Undercovers vs Instant (2738 views)

pl Mario
pl Dropsik
pl Sebson
ro Stary
ru mirror
de speedji


CB 3on3 Ladder
#clanbase.et
12.10.12 22:00 CEST
Awards awarded to for
Lady Macbeth instant/mirror 61 kills
Killing Spree instant/mirror 7 frags without being killed
Accountant instant/mirror 133% kills/killed ratio
He's dead, Jim! instant/mirror 11 gibs
...and stay dead! instant{sPEEDJ1 #SNAPBACKS 22% gibs/kill
Lead Poisoning instant/mirror 59 SMG kills
Spammity spam spam! UnC' dropsik:XD 9 SPAM kills
Fragstealer instant/mirror 172 damage per frag
Die! Damn you, Die! instant{sPEEDJ1 #SNAPBACKS 302 damage per frag
What objective? instant/mirror 470 XP
Red Shirt instant{StARy 82 deaths
Are these pliers sharp? instant{StARy 10 deaths without fragging
Med Pack Whore UnC > Mario 174 damage per death
Eyes Wide Shut UnC > Mario 3 team kills
Gingerbread man UnC' dropsik:XD 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
instant{StARy603614982600211156011011340/01/841/476/6236134510
instant{sPEEDJ1 #SNAPBACKS 67312466910002595299208360/02/441/353/520713338
instant/mirror13347061461101171015575481160/03/059/260/316616476
instant79114315619727016331244277671860/06/0141/269/320314458
UnC > Sebson492843571600228177100881200/02/228/465/323414249
UnC' dropsik:XD5930848815022610512104022380/03/138/519/421912839
UnC > Mario823205162603109078107541540/07/344/462/417817346
UnC6391213421417055827767312445120/012/3110/4616/421014848
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
instant{StARy501936000294869900/00/01/41/0KDDK/DKD/
instant{sPEEDJ1 #SNAPBACKS 572247100270375000/00/14/30/1DKD/KDDDK/K
instant/mirror1334743100268935900/00/04/10/0DK//KKK
instant8088111620062340180800/00/19/81/1
UnC > Sebson10031331001669778180/00/02/21/0K/KKDD
UnC' dropsik:XD421537000172590000/00/03/50/0DKDD/KDKDD
UnC > Mario1331943000041466200/01/03/20/1KKKDKDD
UnC92651013100218082340180/01/08/91/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
instant{StARy4228370000762109600/00/43/30/0DKDKKDDDDD
instant{sPEEDJ1 #SNAPBACKS 832256000375273900/00/05/10/1DK/KD/KK/KD
instant/mirror25051521001105040300/00/05/10/0KKK/KDK
instant125101131510042564223800/00/413/50/1
UnC > Sebson401125000255694700/01/01/40/0/DDK/DKX
UnC' dropsik:XD1002355100183075800/02/02/41/0K/DDKDKDKK
UnC > Mario6617461010852859390/01/03/60/0KDKDDKDKDTD
UnC69511116201322382564390/04/06/141/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
instant{StARy85105172010043724312300/01/213/113/3DKDDKK/K/KKK/DKDKKDDKDKDDDK/DKDKDKDKD
instant{sPEEDJ1 #SNAPBACKS 77901418300825462318180/01/012/91/2/D/KKDK//DK/DKKKDKDKKK/K/DX/DKDKD
instant/mirror2101342110201631671968480/02/020/30/1K/K/KKKKKKK/KKDKKDKK/KTKDK/KK/KD
instant12432952486011894377409660/04/245/234/6
UnC > Sebson3054723100418743410840/00/16/171/2/KKXKD/DDDKDDDDDDDKD/DKD/DDDDKD
UnC' dropsik:XD5011212242027287427621620/00/18/156/3K/DT/KD/X/DDDDDKD/KXTKKDDDK/DKDDKKDKDK/D
UnC > Mario681071116202026613265470/02/210/141/1DDDDDTKDDDDDKTXDKDKDDKKDKKDKKK
UnC49273306350411740994372930/02/424/468/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
instant{StARy44831125300828162893340/00/111/140/2DK/DKD/DD/DDK/KKDKDDKD/DK/KDKDD/KDD/
instant{sPEEDJ1 #SNAPBACKS 6678142130062971291900/01/313/110/1KDDDKDKDD///DDDKDDKD/KKKDK/K/KDDKKK
instant/mirror5799111920032479290900/00/011/140/2KDDD/KKKDDDDKDDDDD/K/DKKKDKDKD
instant5626036658001782668721340/01/435/390/5
UnC > Sebson77102141820082835224500/01/011/102/0DK//DK/KD/KKKKD/KK/DD/DKDKK/KDKD
UnC' dropsik:XD8190182210093365308700/00/016/132/0DK/K/KD/D/KDDKKDKK/KKK/DDK/KKDDK/KD/KKDD
UnC > Mario9484161700042521293400/03/112/121/0KK/DKKDKK/K/KDKKKK/KDKDDKDKDDDDDD
UnC842764857300218721826600/04/139/355/0
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
instant{StARy204931510031200137700/00/12/101/1DDD/D/D/DDKDDDKDDK
instant{sPEEDJ1 #SNAPBACKS 11451910028841360180/00/01/70/0DKDDDD//DD
instant/mirror1509112840051640963180/01/011/30/0KDKKKK///KD/K/KDKKKK
instant6018516326001037243700360/01/114/201/1
UnC > Sebson85496720031043102300/00/15/31/0K/KD/K/DKDKKD
UnC' dropsik:XD8045810100414131341180/01/07/60/0/KKDDDK/K/KD/KKKDD
UnC > Mario883689000312441360180/00/08/50/1KDKKD/K//KDKDKKDD
UnC8413022263001037003724360/01/120/141/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
instant{StARy1337712910042110182300/00/011/51/0K//KKKKKDKD/DDKK/KKKD
instant{sPEEDJ1 #SNAPBACKS 100558820041673112200/00/06/42/0K/K/DD/KKK/DKDKK
instant/mirror200488410001130946500/00/08/40/0DKKKDKKKKDDK
instant1441802821400849133891500/00/025/133/0
UnC > Sebson2037315000412001685180/00/03/100/1DDDDKD////DDDDKDKD
UnC' dropsik:XD1523213000413051554580/00/02/80/1D//DDK//KDDDDDD
UnC > Mario7257811300313861674500/00/08/70/1K/DDKDDKK//DKKKKDDD
UnC36117133930011389149131260/00/013/250/3

