tohaj vs susol (2158 views)

22.04.12 18:00 CEST
Awards awarded to for
Lady Macbeth 25 kills
Killing Spree 3 frags without being killed
Accountant 83% kills/killed ratio
Lead Poisoning 24 SMG kills
Spammity spam spam! tohaj 4 SPAM kills
Fragstealer 103 damage per frag
Die! Damn you, Die! tohaj 137 damage per frag
What objective? tohaj 116 XP
Red Shirt 30 deaths
Are these pliers sharp? tohaj 4 deaths without fragging
Med Pack Whore tohaj 135 damage per death
Gingerbread man 1 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
7156253005011857213300/00/024/241/4746132
7156253005011857213300/00/024/241/4746132
tohaj64116233006003063389000/00/024/244/113310824
tohaj64116233006003063389000/00/024/244/113310824
Player Summary for multi_huntplace
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
60336100000854126200/00/06/90/1DKDDKDDKKDDKDKDD
60336100000854126200/00/06/90/1
tohaj166611060000126285400/00/09/61/0KDKKDKKDDKKDKDKK
tohaj166611060000126285400/00/09/61/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
910111200000000/00/010/91/3KKDDKDKDDKKKDDKDKDDKDDK
910111200000000/00/010/91/3
tohaj43357160000930203300/00/09/103/1DDKKDKDKKDDDKKDKDKKDKKD
tohaj43357160000930203300/00/09/103/1
Player Summary for ctf_multi
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
50724000131038700/00/02/30/0DKDKD/
50724000131038700/00/02/30/0
tohaj150932030038731000/00/03/20/0KSDKSDKS
tohaj150932030038731000/00/03/20/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1501664050069348400/00/06/30/0SKKSKSDKSKSKDD
1501664050069348400/00/06/30/0
tohaj501136030048469300/00/03/60/0DDDSKDSDDKKS
tohaj501136030048469300/00/03/60/0

» View plaintext endround stats
Player Chats
[Countdown]: hf
[2:43]: :DD
[2:43]: :DD
[Intermission]: >>> Clock set to: 5:00
[3:37]: :}
[3:37]: :}
[3:37]: :}
tohaj [2:39]: my first war today
[Intermission]: >>> Objective NOT reached in time (5:00)
[8:06]: Axis win!
[8:03]: end
[Intermission]: >>> Clock set to: 1:57
[0:33]: :DD
[0:33]: :DD
[0:29]: gg
[0]: :DD
[0]: :DD
[0]: :DD
[0]: :DD
[0]: :DD
[0]: :DD
tohaj [0]: i won 3 times already:P
[0]: :{
[0]: Allies win!
[0]: end
[Intermission]: >>> Objective NOT reached in time (1:57)
[Intermission]: tohaj disconnected
[Warmup]: gg

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.