revealed vs TRUE MIRROR pwrd by #r@g (2388 views)

de shNz
nl Excite
fi nsd
fi caej


CB 2on2 Ladder
#clanbase.et
20.01.13 13:30 CET
Awards awarded to for
Lady Macbeth +mir CAE 91 kills
Killing Spree +mir CAE 8 frags without being killed
Accountant +mir CAE 138% kills/killed ratio
He's dead, Jim! rev.Excite 11 gibs
...and stay dead! rev.Excite 15% gibs/kill
Lead Poisoning +mir CAE 80 SMG kills
Spammity spam spam! +mir CAE 9 SPAM kills
Fragstealer +mir CAE 162 damage per frag
Die! Damn you, Die! +mir nsd 347 damage per frag
What objective? +mir CAE 646 XP
Red Shirt +mir nsd 107 deaths
Are these pliers sharp? +mir nsd 23 deaths without fragging
Med Pack Whore +mir CAE 175 damage per death
Eyes Wide Shut +mir CAE 1 team kills
Gingerbread man rev.Excite 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
<<< shNz624275589400221097613807670/02/350/562/820015567
rev.Excite7856271911100251417413038540/04/462/575/520014377
rev.Excite7098912618015004725150268451210/06/4112/577/520014977
+mir CAE1386469166801221454211400700/03/480/389/316017386
+mir nsd3938442107601251230313750610/04/234/755/5293129323
+mir 77103013317314024726845251501310/07/2114/7514/5227151615
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<<< shNz10098161630082489228200/00/015/61/2DDKDKK/KK/KK/K/KKDDKK/K//KDDKDK/
rev.Excite187159301630074035266500/01/126/83/0KK/DKKK/KKK/K/KKKKKKKDKKDKKDKK/K/DDK/KKDDDKKKK
rev.Excite1442574632600156524494700/01/141/144/2
+mir CAE66122121820012462308700/01/110/161/1DKKKDDK/DDDDKDKDKDDKKDDDXKKDKDD
+mir nsd1557533001424853437250/00/05/261/3D/DDDDDDDDDDDDDDDDDDDDDK/KDDDKT/DK/KDDD
+mir 411791751201549476524250/01/115/422/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<<< shNz508791810042276259700/00/29/110/1/DKDDDKDKK/KDDK/DKDDDD/DKDK
rev.Excite3878718100218232375180/00/16/151/0KDD/DKDDDDDDK/KDKDDKDKDDD
rev.Excite441651636200640994972180/00/315/261/1
+mir CAE1631011811301524771800700/01/016/52/1KK/KDK/KKKKTDKKDD/KKDK/KK/KKKD
+mir nsd8066121510052495229900/02/010/100/1DK/KD/KXKKDKDDDK/D/KKDKKDK/D
+mir 12216730264011049724099700/03/026/152/2
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<<< shNz4777919000217053170580/00/08/150/2DDDK/KKDKDKDK/DDDDDKDDKDDKDD
rev.Excite369271920062509256500/01/16/110/1D/DKDK/D/KDD/DKDD//DDKDKDK
rev.Excite421691638200842145735580/01/114/260/3
+mir CAE200129221120073387171700/00/021/41/0KKKKDDKKKKK/KKK/KKDKK//K/KK/DKK/K
+mir nsd5068816200423482497180/01/15/102/0KKKDDDDKD/DKD/D/K/DKKDDD
+mir 12519730274001157354214180/01/126/143/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<<< shNz582771200041228161700/00/17/60/1K/DDKDKDDDK/KK/DK/D
rev.Excite554959000214981654180/00/05/50/2DKKDDK/KDDD/KD
rev.Excite57761221000627263271180/00/112/110/3
+mir CAE2008212610011862117700/00/010/52/0KDK/KDKKDKKKDKKDKK
+mir nsd304031010031409154900/01/01/71/0D/D/KKDKDDD/D
+mir 115122151620043271272600/01/011/123/0
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<<< shNz907391000021578167690/00/08/71/1/KKDKK/KKKKKDDDDDDD
rev.Excite123961613400422191990180/02/114/70/1K/KKKK/KD//KKKKKDKKDKDDDDDKKD
rev.Excite1071692523400637973666270/02/122/141/2
+mir CAE14411313900011934167900/01/110/62/1DDKDDDDKDKK/KKKKKKKDKK
+mir nsd2248418000117322118180/00/14/160/0DDDKDDDDDDDDDDDDDKKKD/
+mir 831611727000236663797180/01/214/222/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<<< shNz356551400021700246500/02/03/110/1KKD/DKDDDDKDDDDD/KD
rev.Excite378861610042090178900/00/05/111/1DD/DKDK/KK/DDDK/DDKDDD
rev.Excite36153113010063790425400/02/08/221/2
+mir CAE12799141100072420194000/00/213/21/0DK/KKDKDK/KK/KK/K//K/KKDK
+mir nsd66105101520081834185000/00/09/61/1KDK/KDDD//DK/KD/KK//KDK/K
+mir 972042426200154254379000/00/222/82/1

