hi to u vs abstraction (2693 views)

pl upload
fr yokoo
fr Kaisen
pl nejm
pl jiN
pl stexx


CB ET 3on3 Ladder
#clanbase.et
07.11.13 20:00 CET
Awards awarded to for
Lady Macbeth @ stx 77 kills
Killing Spree TheSoundYouNeed 8 frags without being killed
Accountant @ stx 95% kills/killed ratio
He's dead, Jim! TUEURDEMOUTON 16 gibs
...and stay dead! TUEURDEMOUTON 28% gibs/kill
Lead Poisoning TheSoundYouNeed 68 SMG kills
Spammity spam spam! @ stx 12 SPAM kills
Fragstealer @ stx 179 damage per frag
Die! Damn you, Die! @ n 438 damage per frag
What objective? TheSoundYouNeed 518 XP
Red Shirt @ n 102 deaths
Are these pliers sharp? @ n 14 deaths without fragging
Med Pack Whore @ stx 169 damage per death
Eyes Wide Shut TUEURDEMOUTON 3 team kills
Gingerbread man DEADHEAD 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
TUEURDEMOUTON75431577516131710417113451190/02/353/455/818314976
DEADHEAD6530846719002910839102851360/01/351/554/623614566
TheSoundYouNeed94518778212032715662133252570/06/368/506/320316388
he79125718022837167336918349555120/09/3172/5015/320715277
@ n33292341023131910883136362010/11/232/734/5320132214
@ jin79406607511102312521121872510/03/256/451/520916048
@ stx95395778112012113699135503501/04/460/5212/517816759
@ 66109317125826246337103393738021/08/4148/5217/5236153410
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TUEURDEMOUTON1461221913701125712734770/01/119/80/2DKDKDKDDDKKTKKKKKDKKDDKDKK/KKKDDK
DEADHEAD106103161530063561266500/00/019/111/2KKKXDK/DKKD//KKKKKKXD/KDKK/KKDK/KDDDKDD
TheSoundYouNeed21318132156025434531491190/03/127/104/0/TKKKKKKKKDKKKDKDKKKKK/KX/KKKKDTKKDKDK/KD/KDKKKDKD
he15540667431603121047785481960/04/265/295/4
@ n968332001127323541480/00/23/281/1/DDDKDDKDDDDDDDDDDDDDDTDDDDKDDDDDDDD
@ jin631341422200430593590360/01/013/160/2DDDDK/KDKDKD/DDDKKDKK/D/KDDKDDKDKKKD
@ stx64921625400333023902760/01/211/193/2K/KDKKDDDDKDKDDDDDDDDXKDK//KKDDDKDDKDKKKDK
@ 45294337960189093110331600/02/427/634/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TUEURDEMOUTON438971651041531197600/00/17/70/3DKDKDDD/DDSKDDD/K//KKDK
DEADHEAD801845000149655700/00/07/183/1KKDDK/KKKDDDKDDKDDDDDKDDDDKKDKDDK
TheSoundYouNeed6177111830052823277500/01/110/110/1DKD/KK/DDKDDDDK/K/DDKDDK/KDKK
he611842239810104850530800/01/224/363/5
@ n61561118100324492975180/00/011/120/1KDKDDDDK/KDK/KDK/KDDKDKDDDKDD
@ jin118701311400417461789540/01/112/50/1KDKDKK/DK/KKK/KDK/KKDKDD
@ stx172101191160022716198500/01/013/75/1DKKD/KDKDKKKKKDKKKKK/KKDKDKKDD
@ 11722743401100969116749720/02/136/245/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TUEURDEMOUTON601011423202525913235240/01/113/162/1KDKDD/D/K/KKDDDKDDDKKDDKDDTDKDK//KTDKKD
DEADHEAD39871128300935003655540/01/310/180/1D/DDK/DDDK////KK//KDDKK/DXKDKXDDDDDKDKXDDD
TheSoundYouNeed4412411252015405342941080/00/110/182/1KDKKDDDDDDDK///DDDKDK/KTDKDDK/DKDDKDD
he4831236767031910144111841860/02/533/524/3
@ n591031322111829693014490/01/012/111/2K/DD/KTSKK//KKD//D//DKDDKDDKDDKKDKKD
@ jin95912021400104077343800/01/019/110/1/KDDKX/K/KDKDKDKDK/K/KK/DKDKK/DKK/K/DDKK/K
@ stx11410624211009413836921400/02/121/111/0/KDKKKKDK//DKK/DKDKK/KDDKK/DK/KKKDK/KKDKD/KDK
