Dead Ringers vs noble (2548 views)

be zeto
be jetro
be vila
nl jackie
nl xperia
nl rezhni


CB 3on3 Ladder
#clanbase.et
10.07.12 20:15 CEST
Awards awarded to for
Lady Macbeth incon nobLe{ 41 kills
Killing Spree incon nobLe{ 5 frags without being killed
Accountant rapi$t nobLe{ 119% kills/killed ratio
He's dead, Jim! <o/ jetro 9 gibs
...and stay dead! <o/ zett 36% gibs/kill
Lead Poisoning SN0/2 nobLe{ 29 SMG kills
Spammity spam spam! incon nobLe{ 2 SPAM kills
Fragstealer SN0/2 nobLe{ 181 damage per frag
Die! Damn you, Die! <o/ zett 333 damage per frag
What objective? SN0/2 nobLe{ 175 XP
Red Shirt <o/ zett 48 deaths
Are these pliers sharp? <o/ zett 12 deaths without fragging
Med Pack Whore rapi$t nobLe{ 180 damage per death
Gingerbread man incon nobLe{ 14 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
<o/ vila5213322423006468267851350/00/114/232/121316224
<o/ zett291171448500845757059540/01/011/260/2327147312
<o/ jetro59153264490045908675100/00/317/241/222715334
464036213417001815165205951890/01/342/243/225615437
SN0/2 nobLe{10617537356001165685174720/01/029/151/117814834
incon nobLe{105138413950014794353941040/03/124/142/119413854
rapi$t nobLe{1191593227500860844597750/00/020/132/119017043
nobLe{10947211010116003320595151652510/04/073/135/118715244
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<o/ vila5620916100117042895560/00/03/30/1KDK/DDKD
<o/ zett231852110031789306100/00/03/50/1/D/DKK/KDDDD
<o/ jetro5524101840012782294000/00/01/51/1DK/DKDDDD
<o/ 45622455600562758896560/00/07/131/3
SN0/2 nobLe{107521413100327601944540/00/08/10/1/KKDKKKD/KK/K
incon nobLe{1213717143004353921531040/00/03/12/0/K/KD/KK/K
rapi$t nobLe{13035131030002597217800/00/02/51/0DDKDDKDK
nobLe{11912444377007889662751580/00/013/73/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<o/ vila501131326200529783890790/00/111/202/0KDDK/KD/DDKDDDKK/KDDKKDDDKD/KDDDDKDDD/K
<o/ zett3399927400527863998540/01/08/210/1D//DDDDDDDD/KDDKDD//KKDKDDDDDKKKDDKD
<o/ jetro61129162650033126381100/00/316/190/1DDKK/D/KDDDDKDKDKDDDDKDDDKDDKDKKDKKD/KDKKD
<o/ 4834138791100138890116991330/01/435/602/2
SN0/2 nobLe{1041232322500838083230180/01/021/141/0/KKDK/K/KKK/K/KKDKKDKD/KDKDKK/KDKDDDK/KDDDKDK
incon nobLe{961012425200104404324100/03/121/130/1K/KK/K/KD/K/DKDK/DKKDKDKKKKDDD/KKD/KK/KK/KDDKDKDD
rapi$t nobLe{1111241917200834872419750/00/018/81/1/KDDDK/KK/KK/K/DDKKKDKK/DK/KKDKKKK/D
nobLe{104348666490026116998890930/04/160/352/2

» View plaintext endround stats
Player Chats
[3:38]: The Doors are opening!!
[3:20]: Allied Command Post spawn active!
[3:20]: Allied Command Post constructed. Charge speed increased!
[2:02]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 3:39 (original: 5:42)
[14:37]: Axis team locked from spectators by incon nobLe{
[14:36]: Allies team locked from spectators by <o/ vila
<o/ vila [12:37]: nice cfg
[9:42]: The Allies have captured the forward bunker!
[9:24]: Axis Command Post constructed. Charge speed increased!
[9:06]: The Allies have breached the Forward Bunker Gate!
[8:53]: The Allies have opened up the Forward spawn rear exit!
[6:33]: Allied team has destroyed the Axis Command Post!
[6:30]: Allied Command Post constructed. Charge speed increased!
[5:54]: :o) disconnected
[5:34]: The Allies have breached the Depot Gate!
[5:28]: The Depot Fence has been constructed.
[4:43]: incon nobLe{called a vote.
[4:42]: Vote passed!
[1:34]: The Allied Truck is in position!
[1:31]: The Crane Controls have been constructed.
[1:30]: The Allies have activated the crane!
[1:24]: The Allies have breached the Depot's east wall!
[1:17]: The Allies have loaded the Gold Crate onto the Truck!
<o/ jetro [0:49]: re?
incon nobLe{ [0:41]: k maar andere server
[Intermission]: >>> Clock set to: 12:00
<o/ jetro [Intermission]: ik challenge wel
[Intermission]: <o/ jetro disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.