» View plaintext endround stats
Player Chats
+mir nsd [Warmup]: et_beach works very well
<<< shNz [Warmup]: deli works very well
+mir nsd [Warmup]: Like it was about how big the map is
+mir CAE [Warmup]: no hybratek? :(
+mir nsd [Warmup]: It doesnt.
<<< shNz [Warmup]: et_beach doesnt
+mir nsd [Warmup]: Why does it work?
<<< shNz [Warmup]: why does et beach work
<<< shNz [Warmup]: lets go
+mir CAE [Warmup]: we are having argument abouts maps just a second while we sort this out
+mir nsd [Warmup]: :O)
rev.Excite [Warmup]: a map can be graded on the objective count, and whether an object is properly positioned for 2 players to defend
rev.Excite [Countdown]: in et_beach either 2 suck
+mir nsd [Countdown]: Indeed
[11:58]: Axis team locked from spectators by rev.Excite
[11:01]: Allies capture the Forward Bunker!
[4:35]: Axis reclaim the Forward Bunker!
[4:05]: Allies capture the Forward Bunker!
[3:29]: Allies have secured the forward bunker.
[3:29]: Door Controls have been constructed.
[2:55]: The Allies have stolen a gold crate!
[2:14]: Axis have returned the objective!
[2:14]: The Axis have intercepted the stolen gold crate!
[2:05]: The Allies have stolen a gold crate!
[1:48]: The Loading Doors are Opening!
[1:43]: The Loading Doors are Closing!
[1:37]: The Loading Doors are Opening!
[0:57]: The Allies have stolen a gold crate!
[0:57]: Axis have returned the objective!
[0:57]: The Axis have intercepted the stolen gold crate!
[0:28]: The Loading Doors are Closing!
[0:26]: The Axis have intercepted the stolen gold crate!
[0:23]: The Allies have stolen a gold crate!
[0:09]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Clock set to: 12:00
[11:15]: Allies have damaged the East Wall
[11:03]: Allies capture the Forward Bunker!
[9:26]: Axis reclaim the Forward Bunker!
[8:57]: Allies capture the Forward Bunker!
[8:27]: Door Controls have been constructed.
[8:27]: Allies have secured the forward bunker.
[8:16]: The Allies have stolen a gold crate!
[7:43]: The Loading Doors are Opening!
[7:35]: The Allies have secured a gold crate!
<<< shNz [7:26]: xD
[7:17]: The Allies have stolen a gold crate!
[7:13]: The Loading Doors are Closing!
[7:08]: The Axis have intercepted the stolen gold crate!
[6:57]: The Allies have stolen a gold crate!
[6:00]: The Axis have intercepted the stolen gold crate!
[5:29]: The Allies have stolen a gold crate!
[4:34]: The Loading Doors are Opening!
[4:29]: The Allies have secured a gold crate!
[4:29]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 7:30 (original: 12:00)
<<< shNz [Intermission]: gg
+mir nsd [Intermission]: gg
[9:15]: The Sea Wall has been breached!
[7:16]: Allies capture the Forward Bunker!
[6:27]: The Sea Wall Door has been breached!
[6:08]: Axis captured the Forward Bunker!
[5:53]: Allies capture the Forward Bunker!
[4:50]: Axis captured the Forward Bunker!
[4:02]: Allies capture the Forward Bunker!
[3:15]: Axis captured the Forward Bunker!
[2:42]: Axis have returned the objective!
[2:26]: Allies capture the Forward Bunker!
[1:38]: Axis captured the Forward Bunker!
[1:10]: Allies capture the Forward Bunker!
[Intermission]: >>> Clock set to: 10:00
rev.Excite [9:40]: really?
rev.Excite [9:39]: like that?
[8:39]: The Sea Wall Door has been breached!
+mir nsd [8:39]: d.D:DDdw
[8:25]: Allies capture the Forward Bunker!
[4:41]: Axis captured the Forward Bunker!
[4:15]: Allies capture the Forward Bunker!
[2:46]: Allies transmitted the documents!
[Intermission]: >>> Objective reached at 7:13 (original: 10:00)
<<< shNz [Intermission]: tails
[11:37]: Allied Command Post constructed. Charge speed increased!
[6:09]: The Tank has been repaired!
[6:06]: Allied team has stolen the Tank!
[4:42]: Allied team has destroyed the Bank Doors!
[4:14]: Allied team is escaping with the Gold Crate!
[3:12]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:47
[7:26]: Allied Command Post constructed. Charge speed increased!
[6:26]: The Tank has been repaired!
[6:23]: Allied team has stolen the Tank!
[5:03]: The Tank has been damaged!
[5:02]: Truck Barrier #1 has been constructed.
[4:37]: Axis team has destroyed the Allied Command Post!
[4:11]: Allied Command Post constructed. Charge speed increased!
[3:42]: The Tank has been repaired!
[3:24]: Axis team has destroyed the Allied Command Post!
[3:23]: Allied team has destroyed the Bank Doors!
[3:08]: Axis Command Post constructed. Charge speed increased!
[2:05]: Allied team has destroyed the Axis Command Post!
[1:56]: Axis Command Post constructed. Charge speed increased!
[Intermission]: >>> Objective NOT reached in time (8:47)
rev.Excite [Intermission]: gg
[Intermission]: rev.Excite disconnected
[Intermission]: <<< shNz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.