iNTENSiTY.be vs PowerPlay (4051 views)

be iGlooW
be nicolah
pl techsteppa
be slyZer
be miQi
be bobAx

CB 3on3 OC Fall 2012
Third League - Group B
01.10.12 20:00 CEST
Awards awarded to for
Lady Macbeth iNTENSITY.iGlooW 75 kills
Killing Spree pp:::bobAx 5 frags without being killed
Accountant pp:::bobAx 99% kills/killed ratio
He's dead, Jim! iNTENSITY.iGlooW 21 gibs
...and stay dead! iNTENSITY.iGlooW 28% gibs/kill
Lead Poisoning iNTENSITY.iGlooW 66 SMG kills
Spammity spam spam! iNTENcity.NICOLAH 16 SPAM kills
Fragstealer pp:::slyZer 186 damage per frag
Die! Damn you, Die! iNTENSITY.iGlooW 226 damage per frag
What objective? pp:::M1Q1 428 XP
Red Shirt iNTENSITY.iGlooW 88 deaths
Are these pliers sharp? iNTENSITY.techsteppa 11 deaths without fragging
Med Pack Whore pp:::bobAx 173 damage per death
Eyes Wide Shut iNTENSITY.techsteppa 3 team kills
Gingerbread man iNTENSITY.techsteppa 32 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
iNTENSITY.techsteppa6635454811413329273110382460/06/250/441/5172135411
iNTENSITY.iGlooW8341975882120291527612332760/02/366/507/520413747
iNTENcity.NICOLAH71418598213131812385120581920/00/346/5516/721014538
iNTEN74119118825148467936934354285140/08/3162/5524/719513949
pp:::M1Q16642856856022311784128481030/04/050/544/821015157
pp:::slyZer48261408340014801885271700/02/537/561/920010339
pp:::bobAx9642272731620141383812577130/02/360/5010/519216857
pp:::69111116824126225133640339522860/08/3147/5015/520114148
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iNTENSITY.techsteppa104115242360115277127281210/03/021/71/1/KK/K//K/D/KK/KKDD/KK/KKD/KKDKKK/K/KDKKK/K//TKDD
iNTENSITY.iGlooW100137282810001551973352180/01/124/113/1KDDDKKK/KKK/KD/DKDKDKK/KKDKKD/K/KKK/K/K/D/KD/D/K/K/KKK/D
iNTENcity.NICOLAH951382324200104312384500/00/018/135/2/DDDDKDKDK/KKKDKDDK/DKK/DKK//DK/K/KDKDKK/KKKXK/K
iNTEN10039075751801401228099251390/04/163/319/4
pp:::M1Q1351071131101333594647400/00/012/250/3DK/DDDKDDDDKD/KKDDDDKDDKDDKKDDTD/DDKDDDDDKD
pp:::slyZer33971030100128293412360/00/29/251/3/KDDKDDDKDDDDDDKDKDDDDDDDDKDXDDKKDKDDDDKD
pp:::bobAx56126142540073737422100/01/211/142/2/KKDKKDDDKKK//D/KKKK/DDDD/DDDK/KDDDDDDK
pp:::41330358660111992512280760/01/432/643/8

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iNTENSITY.techsteppa38858213116228125831010/00/19/130/0D/KDD/K/DD/KDD/DTDDKDKSDK/KDDK
iNTENSITY.iGlooW611071321310536453198580/01/011/161/0/KD/DKDK///DDDDKKSDXKKDDKDDDKDKKKDK
iNTENcity.NICOLAH5690916400219322357360/00/08/141/0DKDKDDDK/DDDKDKK/DKDKDDKD
iNTEN522823058102113785881381950/01/128/432/0
pp:::M1Q1100831616300102707266400/01/015/60/0K/K/KKKK/DK//KK/DK/K/DKK/DKK/DKD
pp:::slyZer567991600052345242700/00/19/100/0KD/KKDD/KKK/KD/D/DDKDKDDD
pp:::bobAx11289181640033086276700/00/018/110/2DKDDKDK/KKDKKDKDKK/KDDKK/DKKKDDKKD
pp:::892514348700188138785800/01/142/270/2
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iNTENSITY.techsteppa6073122030041987339400/00/112/160/2DK/KKKKDKDKDD/XDDDXDDDKDXDK/DDDK/KK
iNTENSITY.iGlooW4783112320033367373500/00/211/160/2KKDD/KDDDDKDDDKKDDDDDDDK/KDKK/DDKD
iNTENcity.NICOLAH6110713214130264631851380/00/210/146/4DDDKDKDKDDKTDDKTDDKDTKSKKDKKDDDDKDKDD
iNTEN56263366491378000103141380/00/533/466/8
pp:::M1Q11051331918200632622786190/03/014/92/3/KDKDKDKKDK/K/K/KKK/KDDKDKK/KDDKKDDKD
pp:::slyZer738514193007284426881340/01/013/110/1KDKDDKDDDKKD/KDK/KKK/DDDK/K/K/K/D
