Quantum Entanglement vs abstraction (2605 views)

be Heady
pt snsz
br youseF
pl nejm
pl tramp
nl abbadabba


CB 3on3 Ladder
#clanbase.et
03.01.13 03:15 CET
Awards awarded to for
Lady Macbeth 'qE#sensez 55 kills
Killing Spree 'qE#sensez 6 frags without being killed
Accountant @bbadabba 96% kills/killed ratio
He's dead, Jim! 'qE#Headyyy 10 gibs
...and stay dead! 'qE#Headyyy 43% gibs/kill
Lead Poisoning 'qE#sensez 53 SMG kills
Spammity spam spam! 'qE#Headyyy 5 SPAM kills
Fragstealer 'qE#sensez 135 damage per frag
Die! Damn you, Die! 'qE#Headyyy 275 damage per frag
What objective? @bbadabba 356 XP
Red Shirt @inactif 69 deaths
Are these pliers sharp? 'qE#Headyyy 7 deaths without fragging
Med Pack Whore 'qE#sensez 131 damage per death
Eyes Wide Shut @inactif 2 team kills
Gingerbread man @bbadabba 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
'qE#Headyyy37211236210001762487137180/00/518/375/427211537
'qE#sensez9225955603011690408932800/00/453/383/216414965
'qE#youseF6225036583001686868639720/03/232/361/324114936
'qE#6372011418016014923974247081700/03/2103/369/322613846
@inactif59229416941222759786181320/03/037/423/418512336
@bbadabba96356545680025105107702540/06/144/284/319513856
@@tramp65245365570018660176541160/02/231/342/218313947
@@tramp7283013118019126524708239743020/011/2112/349/218813346
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy402225100042269300/00/01/31/2KDDDDKD
'qE#sensez661446000243599700/00/04/40/0DDK/KDKK/D
'qE#youseF3316260001754899180/00/02/40/1/DKDKDDD
'qE#4652817100316112589180/00/07/111/3
@inactif8520670004819540180/00/04/22/1K/K/KKK/DDDK/
@bbadabba14052751004132243600/00/06/11/0/K/KDKK/K/KK
@@tramp121818000444863500/00/01/40/0DK////DDD
@@tramp799014201001225891611180/00/011/73/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy142117000261870700/00/10/21/2DDDD/KD/
'qE#sensez128469700029921111180/00/19/30/1D/DKKKKDKKK/DKDK
'qE#youseF623558000314561253360/01/04/50/0D/K/DK/DDKDKK
'qE#681021522000730663071540/01/213/101/3
@inactif44244900021161110800/00/03/61/1K/DKDDDDK/KDD
@bbadabba57324700041132909180/01/03/30/0/K/DKDK/K/D
@@tramp10023771002778104900/01/14/42/0KK/KKDKDKKD/DD
@@tramp67791523100830713066180/02/110/133/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy319492940092970343300/00/28/191/0DDD/DD/KKK/DD/K/D/DD/DKDD/KD/KXDKDDDKDD
'qE#sensez581061424001443053834260/00/215/180/0/DDKKDDDD/KKKDKDKKDDKDKKDD/KDK/TDDDKDDD
'qE#youseF54123132420073392376500/02/110/151/1/KDDKDDKKD/DK/K/DDKDDD/DDK//DKKDDKKKD
'qE#483233677601201066711032260/02/533/522/1
@inactif818922273121136844171740/01/023/150/0KDKK/KSKDDKKDKKDK/KDDDK/KD/KK/KD/D/TDDKDKK/K//KDK/T
@bbadabba12615424190001143543145180/03/120/71/1/K/KKK/KK/DDK/DDK/KDK/KK/KDKKK/KKXK/DKK/KDKK
@@tramp57981119300629943351180/01/110/120/1K//DD//DKK/DKDKDKKD/DDKDKDKKDDX
@@tramp8834157656122811032106671100/05/253/341/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy3851513200413901497180/00/14/81/0KD/K/D/DDKKD/DKDDD
'qE#sensez166702012300522802096360/00/017/73/0/KKK/KDK/KDKKDK/K/KKKKKKDKDKDKKD
'qE#youseF84591113100324582030180/00/111/80/1DDKKK/KDKKDK/KKD/DKDDDDK
'qE#9618036386001261285623720/00/232/234/1
@inactif2358417100212801929220/00/04/130/2DDDDKDDK/DDDK/DDDDDKD
@bbadabba921011314600427822223180/02/010/91/1KDKDKDDKDK//DD/DKKKDD/KKKKK
@@tramp6963913200215611976800/00/09/100/1KDKDDDK/DKDKD/DDKKKKDD
@@tramp6122226449008562361281200/02/023/321/4
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy802345300284880700/00/03/31/0/KKDK/DKD
'qE#sensez8523670003102889400/00/06/30/1/DDKK/KDKK/KD
'qE#youseF801745000262669200/00/04/20/0KDKDK/K/D
'qE#8263141730072502239300/00/013/81/1
@inactif2838270002653870180/00/02/50/0/DDKDDD/K
@bbadabba371738100192098900/00/02/61/1DK/KDDDDDKD
@@tramp12543541002820643180/00/04/20/0K/KDKK/DK
@@tramp63981019200523932502360/00/08/131/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'qE#Headyyy6602300000000/00/12/20/0DKDKD
'qE#sensez5002400000000/00/12/30/0DDDKDK
'qE#youseF5001200000000/00/01/20/0KDD
'qE#5505900000000/00/25/70/0
@inactif15003200010000/02/01/10/0KK/KD
@bbadabba10003300010000/00/03/20/0KDK/KD
@@tramp7503400020000/00/03/20/0DKDKK//
@@tramp10809900040000/02/07/50/0

