Quantum Entanglement vs Random Clan Name (2289 views)

be Heady
de PoP
be ViKO
pt snsz
us NaZtY
tr re1na


CB 3on3 Ladder
#clanbase.et
14.01.13 01:00 CET
Awards awarded to for
Lady Macbeth RANDOMSENSEZ 51 kills
Killing Spree qE ~ SLEEPER 5 frags without being killed
Accountant RANDOMSENSEZ 98% kills/killed ratio
He's dead, Jim! qe & PoP 14 gibs
...and stay dead! qe & PoP 32% gibs/kill
Lead Poisoning RANDOMSENSEZ 51 SMG kills
Spammity spam spam! qE ~ SLEEPER 8 SPAM kills
Fragstealer RANDOMSENSEZ 157 damage per frag
Die! Damn you, Die! RANDOMREINA 308 damage per frag
What objective? qE ~ SLEEPER 326 XP
Red Shirt RANDOMREINA 60 deaths
Are these pliers sharp? RANDOMNaZtY 7 deaths without fragging
Med Pack Whore RANDOMSENSEZ 160 damage per death
Eyes Wide Shut qE ~ SLEEPER 1 team kills
Gingerbread man RANDOMSENSEZ 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
qE ~ SLEEPER723264157901191012578301150/02/032/388/124713755
qE & Heady:)67265395761115668972451840/03/130/357/517212556
qe & PoP772174457140121736270711640/05/035/355/316712454
qe 7280812417129135524176221464630/010/097/3520/319512955
RANDOMNaZtY702413956700117759859800/01/435/343/819915427
RANDOMREINA4224425606011263357365740/00/223/373/925312326
RANDOMSENSEZ98254515270121805282131470/00/451/271/115815846
RANDOM6873911516820024422146241762210/01/4109/277/120314536
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE ~ SLEEPER471101123200632752946360/00/08/173/0/DDDDKD/DKKDK//DKDKKK/K/DDDDKDDKDD
qE & Heady:)701181420301623972512470/01/013/131/1DDDDDDKK/KD//KKKKK/DKD/DK/KDKDDKKTD
qe & PoP5068918000524242647180/01/08/140/0/DDKD/DKKDDKDD//KKDDKDDKX/KD
qe 56296346150117809681051010/02/029/444/1
RANDOMNaZtY5778111910062531261500/00/111/110/1K/KKD//KK/DKDKK/DDDDDDK/KDDKDD
RANDOMREINA66841218200824662216450/00/011/71/3/KK/KK/D/KDDDKDKDD/KD/KK/KD/DK
RANDOMSENSEZ100902121500103108326500/00/121/100/0//KK/KK/K/KKDDKDDK//DD/KDKK/KDKDKKKDKK/DKK
RANDOM7425244588002481058096450/00/243/281/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE ~ SLEEPER881081517301738272747790/02/012/102/0DKDD//DKDD//KDDK/KKKKK/KDKKTKK/KD
qE & Heady:)947716173101244925291190/02/110/114/3DDK/DKKDDDDDKKDKDKKDKDKDKKKDKKKDS
qe & PoP94821819600825862290180/03/014/91/3DKK/KK/DDKDKDK/DDK/K/KK/KDK/DD/KKKKKXD
qe 922674953121116886275662160/07/136/307/6
RANDOMNaZtY75107152040022776340000/01/211/123/4KKDKDKKDKKDKK/KK/DKDDDKDDKDDDKDDDDD
RANDOMREINA3986923101224342970290/00/29/171/2K/KDDDTD/DDKDDDDDDKKDKDDDDKDDDDKK
RANDOMSENSEZ75671216100623562492360/00/311/81/0//KD/KXKKKDKKK/KDKDDK//DDDDKD
RANDOM6326036596011075668862650/01/731/375/6
Player Summary for erdenberg_b2
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE ~ SLEEPER1116510930042066133900/00/08/52/0/KK/DKKDK/KKK/KDDKD
qE & Heady:)50266120004925133000/00/04/72/1K//KKDDKD/DKD/DDKD
qe & PoP7533912300613281270180/00/07/62/0/K/DKK/KDD/KDKK/DKK/D
qe 7912425336001443193939180/00/019/186/1
RANDOMNaZtY503061210021422167200/00/06/80/3DXDKK//DDDDDKDKDDKK
RANDOMREINA275631130021016123700/00/02/71/2DDKDDKDDDD//KD
RANDOMSENSEZ111671091013150114101110/00/011/50/1/DTD/DKKKK/DKKKKDKDK
RANDOM6315319325017393943191110/00/019/201/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
qE ~ SLEEPER624358100295779800/00/04/61/1K/KDKDKDKDD/DX
qE & Heady:)3744380004918874180/00/03/40/0K///K/DDDKD
qe & PoP1003488501210248641100/01/06/62/0DDKD/K/DKKKDKKDKT
qe 6612116246018289925361280/01/013/163/1
RANDOMNaZtY14026751001103091100/00/17/30/0KDKDDK/KKDKK
RANDOMREINA121818000041994200/00/01/60/2DDDDDKDDD
RANDOMSENSEZ133308600021087104600/00/08/40/0/KKDKDKK/KDKDK
RANDOM9574161910032536289900/00/116/130/2

