gentleMen vs Team PDEG (3489 views)

nl Testi
nl TimbolinA
be Vikodin
de stRay
de wARLORD
de genShi
03.07.12 15:00 CEST
Awards awarded to for
Lady Macbeth g M en Testi zZz 72 kills
Killing Spree stRay 8D 8 frags without being killed
Accountant g M en Testi zZz 124% kills/killed ratio
He's dead, Jim! g M en Testi zZz 14 gibs
...and stay dead! g M en ViKO 30% gibs/kill
Lead Poisoning g M en Testi zZz 65 SMG kills
Spammity spam spam! g M en ViKO 7 SPAM kills
Fragstealer g M en Testi zZz 152 damage per frag
Die! Damn you, Die! g M en ViKO 248 damage per frag
What objective? g M en Testi zZz 384 XP
Red Shirt g M en ViKO 79 deaths
Are these pliers sharp? g M en ViKO 8 deaths without fragging
Med Pack Whore g M en Testi zZz 197 damage per death
Eyes Wide Shut g M en timbo 3 team kills
Gingerbread man g M en ViKO 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
stRay 8D8837056638121110915108982500/00/353/445/519517086
wARLORD8D8236949601201910442103442520/02/043/495/321317234
genShi 8D 5831841719009836594521890/00/338/533/720413358
8D75105714619429132929722306946910/02/3134/5313/720415856
g M en timbo873604855110314906697504260/02/043/376/418917747
g M en Testi zZz12438472581400101121310600900/03/065/464/615618357
g M en ViKO5633644791301221041593721040/01/237/507/523711938
g M en 85108016419238044630694297226200/06/2145/5017/519416047
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
stRay 8D833256100089598200/00/05/50/1DDKDKKKDDKD
wARLORD8D7531340000632724360/00/03/40/0KDKKDDD
genShi 8D 42213700027386771310/00/03/30/2DDKDK//KDD
8D678411171002226523831670/00/011/120/3
g M en timbo2522280013431821240/00/02/51/0KDKT//DDDD/
g M en Testi zZz1403975200296071700/00/06/41/0KK/KXDDKD/KKK
g M en ViKO1203965300299272790/00/05/31/0KDKD/DKK/KK
g M en 951001518501723832265330/00/013/123/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
stRay 8D33182600007031016580/00/12/40/1KDDDKDDD
wARLORD8D57224700008021220360/00/04/60/1KDDDDKDDKKD
genShi 8D 753068100288587900/00/14/52/0KDK/KK/DDKDKDD
8D55701221100223903115940/00/210/152/2
g M en timbo15039644000969775180/01/05/30/1KKKDDDKKKD
g M en Testi zZz300346240011019583540/01/05/20/0/KKKXKKDK
g M en ViKO872678001111271032770/00/06/62/1DKDDDKKKDDTKK/DK
g M en 1799919148012311523901490/02/016/112/2
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
stRay 8D901281820410536533482360/00/015/143/1DK/KKD/DKKK/DKKDKKKKKDDKDDDDK/DXDK/DKKS
wARLORD8D10012719194016337230211260/02/015/123/1K/K/KKDDDKDKDKKK/KKDK/K/DDKK/DTKKDKKDDD
genShi 8D 113111171530022845255900/00/117/120/0KKKKKDKKKDKKDKDDDKDDDK/DKDDK/DKK
8D1013665454111113987090621620/02/147/386/2
g M en timbo8614613150003290030541300/00/012/111/1D/DKD/KKKDKKDDKKDKDKKDDK/KDD
g M en Testi zZz861112023600434013904360/01/019/170/2KDDDKDDKDK/DDDDDDKK//KKDKKKKKKDDKDKK/DKKKDD
g M en ViKO24102729300627612912180/00/26/181/3D/DDKDDDKDDDDDDDDKDKDD/DDK///DKDKDD/
g M en 65359406790013906298701840/01/237/462/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
stRay 8D81991316100227482763360/00/112/131/0KKDDDDDKDDDKD/DDKKKK/KKDKDDKK
