Happy Tree Friends vs mate (2516 views)

fi yasmin
nl base
gb Williams
hu z3ro
hu dorka
hu teo


CB ET 3on3 Ladder
#clanbase.et
06.06.13 17:30 CEST
Awards awarded to for
Lady Macbeth hTF yASMiN 44 kills
Killing Spree hTf Williams 21 5 frags without being killed
Accountant hTF yASMiN 113% kills/killed ratio
He's dead, Jim! hTF yASMiN 8 gibs
...and stay dead! hTf Williams 21 25% gibs/kill
Lead Poisoning hTF yASMiN 38 SMG kills
Spammity spam spam! m8[^N TEO 8 SPAM kills
Fragstealer hTF yASMiN 190 damage per frag
Die! Damn you, Die! m8[ biTCH 456 damage per frag
What objective? hTF yASMiN 275 XP
Red Shirt m8[^N TEO 49 deaths
Are these pliers sharp? m8[ biTCH 15 deaths without fragging
Med Pack Whore m8[^N TEO 150 damage per death
Eyes Wide Shut m8[^N TEO 1 team kills
Gingerbread man hTF yASMiN 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
m8[ z3333ro5316524454001648176567520/01/222/211/620114638
m8[ biTCH19889481001526365949540/00/19/290/4293124215
m8[^N TEO71193354960111691274121270/11/227/348/119715137
m8[ 484466814211014214365199282330/12/258/349/1230140310
hTf Williams 217122224346002489144361180/01/122/301/220413057
hTF yASMiN113275443980126822146752791/02/138/94/418712044
hTF NiCK82253323970116681652541810/02/025/206/321313544
hTF 8975010011221024419928143655781/05/085/2011/320112845
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
m8[ z3333ro5047816400414142373340/00/07/81/4K/KD/DDDD/DKKKDDK/DKKDDD
m8[ biTCH233541710077691936180/00/14/90/0///D/KDDKD/K/DK/DDDDD
m8[^N TEO7574152040052844286400/01/011/143/1KD/KDKKDKDKKDDD/DD/KDK/DKK/KKKDDDKD
m8[ 4915627539001650277173520/01/122/314/5
hTf Williams 2175101912300117681265860/00/19/100/0KDDD/KDKDKDDDDDDKKKKK
hTF yASMiN11211918165001033631973990/01/014/43/2//K/DKKK//KKKKDKK/K//K/DKDDKKKK/DK
hTF NiCK76781013400320421789940/00/08/82/2D/DK/KDKDDKK/DDKKDKDKDK
hTF 882983741120014717350272790/01/131/225/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
m8[ z3333ro6470111700072217250300/01/210/70/1KKDK/DDDK/KD//K//DKDKDDDKK/K
m8[ biTCH532119000511982301360/00/01/120/3DDDDK/XDD/DD/D/D/DDDD
m8[^N TEO666210152011212525281270/00/19/132/0DDKDTKDDDDKDKKKDKD/DKDKDKD
m8[ 45164225120113554073321630/01/320/322/4
hTf Williams 2110095111120011946182100/01/09/91/1DKDKDKKKKKDDDDD/DKKKKD
hTF yASMiN938214152001326751502720/00/113/11/0K/K/K//KKK/K/KDKK//K/KK////DK
hTF NiCK76711317100727112217180/02/010/101/0KDK/K/DD/KD/K/KDD/DKKKKK/DKKDD
hTF 9024838435002173325540900/03/132/203/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
m8[ z3333ro663746000481261100/00/04/20/0/KKD/DK/K/
m8[ biTCH114190003318115800/00/01/50/1//DD/DDKDD
m8[^N TEO8533670003115797900/00/03/43/0KDKK/KK/DD/KD
m8[ 54741122000102287274800/00/08/113/1
hTf Williams 211410170000631824320/00/01/70/1DDKDXDDDD
hTF yASMiN175367400129286721080/00/08/10/2DKTKKDK/KK/KX
hTF NiCK100514420121189791690/00/03/12/1DKDKK/T/K
hTF 969712152024274822872090/00/012/92/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
m8[ z3333ro16111600013741080180/00/01/40/1/DDDKDD
m8[ biTCH1001733000035155400/00/03/30/0KDDKKD
m8[^N TEO5724470002786104100/10/14/30/0K/DKK/DDDKD
m8[ 5852816000315112675180/10/18/100/1
hTf Williams 21751634100054652600/00/03/40/0DDKKDKD
hTF yASMiN12538541001125552801/01/03/30/0/KKDKDKDK
hTF NiCK1005355000487445700/00/04/11/0/K/KK//DKK
hTF 100107131320052675151101/01/010/81/0

