TECHNOBOIS vs innerSense (1917 views)

pl Arnold
pl promen
pl upload
fi crod
fi lEku
ee Ed


CB 3on3 Ladder
#clanbase.et
01.01.13 23:00 CET
Awards awarded to for
Lady Macbeth LINE(FERESSSSSS) 40 kills
Killing Spree LINE(Arniiiiiii) 5 frags without being killed
Accountant LINE(Arniiiiiii) 161% kills/killed ratio
He's dead, Jim! LINE(FERESSSSSS) 7 gibs
...and stay dead! LINE(FERESSSSSS) 18% gibs/kill
Lead Poisoning LINE(Arniiiiiii) 31 SMG kills
Spammity spam spam! LINE(PROMMM333N) 8 SPAM kills
Fragstealer LINE(FERESSSSSS) 80 damage per frag
Die! Damn you, Die! LINE(Arniiiiiii) 251 damage per frag
What objective? LINE(Arniiiiiii) 176 XP
Red Shirt ised 47 deaths
Are these pliers sharp? ised 7 deaths without fragging
Med Pack Whore LINE(Arniiiiiii) 163 damage per death
Eyes Wide Shut LINE(PROMMM333N) 1 team kills
Gingerbread man LINE(FERESSSSSS) 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
ised4611322473101134993754180/00/319/283/51597827
iSlE421131638201929353979750/00/415/202/518310535
isae56812443200737734518580/01/218/255/915710536
is48307621287112710207122511510/01/252/2510/91669636
LINE(PROMMM333N)6410523364019366536261660/02/014/248/315910135
LINE(FERESSSSSS)1291314031701133706278100/04/030/147/5939055
LINE(Arniiiiiii)1611763723601548803800480/03/131/164/213216554
LINE(1114121009017032712251102072140/09/175/1619/212811945
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ised802045010181367700/00/03/41/0KKDSDDKK/D
iSlE503036100283385900/00/22/21/0D/DKD/KKD
isae751234000155964900/00/03/20/1DKK/KDD
is6862101511042205218500/00/28/82/1
LINE(PROMMM333N)150386420021125662180/02/03/21/0KD/K/KKKDK
LINE(FERESSSSSS)803345000035667600/00/04/50/1KKDDKDKDXD
LINE(Arniiiiiii)2534140011704867300/00/02/20/1D/DDTK
LINE(851051113201321852205480/02/09/91/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ised7133572002854715180/00/15/40/0D/KKK/DKDDKD
iSlE3320260001595822570/00/12/40/0KDD/DDKD
isae22182900009101117180/00/22/40/3DDDDDKDDDKD
is4271922200323592654930/00/49/120/3
LINE(PROMMM333N)33102610105469481480/00/01/62/0DDDKTDKDD
LINE(FERESSSSSS)2662883100287145500/02/05/11/0KKKK//KKKKD
LINE(Arniiiiiii)22543942002123795600/02/06/21/1KDK/KXKDKK/KKK
LINE(1758119134014265423591480/04/012/94/1
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ised286062110021832236200/00/26/130/4DDDKDKDDDK/DK/DDDKDDDDDDDKD
iSlE4663715100115072298180/00/07/100/4KDKDDDDDK/DDKKDDKKDDDD
isae70511217200223042752400/01/09/132/2/DDDDKDDDKDK/KDDDKKKDKDKDKKKD
is481742553400556437412580/01/222/362/10
LINE(PROMMM333N)6657101510051994201600/00/07/103/0DKD/K/KDDDD/KKDKDK/K/KDKD
LINE(FERESSSSSS)15370201360072479165000/01/015/44/2K/KKKK/KKDKKKK/K/DK/K/KKKDKDDKK/D
LINE(Arniiiiiii)180991810400129391977180/01/114/83/0K/KDKKDKDKDKKKKKDDKDKKKKKDDK
LINE(133226483811001374125643180/02/136/2210/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ised50071400060000/00/05/72/1KDDK/KK///K/DD/KDKDDD
iSlE36041100150000/00/14/41/1DD/K/K/T/DDKK/DD
isae53071300040000/00/04/63/3KDKKK/K//KDXDDDK/DDD
is4601838001150000/00/113/176/5
LINE(PROMMM333N)45051100020000/00/03/62/3DDKDDDD//KKDKXKD
LINE(FERESSSSSS)80081000140000/01/06/42/2KKDDDD//KK//DTDKKKK
LINE(Arniiiiiii)18009500010000/00/09/40/0KKDD/KDKKKDKKK
LINE(1020222600170000/01/018/144/5

» View plaintext endround stats
Player Chats
LINE(FERESSSSSS) [Warmup]: yea
[11:22]: Allies capture the Forward Bunker!
[11:17]: Allies have damaged the East Wall
[11:06]: Door Controls have been constructed.
[11:06]: Allies have secured the forward bunker.
[11:01]: The Allies have stolen a gold crate!
[10:13]: The Loading Doors are Opening!
[10:07]: The Allies have secured a gold crate!
[9:47]: The Loading Doors are Closing!
[9:39]: The Allies have stolen a gold crate!
isae [9:27]: xd
isae [9:26]: nerd
[9:17]: The Loading Doors are Opening!
[9:13]: Allies have escaped with the Gold!
[9:13]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 2:46
iSlE [Warmup]: Ready
ised [Warmup]: need warmup
ised [Countdown]: promen high on some shit again I suppose
iSlE [Countdown]: =DDD
[2:02]: Allies have damaged the East Wall
[1:45]: Allies capture the Forward Bunker!
ised [0:34]: wp
[Intermission]: >>> Objective NOT reached in time (2:46)
[7:15]: Allies capture the factory district!
[7:04]: The side gate has been built!
[6:35]: Allies have destroyed the Main Gate!
[2:37]: Allies have destroyed the Bunker Controls!
[2:37]: Allies have destroyed the Bunker Controls!
[2:37]: Allies have destroyed the Bunker Controls!
[2:37]: Allies have destroyed the Bunker Controls!
[2:37]: Allies have destroyed the Bunker Controls!
[2:37]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 7:23
iSlE [Warmup]: Ready
[4:12]: Allies capture the factory district!
[3:42]: Axis Command Post constructed. Charge speed increased!
[3:29]: The side gate has been built!
[3:17]: Allies have destroyed the Main Gate!
[3:03]: Allies have destroyed the Side Door!
isae [1:14]: gg
ised [1:13]: ggwp
isae [1:13]: :d
[1:12]: ised disconnected
[1:10]: isae disconnected
iSlE [1:08]: ggwp
[1:07]: Allies have destroyed the Bunker Controls!
[1:07]: Allies have destroyed the Bunker Controls!
[1:07]: Allies have destroyed the Bunker Controls!
[1:07]: Allies have destroyed the Bunker Controls!
[1:07]: Allies have destroyed the Bunker Controls!
[1:07]: Allies have destroyed the Bunker Controls!
[1:07]: iSlE disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.