abstraction vs Failure-Gaming (2162 views)

pl nejm
pl jin
hu kADY
hu cONY


CB ET 2on2 Ladder
#clanbase.et
18.09.13 17:00 CEST
Awards awarded to for
Lady Macbeth @j 56 kills
Killing Spree @j 6 frags without being killed
Accountant @j 147% kills/killed ratio
He's dead, Jim! Fa!lure.cONY 3 gibs
...and stay dead! Fa!lure.cONY 25% gibs/kill
Lead Poisoning @j 16 SMG kills
Fragstealer @j 112 damage per frag
Die! Damn you, Die! Fa!lure.cONY 303 damage per frag
What objective? @j 88 XP
Red Shirt Fa!lure.cONY 42 deaths
Are these pliers sharp? @n 7 deaths without fragging
Med Pack Whore @n 183 damage per death
Gingerbread man @j 3 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
@j147885638100360263705720/01/016/20/01089861
@n100512626200353614089390/00/06/70/020615737
@n128139826430061138777941110/01/022/70/015712854
Fa!lure.cONY29271242300240175685400/00/05/110/033513513
Fa!lure.kADY32401237100136335160540/00/14/110/030313914
Fa!lure.306724794003765010845940/00/19/110/031913714
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
@j127432318100345733219540/01/06/00/0/KK/KKK/KK
@n86232023200246173510390/00/00/50/0D/D/DDD
@n107664341300591906729930/01/06/50/0
Fa!lure.cONY2614934300233084705400/00/02/30/0/KDD/KD
Fa!lure.kADY37321129100134214485540/00/13/30/0KDK/KDDD
Fa!lure.32462063400367299190940/00/15/60/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
@j135182720000080232800/00/04/20/0KDKDKK
@n4002141000043321800/00/04/10/0KKKDK
@n2683931210000123554600/00/08/30/0
Fa!lure.cONY50624000033456000/00/02/40/0DDKDKD
Fa!lure.kADY25814000021267500/00/01/40/0DKDDD
Fa!lure.3814380000546123500/00/03/80/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
@j10027600000651158180/00/06/00/0KKKKKK
@n100722000131136100/00/02/10/0KD/K
@n10034820001962519180/00/08/10/0
Fa!lure.cONY25714000037542000/00/01/40/0DKDDD
Fa!lure.kADY000400000000/00/00/40/0DDDD
Fa!lure.13718000037542000/00/01/80/0

» View plaintext endround stats
Player Chats
@j [Warmup]: nejm is focking obvious
Fa!lure.kADY [Warmup]: u too
@j [Countdown]: :(
[11:16]: Allies have damaged the West Wall
[11:04]: Allies capture the Forward Bunker!
[10:41]: Door Controls have been constructed.
[10:41]: Allies have secured the forward bunker.
[10:35]: The Allies have stolen a gold crate!
[10:04]: The Loading Doors are Opening!
[9:41]: The Allies have secured a gold crate!
[9:36]: The Loading Doors are Closing!
[9:35]: The Allies have stolen a gold crate!
[9:16]: The Loading Doors are Opening!
[9:06]: The Allies have secured a gold crate!
[9:06]: Allies have escaped with the Gold!
Fa!lure.kADY [Intermission]: pfff.
[Intermission]: >>> Objective reached at 2:53 (original: 12:00)
@n [Intermission]: ?
@n [Intermission]: one full?
Fa!lure.cONY [Intermission]: ye
@n [9:58]: he isnt on srv
Fa!lure.kADY [9:44]: sure
[9:09]: The Doors are opening!!
[8:30]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 1:29
Fa!lure.cONY [Intermission]: WHAT
@n [Intermission]: ?
Fa!lure.kADY [Intermission]: geci csalo vagy am
Fa!lure.kADY [Warmup]: bad cheaters ever
@j [Warmup]: bad english ever
[0:15]: Fa!lure.kADY disconnected
Fa!lure.cONY [0:09]: THX
@n [0:04]: np
Fa!lure.cONY [0:01]: you are not cheater i know
[Intermission]: >>> Objective NOT reached in time (1:29)
Fa!lure.cONY [Intermission]: but my mate rly low
@j [Intermission]: np, gg
@j [Intermission]: cu
[Intermission]: @j disconnected
Fa!lure.cONY [Intermission]: thx the game
@n [Intermission]: cu

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.