wARLORD8D751121216300129052917540/00/011/141/1DDDKKDKDDKKKDKDKDK/KDDDDKKDD
genShi 8D 2380626100119333244180/00/16/210/3DDDKDDDDDKDDDDK/DDDDDDKDDDDKDDKD
8D6029131585004758689241080/00/229/482/4
g M en timbo1151011513502424012399830/01/013/83/1DTKKKKDKK/DKK/DKK/K/DDKKTDKDDK
g M en Testi zZz156121251620023871308800/01/021/133/3KKXKKKDKKKDKDDKKKKDKDKKK/DKDKDDKKDDKK/KXDKD
g M en ViKO77991418200102652209900/00/014/80/0DKK//K//KKD/KDK//K/KDDK/DKD/KKKD
g M en 11632154479021689247586830/02/048/296/4
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
stRay 8D873978001214361297430/00/08/50/1KKDKK/DDKDDDK/TK
wARLORD8D71395710011286115600/00/05/60/0/KDKDDKDKDKD
genShi 8D 625658100212141033180/00/05/70/0D/DDKD/DKKDKKX
8D731341723201539363486610/00/018/180/1
g M en timbo751668000368911881350/00/06/50/0DKK/DK/KK/DKDD
g M en Testi zZz116437600011137128700/00/07/50/0/KDKKDKDKKKDD
g M en ViKO62465830011660146100/00/04/71/0KDKDDDK/DKDKD
g M en 8410518223005348639361350/00/017/171/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
stRay 8D15754117201214801358770/00/111/31/1KKD/DKKKKKKKK/DDKTD
wARLORD8D85386740011445130600/00/05/71/0DK/KDKKKDDKDDX
genShi 8D 57204730007501060220/00/03/51/2DKDDDDKKKDD
8D1001122121901336753724990/00/119/153/3
g M en timbo853667200116761513360/00/05/51/1DDKKDDDKK/KDK
g M en Testi zZz11636760000825102100/00/07/50/1DKDDKKDKDKKDK
g M en ViKO452451120021223114100/01/02/82/1KKK//KDDDDDDDKDD
g M en 82961824400337243675360/01/014/183/3

» View plaintext endround stats
Player Chats
g M en timbo [Warmup]: rup genshi
g M en ViKO [Countdown]: hf
[8:58]: Axis have captured the Forward Bunker!
[8:13]: The Axis have blown the Main Entrance!
[8:11]: Allies have reclaimed the Forward Bunker!
[7:34]: Axis have captured the Forward Bunker!
[6:53]: Allies have reclaimed the Forward Bunker!
[6:08]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 3:51
stRay 8D [Warmup]: Rup
[2:59]: The Axis have blown the Main Entrance!
[2:50]: Axis have captured the Forward Bunker!
g M en timbo [0:06]: HANDS ARE SHAKING
g M en timbo [0:05]: STILL SHOOTING
[0:01]: Allies have reclaimed the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (3:51)
g M en timbo [Intermission]: M STILL GETTING HEADSHOTS LIKE BOOM HEADSHOT
stRay 8D [Intermission]: well
stRay 8D [Intermission]: im sure u cant win us on real maps
g M en ViKO [Intermission]: ok
g M en timbo [Warmup]: true
g M en ViKO [Warmup]: ok
g M en timbo [Warmup]: vikodin hat durchfall
stRay 8D [Warmup]: Rup
[11:34]: Allied Command Post constructed. Charge speed increased!
g M en Testi zZz [11:32]: :D
g M en Testi zZz [11:30]: happy?
g M en timbo [6:23]: quiet stary
[5:30]: The Tank has been repaired!
[5:28]: Allied team has stolen the Tank!
[4:50]: Truck Barrier #1 has been constructed.
[4:35]: Axis team has destroyed the Allied Command Post!
[4:31]: Allied Command Post constructed. Charge speed increased!
[4:23]: The Tank has been damaged!
[4:07]: The Tank has been repaired!
[3:48]: Allied team has destroyed the Bank Doors!
[3:43]: The Tank has been damaged!
