Vination vs drunk N skunk (4012 views)

de flux
de wAit
ru zaubereRR
it krAzy
it vj7o
it opinelz
16.04.12 20:30 CEST
Awards awarded to for
Lady Macbeth vin+ flux 66 kills
Killing Spree vin+ zaubereRR 5 frags without being killed
Accountant vin+ flux 114% kills/killed ratio
He's dead, Jim! vin+ flux 25 gibs
...and stay dead! vin+ zaubereRR 46% gibs/kill
Lead Poisoning vin+ flux 57 SMG kills
Spammity spam spam! vin+ wA!t 7 SPAM kills
Fragstealer vin+ wA!t 144 damage per frag
Die! Damn you, Die! vin+ zaubereRR 250 damage per frag
What objective? vin+ flux 379 XP
Red Shirt Opi:P 70 deaths
Are these pliers sharp? vin+ zaubereRR 8 deaths without fragging
Med Pack Whore vj7o=. 166 damage per death
Eyes Wide Shut vin+ zaubereRR 4 team kills
Gingerbread man vin+ wA!t 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
vin+ flux11237966582512141251086072610/07/357/414/419014644
vin+ zaubereRR513553566162417752584432140/11/336/392/521512458
vin+ wA!t70320476671325736175824331/03/339/357/415711357
vin+ 76105414819048495627396246329081/011/3132/3513/418712856
krAzy:]54314366552115701494951050/04/332/411/419514236
Opi:P713655070130120949198084100/04/543/424/419014046
vj7o=.723624360150010104449887860/01/337/465/224316535
vj7o=.65104112919533224526949291906010/09/3112/4610/220914936
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vin+ flux11814619168014415118931130/01/218/121/2KDKDDKKDDKKK//XK/K/KDDDXKKXKDDDKTKDKKKKX
vin+ zaubereRR10013414147141240925081480/00/117/111/0DK/DKDDDKKKTKKDKKDKKDTTDKDKDDKTS
vin+ wA!t7011912171018290328382350/01/011/81/3KKKKK//DKD/K/KDDDDK/KK/DD/DX/KTX
vin+ 963994547161613946372394960/02/346/313/5
krAzy:]5085816201216302927290/01/08/140/0KDDTDKDKDDDKKDDD/K/DKDKDD
Opi:P639914227015264436543180/02/111/162/1DD/DKXKDKDDK/KDDDDT/DK/KDKKD/KKDKKDKDD
vj7o=.731161115400129652882680/00/110/141/0KDDKKKD/XDDKKDDDKDKKDKDDKDD
vj7o=.62300335313028723994634150/03/229/443/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vin+ flux128821814900227822069360/02/115/111/0DKDDKKDKKKKDK/DDKDK/DKDKKDKKDKKK
vin+ zaubereRR2691415200317131837300/00/04/110/1DDDKDKDD/D/DKK/DDDD
vin+ wA!t8488111330041941232500/00/210/61/1DK/KDKDK/KKDDK/DDKK/KDKD
vin+ 7926133421400964366231660/02/329/282/2
krAzy:]3558514100410961972180/01/14/80/1KDKD/KDDD//DK/DDKDD
Opi:P88811517100726952124560/01/013/91/1KDKKD/KK//DDKK/KK/K/KDD/KDKDDKDK
vj7o=.76961317300424402340180/01/111/121/0K/KKKDDDDK/KDDDK/DDKDKKK/DKKDD
vj7o=.6623533485001562316436920/03/228/292/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vin+ flux83731012500122652480720/02/08/110/1/KDDDDKDKXKKKDDDKDKDDKK
vin+ zaubereRR4571920610417572151180/10/08/131/2/DDK/XDKDDDDSKKKD/DKDDDDDK/KKD
vin+ wA!t8011316203128251724191981/00/112/105/0/KD/KK/T//DDKSDK/TKDDKDKDK/KDKDKKDKKK/
vin+ 692573552142213653970502881/12/128/346/3
krAzy:]92941314100322812191580/01/012/90/2DKK/KD/KKK/KDKDKKDKKDDDDKDD
Opi:P87951416400323502158360/00/113/111/1KDD/KDKK/DDDDDKKKKDKK/DKKDKKDD
vj7o=.7665101330022419219000/00/19/81/2/DKKKDKKDDKDKDDKK/KDDDD
vj7o=.852543743800870506539940/01/234/282/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
vin+ flux118781916311733122165400/02/016/72/1D/KKKK/D/DK/KDK/KDKKK/KDKKK/DSKKTKKD
vin+ zaubereRR4759817100916461947180/01/27/40/2KK//KDD/K/DDDD//DKK/K/K/D
vin+ wA!t50081600050000/02/06/110/0DKK/K//DDKDKD/K/KDKDDXDD
vin+ 7213735494112149584112580/05/229/222/3
krAzy:]4777102112062007240500/01/28/101/1KKDDDDKK//S///KK/DDKDDKDDDKDDKS
Opi:P469071510051802187200/01/36/60/1DDK//KDKK/K//DDKKDDDDD
vj7o=.608591550032620247500/00/07/122/0DDDDKKDKD/DKD//DDKKDKDKK
vj7o=.512522651720146429675200/02/521/283/2

» View plaintext endround stats
Player Chats
Opi:P [Warmup]: hf gl
vin+ flux [Warmup]: hf
vin+ flux [Warmup]: warpinggggssss
vin+ zaubereRR [Warmup]: I <3 Monster Energy
vin+ flux [Warmup]: :D!