» View plaintext endround stats
Player Chats
hTF yASMiN [Warmup]: is this urs btw
hTF yASMiN [Warmup]: =D
m8[^N TEO [Warmup]: not porblem
m8[^N TEO [Warmup]: just play
m8[^N TEO [Countdown]: u want swap?
m8[^N TEO [11:45]: hf
[10:46]: The Allies have captured the forward bunker!
[10:29]: Axis Command Post constructed. Charge speed increased!
[10:06]: The Allies have opened up the Forward spawn rear exit!
[10:01]: The Allies have breached the Forward Bunker Gate!
m8[ z3333ro [9:57]: >>>15 sec and we WIN!
m8[ z3333ro [9:57]: >>>15 sec and we WIN!
m8[^N TEO [9:54]: NICE FRAGMOVIE
m8[ z3333ro [9:54]: WTF?
hTF yASMiN [9:50]: killsteal
[9:31]: Allied team has destroyed the Axis Command Post!
[9:25]: Allied Command Post constructed. Charge speed increased!
[8:18]: The Allies have breached the Depot Gate!
[8:04]: The Depot Fence has been constructed.
[7:49]: The Allies have breached the Depot's west wall!
[7:26]: The Allies have breached the Depot's east wall!
hTF NiCK [7:14]: :D
[7:12]: The Allied Truck is in position!
[5:57]: The Crane Controls have been constructed.
[5:16]: The Allies have activated the crane!
[5:03]: The Allies have loaded the Gold Crate onto the Truck!
[3:36]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:23
m8[^N TEO [Intermission]: congrat
m8[ z3333ro [Warmup]: »Ready
m8[^N TEO [Warmup]: »i love Jezus
m8[ biTCH [Warmup]: »Ready
m8[ z3333ro [Countdown]: »Recording
m8[ z3333ro [Countdown]: »Stopped Recording
hTF yASMiN [7:46]: :DDD
hTF yASMiN [7:45]: :DDD
hTF NiCK [6:23]: :=)
hTF NiCK [6:22]: :=)
[4:29]: The Allies have captured the forward bunker!
[4:12]: Axis Command Post constructed. Charge speed increased!
hTF yASMiN [3:47]: :DDD
[3:38]: The Allies have opened up the Forward spawn rear exit!
[3:15]: The Allies have breached the Forward Bunker Gate!
[2:49]: The Depot Fence has been constructed.
hTF yASMiN [2:26]: :DDD
hTF yASMiN [2:26]: :DDD
[2:21]: Allied team has destroyed the Axis Command Post!
hTF NiCK [1:48]: RrrrRRRAWRRRRRRRRRR
hTF NiCK [1:13]: :D
[Intermission]: >>> Objective NOT reached in time (8:23)
hTf Williams 21 [Intermission]: :)
hTF yASMiN [Warmup]: <3 deli
m8[ z3333ro [Warmup]: »Ready
[11:15]: Allies have damaged the East Wall
[10:25]: Allies capture the Forward Bunker!
[10:23]: Axis reclaim the Forward Bunker!
[10:22]: Allies capture the Forward Bunker!
[10:09]: Door Controls have been constructed.
[10:09]: Allies have secured the forward bunker.
[10:08]: The Loading Doors are Opening!
[9:57]: The Allies have stolen a gold crate!
[9:50]: The Loading Doors are Closing!
[9:35]: The Loading Doors are Opening!
[9:32]: The Allies have secured a gold crate!
[9:32]: The Loading Doors are Closing!
[9:17]: The Allies have stolen a gold crate!
[8:20]: The Loading Doors are Opening!
[8:16]: The Allies have secured a gold crate!
[8:16]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 3:43
m8[ z3333ro [Intermission]: xd
m8[^N TEO [Intermission]: GG
hTF yASMiN [Intermission]: im so smart
hTF yASMiN [Intermission]: nading
m8[ z3333ro [Warmup]: »Ready
m8[^N TEO [Warmup]: »i love Jezus
m8[ biTCH [Warmup]: »Ready
[2:59]: Allies have damaged the East Wall
[2:41]: Allies capture the Forward Bunker!
[2:33]: Axis reclaim the Forward Bunker!
[2:32]: Allies capture the Forward Bunker!
m8[^N TEO [2:28]: xD
[2:21]: Door Controls have been constructed.
[2:21]: Allies have secured the forward bunker.
[2:17]: The Allies have stolen a gold crate!
[2:16]: The Loading Doors are Opening!
[2:11]: The Loading Doors are Closing!
[1:33]: The Loading Doors are Opening!
[1:30]: The Allies have secured a gold crate!
[1:14]: The Allies have stolen a gold crate!
[1:04]: The Loading Doors are Closing!
[0:59]: The Loading Doors are Opening!
m8[ z3333ro [0:54]: xd
[0:54]: The Allies have secured a gold crate!
[0:54]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 2:48 (original: 3:43)
hTf Williams 21 [Intermission]: :)
hTF yASMiN [Intermission]: ggwp:D
[Intermission]: hTf Williams 21 disconnected
[Intermission]: hTF yASMiN disconnected
hTF NiCK [Intermission]: wp
[Intermission]: hTF NiCK disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.