turbot vs Team-Visual (3394 views)

fi Statti
fi Swanidius
fi vokki
nl outlAw
nl iNsAAA
nl juA
02.04.14 16:15 CEST
Awards awarded to for
Lady Macbeth TURBOT STATTI 99 kills
Killing Spree TURBOT STATTI 9 frags without being killed
Accountant TURBOT STATTI 110% kills/killed ratio
He's dead, Jim! its viSual ouTie 23 gibs
...and stay dead! T U R B O T S W A N I D I U S 28% gibs/kill
Lead Poisoning its viSual ouTie 82 SMG kills
Spammity spam spam! its viSual ouTie 13 SPAM kills
Fragstealer TURBOT STATTI 183 damage per frag
Die! Damn you, Die! its viSual Depay 290 damage per frag
What objective? its viSual ouTie 590 XP
Red Shirt its viSual ouTie 119 deaths
Are these pliers sharp? its viSual Depay 12 deaths without fragging
Med Pack Whore TURBOT STATTI 185 damage per death
Eyes Wide Shut its viSual ouTie 4 team kills
Gingerbread man its viSual ouTie 34 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
TURBOT VOKKI565676010615122714888135634740/01/453/658/924812788
TURBOT STATTI110585999014022816557155191930/09/480/539/616717298
T U R B O T S W A N I D I U S84510758821102414354149822061/04/264/586/619116889
T 82166223428450247945799440648731/014/2197/5823/620215688
its viSual inSaa494735210714023012429140273100/16/444/684/823913138
its viSual ouTie785909411923143418688169074360/03/582/6713/919914178
its viSual Depay574455710013012712947148654190/01/551/636/8227149412
its viSual 621508203326501791440644579911650/010/5177/6323/822214059
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TURBOT VOKKI6252582003173512371400/01/13/41/0DK/DKDDDK/K/K
TURBOT STATTI17163127201216091679900/00/012/51/0DKDKKKKDKK/KDKTKDKK/
T U R B O T S W A N I D I U S813791150051503132601/00/16/62/0DK/KD/KDDDXD/KK/K/KKK
T 105152262690110484742422301/01/221/154/0
its viSual inSaa6065610201111481462960/12/05/70/1KKTKDDDKDKKD/DDDD
its viSual ouTie536681520032278218100/00/18/80/3KK/DDKKDKD/KDKK/DDDDDDD
its viSual Depay28452710028161204760/00/02/60/0DXDDKDK/D/
its viSual 4717616325016424248471720/12/115/210/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TURBOT VOKKI5340713100014751469680/00/16/111/1DKKDDKDKDDDKDDDDDKDK
TURBOT STATTI507351010041458149900/00/12/50/0KK/KK/K/D/DDDDD
T U R B O T S W A N I D I U S503871431031852206800/00/06/101/0/D/DDDD/DKKKDDKDDKSKK
T 511511937510747855036680/00/214/262/1
its viSual inSaa6640692013119413931100/02/04/71/0/KDD/T/KKXDKKDKDD
its viSual ouTie1085413124014174019351330/00/013/31/2DDKDKDDK/TK/KDKDKKKKKKK//D
its viSual Depay1426210700022102145700/00/010/50/1KDKKKXKDK/K/DKDKKD
its viSual 10515629286029503647852430/02/027/152/3
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TURBOT VOKKI731551419201737462800630/00/013/102/2KK/D/KK/D/KTDDKKD/DKKKKDDK/DKK/DDD
TURBOT STATTI1301242620500832923073540/00/021/115/2K/KDK/KK/KKDK/KXDDKK/KDKKDDKDKKKDK/DK/KDDKKK/KK
T U R B O T S W A N I D I U S1611552113800436832980720/03/017/71/2K/D/KD/KDKKKKKKKDKKDDDKK/KKKKKDDKK
T 12143461521501191072188531890/03/051/288/6
its viSual inSaa4211212283005286630291040/00/010/212/2DDDDKDKDDDKDDKDDK/DDK/DKK//KKDDDDDDK/KDD
its viSual ouTie50971326301633203953820/00/212/162/2DK//KK/KK/DDD/DKTDKD/DKDDDKDKDDDKDKKDDDD
its viSual Depay3692822100426673739540/00/16/142/4DDDDDDDKX/DDKDDKDKKDDD/KKD/KD/D
