Team-Sorgu vs phase (2641 views)

cz Rifleman
ro Damon
be SupNa
is phyzic
ee Nait
lv Clown


CB ET 3on3 Ladder
#clanbase.et
01.06.13 00:15 CEST
Awards awarded to for
Lady Macbeth phase-phyZiC 50 kills
Killing Spree phase-phyZiC 7 frags without being killed
Accountant phase-phyZiC 128% kills/killed ratio
He's dead, Jim! phase-Nait 12 gibs
...and stay dead! phase-Nait 36% gibs/kill
Lead Poisoning phase-phyZiC 40 SMG kills
Spammity spam spam! phase-Nait 7 SPAM kills
Fragstealer phase-Nait 182 damage per frag
Die! Damn you, Die! sorGu ~ SupNa 323 damage per frag
What objective? phase-phyZiC 319 XP
Red Shirt sorGu ~ Rifleman :XD 56 deaths
Are these pliers sharp? phase-Nait 8 deaths without fragging
Med Pack Whore phase-phyZiC 229 damage per death
Eyes Wide Shut phase-Nait 2 team kills
Gingerbread man sorGu ~ Damon :o 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
sorGu ~ Damon :o7120739555011862337804260/03/735/282/316014256
sorGu ~ Rifleman :XD4818027565011365247027660/00/223/365/624212535
sorGu ~ SupNa6725529437011578147183360/02/328/240/226916744
sorGu ~ 626429515417034620571220141280/05/386/247/222414545
phase-phyZiC12831950394001498467415180/08/140/222/419719074
phase-Nait79228334212029698473011370/02/226/287/421217448
phase-Clown50183254931211518458553170/02/221/354/120711737
phase-8273010813019143422014205714720/012/287/3513/120516056
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sorGu ~ Damon :o501124000049768700/00/12/30/0DKDDKD
sorGu ~ Rifleman :XD25614000138352300/00/01/20/1DDK/D
sorGu ~ SupNa0703000143847300/00/00/20/0D/D
sorGu ~ 252431100021318168300/00/13/70/1
phase-phyZiC2002842000190660500/01/03/10/1KK/DKXK
phase-Nait1331643300350337700/00/03/01/1/KK/K/KX
phase-Clown33221300212743361490/00/01/22/0KD/TTD
phase-12266983025168313181490/01/07/33/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sorGu ~ Damon :o7511340001508682180/00/13/10/1DKDKDK/
sorGu ~ Rifleman :XD751434000170451700/00/12/21/0DKDDK/K
sorGu ~ SupNa251914000281559600/00/01/20/0//DKD
sorGu ~ 5844712000420271795180/00/26/51/1
phase-phyZiC1331943100087875100/00/03/41/0XKKDKDKD
phase-Nait10010330011403660180/01/03/10/1KT/DKKD
phase-Clown331013000151461600/01/00/20/0K/DD
phase-893989101217952027180/02/06/71/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sorGu ~ Damon :o7871182310192556302980/01/317/111/1DDKKK/KDK/K/KK/DK/KKK/XT/DDKDDKDK/KDDDDKKD/
sorGu ~ Rifleman :XD3163722100625423361180/00/06/141/3/DDDDKDDDK/DX/K/K/DKD/DKDDDDKD
sorGu ~ SupNa801071620301733943298180/00/217/100/1KDKKDDK/KD/KK//KK/DTKDK/D/KKDKDDDKDKD
sorGu ~ 6324141655022284929688440/01/540/352/5
phase-phyZiC1401682115200747393166180/05/016/70/1/KK/KKDK/KKDDDDKD/KK/KK/KKKDKKKKK/KD
phase-Nait821151417600230722760530/00/110/134/1DKKDDKDDDKK/DDDD/DDKKKDKKKKDKKD
phase-Clown36658222004187725661500/00/07/181/0DDKDD/KDDDD/D/KDDKDKDDDKDK/DDK
phase-863484354100013968884922210/05/133/385/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sorGu ~ Damon :o66114162440082672340600/02/213/131/1KKDKDK/KDK//KKKKKDD/D/DK/DDDDDK//KKDKDDD
sorGu ~ Rifleman :XD61971626401528952626480/00/114/183/2D/KKDKDTK/DDKDK//KKDKDDDKDDK/DDDDKKKDDDKDDK
sorGu ~ SupNa751221216400531672816180/02/110/100/1/DKK/XK/KDDKDK/DDKDDK/KKKKDDD
sorGu ~ 67333446612011887348848660/04/437/414/4
phase-phyZiC110104211910063323289300/02/118/101/2K/DKDDDKDKK/KDK/DDKKKKKKK/DKKKKDDDK/KK/D
phase-Nait63871219301330063504660/01/110/142/1DKDKDKDDDK/DDDK/DKDKKDDKDKDDTK/K
phase-Clown71861521110525192337180/01/213/131/1/DKDDSDDDKDDK/D/KKDK/KDKKKDKDDKDKKX/K
phase-8127748595111488488734840/04/441/374/4

» View plaintext endround stats
Player Chats
[9:09]: The Doors are opening!!
[8:54]: Allied Command Post spawn active!
[8:54]: Allied Command Post constructed. Charge speed increased!
sorGu ~ SupNa [8:11]: Xdd
[8:06]: Allied team has transmitted the documents!
sorGu ~ Rifleman :XD [Intermission]: 2 MINUTES:d
[Intermission]: >>> Clock set to: 1:53
phase-phyZiC [Intermission]: clown wasting 10 sec
sorGu ~ Rifleman :XD [Intermission]: :d
[Intermission]: >>> Objective NOT reached in time (1:53)
[8:53]: The Allies have captured the forward bunker!
sorGu ~ Damon :o [8:52]: so close
[8:51]: The Allies have breached the Forward Bunker Gate!
sorGu ~ Damon :o [8:51]: :D
[8:32]: Allied Command Post constructed. Charge speed increased!
[8:20]: The Allies have opened up the Forward spawn rear exit!
[7:04]: The Allies have breached the Depot Gate!
[7:03]: The Depot Fence has been constructed.
[6:47]: The Allies have breached the Depot's east wall!
[5:25]: The Allied Truck is in position!
[3:41]: The Crane Controls have been constructed.
[3:40]: The Allies have activated the crane!
[3:27]: The Allies have loaded the Gold Crate onto the Truck!
[1:56]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:03
[7:23]: The Allies have captured the forward bunker!
[7:08]: The Depot Fence has been constructed.
[7:03]: Axis Command Post constructed. Charge speed increased!
[6:53]: The Allies have breached the Forward Bunker Gate!
[6:42]: The Allies have opened up the Forward spawn rear exit!
[1:45]: Allied team has destroyed the Axis Command Post!
[1:42]: Allied Command Post constructed. Charge speed increased!
[1:41]: The Allies have breached the Depot Gate!
[1:02]: The Allied Truck is in position!
[Intermission]: >>> Objective NOT reached in time (10:03)
sorGu ~ Damon :o [Intermission]: gg
sorGu ~ Damon :o [Intermission]: cu
[Intermission]: sorGu ~ Damon :o disconnected
[Intermission]: phase-Clown disconnected
sorGu ~ Rifleman :XD [Intermission]: gg wp
[Intermission]: sorGu ~ SupNa disconnected
phase-Nait [Intermission]: ggS
[Intermission]: sorGu ~ Rifleman :XD disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.