overload vs Morrigu (8205 views)
BuLL
modus
m1ze
perfo
M1lk
spho
modus
m1ze
perfo
M1lk
spho
joop
Domi
Kiewan
Wesbo
Ronner
Kitty
Domi
Kiewan
Wesbo
Ronner
Kitty
Qualifier-Round
24.03.08 21:00 CET
Awards | awarded to | for |
Lady Macbeth | OVERLOAd p3RfO | 70 kills |
Killing Spree | OVERLOAd modus | 7 frags without being killed |
Accountant | OVERLOAd modus | 133% kills/killed ratio |
He's dead, Jim! | OVERLOAd modus | 19 gibs |
...and stay dead! | mQ*joop | 33% gibs/kill |
Lead Poisoning | OVERLOAd ^ZM1lk /|//-|/3 | 60 SMG kills |
Spammity spam spam! | OVERLOAd p3RfO | 26 SPAM kills |
Fragstealer | mQ*AEQUiTAS | 131 damage per frag |
Die! Damn you, Die! | mQ*Kiewan | 296 damage per frag |
What objective? | OVERLOAd cod4rr | 397 XP |
Red Shirt | mQ*Ronner | 74 deaths |
Are these pliers sharp? | mQ*Kiewan | 12 deaths without fragging |
Med Pack Whore | OVERLOAd ^ZM1lk /|//-|/3 | 192 damage per death |
Eyes Wide Shut | OVERLOAd p3RfO | 4 team kills |
Gingerbread man | OVERLOAd cod4rr | 20 /kills |
» View plaintext endround stats
OVERLOAd HAARBALKUT [Warmup]: | waarom rup je niet |
mQ*joop [Warmup]: | 1 @ WC |
mQ*Domi [Warmup]: | we belangrijkere dingen hebben! |
OVERLOAd p3RfO [Warmup]: | ff fappen voor de game |
OVERLOAd p3RfO [Warmup]: | spanning eruit rukken |
mQ*joop [Warmup]: | :D:D |
mQ*Domi [Warmup]: | ten eerste ja |
OVERLOAd ^ZM1lk /|//-|/3 [Countdown]: | hf |
[EC] mUnduS Qualifier [Countdown]: | hf gl |
OVERLOAd p3RfO [Countdown]: | gl |
[EC] essAh [Countdown]: | good luck both |
[14:42]: | Axis Command Post constructed. Charge speed increased! |
[13:33]: | The Allies have breached the Forward Bunker Gate! |
[12:34]: | The Allies have opened up the Forward spawn rear exit! |
[12:07]: | Allied team has destroyed the Axis Command Post! |
[12:02]: | Allied Command Post constructed. Charge speed increased! |
[11:24]: | The Allies have breached the Depot Gate! |
mQ*joop [11:09]: | ... |
[11:03]: | The Allies have breached the Depot's east wall! |
[10:37]: | The Allies have breached the Depot's west wall! |
[9:48]: | The Depot Fence has been constructed. |
[9:26]: | The Allied Truck is in position! |
[9:25]: | The Crane Controls have been constructed. |
[8:27]: | The Allies have activated the crane! |
mQ*AEQUiTAS [8:25]: | :Dw |
[8:14]: | The Allies have loaded the Gold Crate onto the Truck! |
OVERLOAd cod4rr [7:46]: | :D |
mQ*AEQUiTAS [7:23]: | wp boys |
OVERLOAd p3RfO [7:20]: | gg |
[7:06]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:53 |
[EC] mUnduS Qualifier [Warmup]: | ok ... cya .. hf |
[EC] essAh [Warmup]: | yo bis dann |
[Countdown]: | [EC] mUnduS Qualifier disconnected |
[EC] essAh [Countdown]: | gl hf |
OVERLOAd p3RfO [Countdown]: | hf |
[7:38]: | Axis Command Post constructed. Charge speed increased! |
[4:34]: | The Allies have captured the forward bunker! |
[3:53]: | The Depot Fence has been constructed. |
[3:47]: | The Allies have breached the Forward Bunker Gate! |
[3:21]: | The Allies have opened up the Forward spawn rear exit! |
[2:23]: | Allied team has destroyed the Axis Command Post! |
mQ*joop [2:16]: | rofl |
[1:36]: | Axis Command Post constructed. Charge speed increased! |
mQ*AEQUiTAS [0:18]: | WP |
OVERLOAd cod4rr [0:11]: | gg |
mQ*joop [0:09]: | Denk't ook |
mQ*joop [0:08]: | rofl |
OVERLOAd p3RfO [Intermission]: | tgg |
[Intermission]: | >>> Objective NOT reached in time (7:53) |
[EC] essAh [Intermission]: | Well played both teams. 2-0 Overload. 2nd map : Radar |
mQ*joop [Intermission]: | wp m1lk |
mQ*AEQUiTAS [Intermission]: | hoeveel kill was dat, milk? |
OVERLOAd cod4rr [Intermission]: | thanks essah |
mQ*AEQUiTAS [Intermission]: | 6/7 |
mQ*AEQUiTAS [Intermission]: | ? |
OVERLOAd ^ZM1lk /|//-|/3 [Warmup]: | JA 11 OFZO |
OVERLOAd ^ZM1lk /|//-|/3 [Warmup]: | BEN DE TEL KWIJT |
OVERLOAd p3RfO [Warmup]: | :D |
mQ*joop [Warmup]: | :D:D |
