TOTAL GAMING vs greejtsjot (2368 views)

pl bAstek
cz Rifleman
nl xShad0wz
be Azur
cz milhAus
be ViKO


CB ET 3on3 Ladder
#clanbase.et
22.04.13 17:30 CEST
Awards awarded to for
Lady Macbeth tG. Rifleman 77 kills
Killing Spree tG. Rifleman 6 frags without being killed
Accountant tG. Rifleman 80% kills/killed ratio
He's dead, Jim! gS Azur 16 gibs
...and stay dead! tG. xshwzz 28% gibs/kill
Lead Poisoning tG. Rifleman 69 SMG kills
Spammity spam spam! gS Azur 14 SPAM kills
Fragstealer gS Azur 184 damage per frag
Die! Damn you, Die! tG. Rifleman 283 damage per frag
What objective? tG. Rifleman 560 XP
Red Shirt gS Azur 108 deaths
Are these pliers sharp? gS Azur 12 deaths without fragging
Med Pack Whore gS milhAus 171 damage per death
Eyes Wide Shut gS milhAus 5 team kills
Gingerbread man gS Azur 34 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
gS ViKO724847410215113316566155611720/04/264/657/222415159
gS Azur585306310816113410863129602060/07/342/6714/8172119412
gS milhAus80513678412052913245144012630/05/361/506/319817155
gS 69152720429443279640674429226410/016/3167/5027/319814759
tG. Rifleman79560779610102816421134082560/05/669/503/1021313867
tG. bAstek6442558899111713506141221020/01/455/633/423315736
tG. xshwzz72452588116002312150118171330/01/452/455/10209146311
tG. 72143719326635216842077393474910/07/4176/4511/1021814748
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
gS ViKO115139221940093832319600/00/019/103/0/K/K/DKD/D/KDDKKKDKKDDDDK/KKKK/KKKK/K/KKK
gS Azur94132171840062246288500/02/113/122/0K/K/KKD/KKKDK/DD/KDDKDKKDKDKKXD/KDDK
gS milhAus10612617165018359125951030/03/115/70/0KDK/K//KKDDKKKKKDKKK/DD/KKDT/K/KD/
gS 1053975653130123966986761030/05/247/295/0
tG. Rifleman37105924200630632742400/01/18/140/3DD/KDKK/KDDKDDK/DD/KD/KDDKDDD/DDD
tG. bAstek4364102300023109358500/00/110/200/0DDDDKDDDKDDKKDKDKKDDKD/DDDDKDK/DD
tG. xshwzz667181220031659201500/00/18/70/1DKDDKK/K/KDKKD/DDDKD
tG. 4924027594001178318342400/01/326/410/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
gS ViKO611121321500330272740390/01/110/172/1DDDX/DD/DK/DKDKKDDDKDKDDDKDKKDKKKDK
gS Azur54941222601622172652200/02/07/153/2DDD/KTK/DXKDKKD/K/DKDD/D/DDDDKKDKDKK
gS milhAus78921114001324682722600/00/010/112/0K/K/DDKKTDKDKDKDDKKDK/DDKD
gS 642983657110212771281141190/03/127/437/3
tG. Rifleman105871817000432732645180/01/117/100/1K///KDKKKD/KDKKDKDKKDDKDKDKKDDKDKKD
tG. bAstek75701216201324202895660/00/013/110/2DKKDKD/DKKDTDKDK/DKKK/DKDDKDD
tG. xshwzz8878151740072421217200/00/213/62/3KKDKKDDKD//X/KKKDDKK/K/KK/KK/DDDD
tG. 8923545506011481147712840/01/343/272/6
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
gS ViKO504261200042177203100/00/06/80/0DDDKDK/DK/DK/KKD/D
gS Azur44444900058641126180/00/03/31/1DK/K///DDK/DK
gS milhAus815291110021452204400/00/07/82/1DKKDDDKKD/D/KKDKDKKD
gS 5813819321001144935201180/00/016/193/2
tG. Rifleman5063480002165214611260/00/03/51/1//KDDKDDKKDD
tG. bAstek453651111051377149000/00/05/40/1KDKDK//K//KD/DSD
tG. xshwzz10986121130032172154200/00/011/71/1KKKDD/KKK/DKDDDDKKK/KKD
tG. 68185213041010520144931260/00/019/162/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
gS ViKO4026410300714621122640/00/04/30/0/KK/D//K//D/KD
gS Azur9049910300516691075180/01/16/42/0K/KKD/KDD/K/KKDKK/D
gS milhAus7730790006884119300/00/06/31/0K//DDKK/KK/KK//D
gS 6910520296001840153390820/01/116/103/0
tG. Rifleman443949000115931508540/00/14/50/2DDKDKKDKDDD/D
tG. bAstek3741380003960127500/01/02/50/0/D/KDDDD/KK
tG. xshwzz5035480001837123200/00/04/60/1DD/DKDDKKDDK
tG. 441151125000533904015540/01/110/160/3
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
