Team-Visual vs ofc ofc vent vent (2926 views)

nl outlAw
nl Efax
nl iNsAAA
pl promen
pl Akuku
pl bAstek
05.04.14 16:00 CEST
Awards awarded to for
Lady Macbeth its viSual ouTie 49 kills
Killing Spree THE bAstek FIBRYLATOR 5 frags without being killed
Accountant THE akukuu FIBRYLATOR 92% kills/killed ratio
He's dead, Jim! THE bAstek FIBRYLATOR 6 gibs
...and stay dead! its viSual inSaa 24% gibs/kill
Lead Poisoning its viSual ouTie 42 SMG kills
Spammity spam spam! its viSual Ehax 5 SPAM kills
Fragstealer its viSual ouTie 163 damage per frag
Die! Damn you, Die! its viSual inSaa 244 damage per frag
What objective? its viSual ouTie 277 XP
Red Shirt THE promen FIBRYLATOR 53 deaths
Are these pliers sharp? its viSual ouTie 9 deaths without fragging
Med Pack Whore THE bAstek FIBRYLATOR 204 damage per death
Eyes Wide Shut THE bAstek FIBRYLATOR 2 team kills
Gingerbread man its viSual ouTie 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
its viSual Ehax852503440500577916923540/03/126/315/322917335
its viSual inSaa46170214650010510467121620/03/218/310/324314627
its viSual ouTie89277495322019781368761320/02/442/275/115912549
its viSual 7469710413912203420708205113480/08/486/2710/121014837
THE bAstek FIBRYLATOR7824531406026599771701990/01/331/261/519317956
THE promen FIBRYLATOR722063853600983487753500/04/229/405/422014634
THE akukuu FIBRYLATOR92236343750111616657851680/02/331/222/218115634
FIBRYLATOR7968710313017032620511207084170/07/391/228/219816045
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
its viSual Ehax6643460002105677400/00/03/31/1DK/KDDK/KD
its viSual inSaa713357200111391198720/00/15/40/1KDKKDDKD/KDD
its viSual ouTie15042960003120379300/01/06/32/0KDKK//KKKDKK/KD
its viSual 961181819200633982765720/01/114/103/2
THE bAstek FIBRYLATOR802845001095111381400/00/14/31/1KDKDDDTKDK
THE promen FIBRYLATOR6220581000925125900/00/03/62/2KDDDDKKDKDDDK
THE akukuu FIBRYLATOR50214800038891001360/01/03/50/1DKD//DKK/DXKD
FIBRYLATOR646913211013276533981760/01/110/143/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
its viSual Ehax150529620001870127600/01/06/62/0DKKDKKKDKKDKDDK
its viSual inSaa5021481001833118800/01/03/60/1KDDDDDK/DKKD
its viSual ouTie1664610600031379102400/00/010/30/0K/DKKD/KKK/KKDKK
its viSual 122119232030044082348800/02/019/152/1
THE bAstek FIBRYLATOR253631210021067157500/00/13/70/2DKD/D/DDKDKDDDD
THE promen FIBRYLATOR62235810011102119400/00/04/71/0/DKDKDDKDDKKD
THE akukuu FIBRYLATOR100538810021319131300/00/18/50/0K/KKK/DKKDKDDKDD
FIBRYLATOR62112162830053488408200/00/215/191/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
its viSual Ehax82831417100230303057180/02/012/150/0KDDKKKDDDDDKKKDDDKKDKDK/KDKD/KD
its viSual inSaa5343815200619272007720/01/17/80/0DDDDK/KDDK/KD/DK/KD/K/K
its viSual ouTie1161152118210931232527500/01/217/63/0/K/KK/KDKKDDKK/SKK//DKK/KKKDKK/DK/KKDKD
its viSual 84241435051017808075911400/04/336/293/0
THE bAstek FIBRYLATOR70851217400420682624180/01/011/120/1DKD/DK/KDKK/DDDKKDKKDDKDKD/KD
THE promen FIBRYLATOR62911524200533963146500/01/214/160/2/K/KDDKDD/KDKDKKKDDDDK/DDKKDDK/DDKKDXDDK
THE akukuu FIBRYLATOR3882513201221272310960/01/25/90/0/KDKDKDDDDKDD/DTDKD
FIBRYLATOR57258325480111759180801640/03/430/370/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
its viSual Ehax6372711200118351816360/00/15/72/2DDDDKKKD/KDKDDDDKK
its viSual inSaa2573416000212052319180/01/03/130/1KKD/DDDDDK/DDDDDKDDD
its viSual ouTie3974923010421082532820/00/29/150/1DDKD/DDKKDKDD/KKDDDKDD/DDDSDDK/K
its viSual 4221920502107514866671360/01/317/352/4
THE bAstek FIBRYLATOR20096126101019111833410/00/113/40/1DKKKDKTKKDKDKKKKKDD
THE promen FIBRYLATOR10072131320032925215400/03/08/112/0K/KDKDKXK/DDKKDKDDKKKDK/KDD
THE akukuu FIBRYLATOR21280178200418311161360/00/015/32/1KDKK/KKDKKKKDKK/KKK/K/KKD
FIBRYLATOR1712484227501766675148770/03/136/184/2

» View plaintext endround stats
Player Chats
its viSual ouTie [Warmup]: bronzodia
its viSual inSaa [Warmup]: RDY UP
[8:39]: The Doors are opening!!
