Energy vs OUTRAGEd eSports (2151 views)

pl SkyLine
pl Baczo
pl smakuu
nl Testi
nl WeZep
nl jeewee


CB ET 3on3 Ladder
#clanbase.et
01.04.13 15:00 CEST
Awards awarded to for
Lady Macbeth OR'Testi 42 kills
Killing Spree OR'Testi 5 frags without being killed
Accountant OR'wEZEP 87% kills/killed ratio
He's dead, Jim! OR'jiewie 14 gibs
...and stay dead! OR'jiewie 39% gibs/kill
Lead Poisoning e! Baczo 38 SMG kills
Spammity spam spam! OR'jiewie 10 SPAM kills
Fragstealer e! Baczo 184 damage per frag
Die! Damn you, Die! e! SMAKUUXDDDDDDDDDDDDDDDDDDDDD 261 damage per frag
What objective? OR'Testi 324 XP
Red Shirt OR'jiewie 62 deaths
Are these pliers sharp? OR'wEZEP 9 deaths without fragging
Med Pack Whore OR'wEZEP 185 damage per death
Eyes Wide Shut e! Baczo 2 team kills
Gingerbread man OR'Testi 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
e! SkyLine74298354611110919185081380/02/231/303/426318144
e! Baczo7127342584121678958794580/02/138/334/818814937
e! SMAKUUXDDDDDDDDDDDDDDDDDDDDD642273554121112814485991570/00/035/341/423315636
e! 7079811215817343825230259013530/04/0104/348/422816236
OR'Testi78324425430120100108823350/02/135/310/223816354
OR'wEZEP8530540464101185628396870/01/136/343/121417959
OR'jiewie58254366214001973298011800/00/226/3910/220412957
OR'7288311816221115025901252302020/03/297/3913/221915757
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
e! SkyLine681141319100341103574170/00/112/131/2KD/KDDDKDKDDKDDK/K/DDDKDKDKDKDKK
e! Baczo4878122510042751325500/00/012/180/3/KDDKDKDDKDD/DDDDKD/KDDKDKDDDKD/DKDKK
e! SMAKUUXDDDDDDDDDDDDDDDDDDDDD458192021043000376500/00/09/140/1DDKDKDDDDKDKDK/S/DDDK/DK/KDDK
e! 54273346441011986110594170/00/133/451/6
OR'Testi6610814211011039503683350/00/015/100/1DK//K/DK/K/K//D/KDKD/KKKDKK/DKDTKDDD
OR'wEZEP1501262416200737543160390/01/022/101/0DK/KDKDK/DKKKKK/KKKK/KDKKKKDK/DK/K/KDXKKD
OR'jiewie568614257001128903018360/00/09/145/0K//K/KDKD/KKDDK/DKDK/D/DDK/K/K/DK/DDKDD
OR'9132052621001281059498611100/01/046/346/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
e! SkyLine859412140016310626581210/01/111/61/2/K/DDK//KDKDKKDK/KKXK/KDDTKD
e! Baczo941061819201731132688310/01/117/91/3D/D/DDDKDK/KK/KKD/K/DKKDTK/KKKDKDKKKXKD
e! SMAKUUXDDDDDDDDDDDDDDDDDDDDD100881919401533383109990/00/019/131/2DKD/KDKKDKKDKKK//KDKDDXK/TKDKKDKDDKK/KDD
e! 93288495260318955784552510/02/247/283/7
OR'Testi77116172220073298342200/02/015/150/0/K//KDDKDDDKDKDK/KDKKDK/DKDDK/KDKKD/DKK
OR'wEZEP4411081810032905306100/00/07/151/0KD/KKKDDKDDDDK/DDDDDD/DKKD
OR'jiewie377192430052252307400/00/26/173/0KK/D//DKK/KDDD/DDKDDDDDDDKDKDDDKD
OR'532973464600158455955700/02/228/474/0
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
e! SkyLine57304700011062139000/00/04/50/0DK/KDDDDDKK
e! Baczo1166076101212621526270/01/07/40/0KD/KKDKKDDKTK/
e! SMAKUUXDDDDDDDDDDDDDDDDDDDDD4016410400380190600/00/04/30/1DDKDDD/K/KDKDX/
e! 711061523501631253822270/01/015/120/1
OR'Testi10052660002181384200/00/01/40/0KKKKK//DDKDD
OR'wEZEP42263711019381115480/00/13/50/0SDKDKDK/DDD
OR'jiewie133538620011071116800/00/07/51/0DKKD/DDKDKKKKK
OR'921311719310438223125480/00/111/141/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
e! SkyLine1006066010091388600/01/04/61/0KDDKKDSKDKDKD
e! Baczo6229580103769132500/00/02/23/2DKK/KDDKK//DS
e! SMAKUUXDDDDDDDDDDDDDDDDDDDDD60423520001005819580/00/03/40/0DDDKKKDD
e! 741311419220326873030580/01/09/124/2
OR'Testi1004855000194987600/00/14/20/1K/KKDKDDKD
OR'wEZEP10043550000965106000/00/04/41/1KDDKKDDDKK
OR'jiewie71445720021116751440/00/04/31/2KDDKKDD/DKK/
OR'901351517200330302687440/00/112/92/4