vin+ flux [Warmup]: <asdasd372> 2 slac banned this is problem ? :) no cheter..
vin+ zaubereRR [Warmup]: uber)) ghana: bin der coolste im mathe lk :O)
vin+ flux [Countdown]: zaNc:o:also gl zs, ull need it when ure trying to hit flux
vin+ flux [Countdown]: shoutout buda <3
vin+ zaubereRR [Countdown]: hf gl
[11:30]: The Tank has been repaired!
[11:27]: Allied team has stolen the Tank!
[10:57]: Allied Command Post constructed. Charge speed increased!
[10:28]: Tank Barrier #1 has been constructed.
vin+ flux [10:05]: :D!
[9:38]: Tank Barrier #1 has been destroyed.
[9:25]: Truck Barrier #1 has been constructed.
[8:48]: Allied team has destroyed the Bank Doors!
[8:16]: Truck Barrier #1 has been destroyed.
[7:10]: Axis team has destroyed the Allied Command Post!
[6:36]: Allied Command Post constructed. Charge speed increased!
[3:59]: The Tank has been damaged!
[3:42]: Axis team has destroyed the Allied Command Post!
[3:23]: Allied Command Post constructed. Charge speed increased!
vin+ wA!t [0:59]: gg
vin+ flux [0:07]: GG
vin+ flux [0:01]: buda <3<3 für dich :D
[Intermission]: >>> Clock set to: 12:00
vin+ zaubereRR [Intermission]: gg
[11:01]: Allied Command Post constructed. Charge speed increased!
[10:02]: The Tank has been repaired!
[9:59]: Allied team has stolen the Tank!
[9:23]: Tank Barrier #1 has been constructed.
[8:00]: Tank Barrier #1 has been destroyed.
vin+ flux [7:47]: FERRAARIRIRIRI
[7:27]: The Tank has been damaged!
[7:23]: The Tank has been repaired!
[7:07]: Allied team has destroyed the Bank Doors!
[5:03]: Allied team is escaping with the Gold Crate!
vj7o=. [4:07]: mnice lag here
[3:23]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:36 (original: 12:00)
vin+ zaubereRR [Intermission]: GG
vin+ flux [Countdown]: hf
vin+ flux [11:56]: :D!
vin+ flux [11:55]: :D!
[10:52]: The Allies have captured the forward bunker!
vin+ flux [10:35]: shoutout to genshi
vin+ zaubereRR [10:30]: <3
[10:27]: Axis Command Post constructed. Charge speed increased!
vin+ flux [10:26]: :D!
vin+ zaubereRR [10:14]: daxx <3
[10:09]: The Allies have breached the Forward Bunker Gate!
[9:56]: The Allies have opened up the Forward spawn rear exit!
[8:58]: Allied team has destroyed the Axis Command Post!
vin+ flux [8:58]: :D!
vin+ flux [8:57]: :D!
vin+ flux [8:57]: :D!
[8:52]: Match is PAUSED! (Axis)
[8:52]: Match resuming in 225 seconds!
vj7o=. [8:52]: too late to say change server i guess
vin+ zaubereRR [8:52]: yes
vin+ wA!t [8:52]: well
[8:52]: Match resuming in 210 seconds!
vj7o=. [8:52]: ok np
[8:52]: Match resuming in 10 seconds!
