bacardi team vs Team-Visual (2776 views)

pl FERES
de s1LENT
pl sw1ruz
de scOw
nl outlAw
nl iNsAAA
30.03.14 20:00 CEST
Awards awarded to for
Lady Macbeth bacardi'FERES 76 kills
Killing Spree bacardi'FERES 6 frags without being killed
Accountant bacardi'FERES 133% kills/killed ratio
He's dead, Jim! viSual.scOw 18 gibs
...and stay dead! viSual.scOw 43% gibs/kill
Lead Poisoning bacardi'FERES 66 SMG kills
Spammity spam spam! bacardi'FERES 8 SPAM kills
Fragstealer bacardi'FERES 165 damage per frag
Die! Damn you, Die! viSual.scOw 245 damage per frag
What objective? bacardi'FERES 447 XP
Red Shirt viSual.iNsAA 83 deaths
Are these pliers sharp? viSual.iNsAA 13 deaths without fragging
Med Pack Whore lol 206 damage per death
Eyes Wide Shut lol 2 team kills
Gingerbread man viSual.iNsAA 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
viSual.scOw6327742671801151006510208960/01/435/475/124015238
viSual.iNsAA453183783900209453102981770/03/634/500/8255124313
viSual.xiiTer7433160811000191154011501630/02/255/563/419214248
viSual.6092613923137015431058320073360/06/2124/568/4229139310
lol108404575317021010471103501130/07/250/412/118419565
bacardi'FERES13144776571610191283210065670/02/366/318/316917464
bacardi'mAkSio603364473702148704106432490/03/137/526/719814636
bacardi'96118717718340144332007310584290/012/1153/5216/718417255
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.scOw94100171890073731296100/01/012/114/0/DKDK/K/KKDKDKDKK/KDK/KDK/D/KDKKDKD
viSual.iNsAA439710231009293329251590/00/210/110/1KDK/KDKK/K/D///DD/D/DD/DKKDKDDDKD
viSual.xiiTer95942223600935512959180/01/019/132/1KK/K/DD/KKK/KDDDKK/KDDKK/K/KD/KK/KDDDKKKDDKKD
viSual.7729149641600251021588451770/02/241/356/2
lol52941121801526153206480/01/010/161/0KDDKD/DD/KDK/KKD/K/DDKDTDDDKKDKDD
bacardi'FERES86116192261053650370300/00/117/132/2DKDKDDKDDKKSD/KK/K/DDKDKDKDKK//KDKKKDKDDK
bacardi'mAkSio42111921200425803306950/01/18/120/5D/D/DDKDDD/KDDKDDDDKDXD/KKDKKDK
bacardi'6032139641611148845102151430/02/235/413/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.scOw52781223300428643399360/00/212/170/0/KK/KDD/DKDKK/DKDKDDDDKDKDDDDDDKDKD
viSual.iNsAA381151231400735363480180/01/411/180/2KK/KDKDDDKDDD/KDDK/DK/DDDDD/K/K/DDKDKDDDDDD
viSual.xiiTer551051629100637554113450/01/114/211/1DKK/DKDDDKDDDD/K//KK/KKDDKK/KDKDKDDDDDDDDKDKD
viSual.482984083800171015510992990/02/737/561/3
lol1601622415200338753584180/04/120/110/1DDKDDKKKKK/KDKDKXDKKKK/KDDDDKKKK/KKKKKKD
bacardi'FERES1421542719300846163256490/02/123/102/0KDDKK/KK/KDKKDKK/DKDKKK/KDK/KKDKK/K/DKKK/KDKKD
bacardi'mAkSio621151524201725013315870/01/013/162/1DDKDDKKKDKDDD/TDDKDD/KDKD//KD/KKK/KD/DKK
bacardi'12143166587011810992101551540/07/256/374/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.scOw386571830042324252100/00/25/120/0KK/DK/K/DKDD/DDDDDKDKDDDD
viSual.iNsAA4581102220032318272800/02/08/150/4KDDDK/DDKDKDKDDDDK/DDDDDDDKK/KDK
viSual.xiiTer6876131930032184276100/00/013/150/1K/DKDK/DDDKDKKKKDDDKDKDDK/DKDDKD
viSual.502223059800106826801000/02/226/420/5
lol154881711301227122104470/01/116/81/0DKTK/DKK/KKKDDKKKDKDKKKKDDKKD
bacardi'FERES1721071911500430212022180/00/117/52/0DKDD/KKKKKKDDKK/KKKKD/K/KKKDKK
bacardi'mAkSio8174131610022277270000/01/010/142/0DKDXKKDDDDKDDDK/KKKDK/KKDKKDDD
bacardi'1362694938901880106826650/02/243/275/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.scOw753468301011461327600/00/06/71/1KKDKDTDDDDDKDKK
viSual.iNsAA7125572001666116500/00/05/60/1DDDKKXKKDDK/D
viSual.xiiTer905691000012050166800/00/19/70/1KDDDKDDKK/KKKDKDDKD
viSual.791152025501238624160600/00/120/201/3
lol83605640001269145600/01/04/60/0KKDKDDDKDKD
bacardi'FERES2207011520021545108400/00/09/32/1KDK/KKXKKDKDKKK/K
bacardi'mAkSio5836712201113461322670/00/06/102/1DKDDTKDDKDDK/KDKDDKD
bacardi'1201662323801341603862670/01/019/194/2

» View plaintext endround stats
Player Chats
lol [Warmup]: rup
viSual.xiiTer [Warmup]: cgac name on ty
viSual.xiiTer [Warmup]: xD
[9:21]: The Allies have captured the forward bunker!
