Team-Visual vs WINNERMANS (2481 views)

de scOw
de Kr3y
nl iNsAne
nl abbadabba
pl jiN
pl tramp
10.06.14 01:00 CEST
Awards awarded to for
Lady Macbeth #rekt bbdbb 26 kills
Killing Spree viSual.Kr3y 4 frags without being killed
Accountant #rekt bbdbb 108% kills/killed ratio
He's dead, Jim! #rekt bbdbb 10 gibs
...and stay dead! #rekt bbdbb 38% gibs/kill
Lead Poisoning #rekt bbdbb 21 SMG kills
Spammity spam spam! #rekt trmpP 3 SPAM kills
Fragstealer viSual.Kr3y 166 damage per frag
Die! Damn you, Die! viSual.iNsA 308 damage per frag
What objective? #rekt trmpP 149 XP
Red Shirt #rekt trmpP 27 deaths
Are these pliers sharp? viSual.iNsA 6 deaths without fragging
Med Pack Whore viSual.iNsA 181 damage per death
Eyes Wide Shut #rekt trmpP 1 team kills
Gingerbread man #rekt bbdbb 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
#rekt ndbt841182124210640484303800/02/018/181/119317235
#rekt trmpP8214923274114388038611160/02/019/223/216913844
#rekt bbdbb108147262410011344172967340/02/121/103/017012443
#rekt 91414707516222312345111312300/06/158/107/017714544
viSual.iNsA521251325200728323811940/00/413/171/321815236
viSual.scOw731341622400433433006780/00/218/171/320913745
viSual.Kr3y6512517253113286534361520/01/018/231/116913244
viSual.633844672911149040102533240/01/049/233/119914045
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#rekt ndbt200338410021206821580/01/06/21/0KK/KKKDKDK/K
#rekt trmpP10027440100875848180/00/02/42/0KKSDKDKDD
#rekt bbdbb140287530051066422180/01/06/00/0/K/KK/K/KK/K
#rekt 147881913410731472091940/02/014/63/0
viSual.iNsA1224181001735122700/00/21/40/1DDDDD/KDD
viSual.scOw501736000083785300/00/03/50/1DDKDKDKDD
viSual.Kr3y2831270001519106700/00/02/50/1DDK/DDKDD
viSual.307262110022091314700/00/26/140/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#rekt ndbt4010250102321801220/00/02/30/0SKDD/DK/
#rekt trmpP332326100085194700/00/02/60/0DDKDDDDK
#rekt bbdbb573747000392068200/01/13/30/0DDK//K/KDKD
#rekt 4370818110520922430220/01/17/120/0
viSual.iNsA022100003136000/00/12/20/0/DKD//KD
viSual.scOw033301001112000/00/06/30/0KKK/KKDKDX
viSual.Kr3y023302010910260/01/05/30/0KDKKKDKDT
viSual.0787030143390260/01/113/80/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#rekt ndbt75426800001418163900/01/05/70/1DKDDDDDKKDKDKK
#rekt trmpP9159111210031382125900/02/08/91/0KDKKK/DDDKKDK/KDKDD/KDK
#rekt bbdbb112549840041616106800/00/05/43/0/K//DKKKKDKKDK/KD
#rekt 93155262850074416396600/03/018/204/1
viSual.iNsA875778100012171484580/00/17/50/2KDKDDKKKDDKKDDD
viSual.scOw7056710200114301390180/00/26/51/2DDKKKKDDDDDK/DKKD
viSual.Kr3y7034710100113191542720/00/07/80/0KDDDKKKDK/DKKDDDD
viSual.7614721284002396644161480/00/320/181/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
#rekt ndbt71335710021103104200/00/05/60/0K/DKDKK/KDDXD
#rekt trmpP12040652011772807980/00/07/30/2KX/DKKKKDDTKD
#rekt bbdbb15028643011815795160/00/07/30/0TKKKDKK/DDK
#rekt 11410117166024269026441140/00/019/120/2
viSual.iNsA44224900037441100360/00/03/61/0DD/KDDDKK//KD
viSual.scOw5028361002964763600/00/03/40/0DDKD/DK/K
viSual.Kr3y6237580101936827540/00/04/71/0DSKKDDKDDDK/KD
viSual.528712231106264426901500/00/010/172/0

» View plaintext endround stats
Player Chats
viSual.scOw [Warmup]: rup
#rekt ndbt [Warmup]: roll the bones
[Countdown]: viSual.Kr3y Invalid password
[9:54]: viSual.scOwcalled a vote.
[9:53]: *** Match Reset! ***
[9:53]: Vote passed!
#rekt ndbt [Warmup]: roll the bones
#rekt bbdbb [Warmup]: nice cheater busted
#rekt ndbt [Warmup]: roll the bones
#rekt trmpP [Countdown]: shoutout asimov and stroh!111
[8:57]: The Main Door has been breached!
[8:54]: Allied Command Post constructed. Charge speed increased!
[8:11]: The Service Door has been breached!
[6:57]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 3:02
#rekt ndbt [Warmup]: roll the bones
[1:15]: The Main Door has been breached!
#rekt ndbt [1:04]: :XD
[0:49]: Allied Command Post constructed. Charge speed increased!
[Intermission]: >>> Objective NOT reached in time (3:02)
#rekt ndbt [Warmup]: roll the bones
#rekt ndbt [11:41]: what XD
[11:16]: Allies have damaged the East Wall
[10:56]: Allies capture the Forward Bunker!
[8:31]: Door Controls have been constructed.
[8:31]: Allies have secured the forward bunker.
viSual.iNsA [8:30]: kanker toch op kind
[8:29]: The Loading Doors are Opening!
#rekt bbdbb [8:25]: JANKEN
[8:19]: The Allies have stolen a gold crate!
viSual.iNsA [8:17]: ja je vader idioot lag niet zo
[8:05]: The Allies have secured a gold crate!
[8:03]: The Loading Doors are Closing!
[7:39]: The Allies have stolen a gold crate!
viSual.iNsA [6:48]: :D
[6:46]: The Loading Doors are Opening!
[6:43]: The Allies have secured a gold crate!
[6:43]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:16
#rekt ndbt [Warmup]: roll the bones
[3:40]: Allies capture the Forward Bunker!
[3:25]: Allies have damaged the West Wall
[2:12]: Door Controls have been constructed.
[2:12]: Allies have secured the forward bunker.
[2:09]: The Loading Doors are Opening!
[2:00]: The Allies have stolen a gold crate!
[1:45]: The Allies have secured a gold crate!
[1:36]: The Allies have stolen a gold crate!
[1:13]: The Allies have secured a gold crate!
[1:13]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 4:03 (original: 5:16)
[Intermission]: #rekt ndbt disconnected
[Intermission]: #rekt trmpP disconnected
[Intermission]: viSual.scOw disconnected
viSual.iNsA [Intermission]: kk idioot
[Intermission]: #rekt bbdbb disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.