[8:52]: Match resuming in 9 seconds!
[8:52]: Match resuming in 8 seconds!
[8:52]: Match resuming in 7 seconds!
[8:52]: Match resuming in 6 seconds!
[8:52]: Match resuming in 5 seconds!
[8:52]: Match resuming in 4 seconds!
[8:52]: Match resuming in 3 seconds!
[8:52]: Match resuming in 2 seconds!
vin+ flux [8:52]: excusivito.
[8:52]: Match resuming in 1 seconds!
[8:52]: FIGHT!
vin+ flux [8:33]: :D!
vin+ flux [8:33]: :D!
vin+ flux [8:33]: :D!
vin+ flux [8:33]: :D!
[7:58]: Allied Command Post constructed. Charge speed increased!
[7:36]: The Allies have breached the Depot Gate!
[6:48]: The Allies have breached the Depot's east wall!
[5:32]: The Allied Truck is in position!
[4:42]: The Crane Controls have been constructed.
[4:41]: The Allies have activated the crane!
vj7o=. [4:30]: NICE LAG
[4:27]: The Allies have loaded the Gold Crate onto the Truck!
vj7o=. [4:26]: i see ppl warping
vj7o=. [4:24]: :(
vin+ flux [4:21]: get internet
vj7o=. [4:18]: mmm
vin+ flux [4:17]: no forza italia?
vj7o=. [4:15]: was playing on nbs
vj7o=. [4:13]: 48 ping
vin+ flux [4:11]: :D!
vj7o=. [4:10]: must be the server
vin+ flux [3:28]: GGS
vin+ zaubereRR [3:24]: GG
[3:12]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:47
vj7o=. [8:19]: lol.
[6:53]: The Allies have captured the forward bunker!
[6:16]: Axis Command Post constructed. Charge speed increased!
[6:01]: The Allies have opened up the Forward spawn rear exit!
[5:59]: The Allies have breached the Forward Bunker Gate!
vin+ flux [5:40]: :D!
[5:38]: Match is PAUSED! (Axis)
vin+ wA!t [5:38]: »Pause..
vin+ wA!t [5:38]: 999
vin+ wA!t [5:38]: xd
vin+ wA!t [5:38]: »Unpause..
[5:38]: Match resuming in 10 seconds!
[5:38]: Match resuming in 9 seconds!
[5:38]: Match resuming in 8 seconds!
[5:38]: Match resuming in 7 seconds!
[5:38]: Match resuming in 6 seconds!
[5:38]: Match resuming in 5 seconds!
[5:38]: Match resuming in 4 seconds!
[5:38]: Match resuming in 3 seconds!
[5:38]: Match resuming in 2 seconds!
[5:38]: Match resuming in 1 seconds!
[5:38]: FIGHT!
[5:04]: Allied team has destroyed the Axis Command Post!
vin+ flux [4:58]: fick doch alle
vin+ flux [4:55]: kein bock mehr
vin+ flux [4:44]: :D!
vin+ flux [4:44]: :D!
vin+ flux [4:44]: :D!
vin+ flux [4:44]: :D!
vin+ flux [4:43]: :D!
vin+ flux [4:43]: :D!
[4:22]: The Depot Fence has been constructed.
[4:04]: The Allies have breached the Depot Gate!
[3:43]: Allied Command Post constructed. Charge speed increased!
[2:45]: The Allies have breached the Depot's east wall!
[2:04]: The Allied Truck is in position!
vj7o=. [1:38]: gg
[1:16]: Axis team has destroyed the Allied Command Post!
vin+ flux [0:20]: 150ez on you
vin+ flux [0:17]: sup vjtooo
vin+ zaubereRR [0:17]: gg wp
vin+ wA!t [0:16]: ggs
vj7o=. [0:15]: lag
vin+ flux [0:12]: :(((
vj7o=. [0:12]: cant u see ?
vin+ flux [0:08]: nöpe
[0:03]: vin+ wA!t disconnected
vj7o=. [0:01]: then u have cancer
[Intermission]: >>> Objective NOT reached in time (8:47)
vin+ flux [Intermission]: ok ty
vj7o=. [Intermission]: in ur eyes
vin+ zaubereRR [Intermission]: <3
vin+ flux [Intermission]: mad biatch <3
vj7o=. [Intermission]: :D
[Intermission]: vin+ flux disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.