gS ViKO94891819201833412989110/03/116/90/1KDDK/K/DDDKDKK/K//KK/DKDDKDKDTKK/K/KKK
gS Azur6111213211108202121401040/02/07/134/1KDKKKK/KKDKDKK/DDD/DSK//DX/DKXD/K/DD
gS milhAus4071820202723893008900/00/19/111/2KDK/DDKD/K/KD/D/KT/DKDTDDDX/KDD
gS 65272396051323775181372050/05/232/335/4
tG. Rifleman611191118310524312715180/01/210/90/1KKDDDDDKS/DKDKD/KDK/KKK/DD/KD
tG. bAstek1061211615200129992423360/00/214/112/1DKKDKKDKKDKKKDKDK/DKDKKDKDKDDDD
tG. xshwzz56106916200327072613750/01/17/101/2DDDDDKKDDK//DDDDKK/KDKKDK
tG. 7434636497109813777511290/02/531/303/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
gS ViKO52761121110227273483580/00/09/182/0DDSKDDDDKDD/DKKDKDDD/KKDKDKKDDDK
gS Azur2899828200418463082460/00/16/202/4DDDKDDKDXDDDDDDDDDDKDKDDKDKD/D//K/DKD
gS milhAus1071421514401324612839100/02/114/100/0/K/KDDTKDKDDKDKKDKKKD/KDKKDKKD
gS 6231734637119703494041140/02/229/484/4
tG. Rifleman1551473120500104409233700/02/127/72/2K/DKKD/KK/KKKKKK/KKK/KK/KDKK/KDKDKK/K/DKKDKDK/KKDKD
tG. bAstek7593121640032641245400/00/111/121/0KDKDKKDKDKDKDKKDDK/DKDDDDK//
tG. xshwzz58761017500623542243580/00/09/91/2KKKD/KK/DKK/KDDDD//DDDD/KKD
tG. 96316535314001994047034580/02/247/284/4

» View plaintext endround stats
Player Chats
gS ViKO [Countdown]: hf
gS Azur [11:38]: DONT CAMP
[11:22]: The Allies have captured the forward bunker!
[11:17]: The Axis have captured the forward bunker!
[9:34]: The Allies have captured the forward bunker!
[9:12]: Axis Command Post constructed. Charge speed increased!
[8:44]: The Allies have opened up the Forward spawn rear exit!
[8:44]: The Allies have breached the Forward Bunker Gate!
[6:56]: Match is PAUSED! (Allies)
[6:56]: tG. xShad0wz connected
[6:55]: Match resuming in 225 seconds!
[6:55]: Axis team locked from spectators by gS ViKO
[6:55]: Match resuming in 210 seconds!
[6:55]: Match resuming in 10 seconds!
[6:55]: Match resuming in 9 seconds!
[6:55]: Match resuming in 8 seconds!
[6:55]: Match resuming in 7 seconds!
[6:55]: Match resuming in 6 seconds!
[6:55]: Match resuming in 5 seconds!
[6:55]: Match resuming in 4 seconds!
[6:55]: Match resuming in 3 seconds!
[6:55]: Match resuming in 2 seconds!
[6:55]: Match resuming in 1 seconds!
[6:55]: FIGHT!
[5:50]: Allied team has destroyed the Axis Command Post!
[5:32]: Axis Command Post constructed. Charge speed increased!
[4:36]: Allied team has destroyed the Axis Command Post!
[4:28]: Allied Command Post constructed. Charge speed increased!
[4:25]: The Allies have breached the Depot Gate!
[4:19]: The Depot Fence has been constructed.
[3:29]: tG. xShad0wz timed out
[2:05]: The Allies have breached the Depot's east wall!
[0:13]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
gS Azur [Countdown]: HF
[9:22]: The Allies have captured the forward bunker!
tG. Rifleman [9:21]: :XD
tG. Rifleman [9:21]: :XD
tG. Rifleman [9:18]: FAIL
[8:43]: Axis Command Post constructed. Charge speed increased!
[8:43]: The Allies have opened up the Forward spawn rear exit!
tG. Rifleman [8:40]: chtel jsem se tak rychle otocit, az jsem si na mysi zmackl self :D
[8:37]: The Allies have breached the Forward Bunker Gate!
gS milhAus [8:36]: :D
[7:48]: Allied team has destroyed the Axis Command Post!
[7:44]: Allied Command Post constructed. Charge speed increased!
[7:25]: gMen + Buzzer connected
tG. bAstek [7:21]: lol
[7:19]: Axis team locked from spectators by tG. bAstek
[7:04]: Allies team unlocked from spectators by gS Azur
[6:37]: The Allies have breached the Depot Gate!
tG. bAstek [6:24]: YE
tG. bAstek [6:22]: HAHA
tG. bAstek [6:21]: LOL
gS ViKO [6:06]: /q Elviss for decent lean tricks!
gS Azur [6:03]: :D
[5:52]: The Depot Fence has been constructed.
