wiSe-guys vs phase (3802 views)

pl hunter
pl grzesiek
pl Abj
lv Clown
gb razz
is phyzic
06.05.14 23:45 CEST
Awards awarded to for
Lady Macbeth phase-razz 73 kills
Killing Spree wiSe hunter 8 frags without being killed
Accountant phase-phyZiC 118% kills/killed ratio
He's dead, Jim! phase-razz 22 gibs
...and stay dead! phase-razz 30% gibs/kill
Lead Poisoning phase-razz 63 SMG kills
Spammity spam spam! phase-Clown 8 SPAM kills
Fragstealer phase-razz 170 damage per frag
Die! Damn you, Die! wiSe THE LAST OF US 287 damage per frag
What objective? phase-phyZiC 488 XP
Red Shirt phase-Clown 90 deaths
Are these pliers sharp? phase-Clown 9 deaths without fragging
Med Pack Whore phase-phyZiC 215 damage per death
Eyes Wide Shut phase-Clown 3 team kills
Gingerbread man phase-Clown 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
phase-phyZiC118488726115001814939120701901/07/561/383/120719865
phase-Clown584005290903249676114032540/02/545/578/418612739
phase-razz11147473662200161262712507140/05/263/485/217319057
phase-91136219721746035837242359804581/014/2169/4816/218917257
wiSe THE LAST OF US6742956841201211339112778760/04/552/531/523915239
wiSe grzechu5437445838001410105106461320/13/640/592/522512826
wiSe hunter74396587712111112484138181280/05/352/582/421517789
wiSe 65119915924432124635980372423360/012/3144/585/422615248
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
phase-phyZiC611061321300439743724360/01/310/132/1DKKDDKKK/DDDK/DDDDKK/DDK/KDDKDDKKD
phase-Clown46105122620072043273900/00/211/161/1/K//DKDK/DK/DKDDD/DDKDDKDKDDDDDKD/DKKK
phase-razz761401925600636304036140/01/117/181/0KKDD/DD/KDK/KK/DKDDDDKDKDDDDKDKKD/DDKK/KKKKK
phase-613514472110017964710499500/02/638/474/2
wiSe THE LAST OF US1041132423500938323294180/01/023/120/2DKD/KDKDDKK/KK/K/K/KKDKKK/KDKKKDDK/KK/K/DKDDKDD
wiSe grzechu54941222500529043029160/02/110/150/1DKKD/KKDDKDD/KK/KDKK/DDD/DKKDDDDDD
wiSe hunter11113519174004376333241180/03/114/112/1/KKDDKDDKDKDKKD/KKDKKKDDKKKK/KDK/KDD
wiSe 9034255621400181049996471520/06/247/382/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
phase-phyZiC1271362318500841963002280/03/220/90/0KDK/DKK/KK/KKXKDKD//KDKK/DK//KDKKKDKKDKKDK
phase-Clown721121825202731793226830/01/115/174/0K/K/DKDDK/TDDKK/K/DKDDDDDKDDK/KK/KKKDKKDDDKTD
phase-razz133109201560043766303900/01/019/110/1/KKDKDDKKKKDKDK/KKDDKK/K/KDDDKKKDKXK
phase-11135761581302191114192671110/05/354/374/1
wiSe THE LAST OF US501051530300835054024100/03/412/170/1D/DKK/DKD//DKDKDDK//DK/KKDKK/DKDDDDDDDDDKDKKD
wiSe grzechu471021123000525072920400/00/011/180/1KDDK/DDDDKD/KDK/KDKDD/DDDKX/DKKDKDD
wiSe hunter46931328311632554197100/00/114/190/1DSDKDKD/KDDKDDDK/DKDDD/K/DDKK/DKKTDD/DKKDD
wiSe 48300398161119926711141600/03/537/540/3
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
phase-phyZiC13312620153005380232471081/01/017/101/0KKKKKK//DDKKKDKK/K/DDKK/KDDKKDKDKKD
phase-Clown631141422400327863394360/01/212/141/3K/KDKKDKDKDKDDDKDDKKKDD/DDKDDDDDK/DK
phase-razz125127201670043354364500/01/118/111/0DKKDK/KKKKDK/KKK/KKDKDKK/KDDDDKDDKKD
phase-10736754531400129942102861441/03/347/353/3
wiSe THE LAST OF US701441217201338943364300/00/012/131/1DKDD/KTDDDK/KDDKKKK/KDKDKKDDDD
wiSe grzechu661011624000128562749760/11/213/192/2KDDDDDK/DKDXDKKDKDKDDDKDKDDDKDKKDKDKDKKDD
wiSe hunter72102131840013536382900/02/111/160/0DDDDDKDKKDDDDDDDDDKKKK/KKKKDKKD
wiSe 69347415960151028699421060/13/336/483/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
phase-phyZiC228120167400129672097180/02/014/60/0KDKKKKDKKKK/KDKDDKKDKKK
phase-Clown47698171017166820441350/00/07/102/0DKKDKT/DK//KDD/DD//KDD/KDK
phase-razz14098141030021877178700/02/09/83/1KK/KXDKKK/KKDKKDDDDDDKKKK
phase-138287383480110651259281530/04/030/245/1
wiSe THE LAST OF US3567514200121602096180/00/15/110/1DDDKDDDKDKDDK/DDKDD
wiSe grzechu427761430031838194800/00/36/70/1/DDDK/DDD/KDKKDKKDDD
wiSe hunter9266131410001930246800/00/013/120/2KDKDKDKDDDDDKKDKDKKKKKKDDDD
wiSe 562102442600459286512180/00/424/300/4

» View plaintext endround stats
Player Chats
wiSe grzechu [Warmup]: zapraszamy na juwenalia wiernych widzow do wroclawia bedzie mozna mi gonga zajebac jak bede spal najebany pod scena
phase-phyZiC [Warmup]: maps?
