SUPERHERO's vs Dead Ringers (2415 views)

be dooppi
pl promen
cz millhAus
be zeto
be jetro
be redox


CB 3on3 Ladder
#clanbase.et
22.07.12 00:30 CEST
Awards awarded to for
Lady Macbeth sh*promenSTONEDSPEED 58 kills
Killing Spree /E/ zett 5 frags without being killed
Accountant sh*milhAus 93% kills/killed ratio
He's dead, Jim! sh*promenSTONEDSPEED 15 gibs
...and stay dead! sh*promenSTONEDSPEED 26% gibs/kill
Lead Poisoning sh*promenSTONEDSPEED 52 SMG kills
Spammity spam spam! sh*dooppiSTONED 10 SPAM kills
Fragstealer sh*dooppiSTONED 190 damage per frag
Die! Damn you, Die! /E/ RedoX 335 damage per frag
What objective? sh*milhAus 388 XP
Red Shirt /E/ jetro 84 deaths
Are these pliers sharp? /E/ jetro 12 deaths without fragging
Med Pack Whore /E/ RedoX 190 damage per death
Eyes Wide Shut sh*dooppiSTONED 1 team kills
Gingerbread man /E/ zett 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
/E/ RedoX632703758610108950101241980/02/332/403/624217248
/E/ jetro51312438450015967210995180/01/739/523/10225131412
/E/ zett693095477911271014810625650/01/344/4410/218813656
/E/ 6189113421920215228770317442810/04/3115/4416/221814649
sh*promenSTONEDSPEED8736858671501131209111157460/03/152/484/720816744
sh*dooppiSTONED77375556883124978586841960/06/140/3310/817812236
sh*milhAus933885357100119986889291540/04/244/346/318615735
sh*85113116619233335631744287703960/013/2136/3420/319114935
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
/E/ RedoX14281710028161017720/00/01/50/0DDDD//KD
/E/ jetro464561310011346167900/00/36/90/0DKDDKDDDDK/DKDKDDKD
/E/ zett87547820011316145200/00/15/62/0/KKDKKKKKDDDDDD
/E/ 491271428400434784148720/00/412/202/0
sh*promenSTONEDSPEED100428820021467132000/00/08/60/1/KKDKDKDDK/KKDKXD
sh*dooppiSTONED1005077000213031252540/02/05/50/0/DKDDKKK/KDKKD
sh*milhAus1284997101413789061070/02/08/20/1KK/DK/KDK/KD/KTKK
sh*10914124223018414834781610/04/021/130/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
/E/ RedoX10027663000929130500/01/03/42/2KDKDDKDKKDKD
/E/ jetro75386800001576128300/00/25/41/2DDKDKKDKDKDKDD
/E/ zett7522682103800107400/00/04/42/0//KKSK/KKDDDKD
/E/ 8387182251033305366200/01/212/125/4
sh*promenSTONEDSPEED505048401015351506100/01/13/61/1KDDDDTDKDDDKK
sh*dooppiSTONED773979000283981900/01/04/32/4DK/DDKDDKDKK/KKD
sh*milhAus14058751002128898000/00/05/32/1K/KDKDKXKKD/K
sh*891471822501436623305100/02/112/125/6
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
/E/ RedoX10019330101926861360/00/03/30/0KDSK/XDK
/E/ jetro2665683100080558200/01/07/30/0KDKKDKKDKKK
/E/ zett5037361013962840290/00/14/20/0//D/KTKDKD
/E/ 1391121412211426932283650/01/114/80/0
sh*promenSTONEDSPEED502636100090299900/01/02/60/0DKKDDKDDD
sh*dooppiSTONED332426000361070400/00/02/30/0/K//DKDD
sh*milhAus502836000177199000/00/13/40/0D/DDKKDKD
sh*447881810042283269300/01/17/130/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
/E/ RedoX1003055200075679800/00/05/40/1KDDDKKKDKD
/E/ jetro331926000287658700/00/02/20/2DKDKD//D
/E/ zett4011250005451359180/00/02/00/0//K//K/
/E/ 5860916200720831744180/00/09/60/3
sh*promenSTONEDSPEED331613000040380300/00/01/30/0DDDK
sh*dooppiSTONED602735130052160700/00/02/31/0DSSKDKDSK
sh*milhAus1254054000182067300/00/03/32/0KK/KDKKDD
sh*738391213011744208300/00/06/93/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
/E/ RedoX88881618000532403184180/01/115/110/1K/DDK/KDDDDKK/KDKKK/DK/DKKKKDKDKDD
/E/ jetro4467112520042307331100/00/010/161/5/KKDKDK/D/KDDDKDDDKDDDDKDDDDKDDDK/KD
/E/ zett8085162020072794311000/00/113/113/1//KKDKK/DKDKDKDK//DKKKK/DDK/DKDKDKDD
/E/ 7124043634001683419605180/01/238/384/7
sh*promenSTONEDSPEED661021421300537163196360/00/013/151/2DDDKKDDK/K/K//KDKDKDKDXKK/DDDKDDDKDK
sh*dooppiSTONED681121522301825532384980/01/010/115/3/KDK//D/DDKKKK/DKDKDKKTDDDDK/DDKK/KD/K
sh*milhAus1001341818400533362761470/01/115/122/0/DKD/D/DKKDKK/DKDKDKDDKKK/KDKKKDDKKK
sh*783484761100118960583411810/02/138/388/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
/E/ RedoX3178619000222832959720/00/25/131/2//DDDKKDDDDKDDKKKDDDDDDDD
/E/ jetro34871029100827623553180/00/29/181/1KKDK//DKKDD/D/D/DDDDDKD/DKDD/DDDK/KDKDD
/E/ zett661002030200838253790180/01/016/213/1KDKDDD/KKDKKDK/K//DKDDD/K/DKDKDD/KDDKDDK/KDKKDKDKD
/E/ 442653678300188870103021080/01/430/525/4
sh*promenSTONEDSPEED133132282150064068333300/01/025/122/3DKDKK/DKDDK/KKKK/KK/KKDKKDKDDKKDKDKKK/KKDDKD/KKDK
sh*dooppiSTONED1101232119400939592918440/02/117/82/1KD/K/KKDKK/KD/DKKKKDK/DKDKDK/K/K/KDDK/KK
sh*milhAus6479111740062275261900/01/010/100/1DD/KDDDDDK/K/K/KKDK/KK/DKDKD
sh*1023346057130021103028870440/04/152/304/5