OVERLOAd ^ZM1lk /|//-|/3 [Warmup]: | RONNER WEET JIJ HET NOG |
mQ*AEQUiTAS [Warmup]: | hahah |
OVERLOAd p3RfO [Warmup]: | het waren er teveel |
mQ*AEQUiTAS [Warmup]: | :D |
OVERLOAd cod4rr [Warmup]: | wij houden die pownage nooit bij |
[EC] essAh [Warmup]: | vote_yes |
OVERLOAd cod4rr [Warmup]: | heb je nite meegeturft ron |
[EC] essAh [Warmup]: | sry couldnt find the map :D |
OVERLOAd HAARBALKUT [Warmup]: | OOH NO! OOH NO! YOu gOt OwneD bY spho!! xD |
OVERLOAd HAARBALKUT [Warmup]: | OOH NO! OOH NO! YOu gOt OwneD bY spho!! xD |
[EC] essAh [Countdown]: | Gl both ;) |
OVERLOAd p3RfO [Countdown]: | ;) |
[10:36]: | Allies have breached the Side Entrance! |
[10:11]: | Axis Command Post constructed. Charge speed increased! |
[10:03]: | Allies capture the Forward Bunker! |
[9:28]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
OVERLOAd HAARBALKUT [6:50]: | haha nice |
mQ*AEQUiTAS [6:48]: | o m f g |
[5:36]: | Allies have secured the West Radar Parts! |
[5:19]: | Match is PAUSED! (Axis) |
mQ*AEQUiTAS [5:18]: | taxpause |
[EC] essAh [5:18]: | ?? |
[5:18]: | Match resuming in 225 seconds! |
[5:18]: | Match resuming in 10 seconds! |
OVERLOAd cod4rr [5:18]: | getting paged |
[5:18]: | Match resuming in 9 seconds! |
[5:18]: | Match resuming in 8 seconds! |
[5:18]: | Match resuming in 7 seconds! |
[5:18]: | Match resuming in 6 seconds! |
[5:18]: | Match resuming in 5 seconds! |
[5:18]: | Match resuming in 4 seconds! |
[5:18]: | Match resuming in 3 seconds! |
[EC] essAh [5:19]: | k np |
[5:18]: | Match resuming in 2 seconds! |
[5:18]: | Match resuming in 1 seconds! |
[5:18]: | FIGHT! |
[5:13]: | Allied team has destroyed the Axis Command Post! |
[5:09]: | Allied Command Post constructed. Charge speed increased! |
mQ*AEQUiTAS [4:35]: | .. |
mQ*AEQUiTAS [0:17]: | gg |
OVERLOAd p3RfO [0:15]: | gg |
mQ*AEQUiTAS [0:13]: | gl in ec |
mQ*Domi [0:12]: | gg wp |
mQ*joop [0:12]: | Echt hoor |
OVERLOAd cod4rr [0:12]: | gg |
mQ*Ronner [0:11]: | gl |
[EC] essAh [0:03]: | well played guys !!! |
[Intermission]: | >>> Clock set to: 12:00 |
OVERLOAd ^ZM1lk /|//-|/3 [Warmup]: | gg |
OVERLOAd HAARBALKUT [Warmup]: | hoi olbaa snaill |
OVERLOAd ^ZM1lk /|//-|/3 [Warmup]: | afmaken toch |
mQ*AEQUiTAS [Warmup]: | btje zinloos maar accepte |
[EC] essAh [11:53]: | good luck ;) |
[11:38]: | Axis Command Post constructed. Charge speed increased! |
[11:27]: | Allies capture the Forward Bunker! |
[10:47]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[10:21]: | Allies have breached the Side Entrance! |
[EC] essAh [10:20]: | perfo... |
OVERLOAd p3RfO [10:16]: | :D ik kan het wel |
[EC] essAh [10:14]: | lol |
[9:34]: | Allied team has destroyed the Axis Command Post! |
[9:31]: | Allied Command Post constructed. Charge speed increased! |
[8:03]: | Allies have secured the East Radar Parts! |
mQ*AEQUiTAS [5:12]: | ggs |
OVERLOAd cod4rr [5:11]: | speklap |
OVERLOAd cod4rr [5:11]: | :D |
mQ*joop [5:08]: | Verdiend! hf |
OVERLOAd cod4rr [5:06]: | kale zaakdonor |
[5:06]: | Allies have secured the West Radar Parts! |
OVERLOAd p3RfO [5:05]: | GG |
[5:05]: | mQ*AEQUiTAS disconnected |
mQ*Domi [5:05]: | gg wp |
[Intermission]: | >>> Objective reached at 6:55 (original: 12:00) |
OVERLOAd cod4rr [Intermission]: | tzaad |
OVERLOAd ^ZM1lk /|//-|/3 [Intermission]: | gg guys |
^ZmQ*esther [Intermission]: | gg |
OVERLOAd HAARBALKUT [Intermission]: | wp |
[Intermission]: | mQ*esther disconnected |
OVERLOAd p3RfO [Intermission]: | w |
[EC] essAh [Intermission]: | well played |
OVERLOAd p3RfO [Intermission]: | p |
OVERLOAd ^ZM1lk /|//-|/3 [Intermission]: | good night |
[Intermission]: | mQ*joop disconnected |
[Intermission]: | OVERLOAd p3RfO disconnected |
[Intermission]: | mQ*Domi disconnected |
[EC] essAh [Intermission]: | nice game overload |
[Intermission]: | mQ*Kiewan disconnected |
[Intermission]: | mQ*Ronner disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.