eXecutors vs SSTAT (2531 views)

si Kwiz
nl jeewee
fr FRANCAIS
fi latee


CB 2on2 Ladder
#clanbase.et
03.02.13 22:30 CET
Awards awarded to for
Lady Macbeth SSTAT latee 31 kills
Killing Spree SSTAT latee 4 frags without being killed
Accountant SSTAT latee 111% kills/killed ratio
He's dead, Jim! #exe.et Kwiz 4 gibs
...and stay dead! #exe.et Kwiz 18% gibs/kill
Lead Poisoning SSTAT FRANCAIS 27 SMG kills
Spammity spam spam! exe jiewie 4 SPAM kills
Fragstealer SSTAT latee 163 damage per frag
Die! Damn you, Die! exe jiewie 224 damage per frag
What objective? SSTAT latee 202 XP
Red Shirt exe jiewie 42 deaths
Are these pliers sharp? exe jiewie 6 deaths without fragging
Med Pack Whore #exe.et Kwiz 137 damage per death
Eyes Wide Shut SSTAT latee 1 team kills
Gingerbread man SSTAT latee 11 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
exe jiewie521472242200844985579590/00/218/304/220413336
#exe.et Kwiz67168223340084005456100/00/020/222/318213836
exe59315447560016850310140590/00/038/226/319313636
SSTAT latee111202312810111461037041460/03/025/154/214913243
SSTAT FRANCAIS7619728373001055304799180/00/127/231/419813036
SSTAT 913995965401211014085031640/03/152/235/417413145
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
exe jiewie4244614000316391960180/00/05/91/2D/DD/KDDKDDKK/KDKDDD
#exe.et Kwiz614781320031246176900/00/08/70/3KK/DDKKKDDKDKDK//DDDD
exe52911427200628853729180/00/013/161/5
SSTAT latee15096151010061889119900/00/011/44/0KDK/KK/DKK/KKKKDK/D/KK/KK
SSTAT FRANCAIS467961300031840168600/00/05/91/1DK//DKDDKDDDDDD/KKK
SSTAT 98175212310093729288500/00/016/135/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
exe jiewie84791113000315451620230/00/010/101/0DDKK/DKDKDK/K/DDKKKDKDKD
#exe.et Kwiz637271120031749157700/00/05/82/0DK/DDK//KDDKKDDDKK
exe741511824200632943197230/00/015/183/0
SSTAT latee72428110012146615591460/01/08/70/2KKDDKK/KKDDK/KDDDTDD
SSTAT FRANCAIS83681012100317311735180/00/110/80/1/K/DKDDDDK/KDDKKDKKXKKD
SSTAT 7811018231015319732941640/01/118/150/3
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
exe jiewie2718311200210481492180/00/12/81/0DDDK/DKDK/DDDD
#exe.et Kwiz803845000153466400/00/04/40/0DD/DKKDKK
exe5456716200315822156180/00/16/121/0
SSTAT latee1504264000285159600/01/05/20/0KKDKK/D/KK
SSTAT FRANCAIS8735781003130598600/00/07/40/1KK/KK/DKDDDK/KD
SSTAT 11977131210052156158200/01/012/60/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
exe jiewie50624000026650700/00/11/31/0DKDKDD
#exe.et Kwiz751134000147655100/00/03/30/0K/KDKDD
exe6317580001742105800/00/14/61/0
SSTAT latee662223000140435000/01/01/20/0KDK/D
SSTAT FRANCAIS1251554100165439200/00/05/20/1DDKDKK/KK
SSTAT 9637771002105874200/01/06/40/1