» View plaintext endround stats
Player Chats
qE ~ SLEEPER [Warmup]: dem coffees :o
RANDOMNaZtY [Warmup]: lets rup guys
qE ~ SLEEPER [Countdown]: hf
RANDOMREINA [Countdown]: hf
RANDOMNaZtY [Countdown]: hf
[8:53]: The Allies have captured the forward bunker!
[8:20]: The Depot Fence has been constructed.
[8:17]: Axis Command Post constructed. Charge speed increased!
RANDOMREINA [8:04]: (:
RANDOMNaZtY [8:02]: :D:D:D:D
[8:02]: The Allies have breached the Forward Bunker Gate!
RANDOMNaZtY [8:02]: :D:D:D:D
RANDOMNaZtY [8:01]: :D:D:D:D
[7:57]: The Allies have opened up the Forward spawn rear exit!
[7:19]: Allied team has destroyed the Axis Command Post!
[7:15]: Allied Command Post constructed. Charge speed increased!
[6:28]: The Allies have breached the Depot Gate!
[6:06]: The Allies have breached the Depot's east wall!
[6:01]: The Allies have breached the Depot's west wall!
[5:03]: The Allied Truck is in position!
[4:26]: The Crane Controls have been constructed.
[4:25]: The Allies have activated the crane!
[4:11]: The Allies have loaded the Gold Crate onto the Truck!
qe & PoP [3:18]: XDDDDDD
[2:15]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:44
RANDOMSENSEZ [Intermission]: wp
qE & Heady:) [Intermission]: POP low+
qe & PoP [Warmup]: true
qe & PoP [Warmup]: max
RANDOMREINA [Warmup]: |C*|
RANDOMSENSEZ [Warmup]: if hes low+
RANDOMSENSEZ [Warmup]: ur below low
RANDOMREINA [Countdown]: (:
qE ~ SLEEPER [Countdown]: h
qE ~ SLEEPER [Countdown]: f
RANDOMREINA [8:22]: (:
RANDOMREINA [8:21]: :D
qE & Heady:) [8:13]: dafuq was that
qE & Heady:) [8:13]: xd
[7:26]: The Allies have breached the Forward Bunker Gate!
[7:09]: The Depot Fence has been constructed.
[6:42]: Allied Command Post constructed. Charge speed increased!
[5:43]: The Allies have breached the Depot Gate!
[3:45]: The Allied Truck is in position!
[3:40]: The Allies have breached the Depot's east wall!
[3:37]: The Crane Controls have been constructed.
[3:36]: The Allies have activated the crane!
[3:23]: The Allies have loaded the Gold Crate onto the Truck!
RANDOMREINA [0:52]: (:
RANDOMREINA [0:52]: (:
[Intermission]: >>> Objective NOT reached in time (9:44)
RANDOMREINA [Intermission]: XD
qE & Heady:) [Intermission]: gg
qe & PoP [Intermission]: LOL NOOBS
qe & PoP [Intermission]: what a shit time u guise madae
RANDOMREINA [Warmup]: |C*|
qE ~ SLEEPER [Countdown]: hf
[10:48]: The Allies have captured the forward bunker!
[10:30]: Axis Command Post constructed. Charge speed increased!
[10:20]: The Axis have reclaimed the forward bunker!
[10:11]: Main Gate has been destroyed!
qE & Heady:) [10:06]: b
qE & Heady:) [10:06]: u
qE & Heady:) [10:05]: l
qE & Heady:) [10:04]: l
qE & Heady:) [10:03]: s
qE & Heady:) [10:02]: h
qE & Heady:) [10:01]: i
qE & Heady:) [9:59]: t
[9:11]: The West Flak88 has been destroyed!
RANDOMSENSEZ [8:51]: no infos here
[7:33]: Allied team has destroyed the Axis Command Post!
[7:30]: Allied Command Post constructed. Charge speed increased!
[6:15]: The East Flak88 has been destroyed!
[6:14]: Both Flak88 guns have been destroyed!
[Intermission]: >>> Clock set to: 5:46
RANDOMREINA [Warmup]: |C*|
RANDOMNaZtY [Warmup]: 1 sec
[5:10]: The Allies have captured the forward bunker!
[4:31]: Main Gate has been destroyed!
[3:56]: Allied Command Post constructed. Charge speed increased!
[3:33]: The West Flak88 has been destroyed!
[1:57]: The East Flak88 has been destroyed!
[1:56]: Both Flak88 guns have been destroyed!
RANDOMREINA [Intermission]: WP
[Intermission]: >>> Objective reached at 3:50 (original: 5:46)
qE & Heady:) [Intermission]: gg
[Intermission]: RANDOMNaZtY disconnected
RANDOMSENSEZ [Intermission]: GG
[Intermission]: RANDOMREINA disconnected
[Intermission]: qE ~ SLEEPER disconnected
[Intermission]: qE & Heady:) disconnected
[Intermission]: RANDOMSENSEZ disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.