30 seconds to MARS vs Bizony (2379 views)

bg Z
ro Damon
cz milhAus
pl Pain
pl chemik
pl Koszar
06.01.14 22:00 CET
Awards awarded to for
Lady Macbeth Damon FROM MARS 36 kills
Killing Spree milhAus FROM MARS 4 frags without being killed
Accountant Damon FROM MARS 106% kills/killed ratio
He's dead, Jim! Damon FROM MARS 9 gibs
...and stay dead! happy FROM MARS 30% gibs/kill
Lead Poisoning Damon FROM MARS 33 SMG kills
Spammity spam spam! milhAus FROM MARS 7 SPAM kills
Fragstealer bizon.chemik 181 damage per frag
Die! Damn you, Die! happy FROM MARS 249 damage per frag
What objective? happy FROM MARS 205 XP
Red Shirt bizon.chemik 44 deaths
Are these pliers sharp? happy FROM MARS 10 deaths without fragging
Med Pack Whore Bizon.Pain 191 damage per death
Gingerbread man bizonETPlayor 12 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
milhAus FROM MARS10018827266107451543131950/00/020/177/116716043
Damon FROM MARS1061883634900864435754830/00/033/243/117916942
happy FROM MARS6920527398001067244795360/01/222/234/4249123310
FROM MARS90581909923102517682148623140/01/275/2314/419815145
bizon.chemik521632344600458406137540/00/020/342/625413936
Bizon.Pain651492031500635785632540/01/118/201/417918237
bizonETPlayor81181303750012544459131080/01/026/213/418116034
bizon654937311216002214862176822160/02/064/216/420516036
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
milhAus FROM MARS1332343210091052500/00/04/20/0KKDKSDK
Damon FROM MARS1333543000091281700/00/04/30/0DKKDKDK
happy FROM MARS602935000354265000/00/02/11/1K//D/KKD
FROM MARS10987111121032364199200/00/010/61/1
bizon.chemik0705000040075200/00/00/50/0DDDDD
Bizon.Pain1002133100053872100/00/02/31/0DDKKKD
bizonETPlayor6621460003105489100/00/04/20/1/K//KDDKKD
bizon554971410031992236400/00/06/101/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
milhAus FROM MARS501636100180993200/00/03/50/0DDDK/KDKD
Damon FROM MARS1502864100078365900/00/06/40/0KKKKDDKDKD
happy FROM MARS1003244000194387400/01/13/20/0DKKDK/DK
FROM MARS10076131420022535246500/01/112/110/0
bizon.chemik10031550000979630180/00/05/50/0KDKDDKDKDK
Bizon.Pain57164700017681089180/00/14/50/0DDKDKK/DKDD
bizonETPlayor6018350003718816500/01/02/20/0/DK//KKD
bizon72651217000424652535860/01/111/120/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
milhAus FROM MARS122107119100217021747360/00/08/63/1/KDKKKKDDK/DDKDKKKKD
Damon FROM MARS5749814300318852265180/00/07/111/0DKD/KDDKDDKDDK/DKDKDK/
happy FROM MARS3674719400227261823360/00/16/131/3D/KDDDDDKDDDDDDDDDDKDKK/KK
FROM MARS722302642800763135835900/00/121/305/4
bizon.chemik80641215200425872344180/00/011/81/3K/KDK/KKDDKDKKKDK/KDD/DDDKD
Bizon.Pain12270119300314631794360/01/010/50/1KDKKDKKDKK/KK/KK/DDD
bizonETPlayor100701212400317852175180/00/09/83/1DDKDK/KK/KDK/KDKKDKKDKDD
bizon10120435369001058356313720/01/030/214/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
milhAus FROM MARS11242982004109411091590/00/05/44/0DKKDKK/DK/KK//KDK
Damon FROM MARS138761813500528632013650/00/016/62/1KDK/KDK/DKDKK/KDKD/KKK/KKKDKKKD
happy FROM MARS11870131140042513144800/00/011/72/0D/KKK/KKDKKDKDKK/DDKK/DK
FROM MARS1231884032110013647045702240/00/032/178/1
bizon.chemik3161619400018742411180/00/04/161/3KKDDDKDDDDDDKDDDKDDDDDKDD
Bizon.Pain16422121002809202800/00/02/70/3KDDDDDK//DDDDD
bizonETPlayor78721114100318872031400/00/011/90/2//KDKKKDDDKDKDKDDKDK/KDKD
bizon421751945600545706470580/00/017/321/8

» View plaintext endround stats
Player Chats
bizon.chemik [Countdown]: HF
Damon FROM MARS [Countdown]: hf
[9:09]: The Doors are opening!!
[8:55]: Allied Command Post spawn active!
[8:55]: Allied Command Post constructed. Charge speed increased!
[7:19]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 2:40
bizonETPlayor [Intermission]: nice work
[1:17]: The Doors are opening!!
[Intermission]: >>> Objective NOT reached in time (2:40)
[11:16]: Allies have damaged the East Wall
[10:40]: Allies capture the Forward Bunker!
[6:05]: Door Controls have been constructed.
[6:05]: Allies have secured the forward bunker.
[6:02]: The Allies have stolen a gold crate!
[5:56]: The Loading Doors are Opening!
[5:47]: The Axis have intercepted the stolen gold crate!
[5:42]: The Allies have stolen a gold crate!
[5:33]: The Loading Doors are Closing!
[5:12]: The Loading Doors are Opening!
[5:03]: The Allies have secured a gold crate!
[4:42]: The Allies have stolen a gold crate!
[4:25]: Allies have escaped with the Gold!
[4:25]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 7:34
Damon FROM MARS [Intermission]: wp
[6:59]: Allies capture the Forward Bunker!
[6:50]: Allies have damaged the East Wall
[4:57]: Door Controls have been constructed.
[4:57]: Allies have secured the forward bunker.
[4:55]: The Loading Doors are Opening!
[4:38]: The Allies have stolen a gold crate!
[4:27]: The Loading Doors are Closing!
[4:09]: The Axis have intercepted the stolen gold crate!
[3:57]: The Allies have stolen a gold crate!
[2:34]: The Loading Doors are Opening!
[2:31]: The Allies have secured a gold crate!
[2:24]: The Loading Doors are Closing!
[2:16]: The Allies have stolen a gold crate!
Damon FROM MARS [0:10]: g3g3
[0:09]: The Axis have intercepted the stolen gold crate!
bizonETPlayor [0:03]: gg
[Intermission]: >>> Objective NOT reached in time (7:34)
Damon FROM MARS [Intermission]: thx
[Intermission]: Damon FROM MARS disconnected
[Intermission]: Bizon.Pain disconnected
[Intermission]: milhAus FROM MARS disconnected
[Intermission]: bizonETPlayor disconnected
[Intermission]: bizon.chemik disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.