outwit - the final one vs Team-Visual (1365 views)

26.03.14 00:15 CET
Awards awarded to for
Lady Macbeth outw-trm 34 kills
Killing Spree viSual.iNsAne 5 frags without being killed
Accountant outw-trm 103% kills/killed ratio
He's dead, Jim! outw-nsd 8 gibs
...and stay dead! viSual.iNsAne 44% gibs/kill
Lead Poisoning outw-trm 35 SMG kills
Spammity spam spam! outw-nsd 5 SPAM kills
Fragstealer viSual.outlAw 188 damage per frag
Die! Damn you, Die! viSual.iNsAne 357 damage per frag
What objective? viSual.outlAw 226 XP
Red Shirt outw-nsd 39 deaths
Are these pliers sharp? viSual.Efax 8 deaths without fragging
Med Pack Whore viSual.iNsAne 186 damage per death
Eyes Wide Shut outw-trm 2 team kills
Gingerbread man outw-nsd 12 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
outw-trm103225343350211681152992070/00/135/191/120016133
outw-cae711712434600642755039180/00/022/262/317814845
outw-nsd5615723398201252215487410/00/318/195/322713435
outw-755538110619222916307158252660/00/375/198/320214834
viSual.Efax7919027346008544049961440/03/021/243/320114738
viSual.iNsAne531711630700443305517360/00/016/250/227118456
viSual.outlAw8622632377028605557941130/01/028/273/218915744
viSual.745877510120022015825163072930/04/065/276/222016346
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
outw-trm125871083012241116271220/00/011/50/1DKDKDK/TKDDKKDK/KKK
outw-cae2335313200212431957180/00/03/120/0/DD/XKDDDDKDDDKDD
outw-nsd636571140031427202700/00/05/82/0DDDK/DDKDK/KKKD/DK
outw-7018720329017508156111400/00/019/252/1
viSual.Efax7257811100319101534180/00/08/70/1KDK/DDKKDKDKKK/DD/D
viSual.iNsAne114728720021721176200/00/08/60/0K/D/KDDKDDKKKKKX
viSual.outlAw9073910301319801785580/00/09/61/1K/KKKKDKKKDD/KDDD/TD
viSual.922022528601856115081760/00/025/191/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
outw-trm1426210700021603126400/00/110/30/0KDK/KKDK/KDKDKKKD
outw-cae1002966100197590500/00/06/50/0DDKKK/DKKDDK
outw-nsd332039000398889700/00/02/51/0DDD/DK/K/KDD
outw-92111192210063566306600/00/118/131/0
viSual.Efax8545671002863110900/01/05/50/0KKDK/KDDK/DKD
viSual.iNsAne5030362000857111600/00/03/50/1DKKDDDKDD
viSual.outlAw77407910011346134100/00/05/80/0KK/DDDKDDKDKDKKD
viSual.71115162240033066356600/01/013/180/1
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
outw-trm9035910101515271268850/00/09/51/0KDK/TK/K/KK/KDK/DKDD
outw-cae116617620011395107000/00/07/50/0KDKKK/DKKDDKD
outw-nsd7543912310519511255410/00/18/31/3DKDK/X/KSKDKDKK/K//KDD
outw-94139252861111487335931260/00/124/132/3
viSual.Efax4032410200211091388180/01/02/71/1KDDDD/DDDDKK/K
viSual.iNsAne3634411200210991771180/00/04/90/0DK/DDDDDKDKD/DK
viSual.outlAw885289300113851714180/00/07/81/0KKDD/DKDKDKDKKDKD
viSual.551181630700535934873540/01/013/242/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
outw-trm62415810021270114000/00/05/60/0DKK/D/KDDKDKD
outw-cae8846891002662110700/00/06/42/3DKK/KKDDDKKD/DKKD
outw-nsd5729471101855130800/00/23/31/0KSKK/DKDDDD
outw-69116172431052787355500/00/214/133/3
viSual.Efax1505696200115589651080/01/06/52/1DDKKDKDKKKKXD/KK
viSual.iNsAne1635161000653868180/00/01/50/1DDDDKDD
viSual.outlAw88618900131344954370/01/07/51/1DKKD/DKK/TDDKK/KKD
viSual.8515218213014355527871630/02/014/153/3

» View plaintext endround stats
Player Chats
[11:15]: Allies have damaged the East Wall
[9:48]: Allies capture the Forward Bunker!
[8:41]: Door Controls have been constructed.
[8:41]: Allies have secured the forward bunker.
[8:39]: The Loading Doors are Opening!
[8:23]: The Loading Doors are Closing!
[8:22]: The Allies have stolen a gold crate!
[7:38]: The Loading Doors are Opening!
[7:32]: The Allies have secured a gold crate!
[7:25]: The Loading Doors are Closing!
[7:20]: The Allies have stolen a gold crate!
[5:11]: The Loading Doors are Opening!
[5:05]: The Allies have secured a gold crate!
[5:05]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 6:54
[6:08]: Allies have damaged the East Wall
[5:58]: Allies capture the Forward Bunker!
[5:32]: Door Controls have been constructed.
[5:32]: Allies have secured the forward bunker.
[5:30]: The Loading Doors are Opening!
[5:21]: The Loading Doors are Closing!
[5:18]: The Allies have stolen a gold crate!
[4:32]: The Loading Doors are Opening!
[4:28]: The Allies have secured a gold crate!
[4:18]: The Allies have stolen a gold crate!
[4:17]: The Loading Doors are Closing!
viSual.Efax [4:09]: lol
viSual.Efax [4:06]: xD
[3:02]: The Loading Doors are Opening!
[2:59]: The Allies have secured a gold crate!
[2:59]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:55 (original: 6:54)
[9:32]: Axis have captured the Forward Bunker!
[8:42]: The Axis have blown the Main Entrance!
viSual.Efax [8:40]: xD
[5:08]: Allies have reclaimed the Forward Bunker!
[4:32]: Axis have captured the Forward Bunker!
[4:17]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 5:42
[Countdown]: Vote passed!
[4:58]: Axis have captured the Forward Bunker!
[4:57]: Allies have reclaimed the Forward Bunker!
[4:31]: The Axis have blown the Main Entrance!
[4:13]: Axis have captured the Forward Bunker!
[3:51]: Allies have reclaimed the Forward Bunker!
viSual.iNsAne [3:05]: :D
viSual.outlAw [3:02]: :D
[1:14]: Axis have captured the Forward Bunker!
viSual.Efax [0:17]: x
viSual.outlAw [0:16]: GG
viSual.Efax [0:16]: gg
viSual.outlAw [0:14]: x
outw-cae [0:00]: gg
[Intermission]: >>> Objective NOT reached in time (5:42)
[Intermission]: outw-trm disconnected
[Intermission]: viSual.outlAw disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.