its viSual 433013376701158853107212400/00/328/516/8

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TURBOT VOKKI4690715300120831524360/00/06/131/1DDDDKDDDDDKDKDKKKDD/KD
TURBOT STATTI170941710201128172112130/06/012/90/0DK/DKDKKDKKKDDKDDKKKKTKKKKDK
T U R B O T S W A N I D I U S5064510100312712064760/00/04/71/1/DKDK/KDDK/DKDXD
T 8924829356015617157001250/06/022/292/2
its viSual inSaa334051500031614201400/00/25/100/0DKDKDDKDDKDD/K//DDDD
its viSual ouTie1181071311000422981927360/00/111/52/1/KKK/KK/KKDDK/KKKDDKDDKD
its viSual Depay85451214400417882230400/00/312/60/1KK/DK/KKDKKDDKDDD/KKK/DDDK
its viSual 7919230404001157006171760/00/628/212/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TURBOT VOKKI341091132410930743803390/00/211/160/4D//DDDDK/KDDKDDKDKDKDSD//D/KKDDD/DD/DKKD/KD
TURBOT STATTI55881629200831924091360/01/214/171/2D/KDDKDK/K/D/DDKDDKDDKDKKK//DDK//DKDDKKDDKKDD
T U R B O T S W A N I D I U S3986923200325693577400/01/18/180/1DDDDDDDKDDDDKKDDDKDD///DKKDKDKDK
T 432833684810208835114711150/02/533/511/7
its viSual inSaa80114162050073715298000/01/015/120/2KKK/KKKD/KD/DKDKD/DD/D/DKKK/KDDKDDKKX
its viSual ouTie1161472824700125233338670/03/120/115/0K//KK/KK/KDKK/KKKD/KDKK/KDK/KK/KK/DDK/DKK/DKKDDKKDKD
its viSual Depay8295192350112252324692310/01/116/103/0//DKKDDD/KK/KK/K/KDKD/KK//KK/KDDKKK/DK/KDTD
its viSual 9335663671701311147188352380/05/251/338/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TURBOT VOKKI8412116193017277527301280/00/014/113/1K/D/KKKKKKKKDDKDDD/KKK//KD/DKDKTDD/D
TURBOT STATTI164143231420054189306500/02/119/62/2/KD/KKKKKDKDDKK//KDKKDK/KKKKKKKKKDDDK
T U R B O T S W A N I D I U S1411302417200634762967180/00/023/101/2/D/KKKKDKDKKDD/K/DKKKKDK/KKD/KKKXKKKKDKDKD
T 1303946350701181044087621460/02/156/276/5
its viSual inSaa28102725200111892314900/01/25/111/3/K//XD/DDD//KKK///D/K/KDDKDDXDDDDD
its viSual ouTie6111919317125381935251780/00/018/243/1DKKTDD//DDKDKKDKDDKSK/DDKDKDDDDKKDDDKDDTDDKKDK/KK/KD
its viSual Depay22106627200330513766180/00/05/221/2/D/D/DDDDDDKDDDKKDDDDDDDDDDDDKKDK
its viSual 3732732831112198762104401960/01/228/575/6

» View plaintext endround stats
Player Chats
[11:28]: Allies capture the Forward Bunker!
[11:14]: Allies have damaged the West Wall
[11:02]: Door Controls have been constructed.
[11:02]: Allies have secured the forward bunker.
[10:37]: The Allies have stolen a gold crate!
[9:47]: The Loading Doors are Opening!
[9:37]: The Allies have secured a gold crate!
[9:35]: The Allies have stolen a gold crate!
[9:28]: The Loading Doors are Closing!
[6:19]: The Loading Doors are Opening!
T U R B O T S W A N I D I U S [6:15]: ;d;d;d:d:,D.;d:;d:;d
[6:15]: The Allies have secured a gold crate!
[6:15]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:44
T U R B O T S W A N I D I U S [Intermission]: hieno kyykky vokki
its viSual ouTie [Intermission]: dat crouch tho
its viSual ouTie [Intermission]: xD
its viSual ouTie [Intermission]: bunnyhop
TURBOT STATTI [Intermission]: :S
T U R B O T S W A N I D I U S [Warmup]: I'm Batman
[5:06]: Allies capture the Forward Bunker!
[5:05]: Axis reclaim the Forward Bunker!
[4:57]: Allies have damaged the East Wall
[3:18]: Allies capture the Forward Bunker!
[1:12]: Axis reclaim the Forward Bunker!