» View plaintext endround stats
Player Chats
[11:15]: Allies have damaged the East Wall
[10:45]: Allies capture the Forward Bunker!
[9:46]: Allies have secured the forward bunker.
[9:46]: Door Controls have been constructed.
[9:44]: The Loading Doors are Opening!
[9:43]: The Allies have stolen a gold crate!
[9:28]: The Loading Doors are Closing!
[9:28]: The Allies have secured a gold crate!
[8:54]: The Allies have stolen a gold crate!
[8:20]: The Axis have intercepted the stolen gold crate!
[8:14]: The Allies have stolen a gold crate!
[7:09]: The Loading Doors are Opening!
[7:07]: Allies have escaped with the Gold!
[7:07]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 4:52
sh*dooppiSTONED [Warmup]: zombie movement
[4:11]: Allies capture the Forward Bunker!
[3:37]: Allies have damaged the East Wall
[1:38]: Allies have secured the forward bunker.
[1:38]: Door Controls have been constructed.
[1:36]: The Loading Doors are Opening!
[1:29]: The Allies have stolen a gold crate!
[1:27]: The Loading Doors are Closing!
[0:56]: The Loading Doors are Opening!
[0:45]: The Allies have secured a gold crate!
[0:42]: The Allies have stolen a gold crate!
[0:28]: Allies have escaped with the Gold!
[0:28]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 4:24 (original: 4:52)
sh*dooppiSTONED [Warmup]: zombie movement
[9:28]: Allies capture the Forward Bunker!
[9:25]: Axis captured the Forward Bunker!
[9:12]: The Sea Wall Door has been breached!
[8:35]: The Sea Wall has been breached!
[8:27]: Allies capture the Forward Bunker!
[6:14]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 3:45
sh*dooppiSTONED [Warmup]: zombie movement
[2:49]: The Sea Wall Door has been breached!
[2:42]: Allies capture the Forward Bunker!
sh*dooppiSTONED [2:39]: :D
[1:33]: Axis captured the Forward Bunker!
[1:15]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (3:45)
sh*promenSTONEDSPEED [Warmup]: tails
[10:41]: The Allies have captured the forward bunker!
[10:40]: The Axis have captured the forward bunker!
/E/ RedoX [10:39]: :D
/E/ RedoX [10:38]: :D
/E/ RedoX [10:38]: :D
/E/ RedoX [10:38]: =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD
[9:58]: The Allies have captured the forward bunker!
[9:36]: The Allies have breached the Forward Bunker Gate!
[9:24]: Axis Command Post constructed. Charge speed increased!
[9:04]: The Allies have opened up the Forward spawn rear exit!
[8:49]: Allied team has destroyed the Axis Command Post!
[8:09]: The Allies have breached the Depot Gate!
[8:04]: Allied Command Post constructed. Charge speed increased!
[8:01]: The Depot Fence has been constructed.
[6:56]: The Allies have breached the Depot's east wall!
[6:33]: The Allied Truck is in position!
[6:23]: The Allies have breached the Depot's west wall!
[4:46]: The Crane Controls have been constructed.
[4:46]: The Allies have activated the crane!
[4:32]: The Allies have loaded the Gold Crate onto the Truck!
[2:28]: Match is PAUSED! (Axis)
[2:27]: Match resuming in 10 seconds!
[2:27]: Match resuming in 9 seconds!
[2:27]: Match resuming in 8 seconds!
[2:27]: Match resuming in 7 seconds!
[2:27]: Match resuming in 6 seconds!
[2:27]: Match resuming in 5 seconds!
[2:27]: Match resuming in 4 seconds!
[2:27]: Match resuming in 3 seconds!
[2:27]: Match resuming in 2 seconds!
[2:27]: Match resuming in 1 seconds!
[2:27]: FIGHT!
[1:55]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:04
sh*dooppiSTONED [Warmup]: zombie movement
[9:11]: The Allies have captured the forward bunker!
[9:10]: The Axis have captured the forward bunker!
[7:32]: The Allies have captured the forward bunker!
[7:03]: The Depot Fence has been constructed.
[6:56]: Axis Command Post constructed. Charge speed increased!
[6:49]: The Allies have breached the Forward Bunker Gate!
[6:45]: The Allies have opened up the Forward spawn rear exit!
[6:21]: Allied team has destroyed the Axis Command Post!
[6:13]: Allied Command Post constructed. Charge speed increased!
[3:03]: The Allies have breached the Depot Gate!
[Intermission]: >>> Objective NOT reached in time (10:04)
[Intermission]: /E/ jetro disconnected
[Intermission]: sh*dooppi disconnected
/E/ zett [Intermission]: ggs
[Intermission]: sh*promenSTONEDSPEED disconnected
[Intermission]: /E/ zett disconnected
/E/ RedoX [Intermission]: gg wp
[Intermission]: sh*milhAus disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.