ReFLX vs Quantum Entanglement (2639 views)

fr Pupa
fr KAiSEN
fr yokoo
be Heady
be ViKO
be iPHo


CB 3on3 Ladder
#clanbase.et
05.01.13 01:45 CET
Awards awarded to for
Lady Macbeth yokoo 38 kills
Killing Spree yokoo 5 frags without being killed
Accountant yokoo 152% kills/killed ratio
He's dead, Jim! yokoo 9 gibs
...and stay dead! yokoo 24% gibs/kill
Lead Poisoning yokoo 37 SMG kills
Spammity spam spam! yokoo 2 SPAM kills
Fragstealer 'qE#Headyyy 151 damage per frag
Die! Damn you, Die! qE' asdfg 301 damage per frag
What objective? yokoo 233 XP
Red Shirt qE' ViKO 40 deaths
Are these pliers sharp? 'qE#Headyyy 9 deaths without fragging
Med Pack Whore yokoo 198 damage per death
Eyes Wide Shut qE' ViKO 1 team kills
Gingerbread man qE' ViKO 11 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
qE' ViKO7821631405011164935373360/05/226/261/120913434
qE' asdfg611601931300945374729100/01/016/241/023915347
'qE#Headyyy401341639311532655279520/01/016/320/220413239
qE59510661101112251429515381980/07/058/322/221714037
yokoo1462333825911761804423440/00/137/182/016317055
reflX KAiSEN81201303740010540049111360/02/326/232/118013345
reflX Pupa531361730421938014961420/00/318/160/222415525
reflX 89570859217322615381142952220/02/381/164/218915345
Player Summary for erdenberg_b2
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE' ViKO83751518201530482053180/02/014/120/1KDK/DTK/KDDKKK//DDKDDDDKDK/KDKDKKK
qE' asdfg806881030031665159100/00/07/80/0KDDX/DKDKKD//DKDKKK
'qE#Headyyy285241410031052163800/00/04/100/1DDDDKDK//DKKD/DDDD
qE6419527426011157655282180/02/025/300/2
yokoo11870131130041803148900/00/113/60/0KDKKKK/K/KDKKD/KDK/KDDKD
reflX KAiSEN88681517200421932241360/00/113/112/0DKK/KDDKDKDDKDKD/KKKK/KKDDK/KDDD
reflX Pupa273931110041286203500/00/03/70/0D/DDDKK///DKDD
reflX 7817731396001252825765360/00/229/242/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE' ViKO1002855000286651600/00/15/20/0/KD/KKKDKD
qE' asdfg501936000265576500/00/03/40/0/D/KKDDKD
'qE#Headyyy02007000040093000/00/00/60/1DDDDDDD
qE506781800041921221100/00/18/120/1
yokoo8026451012605615440/00/03/32/0/D/DDKKKKT
reflX KAiSEN13336430001726473640/01/03/20/1KK/KDKDX
reflX Pupa1203065200288083300/00/06/30/0KK/K/KDKDKD
reflX 1119214133015221119211080/01/012/82/1
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE' ViKO5470611200214931930180/01/15/80/0KDDKDDDDKDK//DDKK
qE' asdfg224729000212221659100/01/01/80/0DK/DDDDDDK/X
'qE#Headyyy6945913201211891888160/01/09/110/0KKKDDKKKD//DDDDDDKDDKTK
qE481621733401639045477440/03/115/270/0
yokoo32510513421002536142900/00/013/50/0KKKKDKDKXKKKDKKKKSD
reflX KAiSEN7554912200418321503360/01/18/70/0DDDDDKKKK/K/K/K/KDKDD
reflX Pupa71455711121109972420/00/26/30/0DKDKTKDKS/DK/D
reflX 1572042723521654773904780/01/327/150/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE' ViKO8343561002108687400/02/02/41/0KK/KDKK/DDD
qE' asdfg1002666000299571400/00/05/41/0DKK/DKKK/DKD
'qE#Headyyy6017350100624823360/00/03/50/0DDKDKSKDD
qE81861417110427052411360/02/010/132/0
yokoo16032853001123689000/00/08/40/0K/KKDKDDKKDKK
reflX KAiSEN404325000164969400/00/12/30/0DDDDK/K
reflX Pupa4222370101526112100/00/13/30/2D/DKKDDKDSD
reflX 8197131731032411270500/00/213/100/2

» View plaintext endround stats
Player Chats
qE' asdfg [Warmup]: ready if ure dooP
qE' ViKO [Countdown]: hf
yokoo [Countdown]: hf <3
yokoo [Countdown]: I love you
[9:42]: The Allies have captured the forward bunker!
[9:23]: Axis Command Post constructed. Charge speed increased!
[9:16]: Allied team has destroyed the Axis Command Post!
[9:12]: Allied Command Post constructed. Charge speed increased!
[9:06]: Main Gate has been destroyed!
[8:04]: The West Flak88 has been destroyed!
[5:12]: The East Flak88 has been destroyed!
[5:11]: Both Flak88 guns have been destroyed!
[Intermission]: >>> Clock set to: 6:49
qE' ViKO [Intermission]: cmon deadhead
qE' ViKO [Intermission]: :D
yokoo [Intermission]: what? :d
qE' ViKO [Warmup]: thx for warmup :$
yokoo [Warmup]: rup
yokoo [Warmup]: ;d
qE' ViKO [Countdown]: hf
[6:10]: The Allies have captured the forward bunker!
[5:48]: Axis Command Post constructed. Charge speed increased!
[5:36]: The Axis have reclaimed the forward bunker!
[5:21]: Main Gate has been destroyed!
[4:30]: The East Flak88 has been destroyed!
qE' ViKO [4:04]: gg
[4:03]: The West Flak88 has been destroyed!
[4:02]: Both Flak88 guns have been destroyed!
[Intermission]: >>> Objective reached at 2:47 (original: 6:49)
yokoo [Intermission]: gg
[9:14]: Axis have captured the Forward Bunker!
[9:13]: Allies have reclaimed the Forward Bunker!
[9:06]: The Axis have blown the Main Entrance!
[8:27]: Axis have captured the Forward Bunker!
[6:48]: Allies have reclaimed the Forward Bunker!
[6:03]: Axis have captured the Forward Bunker!
qE' asdfg [5:35]: :-)
qE' asdfg [5:35]: :-)
yokoo [3:48]: XD
[3:17]: Allies have reclaimed the Forward Bunker!
reflX Pupa [3:07]: gg
[3:05]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 6:54
qE' asdfg [Warmup]: 2 kills
qE' asdfg [Warmup]: oke
qE' asdfg [Warmup]: xd
yokoo [Warmup]: 49 acc
yokoo [Warmup]: cool map
qE' asdfg [Warmup]: ready if ure dooP
[6:16]: Axis have captured the Forward Bunker!
[5:24]: The Axis have blown the Main Entrance!
[3:14]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 3:40 (original: 6:54)
yokoo [Intermission]: gg
[Intermission]: 'qE#Headyyy disconnected
yokoo [Intermission]: :D
qE' ViKO [Intermission]: wp
[Intermission]: reflX Pupa disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.