DMG Romania vs KRZYCZ! (2727 views)

pl nejm
ro Bullet
be SupNa
pl Baczo
pl bAstek
pl SkyLine
17.04.14 20:30 CEST
Awards awarded to for
Lady Macbeth .DM^AG|SUPNA 53 kills
Killing Spree .DM^AG|SUPNA 7 frags without being killed
Accountant .DM^AG|SUPNA 108% kills/killed ratio
He's dead, Jim! KRZYCZ ///SkyLine 13 gibs
...and stay dead! KRZYCZ ///SkyLine 29% gibs/kill
Lead Poisoning .DM^AG|SUPNA 53 SMG kills
Spammity spam spam! ^GKRZYCZ Baczo 6 SPAM kills
Fragstealer KRZYCZ BSTK 136 damage per frag
Die! Damn you, Die! Jelly? 284 damage per frag
What objective? .DMG|Bullet 323 XP
Red Shirt .DMG|nejm 70 deaths
Are these pliers sharp? .DMG|nejm 8 deaths without fragging
Med Pack Whore Jelly? 185 damage per death
Eyes Wide Shut ^GKRZYCZ Baczo 2 team kills
Gingerbread man .DMG|nejm 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Jelly?4511692010082491336400/01/422/250/427716847
KRZYCZ ///SkyLine83301455413018953593342940/03/240/423/221217334
^GKRZYCZ Baczo723024664100214922788572030/01/441/426/420113836
KRZYCZ 7271910013824033021253215554970/05/4103/429/423016036
.DMG|nejm56280397040018771090941420/02/131/466/619813048
.DMG|Bullet8632350588001698418736710/07/340/383/219715155
.DM^AG|SUPNA108312534980216886677471220/01/153/301/216715876
.DMG|8091514217720025026417255773350/010/1124/3010/218714656
KRZYCZ BSTK727013183003174920241260/00/012/161/013511225
727013183003174920241260/00/012/161/013511225
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Jelly?100325510051106109800/00/314/90/3K/KDK/KDDKK/DK/K/DDDKDDDDKKKKXKDDD
KRZYCZ ///SkyLine100951717600530213193400/01/016/120/0DDKKDD/K/KKDKKD/KK/KDKK/KDDKKDKDDK
^GKRZYCZ Baczo80941721401731323195480/00/117/111/2K/K/DKD/DDKK/KKKDDDK/KKDKDKDKDKK/KT/DDD
KRZYCZ 93221394311011772597486880/01/447/321/5
.DMG|nejm511111427400526683281700/02/09/223/1D/KDDKK//DDD/KDDDDDKKK/KDDDKDDXDDDDDKKDKKK
.DMG|Bullet611121321300634613002350/02/19/142/0KDK/KDKDKKK//DD/KD//KDDKDKDKDDDDDK
.DM^AG|SUPNA761191317401630972445480/00/014/110/0DDDK//D/D/KDKKK/KDDKTKKDKDKK/KD
.DMG|633424065110117922687281530/04/132/475/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Jelly?268441500031385226600/01/18/160/1KDDKK//DDDD/KDKDDKDDDDDKDDKXKD
KRZYCZ ///SkyLine631201219401131203187700/01/212/150/1DDDDKDDKKKDKD/DKKDKDKDDDDKDDKDTK
^GKRZYCZ Baczo661251624300331702880360/01/112/183/2DKDK/KDKKDKDKKDD/DD/KDDKDDDKKKDDDDDKDKDK
KRZYCZ 5232932587017767583331060/03/432/493/4
.DMG|nejm75871520000825912985180/00/113/92/2KK/KKDD/D/DKDK/KK/DDKDKK/KDK/KK/DDD
.DMG|Bullet105113201940053447288900/03/116/121/1KDKD/KKDDDDKK/DK/KDDKK/K/KDKKKKKKDKDDKD
.DM^AG|SUPNA11098211910083393290700/01/119/101/0/K/DKKKK/KKD/KDKDDDK/KKKKDD/DK/K/KKDKKDK
.DMG|9729856585002194318781180/04/348/314/3
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
