tohaj vs Mina (2508 views)

22.08.12 22:30 CEST
Awards awarded to for
Lady Macbeth tohaj 8 kills
Killing Spree tohaj 3 frags without being killed
Accountant tohaj 160% kills/killed ratio
Lead Poisoning tohaj 8 SMG kills
Fragstealer tohaj 143 damage per frag
Die! Damn you, Die! LoWbOb.Mina 168 damage per frag
What objective? tohaj 23 XP
Red Shirt LoWbOb.Mina 8 deaths
Are these pliers sharp? LoWbOb.Mina 4 deaths without fragging
Med Pack Whore tohaj 168 damage per death
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
LoWbOb.Mina451758030071697000/00/05/80/01438824
LoWbOb.Mina451758030071697000/00/05/80/01438824
tohaj892385040097071600/00/08/50/01218032
tohaj892385040097071600/00/08/50/01218032
Player Summary for ctf_well
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LoWbOb.Mina661346010050860000/00/04/60/0KDDDKDKDSKD
LoWbOb.Mina661346010050860000/00/04/60/0
tohaj1501564020060050800/00/06/40/0DKKSKDKDKSDK
tohaj1501564020060050800/00/06/40/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LoWbOb.Mina50412020020837000/00/01/20/0KSDDS
LoWbOb.Mina50412020020837000/00/01/20/0
tohaj200821020037020800/00/02/10/0DKSKS
tohaj200821020037020800/00/02/10/0

» View plaintext endround stats
Player Chats
[9:25]: Axis capture an allies locknar
[8:43]: Axis have returned the objective!
[8:27]: Axis capture an allies locknar
[8:24]: Axis have returned the objective!
[8:19]: Allies capture an axis locknar
[7:48]: Axis capture an allies locknar
[Intermission]: >>> Clock set to: 10:00
[9:45]: Axis capture an allies locknar
[9:27]: Allies capture an axis locknar
[8:57]: Allies capture an axis locknar
[8:40]: Axis capture an allies locknar
[8:39]: Allies capture an axis locknar
[Intermission]: >>> Objective reached at 1:20 (original: 10:00)
tohaj [Intermission]: GG
[Intermission]: LoWbOb.Mina disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.