pp:::bobAx164129231421014208252600/01/017/115/1DKDKKKKKDKSKKDKKDKKDKK/KKDDDKKDKKDKDK
pp:::1143475651710141031480001530/05/044/317/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iNTENSITY.techsteppa58811017201722342333240/03/08/80/2DDDKK/KDKDK/KKKD/KDD/K/T/DD/
iNTENSITY.iGlooW14392231661063067204700/00/020/73/2DKDKKKKDK/K/KKK/DKDK/KK/KKSKK/KKDKDKDDK
iNTENcity.NICOLAH66831421300634952671180/00/110/144/1KDK/KDKDDK/K/DDKDDDDD/DKDDKX/KK/KKKD
iNTEN89256475411111987967051420/03/138/297/5
pp:::M1Q1501051020001424562751440/00/09/142/2KK//DDDKDDDDDDKK/DDTDDDKK/KDKKD
pp:::slyZer38071800010000/01/26/100/5DDDDDD/KDDKKKDDDDKDKDDDKD
pp:::bobAx94781718610328073063130/00/114/143/0KKK/KDKDKKDK/DDKDKD/KKDDKKDXSKKDKDDD
pp:::611833456611852635814570/01/329/385/7

» View plaintext endround stats
Player Chats
iNTENSITY.techsteppa [Warmup]: /Ready
pp:::M1Q1 [Warmup]: ready up
pp:::M1Q1 [Warmup]: bouwvakkers
pp:::M1Q1 [Warmup]: bob
pp:::bobAx [Warmup]: S.e.l.f.k.i.l.l
iNTENSITY.iGlooW [Warmup]: sry guys
pp:::M1Q1 [Warmup]: de brouwer
iNTENSITY.iGlooW [Warmup]: but i have
iNTENSITY.techsteppa [Warmup]: xD
iNTENSITY.iGlooW [Warmup]: 7 min left to smoke my cig
pp:::slyZer [Warmup]: :DDDD
pp:::slyZer [Warmup]: flikker op
pp:::M1Q1 [Warmup]: ok
pp:::bobAx [Warmup]: S.e.l.f.k.i.l.l
pp:::M1Q1 [Warmup]: i make some french homework in the meantime
iNTENSITY.iGlooW [Warmup]: u bent een flikker manneke
pp:::M1Q1 [Warmup]: np
iNTENSITY.iGlooW [Warmup]: :{-D
iNTENSITY.iGlooW [Warmup]: :{-D
iNTENSITY.techsteppa [Warmup]: you can make a dinner as well
iNTENSITY.techsteppa [Warmup]: for all family
iNTENSITY.iGlooW [Warmup]: make HAMburger for tech plz
iNTENSITY.techsteppa [Warmup]: no way
pp:::M1Q1 [Warmup]: god damn
pp:::M1Q1 [Warmup]: futur simple de offrir :P
pp:::bobAx [Warmup]: S.e.l.f.k.i.l.l
iNTENSITY.iGlooW [Warmup]: j'offrirai
pp:::M1Q1 [Warmup]: vous offrirez
iNTENSITY.iGlooW [Warmup]: tu offriras
iNTENSITY.iGlooW [Warmup]: :{-D
iNTENSITY.iGlooW [Warmup]: ils offriront
pp:::bobAx [Warmup]: S.e.l.f.k.i.l.l
iNTENcity.NICOLAH [Warmup]: elles s'offriront
iNTENSITY.iGlooW [Countdown]: :{-D
iNTENSITY.iGlooW [Countdown]: :{-D
iNTENSITY.iGlooW [Countdown]: :{-D
iNTENSITY.iGlooW [Countdown]: :{-D
iNTENSITY.iGlooW [Countdown]: :DDD
iNTENSITY.iGlooW [Countdown]: :DDD
pp:::M1Q1 [Countdown]: gl
pp:::bobAx [Countdown]: hf
pp:::bobAx [11:55]: S.e.l.f.k.i.l.l
[9:16]: The Allies have captured the forward bunker!
pp:::bobAx [9:16]: S.e.l.f.k.i.l.l
[9:04]: The Depot Fence has been constructed.
[8:58]: Axis Command Post constructed. Charge speed increased!
pp:::bobAx [8:55]: S.e.l.f.k.i.l.l
[8:38]: The Allies have opened up the Forward spawn rear exit!
[8:34]: The Allies have breached the Forward Bunker Gate!
pp:::bobAx [7:34]: S.e.l.f.k.i.l.l
[7:15]: Allied team has destroyed the Axis Command Post!
[6:40]: The Allies have breached the Depot Gate!
[6:38]: Allied Command Post constructed. Charge speed increased!
pp:::bobAx [6:34]: S.e.l.f.k.i.l.l
[5:22]: The Allies have breached the Depot's east wall!
pp:::bobAx [4:56]: S.e.l.f.k.i.l.l
pp:::bobAx [4:33]: S.e.l.f.k.i.l.l
pp:::bobAx [2:55]: S.e.l.f.k.i.l.l
[2:32]: The Allied Truck is in position!
iNTENcity.NICOLAH [0:46]: GG
pp:::bobAx [0:15]: S.e.l.f.k.i.l.l
[Intermission]: >>> Clock set to: 12:00
iNTENSITY.techsteppa [Warmup]: /Ready
pp:::bobAx [Warmup]: S.e.l.f.k.i.l.l
pp:::bobAx [Warmup]: S.e.l.f.k.i.l.l
[10:05]: The Allies have captured the forward bunker!
