Team-Visual vs xProject (2677 views)

de scOw
nl outlAw
nl iNsAne
pl Vi3ri
pl cooba
nl kApot
09.06.14 23:00 CEST
Awards awarded to for
Lady Macbeth viSual.i 56 kills
Killing Spree viSual.i 9 frags without being killed
Accountant viSual.i 144% kills/killed ratio
He's dead, Jim! viSual.i 7 gibs
...and stay dead! viSual.s 18% gibs/kill
Lead Poisoning viSual.i 51 SMG kills
Spammity spam spam! ^NxPro Vi3ri [Z] 2 SPAM kills
Fragstealer viSual.i 165 damage per frag
Die! Damn you, Die! ^NxPro Vi3ri [Z] 313 damage per frag
What objective? viSual.i 350 XP
Red Shirt ^NxPro Vi3ri [Z] 62 deaths
Are these pliers sharp? xPro cooba 9 deaths without fragging
Med Pack Whore viSual.s 244 damage per death
Eyes Wide Shut ^NxPro Vi3ri [Z] 1 team kills
Gingerbread man ^NxPro Vi3ri [Z] 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
viSual.i13735056397201495626817360/04/151/211/117116693
viSual.s1192813832700487627201900/02/035/281/023122544
viSual.o9725437382001482026782360/01/036/210/322217844
viSual.11888513110916203226526208001620/07/0122/212/320819064
xPro kApot [Z]5218028545001471038077760/00/228/380/025415027
^NxPro Vi3ri [Z]3715523622011569749128850/01/221/432/230314729
xPro cooba 469518393008435055001310/00/218/300/024214129
xPro cooba 4030615100215302186180/00/14/122/025514638
xPro 444607517011013919957248913100/01/171/124/026414628
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.i85841214110416411543180/00/012/90/0K/DKDK/DKKDKDDDK/DKKKSD/KK
viSual.s166101106400026022013360/01/08/61/0DKDKKDDDKKKDKKKK
viSual.o7569912200222852073360/00/09/90/1KDK/K/DKDDDKDDDDKDKKK
viSual.1092543132710665285629900/01/029/241/1
xPro kApot [Z]603891540051607212500/00/09/100/0DK/D/KDKDKK/K/DKKDDK/DDD
^NxPro Vi3ri [Z]4652715100319582060360/00/06/111/1/KDKD/DDKK/KKDDDKDDDDD
xPro cooba 69489133004206423431130/00/19/80/0DKDDK/K/DKDK/KDKK/KDDD
xPro 58138254380012562965281490/00/124/291/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.i180111181021033187236600/01/016/61/0DK/KDKKSKKK/KK/KDKKKKKKKKDDD
viSual.s108881312200328322347180/01/012/90/0KDKKK/KKKDKDKDDD/KKD/KDKD
viSual.o10876131200062658220300/00/013/60/0KD//KDKD/K/K/KD/KKKDKDKKK
viSual.13227544344101286776916180/02/041/211/0
xPro kApot [Z]5062918000427612651580/00/19/130/0K/KDDDDDKDDK/KD/DKDKDKDDK/D
^NxPro Vi3ri [Z]2539520001518692869310/00/06/140/1DKD/DDKDD/K//DDDDDKDDTK/DD
xPro cooba 3647719000422863157180/00/17/150/0DD/DK/KKDDDKDDDDDDD/DKXKK/D
xPro 37148215700113691686771070/00/222/420/1
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.i1731552615400747342908180/03/123/60/1KDKKK//KK/KKDKKKDKK/KK/KK/KDKKDKKDK/KKKDD
viSual.s107921514100133282841360/00/015/130/0KKDK/KKDKKDKDDKDDKDKDKDKDDDKK
viSual.o107109151400063259250600/01/014/60/2/KK/KKDKK/K/DDKD/KDKD/KKDKKKD
viSual.129356564350014113218255540/04/152/250/3
xPro kApot [Z]47801021100527353301180/00/110/150/0/DDD/DK/DDDKDD/K/DDKDKKDKDKDKDK
^NxPro Vi3ri [Z]40641127100731474199180/01/29/181/0D/DD/DDDKDDKDKDDK/KKD/D/KDKDDKKDKDDD//
xPro cooba 2802700000000/00/02/70/0KDDKDDDDD
xPro cooba 4030615100215302186180/00/14/122/0KKDDDDKKDDDDD/DD/KKDD
xPro 3917429703001474129686540/01/425/523/0

» View plaintext endround stats
Player Chats
xPro kApot [Z] [Warmup]: ReAdy.