[8:25]: Allied Command Post spawn active!
[8:25]: Allied Command Post constructed. Charge speed increased!
[6:21]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:38
[2:41]: The Doors are opening!!
[2:11]: Allied Command Post spawn active!
[2:11]: Allied Command Post constructed. Charge speed increased!
its viSual Ehax [0:52]: WAAT
its viSual inSaa [0:52]: :DDDDD
its viSual Ehax [0:41]: kip kerrie
[Intermission]: >>> Objective NOT reached in time (3:38)
its viSual Ehax [Intermission]: wat
its viSual Ehax [Intermission]: acc
its viSual Ehax [Intermission]: quit
[11:15]: Allies have damaged the East Wall
[11:07]: Allies capture the Forward Bunker!
[10:06]: Door Controls have been constructed.
[10:06]: Allies have secured the forward bunker.
[9:58]: The Allies have stolen a gold crate!
[9:41]: The Axis have intercepted the stolen gold crate!
[9:37]: The Allies have stolen a gold crate!
[9:05]: The Loading Doors are Opening!
[8:58]: The Axis have intercepted the stolen gold crate!
[8:50]: The Allies have stolen a gold crate!
its viSual ouTie [8:33]: :D
its viSual ouTie [8:33]: :D
its viSual ouTie [8:33]: :D
its viSual ouTie [8:33]: :D
[8:32]: The Loading Doors are Closing!
[8:03]: The Loading Doors are Opening!
[7:59]: The Loading Doors are Closing!
[7:47]: Match is PAUSED! (Allies)
[7:47]: Match resuming in 225 seconds!
[7:47]: Match resuming in 10 seconds!
[7:47]: Match resuming in 9 seconds!
[7:47]: Match resuming in 8 seconds!
[7:47]: Match resuming in 7 seconds!
[7:47]: Match resuming in 6 seconds!
[7:47]: Match resuming in 5 seconds!
[7:47]: Match resuming in 4 seconds!
[7:47]: Match resuming in 3 seconds!
[7:47]: Match resuming in 2 seconds!
[7:47]: Match resuming in 1 seconds!
[7:47]: FIGHT!
[7:40]: The Axis have intercepted the stolen gold crate!
[7:36]: The Allies have stolen a gold crate!
[6:43]: The Axis have intercepted the stolen gold crate!
[6:39]: The Loading Doors are Opening!
[6:20]: The Loading Doors are Closing!
[6:17]: The Allies have stolen a gold crate!
[6:12]: The Loading Doors are Opening!
[5:55]: The Axis have intercepted the stolen gold crate!
[5:52]: The Allies have stolen a gold crate!
[5:21]: The Axis have intercepted the stolen gold crate!
[5:11]: The Loading Doors are Closing!
[4:57]: The Allies have stolen a gold crate!
[4:35]: The Loading Doors are Opening!
[4:32]: The Allies have secured a gold crate!
[4:28]: The Loading Doors are Closing!
[4:22]: Match is PAUSED! (Allies)
its viSual ouTie [4:22]: ..
[4:21]: Match resuming in 225 seconds!
[4:21]: Match resuming in 210 seconds!
[4:21]: Match resuming in 195 seconds!
[4:21]: Match resuming in 10 seconds!
[4:21]: Match resuming in 9 seconds!
[4:21]: Match resuming in 8 seconds!
[4:21]: Match resuming in 7 seconds!
[4:21]: Match resuming in 6 seconds!
[4:21]: Match resuming in 5 seconds!
[4:21]: Match resuming in 4 seconds!
[4:21]: Match resuming in 3 seconds!
[4:21]: Match resuming in 2 seconds!
[4:21]: Match resuming in 1 seconds!
[4:21]: FIGHT!
[3:56]: The Allies have stolen a gold crate!
[3:12]: Axis have returned the objective!
[3:12]: The Axis have intercepted the stolen gold crate!
[3:08]: The Allies have stolen a gold crate!
[2:44]: The Loading Doors are Opening!
[2:35]: The Allies have secured a gold crate!
[2:35]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 9:25
its viSual Ehax [Intermission]: =/
[8:47]: Allies capture the Forward Bunker!
[8:41]: Allies have damaged the East Wall
[8:40]: Allies have damaged the West Wall
[6:23]: Door Controls have been constructed.
[6:23]: Allies have secured the forward bunker.
[6:14]: The Allies have stolen a gold crate!
[5:52]: The Loading Doors are Opening!
[5:49]: The Loading Doors are Closing!
[5:48]: The Allies have secured a gold crate!
[5:34]: The Allies have stolen a gold crate!
its viSual Ehax [5:24]: p[re shootr
[5:15]: The Axis have intercepted the stolen gold crate!
[5:14]: The Allies have stolen a gold crate!
[3:36]: The Axis have intercepted the stolen gold crate!
[3:32]: The Allies have stolen a gold crate!
[2:56]: The Loading Doors are Opening!
[2:50]: The Allies have secured a gold crate!
[2:50]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 6:34 (original: 9:25)
its viSual ouTie [Intermission]: gg
[Intermission]: THE bAstek FIBRYLATOR disconnected
[Intermission]: its viSual ouTie disconnected
its viSual inSaa [Intermission]: kanker game
[Intermission]: its viSual inSaa disconnected
[Intermission]: its viSual Ehax disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.