Echarge vs Full power of yolo (2115 views)

fr Faks
pl SkyLine
pl w1lko
fi lEku
fi crod
ee sCope


CB ET 3on3 Ladder
#clanbase.et
28.08.13 20:15 CEST
Awards awarded to for
Lady Macbeth yolo-_-crod 49 kills
Killing Spree yolo-_-crod 5 frags without being killed
Accountant yolo-_-crod 96% kills/killed ratio
He's dead, Jim! yolo-_-crod 10 gibs
...and stay dead! eCharge===>r1chard 32% gibs/kill
Lead Poisoning yolo-_-crod 40 SMG kills
Spammity spam spam! yolo-_-crod 9 SPAM kills
Fragstealer yolo-_-crod 186 damage per frag
Die! Damn you, Die! eCharge===>r1chard 245 damage per frag
What objective? yolo:)sCope 301 XP
Red Shirt eCharge===>SkyLine 59 deaths
Are these pliers sharp? eCharge===>r1chard 8 deaths without fragging
Med Pack Whore eCharge===>r1chard 160 damage per death
Eyes Wide Shut eCharge===>SkyLine 3 team kills
Gingerbread man yolo:ClEku 23 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
eCharge===>fakszh42184225251084917719400/01/020/361/822413626
eCharge===>r1chard581982543800861276750600/00/020/322/424515738
eCharge===>SkyLine6124536594031484468984980/01/038/390/523515237
eCharge===>546278315417133019490229281580/02/078/393/523514837
yolo:ClEku76234395130223746866142810/00/039/292/019113034
yolo-_-crod96253495110021688057042830/00/140/309/518013854
yolo:)sCope88301354080320665558343910/00/129/209/119014655
yolo8778812314221075922928194907550/00/1108/2020/118713844
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCharge===>fakszh415271710031588206500/00/07/130/2/KDDD/D/KDDKDKDDKDDDKDKXD
eCharge===>r1chard538071340032210214300/00/06/101/0DKK//D/DDKDKDDKDKDKD
eCharge===>SkyLine4175717001521692227460/00/08/100/2DK/K/KDK///KDDDKDDDDKDDTD
eCharge===>4520721475011159676435460/00/021/331/4
yolo:ClEku87701416100724692257540/00/014/90/0K/KDKDKK/K/KDKD/DKKDKDK/DKD/K/
yolo-_-crod71611014401716861734460/00/010/61/1/DDDK/K/KDK/K/K/KDKKDDTK/
yolo:)sCope1001001212300722801976360/00/09/63/0D/D//KKKKKDKK/KK/DDK/K/KX
yolo86231364280121643559671360/00/033/214/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCharge===>fakszh752334100241951000/00/03/20/1KK/KX/DD
eCharge===>r1chard501824000052073000/00/02/40/1DDDKKDX
eCharge===>SkyLine6026350021612797160/00/05/30/1KDDTDKKDT/
eCharge===>6267813102315512037160/00/010/90/3
yolo:ClEku5027360014462347370/00/04/20/0/KDK//D/KT
yolo-_-crod71335710131147736190/00/04/42/0DKK/KD/KDTKD/
yolo:)sCope6646230001428468650/00/01/41/0D/DKXXK
yolo6210610161028203715511210/00/09/103/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCharge===>fakszh4579102231012173329100/01/08/151/5DKKDDDDSKKDDDDKKDDDD/DKDKDDKDKDD
eCharge===>r1chard526991740022455263300/00/06/120/3KKKDDK/KKDK/DDKDDDDDDDDKDD
eCharge===>SkyLine721111825300441434328180/00/018/210/0KDDK/KDKDK/DKDKDDKDKKDK/DDKKDD/DDDKKDDKDKDK
eCharge===>56259376410107877110252180/01/032/481/8
yolo:ClEku849916190019313027831720/00/015/112/0DDKDKKDDK/K/KXKDKK/DTK/K/DDKK//DKK/K/
yolo-_-crod1001132323300541213538180/00/018/155/3DKKDDKDKDKDDKDXDKDK/DDKKXKDKKKKK/KK/KKDK/DD/KDDK