» View plaintext endround stats
Player Chats
[Countdown]: Vote FAILED! (KICK SSTAT FRANCAIS)
exe jiewie [Countdown]: hf
[11:25]: Match is PAUSED! (Allies)
[11:25]: Axis team locked by #exe.et Kwiz
[11:25]: Match resuming in 10 seconds!
[11:25]: Match resuming in 9 seconds!
[11:25]: Match resuming in 8 seconds!
[11:25]: Match resuming in 7 seconds!
[11:25]: Match resuming in 6 seconds!
[11:25]: Match resuming in 5 seconds!
[11:25]: Match resuming in 4 seconds!
[11:25]: Match resuming in 3 seconds!
[11:25]: Match resuming in 2 seconds!
[11:25]: Match resuming in 1 seconds!
[11:25]: FIGHT!
[11:11]: The Allies have captured the forward bunker!
[11:09]: The Axis have captured the forward bunker!
[11:08]: The Allies have captured the forward bunker!
[10:48]: Axis Command Post constructed. Charge speed increased!
[10:29]: The Allies have breached the Forward Bunker Gate!
[10:11]: The Allies have opened up the Forward spawn rear exit!
[9:41]: Allied team has destroyed the Axis Command Post!
[8:55]: Allied Command Post constructed. Charge speed increased!
[8:37]: The Allies have breached the Depot Gate!
exe jiewie [8:17]: god
exe jiewie [8:16]: gg
[8:14]: The Allied Truck is in position!
[8:06]: The Allies have breached the Depot's east wall!
[8:03]: The Crane Controls have been constructed.
[8:02]: The Allies have activated the crane!
[7:49]: The Allies have loaded the Gold Crate onto the Truck!
SSTAT latee [6:35]: nuub
[6:35]: Match is PAUSED! (Allies)
[6:35]: Match resuming in 225 seconds!
abbadabba [6:35]: i can play
[6:35]: Match resuming in 10 seconds!
[6:35]: Match resuming in 9 seconds!
[6:35]: Match resuming in 8 seconds!
exe jiewie [6:35]: ur owning us anyway
[6:35]: Match resuming in 7 seconds!
[6:35]: Match resuming in 6 seconds!
exe jiewie [6:35]: tell me when u need pause
[6:35]: Match resuming in 5 seconds!
[6:35]: Match resuming in 4 seconds!
[6:35]: Match resuming in 3 seconds!
[6:35]: Match resuming in 2 seconds!
[6:35]: Match resuming in 1 seconds!
[6:35]: FIGHT!
[5:14]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:45
#exe.et Kwiz [Intermission]: gg
exe jiewie [Intermission]: wp
SSTAT latee [Warmup]: franc useless as always
#exe.et Kwiz [Warmup]: xD
SSTAT latee [Warmup]: like mitja
SSTAT latee [Warmup]: :DDDDDDDDDDDDDDD
SSTAT FRANCAIS [Warmup]: just focking lags
[5:43]: The Allies have captured the forward bunker!
[5:10]: Axis Command Post constructed. Charge speed increased!
[4:55]: The Allies have opened up the Forward spawn rear exit!
[4:31]: The Axis have captured the forward bunker!
[4:07]: The Allies have captured the forward bunker!
[3:44]: The Allies have breached the Forward Bunker Gate!
[3:20]: Allied team has destroyed the Axis Command Post!
[3:16]: The Depot Fence has been constructed.
[3:14]: Allied Command Post constructed. Charge speed increased!
[3:07]: The Allies have breached the Depot Gate!
[1:39]: The Allied Truck is in position!
[1:22]: The Crane Controls have been constructed.
[1:22]: The Allies have activated the crane!
[1:08]: The Allies have loaded the Gold Crate onto the Truck!
exe jiewie [0:46]: gg
#exe.et Kwiz [0:36]: gg
SSTAT FRANCAIS [0:32]: easy
#exe.et Kwiz [0:29]: ye we see
[Intermission]: >>> Objective NOT reached in time (6:45)
SSTAT FRANCAIS [Warmup]: RUP
#exe.et Kwiz [Countdown]: dont be nervous
#exe.et Kwiz [Countdown]: gl
SSTAT FRANCAIS [8:09]: ...
SSTAT FRANCAIS [8:08]: gg
[8:02]: The Doors are opening!!
[6:48]: Main blast door opening!
[5:33]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 4:26
exe jiewie [Intermission]: WTF
exe jiewie [Intermission]: XD
#exe.et Kwiz [Intermission]: wp
SSTAT latee [Intermission]: GG
SSTAT latee [Intermission]: :DD
exe jiewie [Intermission]: where did he go
SSTAT latee [Intermission]: cp
SSTAT latee [Intermission]: "obj cp"
#exe.et Kwiz [Intermission]: ^^
[4:17]: Match is PAUSED! (Allies)
[4:17]: Axis team locked by exe jiewie
[4:16]: Match resuming in 225 seconds!
[4:16]: Match resuming in 210 seconds!
[4:16]: Match resuming in 10 seconds!
[4:16]: Match resuming in 9 seconds!
[4:16]: Match resuming in 8 seconds!
[4:16]: Match resuming in 7 seconds!
[4:16]: Match resuming in 6 seconds!
[4:16]: Match resuming in 5 seconds!
[4:16]: Match resuming in 4 seconds!
[4:16]: Match resuming in 3 seconds!
[4:16]: Match resuming in 2 seconds!
[4:16]: Match resuming in 1 seconds!
[4:16]: FIGHT!
[3:10]: The Doors are opening!!
exe jiewie [2:56]: gggggggggggggggggggggggggggggg
#exe.et Kwiz [2:54]: gg
[2:40]: Allied team has transmitted the documents!
exe jiewie [Intermission]: nice fuck up
[Intermission]: >>> Objective reached at 1:45 (original: 4:26)
SSTAT latee [Intermission]: gg
[Intermission]: exe jiewie disconnected
[Intermission]: #exe.et Kwiz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.