[9:46]: Axis Command Post constructed. Charge speed increased!
[9:22]: The Allies have breached the Forward Bunker Gate!
[9:05]: The Allies have opened up the Forward spawn rear exit!
pp:::bobAx [9:03]: S.e.l.f.k.i.l.l
[8:50]: Allied team has destroyed the Axis Command Post!
[8:46]: Allied Command Post constructed. Charge speed increased!
[7:23]: The Allies have breached the Depot Gate!
[7:14]: The Allies have breached the Depot's east wall!
[7:08]: The Depot Fence has been constructed.
[6:55]: The Allies have breached the Depot's west wall!
pp:::bobAx [6:33]: S.e.l.f.k.i.l.l
[6:13]: The Allied Truck is in position!
[5:32]: The Crane Controls have been constructed.
[5:32]: The Allies have activated the crane!
[5:18]: The Allies have loaded the Gold Crate onto the Truck!
pp:::bobAx [5:02]: S.e.l.f.k.i.l.l
pp:::slyZer [3:47]: xd
pp:::slyZer [3:46]: XDDDD
iNTENcity.NICOLAH [3:29]: gg
[2:52]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:07 (original: 12:00)
pp:::bobAx [Warmup]: S.e.l.f.k.i.l.l
pp:::bobAx [Countdown]: S.e.l.f.k.i.l.l
[9:26]: Allied Command Post constructed. Charge speed increased!
[8:39]: The Service Door has been breached!
pp:::bobAx [4:34]: S.e.l.f.k.i.l.l
[4:20]: Axis team has destroyed the Allied Command Post!
[2:44]: The Main Door has been breached!
[2:26]: Allied Command Post constructed. Charge speed increased!
pp:::bobAx [0:07]: S.e.l.f.k.i.l.l
iNTENcity.NICOLAH [Intermission]: GG
[Intermission]: >>> Clock set to: 10:00
iNTENSITY.techsteppa [Warmup]: /Ready
pp:::bobAx [Warmup]: S.e.l.f.k.i.l.l
pp:::bobAx [Warmup]: rup pls
pp:::bobAx [9:31]: S.e.l.f.k.i.l.l
[9:16]: Storage Wall destroyed!
[7:29]: The Main Door has been breached!
[7:02]: Allied Command Post constructed. Charge speed increased!
pp:::bobAx [6:44]: S.e.l.f.k.i.l.l
[5:59]: The Service Door has been breached!
pp:::bobAx [5:00]: S.e.l.f.k.i.l.l
pp:::bobAx [4:37]: S.e.l.f.k.i.l.l
pp:::M1Q1 [4:18]: omg
pp:::M1Q1 [4:16]: xD
pp:::M1Q1 [4:14]: wrong button
pp:::M1Q1 [4:13]: :D
pp:::bobAx [4:05]: BETTER LUCK NEXT TIME :D:D:D:D:D:D
pp:::bobAx [2:59]: S.e.l.f.k.i.l.l
iNTENSITY.techsteppa [0:23]: ring ring ring ring ring ring ring - banana phone!
[0:23]: Match is PAUSED! (Axis)
iNTENSITY.iGlooW [0:22]: :{-D
iNTENSITY.iGlooW [0:23]: :{-D
pp:::bobAx [0:22]: unpause
[0:23]: Match resuming in 10 seconds!
[0:23]: Match resuming in 9 seconds!
[0:23]: Match resuming in 8 seconds!
[0:23]: Match resuming in 7 seconds!
[0:23]: Match resuming in 6 seconds!
iNTENSITY.techsteppa [0:23]: sry
[0:23]: Match resuming in 5 seconds!
[0:23]: Match resuming in 4 seconds!
[0:23]: Match resuming in 3 seconds!
[0:23]: Match resuming in 2 seconds!
[0:23]: Match resuming in 1 seconds!
[0:23]: FIGHT!
iNTENSITY.iGlooW [0:09]: ggs
pp:::slyZer [0:06]: wp
iNTENcity.NICOLAH [0:05]: ggs
iNTENcity.NICOLAH [0:04]: thx
[0:04]: pp:::slyZer disconnected
iNTENcity.NICOLAH [0:02]: cu
iNTENSITY.iGlooW [Intermission]: gl for next round
[Intermission]: >>> Objective NOT reached in time (10:00)
pp:::M1Q1 [Intermission]: yo
pp:::M1Q1 [Intermission]: u
iNTENSITY.techsteppa [Intermission]: gg
pp:::M1Q1 [Intermission]: yes
pp:::M1Q1 [Intermission]: t:D
[Intermission]: iNTENcity.NICOLAH disconnected
[Intermission]: pp:::M1Q1 disconnected
[Intermission]: iNTENSITY.techsteppa disconnected
[Intermission]: pp:::bobAx disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.