Happy Tree Friends vs Animal Nature (2414 views)

nl base
bg dnbradio
pl Ase
pl Lamisz


CB 2on2 Ladder
#clanbase.et
18.02.13 18:30 CET
Awards awarded to for
Lady Macbeth hTF'dnbradio =] 39 kills
Killing Spree hTF'dnbradio =] 4 frags without being killed
Accountant hTF'dnbradio =] 130% kills/killed ratio
He's dead, Jim! Animal.Ase=[ 5 gibs
...and stay dead! Animal.Ase=[ 28% gibs/kill
Lead Poisoning hTF'dnbradio =] 25 SMG kills
Spammity spam spam! hTF'baseeeee =] 3 SPAM kills
Fragstealer hTF'dnbradio =] 137 damage per frag
Die! Damn you, Die! Animal.Lamisz=] 281 damage per frag
What objective? hTF'dnbradio =] 177 XP
Red Shirt Animal.Lamisz=] 40 deaths
Are these pliers sharp? Animal.Lamisz=] 10 deaths without fragging
Med Pack Whore hTF'baseeeee =] 143 damage per death
Eyes Wide Shut Animal.Ase=[ 2 team kills
Gingerbread man hTF'dnbradio =] 12 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
hTF'dnbradio =]13017739303001249993586360/04/025/112/012812044
hTF'baseeeee =]731002433401846504622630/00/117/153/119414034
hTF'10027763637012096498208990/04/142/155/116113044
Animal.Lamisz=]431201740000546495078180/01/214/240/3273127310
Animal.Ase=[491391837502835594571270/00/213/191/219812436
Animal.4525935775021382089649450/01/227/191/223612638
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hTF'dnbradio =]192802513300529781756360/03/012/02/0K/KKK/KKK/KKK/KKK/KKKK
hTF'baseeeee =]8228141720022663248200/00/07/72/0KDDKKDKDK/KKDKD/KD
hTF'1371083930500756414238360/03/019/74/0
Animal.Lamisz=]243862500022360296700/00/24/100/3DDK//DDDDDDDDKDDKDDKD
Animal.Ase=[4555920100318782674180/00/13/90/1DKDD/DDKDD/KDD/DD
Animal.35931545100542385641180/00/37/190/4
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hTF'dnbradio =]60406100003939102000/00/06/80/0DKK/DK/DKDDDDKXK/
hTF'baseeeee =]5437611201410281332630/00/16/61/0DD/K/KDDDK/KDK/TKD
hTF'57771221201719672352630/00/112/141/0
Animal.Lamisz=]100498800011504114900/01/07/90/0KDK/DKKDDXDKKKXDKD
Animal.Ase=[855467202284881890/00/08/40/1K/KD/DKDKKKTTDD
Animal.93103141520232352196790/01/015/130/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
hTF'dnbradio =]11457870004108281000/01/07/30/0KK/KK/KD//KKDKD
hTF'baseeeee =]803545000295980800/00/04/20/1DK//DDKKK
hTF'9792121200062041161800/01/011/50/1
Animal.Lamisz=]4233370002785962180/00/03/50/0KDDDD/K/KD
Animal.Ase=[30303102003833107900/00/12/61/0DDKK//DKD/DDD
Animal.3663617200516182041180/00/15/111/0

» View plaintext endround stats
Player Chats
[3:01]: Allies capture the Forward Bunker!
[2:33]: Allies have damaged the East Wall
[2:21]: Axis reclaim the Forward Bunker!
[2:05]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (4:40)
Animal.Lamisz=] [Warmup]: RUP
Animal.Ase=[ [Countdown]: too dark
Animal.Ase=[ [Countdown]: xD
[8:14]: Allies capture the factory district!
[7:50]: Allies have destroyed the Main Gate!
Animal.Ase=[ [5:58]: gg
[5:50]: Allies have destroyed the Bunker Controls!
[5:50]: Allies have destroyed the Bunker Controls!
[5:50]: Allies have destroyed the Bunker Controls!
[5:50]: Allies have destroyed the Bunker Controls!
[5:50]: Allies have destroyed the Bunker Controls!
[5:50]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 4:10
Animal.Lamisz=] [Intermission]: gg
hTF'baseeeee =] [Intermission]: gg
Animal.Lamisz=] [Warmup]: RUP
[2:21]: Allies capture the factory district!
[1:31]: The side gate has been built!
[1:01]: Allies have destroyed the Main Gate!
[Intermission]: >>> Objective NOT reached in time (4:10)
hTF'dnbradio =] [Intermission]: wp gg
hTF'baseeeee =] [Intermission]: ggwp
Animal.Lamisz=] [Intermission]: gg
[Intermission]: hTF'dnbradio =] disconnected
[Intermission]: hTF'baseeeee =] disconnected
Animal.Ase=[ [Warmup]: bb

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.