[3:04]: Truck Barrier #1 has been destroyed.
g M en timbo [1:21]: gg
g M en timbo [1:15]: shoutout photo
g M en timbo [0:47]: stary
stRay 8D [0:43]: sup?
stRay 8D [0:42]: umad?
g M en ViKO [0:30]: yes so furious coz of 2-1
g M en timbo [0:16]: gg wp
[Intermission]: >>> Clock set to: 12:00
stRay 8D [Intermission]: 2-2 soon i guess
g M en ViKO [Intermission]: ok
g M en timbo [Intermission]: ok
g M en timbo [Intermission]: you underestimate our powers
g M en timbo [Warmup]: testicle
g M en timbo [Warmup]: 1 engi and medic main
g M en ViKO [Warmup]: rup stary
g M en timbo [Warmup]: 1 medic pushing side
g M en timbo [Warmup]: np for tactics now go
stRay 8D [Warmup]: Rup
g M en timbo [Countdown]: cu lan
[11:35]: Allied Command Post constructed. Charge speed increased!
[8:35]: The Tank has been repaired!
[8:32]: Allied team has stolen the Tank!
wARLORD8D [8:08]: ohh
[7:25]: The Tank has been damaged!
[7:05]: Axis team has destroyed the Allied Command Post!
[6:44]: Truck Barrier #1 has been constructed.
[6:21]: Allied Command Post constructed. Charge speed increased!
[6:08]: The Tank has been repaired!
[5:48]: Allied team has destroyed the Bank Doors!
[4:57]: The Tank has been damaged!
[4:26]: Axis have returned the objective!
[3:53]: Truck Barrier #1 has been destroyed.
[3:04]: Allied team is escaping with the Gold Crate!
stRay 8D [2:59]: lolz
g M en timbo [1:42]: gg
g M en ViKO [1:40]: gg
g M en timbo [1:32]: tails
[1:18]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:41 (original: 12:00)
stRay 8D [Intermission]: im jesus
stRay 8D [Intermission]: i know evetyhing before
g M en timbo [Intermission]: what will the score be
stRay 8D [Warmup]: 2-2
g M en ViKO [Warmup]: dem tax
stRay 8D [Warmup]: could play with 1
genShi 8D [Warmup]: NE einer holt trinken
stRay 8D [Warmup]: so dont need tax
stRay 8D [Warmup]: again such a lucky map but well
g M en ViKO [Warmup]: 3-3 would be boring
stRay 8D [Warmup]: Rup
g M en ViKO [Countdown]: hf
[11:28]: Allies capture the Forward Bunker!
[11:15]: Allies have damaged the East Wall
[10:40]: Door Controls have been constructed.
[10:40]: Allies have secured the forward bunker.
[10:39]: The Loading Doors are Opening!
[10:37]: The Allies have stolen a gold crate!
[10:19]: The Axis have intercepted the stolen gold crate!
[10:14]: The Allies have stolen a gold crate!
[10:08]: The Loading Doors are Closing!
[9:32]: Axis have returned the objective!
[9:32]: The Axis have intercepted the stolen gold crate!
[9:32]: The Allies have stolen a gold crate!
[8:57]: The Loading Doors are Opening!
[8:54]: The Loading Doors are Closing!
[8:28]: The Loading Doors are Opening!
[8:20]: The Axis have intercepted the stolen gold crate!
[8:16]: The Allies have stolen a gold crate!
[8:01]: The Allies have secured a gold crate!
[7:57]: The Allies have stolen a gold crate!
[7:54]: The Loading Doors are Closing!
[7:37]: The Loading Doors are Opening!
g M en timbo [7:36]: gg
[7:32]: The Allies have secured a gold crate!
[7:32]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:27
stRay 8D [Warmup]: Rup
[3:58]: Allies capture the Forward Bunker!
wARLORD8D [1:55]: hi
[1:43]: Axis reclaim the Forward Bunker!
stRay 8D [1:32]: gg
stRay 8D [0:47]: guys im jesus
stRay 8D [0:45]: i told u
stRay 8D [0:01]: bbz
[Intermission]: >>> Objective NOT reached in time (4:27)
g M en timbo [Intermission]: thx for game
stRay 8D [Intermission]: pracc harder guys
stRay 8D [Intermission]: cya
[Intermission]: g M en ViKO disconnected
g M en timbo [Intermission]: toodles
[Intermission]: stRay 8D disconnected
[Intermission]: g M en timbo disconnected
g M en Testi zZz [Intermission]: gg you won a luck map
[Intermission]: wARLORD8D disconnected
[Intermission]: g M en Testi zZz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.