[8:55]: Axis Command Post constructed. Charge speed increased!
[8:52]: The Allies have breached the Forward Bunker Gate!
[8:34]: The Allies have opened up the Forward spawn rear exit!
[7:31]: Allied team has destroyed the Axis Command Post!
[7:16]: Allied Command Post constructed. Charge speed increased!
[5:03]: The Allies have breached the Depot Gate!
[5:01]: The Depot Fence has been constructed.
[3:51]: The Allied Truck is in position!
[3:43]: The Allies have breached the Depot's east wall!
[1:57]: The Crane Controls have been constructed.
[1:56]: The Allies have activated the crane!
[1:43]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
[11:10]: The Allies have captured the forward bunker!
[10:50]: Axis Command Post constructed. Charge speed increased!
[10:29]: The Allies have breached the Forward Bunker Gate!
[9:53]: The Allies have opened up the Forward spawn rear exit!
[7:31]: Allied team has destroyed the Axis Command Post!
[7:27]: Allied Command Post constructed. Charge speed increased!
[6:54]: The Depot Fence has been constructed.
[4:03]: The Allies have breached the Depot Gate!
[3:01]: The Allies have breached the Depot's east wall!
[2:42]: The Allied Truck is in position!
viSual.scOw [1:26]: wp
viSual.iNsAA [0:49]: GO GO GADGET UMBRELLAA
viSual.iNsAA [0:48]: GO GO GADGET FACE BEDEKKAA
viSual.scOw [0:21]: r
[Intermission]: >>> Objective NOT reached in time (12:00)
lol [Warmup]: rup
viSual.scOw [Warmup]: smoke
lol [Warmup]: wat
viSual.scOw [Warmup]: weed
bacardi'mAkSio [Warmup]: Hurry up
[11:15]: Allies have damaged the West Wall
[10:28]: Allies capture the Forward Bunker!
[8:55]: Door Controls have been constructed.
[8:55]: Allies have secured the forward bunker.
[8:54]: The Loading Doors are Opening!
[8:39]: The Allies have stolen a gold crate!
[8:39]: The Loading Doors are Closing!
[8:24]: The Loading Doors are Opening!
[8:08]: The Allies have secured a gold crate!
[7:59]: The Allies have stolen a gold crate!
[7:51]: The Loading Doors are Closing!
[7:34]: The Axis have intercepted the stolen gold crate!
[7:17]: The Allies have stolen a gold crate!
viSual.xiiTer [6:35]: :D
[6:34]: Axis have returned the objective!
[6:34]: The Axis have intercepted the stolen gold crate!
viSual.iNsAA [6:33]: :D
viSual.iNsAA [6:32]: GO GO GADGET UMBRELLAA
viSual.iNsAA [6:32]: GO GO GADGET UMBRELLAA
viSual.iNsAA [6:31]: GO GO GADGET FACE BEDEKKAA
viSual.iNsAA [6:31]: GO GO GADGET FACE BEDEKKAA
bacardi'mAkSio [6:16]: "guys lets make it less obvious for one spawn"
[6:15]: The Allies have stolen a gold crate!
bacardi'mAkSio [6:14]: hehe
[5:32]: The Allies have stolen a gold crate!
[5:32]: The Axis have intercepted the stolen gold crate!
[3:57]: The Loading Doors are Opening!
[3:50]: The Allies have secured a gold crate!
[3:50]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 8:09
[7:20]: Allies capture the Forward Bunker!
[5:15]: Door Controls have been constructed.
[5:15]: Allies have secured the forward bunker.
[5:14]: The Loading Doors are Opening!
[5:07]: The Allies have stolen a gold crate!
[4:44]: The Allies have secured a gold crate!
[4:32]: The Loading Doors are Closing!
[4:28]: The Allies have stolen a gold crate!
bacardi'mAkSio [3:56]: xD
[3:40]: The Loading Doors are Opening!
[3:36]: The Allies have secured a gold crate!
[3:36]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 4:33 (original: 8:09)
viSual.xiiTer [Intermission]: GG
[Intermission]: viSual.xiiTer disconnected
[Intermission]: viSual.iNsAA disconnected
[Intermission]: viSual.scOw disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.