@ 8930057646112711184101441890/04/152/332/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TUEURDEMOUTON731191723200737243400180/00/014/143/2/D/KKKK/DK//KDK/KDKDDKDKK/DKDKDDDKDKDDKD
DEADHEAD6510015233001332823408820/00/015/80/2K//KK/KK//K/K/KK/DK/K/DDDDKK/DKDDDD//K
TheSoundYouNeed9513623241001244413107300/02/021/110/1//DD/DD/KKK/KKK/K/KDK/KKK/K/KKDKKDK/KD/KKDKDKDD
he783555570600321144799151300/02/050/333/5
@ n2365730101727334106860/10/06/222/1D/KDDDKDDDDDDKDDDDDDK/DDDD/D/KDTX/K/D/K
@ jin6111113211105363933701610/00/112/131/1/SKDDDDDD/DK/K/KKDDKDKKKD/KDKDKDKD
@ stx759618241017354339711341/00/115/153/2//DK/KKDDDDKDDDDDDK/DDKK//KKDKKDKDKXKTKK/KKD
@ 532723875312199915114473811/10/233/506/4

» View plaintext endround stats
Player Chats
[11:16]: Allies have damaged the West Wall
[10:23]: Allies capture the Forward Bunker!
[10:22]: Axis reclaim the Forward Bunker!
[10:09]: DEADHEAD kicked for excess flood
[9:58]: DEADHEAD connected
[9:57]: Match is PAUSED! (Allies)
@ jin [9:57]: :XD
[9:57]: Allies team locked from spectators by @ stx
[9:57]: Match resuming in 225 seconds!
[9:57]: Match resuming in 10 seconds!
[9:57]: Match resuming in 9 seconds!
[9:57]: Match resuming in 8 seconds!
[9:57]: Match resuming in 7 seconds!
[9:57]: Match resuming in 6 seconds!
[9:57]: Match resuming in 5 seconds!
[9:57]: Match resuming in 4 seconds!
[9:57]: Match resuming in 3 seconds!
TheSoundYouNeed [9:57]: dzieki za pausa
[9:57]: Match resuming in 2 seconds!
TheSoundYouNeed [9:57]: :Xd
[9:57]: Match resuming in 1 seconds!
[9:57]: FIGHT!
[9:36]: Allies capture the Forward Bunker!
TheSoundYouNeed [9:34]: :XD
[4:37]: Door Controls have been constructed.
[4:37]: Allies have secured the forward bunker.
[4:34]: The Allies have stolen a gold crate!
[4:31]: The Loading Doors are Opening!
[4:27]: The Loading Doors are Closing!
[3:11]: The Axis have intercepted the stolen gold crate!
[3:06]: The Loading Doors are Opening!
[2:55]: The Allies have stolen a gold crate!
[2:52]: The Loading Doors are Closing!
[2:40]: The Axis have intercepted the stolen gold crate!
[2:10]: The Allies have stolen a gold crate!
[1:15]: Axis have returned the objective!
[1:15]: The Axis have intercepted the stolen gold crate!
[1:14]: The Allies have stolen a gold crate!
[0:54]: The Loading Doors are Opening!
[0:35]: The Allies have secured a gold crate!
[0:32]: The Loading Doors are Closing!
[0:14]: The Allies have stolen a gold crate!
[Intermission]: >>> Clock set to: 12:00
[11:14]: Allies have damaged the West Wall
@ jin [11:07]: internet z gwatemali
[10:46]: Allies capture the Forward Bunker!
@ jin [9:10]: :XD
@ jin [9:10]: :XD
@ jin [9:09]: :XD
@ jin [9:09]: :XD
@ jin [7:46]: :XD
@ jin [7:46]: :XD
[6:53]: DEADHEAD disconnected
[6:53]: DEADHEAD connected
TheSoundYouNeed [6:50]: :XD
@ n [5:06]: noobs, 3v1
[4:55]: Door Controls have been constructed.
[4:55]: Allies have secured the forward bunker.
[4:47]: The Loading Doors are Opening!
[4:42]: The Allies have stolen a gold crate!
[4:29]: The Allies have secured a gold crate!
[4:19]: The Loading Doors are Closing!
[4:13]: The Allies have stolen a gold crate!
[3:41]: The Loading Doors are Opening!
[3:36]: The Allies have secured a gold crate!