xPro kApot [Z] [11:46]: :D
[11:02]: The Allies have captured the forward bunker!
[11:01]: The Axis have captured the forward bunker!
[11:00]: The Allies have captured the forward bunker!
[10:56]: The Allies have breached the Forward Bunker Gate!
[10:37]: Allied Command Post constructed. Charge speed increased!
[10:06]: The Allies have opened up the Forward spawn rear exit!
[9:31]: The Allies have breached the Depot Gate!
[9:30]: The Depot Fence has been constructed.
[9:00]: The Allies have breached the Depot's east wall!
[8:39]: The Allied Truck is in position!
[7:14]: The Crane Controls have been constructed.
[7:13]: The Allies have activated the crane!
viSual.o [7:04]: :D
[7:00]: The Allies have loaded the Gold Crate onto the Truck!
xPro kApot [Z] [5:16]: surrender 20
xPro cooba [5:09]: xd
[5:07]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:52
xPro kApot [Z] [Warmup]: ReAdy.
xPro kApot [Z] [Warmup]: het kon sneller
xPro kApot [Z] [Warmup]: ReAdy.
xPro cooba [6:26]: :D
xPro cooba [4:26]: :D
[Intermission]: >>> Objective NOT reached in time (6:52)
viSual.o [7:52]: rare vogel
viSual.o [7:50]: dat je er bent
xPro kApot [Z] [7:44]: :D
xPro kApot [Z] [6:30]: haha :D!
[6:09]: xPro cooba connected
[5:52]: xPro Vi3ri [Z]called a vote.
[5:50]: Vote passed!
[5:50]: xPro cooba has been kicked!
[5:50]: xPro cooba player kicked
[5:24]: Allies capture the factory district!
[5:17]: Axis recapture the factory district!
[4:12]: Allies capture the factory district!
[3:36]: Axis recapture the factory district!
[3:21]: Allies have destroyed the Side Door!
[3:05]: Allies capture the factory district!
[3:04]: Axis recapture the factory district!
xPro kApot [Z] [2:45]: wellplayed boys :D
[2:28]: Allies capture the factory district!
[2:27]: Axis recapture the factory district!
xPro cooba [1:37]: :D
xPro cooba [1:37]: :D
xPro cooba [1:37]: :D
xPro cooba [1:37]: :D
xPro cooba [1:37]: :D
xPro cooba [1:36]: :D
xPro kApot [Z] [1:35]: :D
viSual.s [1:27]: good comms kapot
viSual.o [1:24]: :D
xPro kApot [Z] [1:22]: :D
xPro kApot [Z] [1:19]: i told them
xPro kApot [Z] [1:17]: help me
xPro kApot [Z] [1:16]: help!!
xPro kApot [Z] [1:15]: :D
xPro kApot [Z] [0:47]: FUCKER
xPro kApot [Z] [0:46]: :D
viSual.o [0:27]: fucking bunny
xPro cooba [0:09]: its not funny, bunny bunny
[0:09]: Allies capture the factory district!
xPro kApot [Z] [0:00]: NO FULLHOLD FLAG
viSual.i [0:00]: atleast no flaghold
xPro kApot [Z] [0:00]: CU
[Intermission]: >>> Clock set to: 10:00
^NxPro Vi3ri [Z] [Intermission]: this is embarassing
xPro cooba [Intermission]: gg
[Intermission]: xPro cooba disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.