» View plaintext endround stats
Player Chats
@@tramp [Warmup]: shoutout to americans we just played agaisnt
@@tramp [Countdown]: gl hf
@bbadabba [Countdown]: hf
[8:38]: The Doors are opening!!
[6:44]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:15
'qE#youseF [Warmup]: Good luck is the result of hard work and preparation
[1:12]: The Doors are opening!!
[0:13]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 3:01 (original: 3:15)
[10:16]: The Allies have captured the forward bunker!
[10:14]: The Axis have captured the forward bunker!
[8:16]: The Allies have captured the forward bunker!
[8:00]: The Depot Fence has been constructed.
[7:45]: Allied Command Post constructed. Charge speed increased!
[7:44]: The Allies have breached the Forward Bunker Gate!
[6:17]: The Allies have opened up the Forward spawn rear exit!
@inactif [5:14]: tramp got it
[5:04]: The Allies have breached the Depot Gate!
[3:24]: The Allied Truck is in position!
[3:23]: The Allies have breached the Depot's east wall!
[2:30]: The Crane Controls have been constructed.
[2:29]: The Allies have activated the crane!
[2:15]: The Allies have loaded the Gold Crate onto the Truck!
'qE#youseF [0:15]: xD[
[Intermission]: >>> Clock set to: 12:00
'qE#youseF [Intermission]: abababababaaduuadsuadsu
@bbadabba [Intermission]: YOUSSFEFSFEOUSEF
@inactif [Warmup]: youyuouououyoouosef
@bbadabba [Warmup]: sup?
'qE#youseF [Warmup]: Good luck is the result of hard work and preparation
'qE#youseF [11:15]: lol
[10:29]: The Allies have breached the Forward Bunker Gate!
[10:15]: Axis Command Post constructed. Charge speed increased!
[9:42]: The Allies have opened up the Forward spawn rear exit!
[9:12]: Allied team has destroyed the Axis Command Post!
[8:54]: The Depot Fence has been constructed.
[8:29]: Allied Command Post constructed. Charge speed increased!
[8:26]: The Allies have breached the Depot Gate!
[7:20]: The Allies have breached the Depot's east wall!
[6:32]: The Allied Truck is in position!
[6:27]: The Crane Controls have been constructed.
[6:27]: The Allies have activated the crane!
[6:13]: The Allies have loaded the Gold Crate onto the Truck!
'qE#youseF [5:42]: LOLZZZZZZZZZ
@inactif [5:37]: ?
'qE#Headyyy [5:04]: b4 erden beach ice frost deli grush base
@bbadabba [5:00]: tails
[4:56]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:03 (original: 12:00)
'qE#youseF [Warmup]: gl hf
'qE#youseF [Warmup]: rup
'qE#youseF [Warmup]: Good luck is the result of hard work and preparation
[11:16]: Allies have damaged the West Wall
[11:09]: Allies capture the Forward Bunker!
[10:41]: Allies have secured the forward bunker.
[10:41]: Door Controls have been constructed.
[10:28]: The Allies have stolen a gold crate!
[10:10]: The Axis have intercepted the stolen gold crate!
[10:02]: The Allies have stolen a gold crate!
[9:34]: The Loading Doors are Opening!
[9:31]: The Allies have secured a gold crate!
[9:22]: The Loading Doors are Closing!
[9:21]: The Allies have stolen a gold crate!
[8:43]: The Loading Doors are Opening!
'qE#youseF [8:42]: lmfaooo
[8:34]: Allies have escaped with the Gold!
[8:34]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 3:25
@bbadabba [Intermission]: XD
'qE#Headyyy [Intermission]: team only taking fulls
'qE#Headyyy [Intermission]: lol
'qE#Headyyy [Intermission]: gg
'qE#youseF [Intermission]: he mad*
@inactif [Warmup]: rematch?
'qE#youseF [Warmup]: Good luck is the result of hard work and preparation
'qE#Headyyy [Warmup]: no thanx
'qE#Headyyy [Warmup]: not with this faggots
'qE#sensez [Warmup]: lolz
'qE#sensez [Warmup]: ur low+ max
@inactif [Warmup]: so change team
'qE#sensez [Warmup]: u fucking low
@bbadabba [Warmup]: :D
'qE#sensez [Warmup]: and ur whinning XD
'qE#Headyyy [Warmup]: look down look down
'qE#sensez [Warmup]: ur the worst player here
'qE#Headyyy [Warmup]: dont get full then i dont have to look down
@@tramp [Warmup]: sensez best playa
@inactif [Warmup]: im worst
'qE#sensez [Warmup]: and hes whining about yousefs fulls
@@tramp [Warmup]: #1
'qE#sensez [Warmup]: and his own mistakes
'qE#youseF [Warmup]: its not about fulls
'qE#sensez [Warmup]: _XD
@inactif [Warmup]: lets fight who is 2nd worst
'qE#youseF [Countdown]: no comms no win
[2:53]: Allies capture the Forward Bunker!
[2:50]: Axis reclaim the Forward Bunker!
'qE#Headyyy [2:39]: gg
[2:38]: 'qE#Headyyy disconnected
'qE#sensez [2:34]: brainless player
'qE#sensez [2:33]: lolz
'qE#youseF [2:30]: low player
'qE#sensez [2:29]: 2o3 would be better
@@tramp [2:29]: :<
@inactif [2:22]: who cares, aour adler was worst shit there
@@tramp [2:16]: ye
@inactif [2:16]: teamplay missunderstanding at last part
@@tramp [2:11]: how could we lose : /
@bbadabba [1:47]: we wont judge u for it if u dont wanna finish this ^^
'qE#youseF [1:39]: gg wp
[1:38]: 'qE#youseF disconnected
@bbadabba [1:36]: wp
'qE#sensez [1:33]: :D

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.