[0:16]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (5:44)
[5:05]: The Tank has been repaired!
[5:02]: Allied team has stolen the Tank!
[4:43]: Allied Command Post constructed. Charge speed increased!
[4:25]: Truck Barrier #1 has been constructed.
[3:46]: The Tank has been damaged!
[3:43]: The Tank has been repaired!
[3:26]: The Tank has been damaged!
[2:53]: Axis team has destroyed the Allied Command Post!
[2:18]: Allied Command Post constructed. Charge speed increased!
its viSual Depay [1:55]: xD
[0:54]: Axis team has destroyed the Allied Command Post!
[Intermission]: >>> Clock set to: 12:00
[11:33]: Allied Command Post constructed. Charge speed increased!
[9:38]: The Tank has been repaired!
[9:35]: Allied team has stolen the Tank!
[8:28]: The Tank has been damaged!
[8:22]: The Tank has been repaired!
[8:03]: Allied team has destroyed the Bank Doors!
[7:36]: Truck Barrier #1 has been constructed.
[6:31]: Truck Barrier #1 has been destroyed.
[5:38]: Allied team is escaping with the Gold Crate!
its viSual ouTie [5:19]: gg
[4:40]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:19 (original: 12:00)
its viSual ouTie [Intermission]: heads
[8:09]: Match is PAUSED! (Allies)
[8:08]: Match resuming in 10 seconds!
[8:08]: Match resuming in 9 seconds!
[8:08]: Match resuming in 8 seconds!
[8:08]: Match resuming in 7 seconds!
[8:08]: Match resuming in 6 seconds!
[8:08]: Match resuming in 5 seconds!
[8:08]: Match resuming in 4 seconds!
[8:08]: Match resuming in 3 seconds!
[8:08]: Match resuming in 2 seconds!
[8:08]: Match resuming in 1 seconds!
[8:08]: FIGHT!
TURBOT STATTI [5:14]: that spawntime is just impossible to beat
[4:32]: The Allies have captured the forward bunker!
[4:15]: Axis Command Post constructed. Charge speed increased!
[3:58]: The Allies have breached the Forward Bunker Gate!
[3:41]: The Allies have opened up the Forward spawn rear exit!
[3:07]: Allied team has destroyed the Axis Command Post!
[2:50]: Allied Command Post constructed. Charge speed increased!
its viSual ouTie [2:23]: :D
[2:19]: The Allies have breached the Depot's east wall!
its viSual ouTie [1:01]: XPXPXPX
[0:58]: The Allies have breached the Depot Gate!
[0:35]: The Allies have breached the Depot's west wall!
its viSual ouTie [0:02]: nice movements u got
[Intermission]: >>> Clock set to: 12:00
its viSual ouTie [Intermission]: all not hitable
T U R B O T S W A N I D I U S [Intermission]: we SkyLine PWN [Warmup]: amazing situation
T U R B O T S W A N I D I U S [Intermission]: we SkyLine PWN [Warmup]: fucking fintard with high ego and low+ skill
its viSual ouTie [Intermission]: fact
T U R B O T S W A N I D I U S [Warmup]: I'm Batman
[11:14]: The Allies have captured the forward bunker!
[10:51]: Axis Command Post constructed. Charge speed increased!
[10:30]: The Allies have opened up the Forward spawn rear exit!
[10:26]: The Allies have breached the Forward Bunker Gate!
[9:58]: Match is PAUSED! (Allies)
[9:57]: Match resuming in 225 seconds!
[9:57]: Match resuming in 10 seconds!
[9:57]: Match resuming in 9 seconds!
[9:57]: Match resuming in 8 seconds!
[9:57]: Match resuming in 7 seconds!
[9:57]: Match resuming in 6 seconds!
[9:57]: Match resuming in 5 seconds!
[9:57]: Match resuming in 4 seconds!
[9:57]: Match resuming in 3 seconds!
[9:57]: Match resuming in 2 seconds!
[9:57]: Match resuming in 1 seconds!
[9:57]: FIGHT!
[9:35]: Match is PAUSED! (Allies)
[9:35]: Match resuming in 225 seconds!
[9:35]: Match resuming in 210 seconds!
[9:35]: Match resuming in 195 seconds!
[9:35]: Match resuming in 180 seconds!
[9:35]: Match resuming in 165 seconds!
[9:35]: Match resuming in 150 seconds!
[9:35]: Match resuming in 135 seconds!
[9:35]: Match resuming in 120 seconds!
