Alpha Males vs electric-charge (2358 views)

fi jondemode
fi antzi
fi naku
pl SkyLine
pl baczo
pl cisy
08.01.14 23:00 CET
Awards awarded to for
Lady Macbeth eCharge.SkyLine 61 kills
Killing Spree eCharge.SkyLine 7 frags without being killed
Accountant eCharge.SkyLine 90% kills/killed ratio
He's dead, Jim! eCherge.Baczo 14 gibs
...and stay dead! eCharge.Cisy 30% gibs/kill
Lead Poisoning eCharge.SkyLine 33 SMG kills
Spammity spam spam! eCharge.SkyLine 4 SPAM kills
Fragstealer eCharge.SkyLine 187 damage per frag
Die! Damn you, Die! aM'jondemode 250 damage per frag
What objective? eCharge.SkyLine 270 XP
Red Shirt aM'naku 70 deaths
Are these pliers sharp? aM' skruf 8 deaths without fragging
Med Pack Whore eCherge.Baczo 188 damage per death
Eyes Wide Shut eCharge.Cisy 1 team kills
Gingerbread man eCharge.Cisy 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
aM'jondemode57200396970013989310627320/00/130/281/425415434
aM' skruf4516229648009689089772150/00/421/241/123814038
aM'naku64235467022115106419457190/00/029/243/423113137
aM'5659711420317213727424290612660/00/080/245/424114236
eCharge.Cisy50183306090115689568211180/00/017/263/323011438
eCherge.Baczo782594659140010994699452770/00/026/253/121616944
eCharge.SkyLine9027061687011412220106584100/05/033/294/220015775
rge.7371213718730023929061274248050/05/076/2910/221514756
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
aM'jondemode551022443300962856473320/00/116/80/1/KKD//K/DKDDKK//KK/KDDKKDD/KKK/KDKD
aM' skruf4060184450084175551920/00/010/91/1/K/KDK/KKD/DD/KDK/KKDDDK/DK/D
aM'naku70102314410086865543500/00/014/92/2/KD/KD/KDDDKDDKKK/KKD/K/KK/DKDKDKK/
aM'5526473131900251732517427340/00/140/263/4
eCharge.Cisy54921935701441444236670/00/07/122/3/TDK/D/DDKKKKDDKDDDD/DDDKDKX
eCherge.Baczo74129293911003628963341370/00/012/130/0KD//DKK/DKDDDDKKKDDDKKDKDKDK
eCharge.SkyLine729931434013699467552120/01/08/163/1/XDDKDKK/DKKDDK/DDDKDDKKKKDDDDDT
rge.673207911722021017427173254160/01/027/415/4
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
aM'jondemode6470111740022585273000/00/010/131/2K/KKDDDDKKDDDKDDDKKDKDDDK/DK
aM' skruf53707133001191324371950/00/17/110/0KKDDKDDDKKDDDDDDDK/K
aM'naku5097102012052933310200/00/09/111/2DDDK/SDDDKDDDDK/K/KDKDK/KK/SKD
aM'5623728508208743182691950/00/126/352/4
eCharge.Cisy4759817100919761909510/00/07/81/0DDKK//DDKK/K/KK//DD//K/DD
eCherge.Baczo81781316200627022668900/00/011/92/1DDKK/KDKKDKD/DDDK/KK/KK/K/DDK
eCharge.SkyLine10010419192009359128541800/01/017/91/1K/KKDK/D/K/KK/KK//K/KKKKKDKDDKDDKDK/DD
rge.76241405250024826974313210/01/035/264/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
aM'jondemode44284900021023142400/00/04/70/1K/DDK/KDDDKDXD
aM' skruf57324700008021021180/00/34/40/0DDKDKKKDDDD
aM'naku8336560012843920190/00/06/40/0KK/DDKK/DTKD
aM'61961322001426683365370/00/314/150/1
eCharge.Cisy373238100277567600/00/03/60/0DK/K/KDDDDD
eCherge.Baczo10052441001955943500/00/03/31/0DK/DKKDK
eCharge.SkyLine18367116100216351049180/03/08/40/0KDK/KK/DDDKKKKKKK
rge.1071511818300533652668680/03/014/131/0

» View plaintext endround stats
Player Chats
eCharge.Cisy [Countdown]: pozdro Wilko : )
[10:43]: The Allies have captured the forward bunker!
[10:33]: The Depot Fence has been constructed.
[10:26]: Axis Command Post constructed. Charge speed increased!
[9:51]: The Allies have opened up the Forward spawn rear exit!
[9:49]: The Allies have breached the Forward Bunker Gate!
[9:22]: Match is PAUSED! (Allies)
[9:22]: Match resuming in 225 seconds!
[9:22]: Match resuming in 210 seconds!
[9:22]: Match resuming in 10 seconds!
[9:22]: Match resuming in 9 seconds!
[9:22]: Match resuming in 8 seconds!
[9:22]: Match resuming in 7 seconds!
[9:22]: Match resuming in 6 seconds!
[9:22]: Match resuming in 5 seconds!
[9:22]: Match resuming in 4 seconds!
[9:22]: Match resuming in 3 seconds!
[9:22]: Match resuming in 2 seconds!
[9:22]: Match resuming in 1 seconds!
[9:22]: FIGHT!
aM'naku [8:49]: :::DDDdDdDdddddDD
[8:35]: Allied team has destroyed the Axis Command Post!
[8:28]: Allied Command Post constructed. Charge speed increased!
aM'naku [6:55]: ok.
eCharge.SkyLine [6:53]: XD
[6:53]: The Allies have breached the Depot Gate!
eCharge.Cisy [6:50]: : *
[6:42]: The Allies have breached the Depot's east wall!
[6:30]: The Allied Truck is in position!
[5:19]: The Allies have breached the Depot's west wall!
[4:00]: The Crane Controls have been constructed.
[3:59]: The Allies have activated the crane!
[3:46]: The Allies have loaded the Gold Crate onto the Truck!
[0:41]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:18 (original: 12:00)
[1:21]: Allies capture the factory district!
[1:02]: The side gate has been built!
[0:24]: Allies have destroyed the Main Gate!
eCharge.SkyLine [0:15]: xD
[Intermission]: >>> Clock set to: 10:00
eCharge.SkyLine [Intermission]: pozdro nejm
eCharge.SkyLine [Warmup]: wnx sie sprawuej
eCharge.SkyLine [Warmup]: wysmienicie
eCharge.SkyLine [Warmup]: widzisz te przeskoki?
[9:07]: Allies capture the factory district!
[8:26]: Allies have destroyed the Main Gate!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[5:31]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 4:29 (original: 10:00)
eCharge.SkyLine [Intermission]: show
[Intermission]: aM' skruf disconnected
eCharge.SkyLine [Intermission]: bynight
eCharge.SkyLine [Intermission]: kurwa
[Intermission]: eCharge.SkyLine disconnected
[Intermission]: eCharge.Cisy disconnected
[Intermission]: aM'naku disconnected
[Intermission]: eCherge.Baczo disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.