KRZYCZ ///SkyLine874678100017301541360/01/06/80/0DDKDKDKDKDKDDKK
^GKRZYCZ Baczo6046610200214321458180/00/15/71/0D/KKDDD/DDKDKKKD
KRZYCZ 74921318300231622999540/01/111/151/0
.DMG|nejm66486900011228141800/00/06/70/1D/KDKKDKKDDDDKD
.DMG|Bullet804781010031532145400/01/17/70/0K/DK/KKDXKK/DKDDDKD
.DM^AG|SUPNA14248107101212051063560/00/011/40/1KK/KDD/DTKKKKKKKDD
.DMG|961432426201639653935560/01/124/180/2
KRZYCZ BSTK7734792001773966540/00/06/81/0KDKDKDK/DDDDKKDK
7734792001773966540/00/06/81/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
KRZYCZ ///SkyLine90409102002166414131480/00/06/73/1KDKDKDKDK/KDKDK/DKD
^GKRZYCZ Baczo7737791012149313241010/00/17/61/0K/K/KDKTDKDKKDDDD
KRZYCZ 847716193014315727372490/00/113/134/1
.DMG|nejm2834414000412231410540/00/03/81/2DD/DKDDKDK/D//DDKD
.DMG|Bullet1125198000214011391360/01/08/50/1DKDKDKK/K/DDKDKKK
.DM^AG|SUPNA1504796200011711332180/00/09/50/1KKDKKDDDKDKKKKD
.DMG|9713222282006379541331080/01/020/181/4
KRZYCZ BSTK66366910029761058720/00/06/80/0D/KDKXD/KDKDKDKD
66366910029761058720/00/06/80/0

» View plaintext endround stats
Player Chats
KRZYCZ ///SkyLine [Warmup]: put name
KRZYCZ ///SkyLine [Warmup]: supna
KRZYCZ ///SkyLine [Countdown]: fun
[11:54]: Match is PAUSED! (Axis)
KRZYCZ ///SkyLine [11:53]: wp
KRZYCZ ///SkyLine [11:53]: gaing
[11:53]: .DMG|nejmcalled a vote.
KRZYCZ ///SkyLine [11:53]: gaming
[11:53]: *** Match Reset! ***
[11:53]: Vote passed!
.DMG|nejm [Warmup]: ?
KRZYCZ ///SkyLine [Warmup]: wywalilomu neta
KRZYCZ ///SkyLine [Warmup]: ale
KRZYCZ ///SkyLine [Warmup]: juz idzie
.DM^AG|SUPNA [Warmup]: i agree with what nejm said
.DMG|nejm [Warmup]: radosc zagoscila w naszych sercach
.DM^AG|SUPNA [Warmup]: just rup bastek useless anyway
Jelly? [Warmup]: SRY
.DM^AG|SUPNA [Warmup]: np
[Countdown]: The Allies have captured the forward bunker!
.DMG|nejm [Countdown]: nejm no ac, watchout
[10:11]: The Allies have captured the forward bunker!
[9:59]: The Depot Fence has been constructed.
[9:51]: Axis Command Post constructed. Charge speed increased!
[9:42]: Allied team has destroyed the Axis Command Post!
[9:34]: The Allies have opened up the Forward spawn rear exit!
[9:31]: The Allies have breached the Forward Bunker Gate!
[9:17]: Allied Command Post constructed. Charge speed increased!
.DM^AG|SUPNA [7:23]: xdd
[7:03]: The Allies have breached the Depot Gate!
[6:37]: The Allies have breached the Depot's east wall!
[6:14]: Match is PAUSED! (Axis)
^GKRZYCZ Baczo [6:14]: ZAL
[6:14]: Match resuming in 225 seconds!
[6:14]: Match resuming in 210 seconds!
KRZYCZ ///SkyLine [6:14]: nejm
KRZYCZ ///SkyLine [6:14]: twoj kolega z teamu
KRZYCZ ///SkyLine [6:14]: ma wiecej hedow
KRZYCZ ///SkyLine [6:14]: niz ty i supna razem
KRZYCZ ///SkyLine [6:14]: ciekawe ?