phase-phyZiC [Warmup]: did u pick this?
wiSe hunter [Warmup]: yes
phase-phyZiC [Warmup]: oki
wiSe THE LAST OF US [Warmup]: ur home map
wiSe THE LAST OF US [Warmup]: np m8 <3
[11:16]: The Allies have captured the forward bunker!
[10:57]: The Depot Fence has been constructed.
[10:50]: Axis Command Post constructed. Charge speed increased!
[10:37]: The Allies have opened up the Forward spawn rear exit!
[10:35]: The Allies have breached the Forward Bunker Gate!
[9:01]: Allied team has destroyed the Axis Command Post!
[8:36]: The Allies have breached the Depot Gate!
[8:35]: Allied Command Post constructed. Charge speed increased!
phase-phyZiC [6:41]: d
phase-phyZiC [6:37]: lol
[6:25]: The Allies have breached the Depot's east wall!
[4:34]: The Allied Truck is in position!
wiSe THE LAST OF US [4:08]: Xd
[2:28]: The Crane Controls have been constructed.
[2:26]: The Allies have activated the crane!
[2:13]: The Allies have loaded the Gold Crate onto the Truck!
[0:21]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:38
[10:21]: The Allies have captured the forward bunker!
[8:57]: Axis Command Post constructed. Charge speed increased!
[8:56]: The Allies have breached the Forward Bunker Gate!
[8:43]: The Allies have opened up the Forward spawn rear exit!
[6:47]: Allied team has destroyed the Axis Command Post!
[6:42]: Allied Command Post constructed. Charge speed increased!
[5:58]: The Depot Fence has been constructed.
[4:44]: The Allies have breached the Depot Gate!
[4:28]: The Allies have breached the Depot's east wall!
[2:37]: The Allied Truck is in position!
[2:05]: The Crane Controls have been constructed.
[2:04]: The Allies have activated the crane!
[1:51]: The Allies have loaded the Gold Crate onto the Truck!
wiSe THE LAST OF US [1:50]: WTF
wiSe grzechu [0:23]: gg
[Intermission]: >>> Objective NOT reached in time (11:38)
[11:37]: Allied Command Post constructed. Charge speed increased!
[7:37]: The Tank has been repaired!
wiSe THE LAST OF US [7:33]: Xd
[7:25]: The Tank has been damaged!
[4:36]: The Tank has been repaired!
[4:33]: Allied team has stolen the Tank!
[4:07]: Tank Barrier #1 has been constructed.
wiSe grzechu [3:26]: xD
[3:23]: Truck Barrier #1 has been constructed.
[2:09]: Tank Barrier #1 has been destroyed.
wiSe THE LAST OF US [1:37]: :D
[1:12]: The Tank has been damaged!
[Intermission]: >>> Clock set to: 12:00
phase-phyZiC [Warmup]: this namesis with u?
wiSe grzechu [Warmup]: not
[11:35]: Allied Command Post constructed. Charge speed increased!
[11:11]: The Tank has been repaired!
[11:08]: Allied team has stolen the Tank!
[10:33]: Tank Barrier #1 has been constructed.
[9:55]: Tank Barrier #1 has been destroyed.
[9:33]: Truck Barrier #1 has been constructed.
[9:26]: Axis team has destroyed the Allied Command Post!
[9:03]: Allied team has destroyed the Bank Doors!
[9:00]: Allied Command Post constructed. Charge speed increased!
[8:59]: The Tank has been damaged!
[8:09]: Allied team is escaping with the Gold Crate!
[6:56]: Truck Barrier #1 has been destroyed.
wiSe THE LAST OF US [4:45]: GG
wiSe grzechu [4:45]: gg
[4:37]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:22 (original: 12:00)
phase-razz [Intermission]: ggs
phase-Clown [Intermission]: GGS
[Intermission]: phase-Clown disconnected
phase-phyZiC [Intermission]: geg
[Intermission]: phase-phyZiC disconnected
[Intermission]: phase-razz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.