» View plaintext endround stats
Player Chats
instant{sPEEDJ1 #SNAPBACKS [Warmup]: rup
instant{sPEEDJ1 #SNAPBACKS [Warmup]: is it so hard to press f3 for u polaks?
instant{sPEEDJ1 #SNAPBACKS [Countdown]: hf
instant{StARy [Countdown]: shoutout to mitja hf guys
UnC > Sebson [Countdown]: gl
[10:29]: Allies capture the Forward Bunker!
[9:48]: Door Controls have been constructed.
[9:48]: Allies have secured the forward bunker.
[9:47]: The Loading Doors are Opening!
[9:43]: The Allies have stolen a gold crate!
[9:29]: The Allies have secured a gold crate!
[9:22]: The Allies have stolen a gold crate!
UnC > Sebson [9:10]: gg
[9:07]: The Allies have secured a gold crate!
[9:07]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 2:52
[0:52]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (2:52)
instant{StARy [Countdown]: hf
UnC > Sebson [11:07]: gg
[10:37]: The Allies have breached the Forward Bunker Gate!
[10:11]: Axis Command Post constructed. Charge speed increased!
[9:47]: The Allies have opened up the Forward spawn rear exit!
[7:29]: Allied team has destroyed the Axis Command Post!
[7:25]: Allied Command Post constructed. Charge speed increased!
instant{sPEEDJ1 #SNAPBACKS [6:47]: hityyyyyyyyyyyyyyyyyyy
[5:37]: The Allies have breached the Depot Gate!
instant{sPEEDJ1 #SNAPBACKS [5:18]: WTF
[4:53]: The Allies have breached the Depot's east wall!
[4:52]: The Depot Fence has been constructed.
[4:28]: The Allied Truck is in position!
[4:00]: The Crane Controls have been constructed.
[3:53]: The Allies have activated the crane!
[3:40]: The Allies have loaded the Gold Crate onto the Truck!
UnC > Sebson [3:35]: plz
[1:50]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:09
instant{sPEEDJ1 #SNAPBACKS [Countdown]: plz
[7:27]: The Allies have captured the forward bunker!
[7:04]: Axis Command Post constructed. Charge speed increased!
[6:35]: The Allies have opened up the Forward spawn rear exit!
[6:32]: The Allies have breached the Forward Bunker Gate!
[5:09]: Allied team has destroyed the Axis Command Post!
[4:38]: Allied Command Post constructed. Charge speed increased!
[3:09]: The Depot Fence has been constructed.
[3:07]: The Allies have breached the Depot's east wall!
[2:48]: The Allies have breached the Depot Gate!
[2:03]: The Allied Truck is in position!
[1:40]: The Crane Controls have been constructed.
[1:39]: The Allies have activated the crane!
[1:26]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Objective NOT reached in time (10:09)
instant{sPEEDJ1 #SNAPBACKS [Intermission]: blame
instant{sPEEDJ1 #SNAPBACKS [Warmup]: :D
instant{sPEEDJ1 #SNAPBACKS [Warmup]: :D
instant{sPEEDJ1 #SNAPBACKS [Warmup]: :D
[9:33]: Allies capture the factory district!
[9:30]: Axis recapture the factory district!
[8:45]: Allies capture the factory district!
UnC > Mario [8:45]: NO
[8:31]: The side gate has been built!
[8:04]: Allies have destroyed the Main Gate!
[7:57]: Allies have destroyed the Side Door!
[6:45]: Allied Command Post constructed. Charge speed increased!
[6:36]: The side gate has been destroyed!
[4:12]: Allies have destroyed the Bunker Controls!
[4:12]: Allies have destroyed the Bunker Controls!
[4:12]: Allies have destroyed the Bunker Controls!
[4:12]: Allies have destroyed the Bunker Controls!
[4:12]: Allies have destroyed the Bunker Controls!
[4:12]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 5:47
instant{sPEEDJ1 #SNAPBACKS [3:42]: NET
[3:38]: Allies capture the factory district!
[3:23]: The side gate has been built!
instant{sPEEDJ1 #SNAPBACKS [3:08]: :D
[2:34]: Allies have destroyed the Main Gate!
[2:11]: Allies have destroyed the Side Door!
UnC' dropsik:XD [0:41]: gg
instant{StARy [0:02]: gg
[Intermission]: >>> Objective NOT reached in time (5:47)
UnC > Mario [Intermission]: gg
[Intermission]: UnC > Mario disconnected
[Intermission]: instant{StARy disconnected
[Intermission]: instant/mirror disconnected
[Intermission]: UnC > Sebson disconnected
[Intermission]: UnC' dropsik:XD disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.