[3:36]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 8:23 (original: 12:00)
@ n [Warmup]: 96 hs/map
@ n [Warmup]: can u beat him?
@ n [Warmup]: ofcu can cause u cheating, unlike him
@ n [Warmup]: faggots
TUEURDEMOUTON [Countdown]: nemj talking about cheat
TUEURDEMOUTON [11:58]: :S
@ n [11:55]: am i?
[11:10]: The Allies have captured the forward bunker!
[11:09]: The Axis have captured the forward bunker!
[10:13]: The Allies have captured the forward bunker!
[10:11]: The Axis have captured the forward bunker!
[10:09]: The Allies have captured the forward bunker!
[10:07]: The Axis have captured the forward bunker!
[9:18]: Match is PAUSED! (Axis)
[9:18]: Match resuming in 10 seconds!
[9:18]: Match resuming in 9 seconds!
[9:18]: Match resuming in 8 seconds!
[9:18]: Match resuming in 7 seconds!
[9:18]: Match resuming in 6 seconds!
[9:18]: Match resuming in 5 seconds!
[9:18]: Match resuming in 4 seconds!
[9:18]: Match resuming in 3 seconds!
[9:18]: Match resuming in 2 seconds!
[9:18]: Match resuming in 1 seconds!
[9:18]: FIGHT!
[8:12]: The Allies have captured the forward bunker!
@ jin [7:59]: :}D
[7:54]: Axis Command Post constructed. Charge speed increased!
[7:33]: The Allies have breached the Forward Bunker Gate!
TheSoundYouNeed [7:30]: stable srv
[7:29]: The Allies have opened up the Forward spawn rear exit!
[6:41]: Allied team has destroyed the Axis Command Post!
[6:37]: Allied Command Post constructed. Charge speed increased!
[6:22]: The Allies have breached the Depot Gate!
[6:16]: The Depot Fence has been constructed.
[4:29]: The Allies have breached the Depot's east wall!
[3:59]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
DEADHEAD [Intermission]: gg
@ n [Intermission]: btw yokoo did u mean im cheating or what :D
DEADHEAD [Warmup]: did I talk to you in this game?
DEADHEAD [Warmup]: or maybe u talk about kaisen?
@ n [Warmup]: u said smth about
DEADHEAD [Warmup]: not me faggot
@ jin [Warmup]: it was kaisen, he is retarded, forgive him
DEADHEAD [Warmup]: I know u have real skill nejm
@ n [Warmup]: i told u already, im not accusing kaisen, it was joke u middle iq lvl bro
@ jin [10:49]: :XD
@ jin [10:49]: :XD
@ jin [10:49]: :XD
@ jin [10:49]: :XD
@ jin [10:49]: :XD
@ n [9:45]: czemu ping ci leci do 250 w duelu
TheSoundYouNeed [9:37]: nie wiem
[7:34]: Match is PAUSED! (Allies)
[7:34]: Match resuming in 10 seconds!
[7:34]: Match resuming in 9 seconds!
[7:34]: Match resuming in 8 seconds!
[7:34]: Match resuming in 7 seconds!
[7:34]: Match resuming in 6 seconds!
[7:34]: Match resuming in 5 seconds!
[7:34]: Match resuming in 4 seconds!
[7:34]: Match resuming in 3 seconds!
[7:34]: Match resuming in 2 seconds!
[7:34]: Match resuming in 1 seconds!
[7:34]: FIGHT!
@ n [6:10]: lanlike hitboxes
[2:46]: The Allies have captured the forward bunker!
DEADHEAD [2:39]: 20 bullets in nothing
DEADHEAD [2:38]: :XD
@ n [2:33]: u know how i feel now
@ n [2:32]: :XD
@ jin [2:30]: u have no right to speak about boxes
[1:25]: The Allies have breached the Forward Bunker Gate!
[0:39]: Allied Command Post constructed. Charge speed increased!
[Intermission]: >>> Objective NOT reached in time (12:00)
DEADHEAD [Intermission]: gg
DEADHEAD [Intermission]: intense
@ n [Intermission]: trought 30 mins of warmup in ql wil lbe enough for medskill like yokoo
[Intermission]: @ stx disconnected
@ n [Intermission]: i was wrong :/
[Intermission]: TUEURDEMOUTON disconnected
@ jin [Intermission]: lepiej niz yoko :}D
[Intermission]: TheSoundYouNeed disconnected
@ jin [Intermission]: zheheh

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.