[9:35]: Match resuming in 105 seconds!
[9:35]: Match resuming in 90 seconds!
[9:35]: Match resuming in 75 seconds!
[9:35]: Match resuming in 10 seconds!
[9:35]: Match resuming in 9 seconds!
[9:35]: Match resuming in 8 seconds!
[9:35]: Match resuming in 7 seconds!
[9:35]: Match resuming in 6 seconds!
[9:35]: Match resuming in 5 seconds!
[9:35]: Match resuming in 4 seconds!
[9:35]: Match resuming in 3 seconds!
[9:35]: Match resuming in 2 seconds!
[9:35]: Match resuming in 1 seconds!
[9:35]: FIGHT!
its viSual inSaa [9:16]: mousebroken
its viSual ouTie [9:15]: :D
its viSual inSaa [9:11]: you mind pausing?
its viSual ouTie [8:54]: ofc they dont
its viSual ouTie [8:48]: oke
its viSual inSaa [8:48]: kanker nerds daarom
its viSual ouTie [8:47]: 3-3?
TURBOT STATTI [8:36]: what help does pause do if u dont have spare?
its viSual ouTie [8:29]: he has
its viSual ouTie [8:26]: he thinks
[8:24]: Match is PAUSED! (Axis)
its viSual inSaa [8:24]: i have
its viSual ouTie [8:24]: thnx
TURBOT STATTI [8:24]: why didnt u change it
TURBOT VOKKI [8:23]: you couldnt change it in 2mins
its viSual ouTie [8:23]: cause
[8:24]: Match resuming in 225 seconds!
its viSual ouTie [8:24]: it was working
its viSual ouTie [8:24]: and when he started shooting it broke
TURBOT STATTI [8:24]: u unpaused too :s
T U R B O T S W A N I D I U S [8:24]: fixui jätkii t. vokki
[8:24]: Match resuming in 210 seconds!
TURBOT VOKKI [8:24]: :l
[8:24]: Match resuming in 195 seconds!
TURBOT STATTI [8:24]: how did it just break?
its viSual ouTie [8:23]: fake mouse
[8:24]: Match resuming in 180 seconds!
its viSual ouTie [8:24]: :]
[8:24]: Match resuming in 165 seconds!
[8:24]: Match resuming in 150 seconds!
[8:24]: Match resuming in 135 seconds!
[8:24]: Match resuming in 120 seconds!
its viSual ouTie [8:23]: u can unpause
[8:24]: Match resuming in 10 seconds!
[8:24]: Match resuming in 9 seconds!
[8:24]: Match resuming in 8 seconds!
[8:24]: Match resuming in 7 seconds!
its viSual inSaa [8:24]: thanks man.
[8:24]: Match resuming in 6 seconds!
[8:24]: Match resuming in 5 seconds!
[8:24]: Match resuming in 4 seconds!
[8:24]: Match resuming in 3 seconds!
[8:24]: Match resuming in 2 seconds!
[8:24]: Match resuming in 1 seconds!
[8:24]: FIGHT!
[7:53]: Allied team has destroyed the Axis Command Post!
TURBOT STATTI [7:49]: nice nade fail :D
[6:30]: The Allies have breached the Depot Gate!
[6:26]: The Depot Fence has been constructed.
[6:11]: Allied Command Post constructed. Charge speed increased!
[5:58]: The Allies have breached the Depot's east wall!
[4:55]: The Allied Truck is in position!
its viSual inSaa [1:51]: :D
its viSual inSaa [1:51]: :D
its viSual ouTie [1:26]: gg
its viSual inSaa [1:25]: :D
its viSual ouTie [1:19]: xD
its viSual ouTie [1:14]: other mosue broken aswellw
its viSual ouTie [1:13]: gg
its viSual ouTie [1:03]: :D
its viSual ouTie [1:03]: :D
its viSual inSaa [0:31]: kanker hoeren kanker muis
its viSual ouTie [0:25]: :D
[Intermission]: >>> Objective NOT reached in time (12:00)
its viSual ouTie [Intermission]: gg
its viSual ouTie [Intermission]: gotta eat
its viSual inSaa [Intermission]: well played
[Intermission]: its viSual inSaa disconnected
its viSual ouTie [Intermission]: 3-3
[Intermission]: its viSual ouTie disconnected
T U R B O T S W A N I D I U S [Intermission]: gg forfeit
[Intermission]: its viSual Depay disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.