[5:49]: The Allies have breached the Depot's east wall!
[4:17]: The Allied Truck is in position!
[3:59]: The Crane Controls have been constructed.
[3:58]: The Allies have activated the crane!
[3:45]: The Allies have loaded the Gold Crate onto the Truck!
[2:25]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:34 (original: 12:00)
gMen + Buzzer [Intermission]: gg milhaus
gMen + Buzzer [Intermission]: stronk truck driver
tG. Rifleman [Intermission]: :D
gMen + Buzzer [9:30]: full team
gMen + Buzzer [9:29]: boom
[8:31]: The Doors are opening!!
[8:18]: Allied Command Post spawn active!
[8:18]: Allied Command Post constructed. Charge speed increased!
gMen + Buzzer [7:45]: azur spawnway :S
tG. Rifleman [7:31]: :XD
tG. Rifleman [7:30]: :XD
gS Azur [6:50]: he nose
tG. Rifleman [4:28]: :XD
tG. Rifleman [4:28]: :XD
gS milhAus [4:24]: dat AZUR
[3:30]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:30
tG. Rifleman [Intermission]: 400dmg/1kill np :D
[4:31]: The Doors are opening!!
[2:23]: Allied Command Post spawn active!
[2:23]: Allied Command Post constructed. Charge speed increased!
[1:33]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 4:56 (original: 6:30)
gS Azur [Warmup]: learning some cze @ ts
tG. Rifleman [Warmup]: xD
tG. Rifleman [Warmup]: it will great imo :D
tG. Rifleman [Warmup]: bad words
gS Azur [Countdown]: dont beach plz
gS ViKO [Countdown]: hf
[11:02]: The Tank has been repaired!
[10:59]: Allied team has stolen the Tank!
[10:25]: Allied Command Post constructed. Charge speed increased!
[9:55]: Truck Barrier #1 has been constructed.
[9:27]: The Tank has been damaged!
[9:19]: Axis team has destroyed the Allied Command Post!
[8:46]: The Tank has been repaired!
[8:25]: Allied team has destroyed the Bank Doors!
[8:24]: Allied Command Post constructed. Charge speed increased!
[8:21]: The Tank has been damaged!
[7:36]: Truck Barrier #1 has been destroyed.
[7:11]: Axis team has destroyed the Allied Command Post!
[6:54]: Allied Command Post constructed. Charge speed increased!
gS Azur [6:44]: 8D
[5:40]: Axis team has destroyed the Allied Command Post!
[5:01]: Axis Command Post constructed. Charge speed increased!
[4:43]: Allied team has destroyed the Axis Command Post!
[4:38]: Match is PAUSED! (Allies)
[4:38]: Match resuming in 225 seconds!
[4:38]: Match resuming in 210 seconds!
[4:38]: Match resuming in 195 seconds!
[4:38]: Match resuming in 10 seconds!
[4:38]: Match resuming in 9 seconds!
[4:38]: Match resuming in 8 seconds!
[4:38]: Match resuming in 7 seconds!
[4:38]: Match resuming in 6 seconds!
[4:38]: Match resuming in 5 seconds!
[4:38]: Match resuming in 4 seconds!
[4:38]: Match resuming in 3 seconds!
[4:38]: Match resuming in 2 seconds!
[4:38]: Match resuming in 1 seconds!
[4:38]: FIGHT!
[3:59]: Allied Command Post constructed. Charge speed increased!
[2:34]: Axis team has destroyed the Allied Command Post!
[2:29]: Allied team is escaping with the Gold Crate!
[1:46]: Axis Command Post constructed. Charge speed increased!
[0:55]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:04
[10:36]: Allied Command Post constructed. Charge speed increased!
[9:30]: gMen + Buzzer disconnected
[5:44]: The Tank has been repaired!
[5:41]: Allied team has stolen the Tank!
[4:57]: Axis team has destroyed the Allied Command Post!
[4:21]: Axis Command Post constructed. Charge speed increased!
[4:03]: Allied team has destroyed the Axis Command Post!
[4:02]: The Tank has been damaged!
[3:44]: Truck Barrier #1 has been constructed.
[3:40]: The Tank has been repaired!
[3:26]: Allied team has destroyed the Bank Doors!
[3:17]: Allied Command Post constructed. Charge speed increased!
[2:11]: Truck Barrier #1 has been destroyed.
[1:54]: Allied team is escaping with the Gold Crate!
[0:11]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:53 (original: 11:04)
tG. xshwzz [Intermission]: ggsssssss
tG. xshwzz [Intermission]: ..
[Intermission]: tG. xshwzz disconnected
[Intermission]: gS ViKO disconnected
[Intermission]: tG. bAstek disconnected
[Intermission]: gS milhAus disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.