» View plaintext endround stats
Player Chats
e! SkyLine [Countdown]: fun
[6:14]: The Allies have captured the forward bunker!
e! SkyLine [5:56]: how aRe u jeweeww
e! SkyLine [5:56]: XD
[5:54]: Axis Command Post constructed. Charge speed increased!
[5:36]: The Allies have opened up the Forward spawn rear exit!
[5:33]: The Allies have breached the Forward Bunker Gate!
OR'wEZEP [1:53]: :d
OR'wEZEP [1:52]: :)
OR'wEZEP [1:52]: :)
OR'wEZEP [1:52]: :)
[0:59]: The Depot Fence has been constructed.
OR'Testi [0:28]: well this works out for you:)
OR'wEZEP [0:21]: :d
[Intermission]: >>> Clock set to: 12:00
e! SkyLine [Intermission]: easy jeewee
e! SkyLine [Intermission]: xD
e! SkyLine [Intermission]: XD
e! SkyLine [Intermission]: DX
e! SkyLine [Countdown]: fun
[11:07]: The Allies have captured the forward bunker!
e! SkyLine [11:04]: more luck
e! SkyLine [11:02]: than skill
[10:51]: Axis Command Post constructed. Charge speed increased!
[10:44]: Match is PAUSED! (Axis)
OR'Testi [10:44]: l2p
[10:44]: Match resuming in 225 seconds!
[10:44]: Match resuming in 210 seconds!
e! SkyLine [10:43]: omg
e! SkyLine [10:44]: mad = bad = lag
e! SkyLine [10:43]: xD
e! SkyLine [10:44]: XD
e! SkyLine [10:43]: XD
e! SkyLine [10:44]: XD
[10:44]: Match resuming in 195 seconds!
OR'wEZEP [10:44]: bleh
[10:44]: Match resuming in 10 seconds!
[10:44]: Match resuming in 9 seconds!
[10:44]: Match resuming in 8 seconds!
[10:44]: Match resuming in 7 seconds!
[10:44]: Match resuming in 6 seconds!
e! SkyLine [10:43]: jewee ty suko
[10:44]: Match resuming in 5 seconds!
[10:44]: Match resuming in 4 seconds!
[10:44]: Match resuming in 3 seconds!
OR'wEZEP [10:43]: :)
OR'wEZEP [10:43]: :)
OR'wEZEP [10:44]: :)
[10:44]: Match resuming in 2 seconds!
e! SkyLine [10:43]: xD
[10:44]: Match resuming in 1 seconds!
[10:44]: FIGHT!
[10:27]: The Allies have opened up the Forward spawn rear exit!
[10:23]: The Allies have breached the Forward Bunker Gate!
[9:32]: Allied team has destroyed the Axis Command Post!
[9:06]: The Allies have breached the Depot Gate!
[8:59]: Allied Command Post constructed. Charge speed increased!
[8:57]: The Depot Fence has been constructed.
[8:03]: The Allies have breached the Depot's east wall!
[6:27]: The Allied Truck is in position!
e! SkyLine [5:43]: xd
[5:40]: The Crane Controls have been constructed.
[5:40]: The Allies have activated the crane!
[5:27]: The Allies have loaded the Gold Crate onto the Truck!
e! SkyLine [4:20]: xD
e! SkyLine [4:17]: hahahahaha
e! SkyLine [4:16]: xD
OR'wEZEP [4:16]: :)
OR'wEZEP [4:15]: :)
e! SkyLine [4:15]: XD
e! SkyLine [4:14]: epic
e! SkyLine [4:13]: xD
OR'wEZEP [2:17]: dawjkhdbawjodgaw
OR'wEZEP [2:16]: bleh
e! SkyLine [1:43]: XD
e! SkyLine [1:43]: XD
e! SkyLine [1:42]: XD
[1:03]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:56 (original: 12:00)
OR'wEZEP [9:53]: :)
OR'wEZEP [9:53]: :)
OR'wEZEP [9:53]: :)
OR'wEZEP [9:53]: :)
OR'wEZEP [9:52]: :)
OR'wEZEP [9:52]: :)
OR'wEZEP [9:52]: :)
e! SkyLine [9:15]: XD
e! SkyLine [9:15]: XD
[8:20]: The Sea Wall Door has been breached!
[8:01]: Allies capture the Forward Bunker!
[7:50]: Axis captured the Forward Bunker!
OR'wEZEP [7:44]: :)
OR'wEZEP [7:44]: :)
[7:35]: Allies capture the Forward Bunker!
[7:20]: Axis captured the Forward Bunker!
[7:07]: Allies capture the Forward Bunker!
OR'jiewie [6:59]: :dd
e! SkyLine [5:40]: what a nob style
e! SkyLine [4:57]: ge tskill
[4:37]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 5:22
OR'jiewie [Intermission]: hello
e! SkyLine [Intermission]: hahahahah
e! SkyLine [Intermission]: what a epic
e! SkyLine [Intermission]: xD
[4:34]: The Sea Wall has been breached!
[4:04]: The Sea Wall Door has been breached!
[2:56]: Allies capture the Forward Bunker!
OR'Testi [1:32]: ?:D:D:D
OR'Testi [1:31]: ahahha
OR'Testi [1:30]: hahha
OR'Testi [1:29]: hahaha
OR'Testi [1:28]: 4hahah
OR'Testi [1:27]: hahaha
OR'Testi [1:27]: haha
e! SkyLine [0:06]: XD
OR'Testi [0:05]: WP
e! SkyLine [0:03]: XD
[Intermission]: >>> Objective NOT reached in time (5:22)
OR'jiewie [Intermission]: easy
[Intermission]: OR'jiewie disconnected
[Intermission]: e! SkyLine disconnected
[Intermission]: OR'wEZEP disconnected
[Intermission]: e! SMAKUUXDDDDDDDDDDDDDDDDDDDDD disconnected
[Intermission]: e! Baczo disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.