yolo:)sCope10610117165027300124502050/00/116/73/0KDKDKKDKT/K/KK/TDDKD/K/DK/K/KKDKKKD
yolo973135658803211025287713950/00/149/3310/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCharge===>fakszh2230290002737132800/00/02/60/0DK//DDDKDDD
eCharge===>r1chard77317900039421244600/00/06/61/0DK/K/KDDKDKDKK/D
eCharge===>SkyLine6633812100415221632180/01/07/50/2KDK/DDKDKKK/DK/DDK/D
eCharge===>55941730100932014204780/01/015/171/2
yolo:ClEku6038610200314071227180/00/06/70/0KDDDKK/DK/D/KDDK
yolo-_-crod1574611720011851103400/00/18/51/1KKDKXKKDKKD/DKDKDKK
yolo:)sCope4454490015946940850/00/03/32/1D/T/KD/D/KDKK/
yolo8713821264019420432011030/00/117/153/2

» View plaintext endround stats
Player Chats
[9:19]: Allies capture the factory district!
[8:58]: Axis Command Post constructed. Charge speed increased!
[8:37]: Allies have destroyed the Main Gate!
[8:31]: The side gate has been built!
[8:28]: Allies have destroyed the Side Door!
[7:39]: Allied team has destroyed the Axis Command Post!
[7:17]: Allied Command Post constructed. Charge speed increased!
[7:08]: The side gate has been destroyed!
[2:33]: Match is PAUSED! (Axis)
[2:33]: Match resuming in 10 seconds!
[2:33]: Match resuming in 9 seconds!
[2:33]: Match resuming in 8 seconds!
[2:33]: Match resuming in 7 seconds!
[2:33]: Match resuming in 6 seconds!
[2:33]: Match resuming in 5 seconds!
[2:33]: Match resuming in 4 seconds!
[2:33]: Match resuming in 3 seconds!
[2:33]: Match resuming in 2 seconds!
[2:33]: Match resuming in 1 seconds!
[2:33]: FIGHT!
[1:06]: Allies have destroyed the Bunker Controls!
[1:06]: Allies have destroyed the Bunker Controls!
[1:06]: Allies have destroyed the Bunker Controls!
[1:06]: Allies have destroyed the Bunker Controls!
[1:06]: Allies have destroyed the Bunker Controls!
[1:06]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 8:54
yolo:ClEku [Warmup]: Ready
[Countdown]: Allies capture the factory district!
[8:20]: Allies capture the factory district!
[7:20]: The side gate has been built!
[7:13]: Allies have destroyed the Side Door!
[6:46]: Allied Command Post constructed. Charge speed increased!
[6:44]: Allies have destroyed the Main Gate!
[6:34]: The side gate has been destroyed!
eCharge===>SkyLine [5:48]: gg
eCharge===>SkyLine [5:47]: faks
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 3:23 (original: 8:54)
[11:13]: Allies have damaged the East Wall
[10:51]: Allies capture the Forward Bunker!
[10:49]: Axis reclaim the Forward Bunker!
[9:31]: Allies capture the Forward Bunker!
[9:05]: Door Controls have been constructed.
[9:05]: Allies have secured the forward bunker.
[8:59]: The Loading Doors are Opening!
[8:50]: The Loading Doors are Closing!
[8:44]: The Allies have stolen a gold crate!
[7:40]: The Axis have intercepted the stolen gold crate!
[7:40]: The Allies have stolen a gold crate!
[7:19]: The Loading Doors are Opening!
[7:19]: Match is PAUSED! (Allies)
[7:18]: Match resuming in 10 seconds!
[7:18]: Match resuming in 9 seconds!