[6:14]: Match resuming in 195 seconds!
[6:14]: Match resuming in 180 seconds!
.DMG|nejm [6:14]: twoj stary ty elviss i bastek macie mniejszy iloraz inteligencji po zsumowaniu niz moj
.DMG|nejm [6:14]: ciekawe?
.DMG|Bullet [6:14]: what?
[6:14]: Match resuming in 165 seconds!
.DMG|Bullet [6:14]: :P
[6:14]: Match resuming in 150 seconds!
[6:14]: Match resuming in 135 seconds!
[6:14]: KRZYCZ BSTK Server command overflow
[6:14]: Match resuming in 120 seconds!
KRZYCZ ///SkyLine [6:14]: musiales meic ciezkie chwile w szkole
KRZYCZ ///SkyLine [6:14]: jak Cie kurwo tepili
[6:14]: Match resuming in 105 seconds!
KRZYCZ ///SkyLine [6:14]: i teraz wyladowywujesz swoje frustraciena klawiaturze
[6:14]: Match resuming in 90 seconds!
.DMG|nejm [6:14]: fakt, jestem karlowatym niedojebem ktory kazdego wyzywa w grze
KRZYCZ ///SkyLine [6:14]: pierdolony darmozjadzie jebany
[6:14]: Match resuming in 75 seconds!
[6:14]: Match resuming in 60 seconds!
[6:14]: Match resuming in 45 seconds!
.DMG|nejm [6:14]: co z nim
[6:14]: Match resuming in 30 seconds!
KRZYCZ ///SkyLine [6:14]: zadzwon do matki
KRZYCZ ///SkyLine [6:14]: to sie dowiesz
.DMG|nejm [6:14]: a co lula go do snu?
[6:14]: Match resuming in 15 seconds!
[6:14]: Jelly? connected
KRZYCZ ///SkyLine [6:14]: nie
KRZYCZ ///SkyLine [6:14]: opierdala mu
[6:14]: Match resuming in 10 seconds!
[6:14]: Match resuming in 9 seconds!
[6:14]: Match resuming in 8 seconds!
[6:14]: Match resuming in 7 seconds!
[6:14]: Match resuming in 6 seconds!
[6:14]: Match resuming in 5 seconds!
[6:14]: Match resuming in 4 seconds!
[6:14]: Match resuming in 3 seconds!
.DMG|nejm [6:14]: kto
[6:14]: Match resuming in 2 seconds!
.DM^AG|SUPNA [6:14]: who's ur merc
[6:14]: Match resuming in 1 seconds!
[6:14]: FIGHT!
[5:19]: The Allied Truck is in position!
[4:05]: The Crane Controls have been constructed.
[4:04]: The Allies have activated the crane!
[3:51]: The Allies have loaded the Gold Crate onto the Truck!
.DM^AG|SUPNA [3:40]: WHO ARE U
.DM^AG|SUPNA [3:38]: fucking nerd
[2:03]: bstk connected
[1:31]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:28
KRZYCZ BSTK [Intermission]: sry
KRZYCZ ///SkyLine [Intermission]: bastek
KRZYCZ ///SkyLine [Intermission]: testi bedzie gral
KRZYCZ ///SkyLine [Intermission]: nie mam zamiaru sie wkurwiac
KRZYCZ BSTK [Warmup]: ...
Jelly? [Warmup]: BASTEK
Jelly? [Warmup]: how is your lag?
KRZYCZ BSTK [Countdown]: sometimes 999
KRZYCZ BSTK [Countdown]: bd cancel
KRZYCZ BSTK [9:59]: b4 gram ja
KRZYCZ BSTK [9:19]: przezuc mnie
[9:08]: The Allies have captured the forward bunker!
[8:50]: Axis Command Post constructed. Charge speed increased!
[8:19]: The Allies have opened up the Forward spawn rear exit!
[8:15]: The Allies have breached the Forward Bunker Gate!
[7:22]: Allied team has destroyed the Axis Command Post!
[7:18]: Allied Command Post constructed. Charge speed increased!
