Happy Tree Friends vs Ammo. (2314 views)

nl base
be ChilAx
hu jerK
pl farme
pl Lamisz


CB ET 2on2 Ladder
#clanbase.et
08.07.13 18:30 CEST
Awards awarded to for
Lady Macbeth hTF.base 23 kills
Killing Spree Ammo.farMe 6 frags without being killed
Accountant hTF.base 96% kills/killed ratio
He's dead, Jim! hTF.base 3 gibs
...and stay dead! Ammo.lSZ 22% gibs/kill
Lead Poisoning hTF.base 17 SMG kills
Spammity spam spam! hTF.base 5 SPAM kills
Fragstealer hTF.base 161 damage per frag
Die! Damn you, Die! Ammo.lSZ 276 damage per frag
What objective? Ammo.farMe 132 XP
Red Shirt Ammo.lSZ 31 deaths
Are these pliers sharp? Ammo.farMe 7 deaths without fragging
Med Pack Whore Ammo.farMe 148 damage per death
Eyes Wide Shut hTF.base 1 team kills
Gingerbread man hTF.base 12 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Ammo.farMe62132162610053523387200/02/314/140/422014967
Ammo.lSZ297993120072489326900/00/29/200/227710517
Ammo.442112557300126012714100/02/223/200/224912747
hTF.base9612723243011237062957100/02/017/125/016112333
hTF.9612723243011237062957100/02/017/125/016112333
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ammo.farMe61132162610053523387200/02/314/140/4DKDKDDDDDDDK/DDDK/KK///DDDKKDDKKKKKKDDDKKD
Ammo.lSZ297993120072489326900/00/29/200/2KDDD/DDDKD/KD/D/DK/DDKDDDKDKDD/DDDDKD/DK
Ammo.452112557300126012714100/02/523/340/6
hTF.base9512723243011237062957100/02/017/125/0DK/K/KK/KKK/KKK//DT/KDKDD/KKK//KKKD/DKDKDDKKD/KD
hTF.9512723243011237062957100/02/017/125/0

» View plaintext endround stats
Player Chats
[14:39]: Ammo.farMecalled a vote.
[14:36]: Vote passed!
hTF.jerK [Warmup]: XD
Ammo.farMe [Warmup]: :XD
hTF.base [Countdown]: :=)
Ammo.lSZ [Countdown]: X:DDD
hTF.base [Countdown]: :=)
hTF.base [Countdown]: :=)
hTF.base [Countdown]: :=)
Ammo.lSZ [Countdown]: X:DDD
hTF.base [Countdown]: gg 30s
[11:33]: The Allies have captured the forward bunker!
[11:30]: The Axis have captured the forward bunker!
[11:29]: The Allies have captured the forward bunker!
[11:28]: The Axis have captured the forward bunker!
hTF.jerK [11:28]: XD
[11:14]: Match is PAUSED! (Allies)
[11:14]: Match resuming in 225 seconds!
[11:14]: Match resuming in 210 seconds!
hTF.base [11:14]: we can restart again, y not
[11:14]: Match resuming in 195 seconds!
[11:14]: Match resuming in 180 seconds!
[11:14]: Match resuming in 10 seconds!
[11:14]: Match resuming in 9 seconds!
[11:14]: Match resuming in 8 seconds!
[11:14]: Match resuming in 7 seconds!
[11:14]: Match resuming in 6 seconds!
[11:14]: Match resuming in 5 seconds!
[11:14]: Match resuming in 4 seconds!
[11:14]: Match resuming in 3 seconds!
[11:14]: Match resuming in 2 seconds!
[11:14]: Match resuming in 1 seconds!
[11:14]: FIGHT!
[7:13]: The Allies have captured the forward bunker!
[6:51]: The Depot Fence has been constructed.
[6:45]: Axis Command Post constructed. Charge speed increased!
[6:18]: The Allies have opened up the Forward spawn rear exit!
[6:15]: The Allies have breached the Forward Bunker Gate!
[5:39]: Allied team has destroyed the Axis Command Post!
[5:31]: Allied Command Post constructed. Charge speed increased!
[2:01]: The Allies have breached the Depot Gate!
[Intermission]: >>> Clock set to: 12:00
hTF.base [Warmup]: rup spierdole:D
hTF.jerK [Warmup]: join in
hTF.jerK [Warmup]: bb
hTF.ChilAx [Warmup]: Ready.
hTF.ChilAx [Warmup]: vandaag?
hTF.base [Warmup]: whats he doing
Ammo.lSZ [Warmup]: lol
hTF.base [Warmup]: sick server
hTF.ChilAx [Warmup]: this server is so....
Ammo.lSZ [Warmup]: ...
hTF.ChilAx [Warmup]: sup with farme?
Ammo.lSZ [Warmup]: wait
Ammo.lSZ [Warmup]: i dont know where he is
hTF.ChilAx [Warmup]: :)
hTF.ChilAx [Warmup]: wtf kut serv
hTF.ChilAx [Warmup]: oh oke
hTF.ChilAx [Warmup]: i think this gonna be hard to play, if the serv every 5min lagss
Ammo.lSZ [Warmup]: hmmm
Ammo.lSZ [Warmup]: yep
Ammo.farMe [Warmup]: LASGGG:x
hTF.ChilAx [Warmup]: hem
hTF.ChilAx [Warmup]: yep
hTF.ChilAx [Warmup]: its the serv
hTF.base [Warmup]: get on irc, ill give new ip
Ammo.lSZ [Warmup]: k

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.