[7:18]: Match resuming in 8 seconds!
[7:18]: Match resuming in 7 seconds!
[7:18]: Match resuming in 6 seconds!
[7:18]: Match resuming in 5 seconds!
[7:18]: Match resuming in 4 seconds!
[7:18]: Match resuming in 3 seconds!
[7:18]: Match resuming in 2 seconds!
[7:18]: Match resuming in 1 seconds!
[7:18]: FIGHT!
[7:13]: The Loading Doors are Closing!
[7:02]: The Axis have intercepted the stolen gold crate!
[6:42]: The Loading Doors are Opening!
[6:03]: The Allies have stolen a gold crate!
[5:59]: The Loading Doors are Closing!
[5:28]: The Loading Doors are Opening!
[5:25]: The Loading Doors are Closing!
[5:24]: The Allies have secured a gold crate!
[5:03]: The Allies have stolen a gold crate!
[4:35]: The Loading Doors are Opening!
[4:18]: The Allies have stolen a gold crate!
[4:18]: The Axis have intercepted the stolen gold crate!
[4:02]: The Loading Doors are Closing!
[3:29]: Axis have returned the objective!
[3:29]: The Axis have intercepted the stolen gold crate!
yolo:ClEku [3:27]: =DDD
[3:24]: The Allies have stolen a gold crate!
[2:20]: The Axis have intercepted the stolen gold crate!
eCharge===>SkyLine [2:15]: get head
eCharge===>SkyLine [2:13]: u fucking cancer
[2:02]: The Allies have stolen a gold crate!
[1:59]: Match is PAUSED! (Allies)
[1:59]: Match resuming in 225 seconds!
eCharge===>SkyLine [1:59]: wp u got 2hs and i got lag
[1:59]: Match resuming in 10 seconds!
[1:59]: Match resuming in 9 seconds!
[1:59]: Match resuming in 8 seconds!
[1:59]: Match resuming in 7 seconds!
[1:59]: Match resuming in 6 seconds!
[1:59]: Match resuming in 5 seconds!
[1:59]: Match resuming in 4 seconds!
[1:59]: Match resuming in 3 seconds!
[1:59]: Match resuming in 2 seconds!
[1:59]: Match resuming in 1 seconds!
[1:59]: FIGHT!
[1:00]: The Loading Doors are Opening!
[0:29]: Axis have returned the objective!
[0:29]: The Axis have intercepted the stolen gold crate!
[0:26]: The Loading Doors are Closing!
[Intermission]: >>> Clock set to: 12:00
yolo:ClEku [Warmup]: Ready
[11:15]: Allies have damaged the West Wall
[11:02]: Allies capture the Forward Bunker!
[9:56]: Door Controls have been constructed.
[9:56]: Allies have secured the forward bunker.
[9:54]: The Loading Doors are Opening!
[9:40]: The Allies have stolen a gold crate!
[9:12]: The Axis have intercepted the stolen gold crate!
[9:03]: The Loading Doors are Closing!
[9:00]: The Allies have stolen a gold crate!
[8:44]: The Axis have intercepted the stolen gold crate!
[8:40]: The Allies have stolen a gold crate!
[8:21]: The Loading Doors are Opening!
[8:09]: The Allies have secured a gold crate!
[8:00]: The Allies have stolen a gold crate!
[7:57]: The Loading Doors are Closing!
[7:31]: The Loading Doors are Opening!
eCharge===>SkyLine [7:24]: gg
[7:19]: The Allies have secured a gold crate!
[7:19]: Allies have escaped with the Gold!
eCharge===>SkyLine [Intermission]: crod fucking usles playerlow+ max
[Intermission]: >>> Objective reached at 4:40 (original: 12:00)
eCharge===>SkyLine [Intermission]: cya
[Intermission]: eCharge===>r1chard disconnected
[Intermission]: eCharge===>SkyLine disconnected
[Intermission]: eCharge===>fakszh disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.