[6:05]: The Allies have breached the Depot Gate!
[5:54]: The Depot Fence has been constructed.
[5:23]: The Allies have breached the Depot's east wall!
[4:43]: Match is PAUSED! (Allies)
[4:43]: Match resuming in 225 seconds!
[4:43]: Match resuming in 210 seconds!
.DMG|nejm [4:43]: niezle, na gtv wchodzicie
.DMG|Bullet [4:43]: getting intel?
.DMG|Bullet [4:43]: :))
[4:43]: Match resuming in 10 seconds!
[4:43]: Match resuming in 9 seconds!
[4:43]: Match resuming in 8 seconds!
[4:43]: Match resuming in 7 seconds!
[4:43]: Match resuming in 6 seconds!
[4:43]: Match resuming in 5 seconds!
[4:43]: Match resuming in 4 seconds!
[4:43]: Match resuming in 3 seconds!
[4:43]: Match resuming in 2 seconds!
[4:43]: Match resuming in 1 seconds!
[4:43]: FIGHT!
[4:19]: The Allied Truck is in position!
[3:50]: The Crane Controls have been constructed.
[3:50]: The Allies have activated the crane!
[3:36]: The Allies have loaded the Gold Crate onto the Truck!
.DMG|Bullet [0:08]: wp
[0:07]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:21 (original: 10:28)
KRZYCZ ///SkyLine [Intermission]: nejm
KRZYCZ ///SkyLine [Intermission]: nie napierdalaj tak
KRZYCZ ///SkyLine [Warmup]: bo serwer padnie
[8:09]: Allies capture the factory district!
[7:58]: The side gate has been built!
[7:30]: Allies have destroyed the Main Gate!
[5:56]: Match is PAUSED! (Axis)
[5:56]: Match resuming in 225 seconds!
[5:55]: Match resuming in 10 seconds!
[5:55]: Match resuming in 9 seconds!
[5:55]: Match resuming in 8 seconds!
KRZYCZ ///SkyLine [5:55]: nejm alenakurwiasz
[5:55]: Match resuming in 7 seconds!
KRZYCZ ///SkyLine [5:55]: salto
[5:55]: Match resuming in 6 seconds!
[5:55]: Match resuming in 5 seconds!
[5:55]: Match resuming in 4 seconds!
[5:55]: Match resuming in 3 seconds!
[5:55]: Match resuming in 2 seconds!
[5:55]: Match resuming in 1 seconds!
KRZYCZ ///SkyLine [5:56]: daj pograc
[5:55]: FIGHT!
[5:37]: Allies have destroyed the Bunker Controls!
[5:37]: Allies have destroyed the Bunker Controls!
[5:37]: Allies have destroyed the Bunker Controls!
[5:37]: Allies have destroyed the Bunker Controls!
[5:37]: Allies have destroyed the Bunker Controls!
[5:37]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 4:22
KRZYCZ BSTK [Intermission]: DAWAJ SALTO KIEMON
[2:11]: Allies capture the factory district!
[1:53]: The side gate has been built!
KRZYCZ ///SkyLine [1:24]: bullet so boost skill but can u tellme how can u lost offi? uy fucking romanian trash fucking fibber
[1:18]: Allies have destroyed the Main Gate!
KRZYCZ ///SkyLine [0:38]: gg
^GKRZYCZ Baczo [0:37]: gg
KRZYCZ ///SkyLine [0:33]: bullet
KRZYCZ ///SkyLine [0:31]: can u tellme
KRZYCZ ///SkyLine [0:30]: fucking trash
KRZYCZ ///SkyLine [0:27]: romanian fibber
.DMG|Bullet [0:22]: wtf is wrong with u man?
[Intermission]: >>> Objective NOT reached in time (4:22)
KRZYCZ ///SkyLine [Intermission]: gg fiber
[Intermission]: KRZYCZ ///SkyLine disconnected
[Intermission]: KRZYCZ Baczo disconnected
[Intermission]: .DMG|SUPNA disconnected
[Intermission]: .DMG|Bullet disconnected
[Intermission]: KRZYCZ BSTK disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.