Team-Visual vs tmbau (2792 views)

nl iNsAne
de Kr3y
de scOw
pt setupj
pl promen
de mental
14.06.14 00:45 CEST
Awards awarded to for
Lady Macbeth viSual.scow 44 kills
Killing Spree viSual.Stoner 6 frags without being killed
Accountant viSual.scow 98% kills/killed ratio
He's dead, Jim! viSual.Stoner 12 gibs
...and stay dead! tBu setupj 36% gibs/kill
Lead Poisoning viSual.scow 42 SMG kills
Spammity spam spam! tBu setupj 3 SPAM kills
Fragstealer tBu mental 150 damage per frag
Die! Damn you, Die! tBu setupj 307 damage per frag
What objective? viSual.scow 298 XP
Red Shirt tBu promennnnn 61 deaths
Are these pliers sharp? viSual.Stoner 9 deaths without fragging
Med Pack Whore viSual.Stoner 212 damage per death
Eyes Wide Shut tBu setupj 2 team kills
Gingerbread man viSual.beAst 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
viSual.beAst712613245100013737566531820/01/429/292/023014836
viSual.scow98298444511001182587264180/03/242/263/118816143
viSual.Stoner88270364112018666270412000/02/335/250/518517269
viSual.8582911213133013222295209584000/06/3106/255/520116046
tBu setupj52205224280210606467901170/00/121/303/127616244
tBu mental7720837486001269427430860/08/028/361/118815538
tBu promennnnn57210356120013691080042160/01/532/412/319713137
tBu 626239415116023519916222244190/09/581/416/322014936
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.beAst8788141610072546244700/00/213/71/0/KK/DK/DK/K/DK/KKKDKKDK/KDDKDD
viSual.scow7785141810063063250500/00/012/122/0K/DK/DDK/KKDDKDKKKDDKK/DKDD/KDK/
viSual.Stoner64611117400324632690180/01/210/100/2/DDDDKK/KDDKDKDDDKDK/KDKKDDK
viSual.7623439516001680727642180/01/435/293/2
tBu setupj6486914301323132303100/00/110/90/1D//KK/DKDKDKDDKDTKKDKDDD
tBu mental881051517400529583203500/04/011/120/0/KD/KK/DK/KDKD/KDKDKDKKDDDKKKDKD
tBu promennnnn52781121000523712566970/00/09/152/2/DKDK//DDDKDKDKDDKKDDKDXDD//DKDKK
tBu 68269355270113764280721570/04/130/362/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.beAst43877163001231421241280/01/15/151/0DDK/KDDDDDDDXDDKDKDDKDKK
viSual.scow12397161370032754216600/00/115/81/1DKKDDKD/KDK/K/KKDKKDKKKDDKDKK
viSual.Stoner52809173015140321861000/00/010/100/2KKD/D/DD/DK/DK/DTKKDDKDKDDK
viSual.73264324613019647164762280/01/230/332/3
tBu setupj695791330051821178300/00/07/82/0/D/KD/DKK/DDKKDDKK/KKD
tBu mental88661517100625992457360/01/013/101/1DDK/KDK/KKK/K/DKK/KDDKKDDK/KDKDD
tBu promennnnn68571319100620562231470/01/112/110/1KKKDKDK//KK//DDK/KDDKKDDK/DKDDDD
tBu 7518037495001764766471830/02/132/293/2
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.beAst7258811400419231660540/00/18/60/0DKDK/K//KDDDKK/KDKD
viSual.scow233103146300124411598180/02/112/40/0KKDKKKDK/KKKKDDKKDKK
viSual.Stoner24094125400021771740360/00/112/40/0KKKDKKKKKKDKDKDKD
viSual.182255342211005654149981080/02/332/140/0
tBu setupj25583122012174022351070/00/04/100/0DDDDKDDDKD/D/KDT
tBu mental603761010001385177000/03/03/110/0KDDDDDDDDKKDKKXKD
tBu promennnnn5062816100218732536540/00/28/120/0/KKDDDDK/DKDKDDKKDKDDDDD
tBu 4515717384014499865411610/03/215/330/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.beAst1502832200159242200/00/03/10/0K/DKK
viSual.scow013080001099500/01/03/20/0KKDDKK/
viSual.Stoner20035421000619425460/01/03/10/1DKKDKK
viSual.11776712300212111842460/02/09/40/1
tBu setupj33413000019046900/00/00/31/0DKDD
tBu mental2501400010000/00/01/30/0KD/DD
tBu promennnnn6013350000610671180/00/23/30/0DKDKDKDD
tBu 391751200018001140180/00/24/91/0

» View plaintext endround stats
Player Chats
[Countdown]: viSual.Stoner Invalid password
[11:54]: viSual.scowcalled a vote.
[11:53]: *** Match Reset! ***
[11:53]: Vote passed!
tBu setupj [Warmup]: nerds
viSual.scow [Warmup]: dat guy
tBu setupj [Warmup]: :D
viSual.beAst [Warmup]: nice hax there
viSual.scow [Warmup]: rly smoked his head off
viSual.Stoner [Warmup]: :D
[10:46]: The Allies have captured the forward bunker!
[10:19]: Allied Command Post constructed. Charge speed increased!
[10:05]: The Allies have breached the Forward Bunker Gate!
[9:22]: The Allies have breached the Depot's east wall!
[8:23]: The Depot Fence has been constructed.
[8:04]: The Allies have breached the Depot Gate!
[6:53]: The Allied Truck is in position!
[5:04]: The Crane Controls have been constructed.
[5:03]: The Allies have activated the crane!
tBu mental [4:55]: xd
[4:50]: The Allies have loaded the Gold Crate onto the Truck!
[3:39]: Match is PAUSED! (Axis)
viSual.scow [3:39]: keyboard
[3:38]: Match resuming in 225 seconds!
[3:38]: Match resuming in 10 seconds!
[3:38]: Match resuming in 9 seconds!
[3:38]: Match resuming in 8 seconds!
[3:38]: Match resuming in 7 seconds!
[3:38]: Match resuming in 6 seconds!
[3:38]: Match resuming in 5 seconds!
[3:38]: Match resuming in 4 seconds!
[3:38]: Match resuming in 3 seconds!
[3:38]: Match resuming in 2 seconds!
[3:38]: Match resuming in 1 seconds!
[3:38]: FIGHT!
viSual.beAst [3:24]: {::DDD
viSual.beAst [3:24]: {::DDD
viSual.beAst [3:23]: {::DDD
viSual.beAst [3:23]: {::DDD
[2:54]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:05
[8:20]: The Allies have captured the forward bunker!
[8:05]: The Depot Fence has been constructed.
[7:58]: Axis Command Post constructed. Charge speed increased!
[7:58]: The Allies have breached the Forward Bunker Gate!
[7:33]: The Allies have opened up the Forward spawn rear exit!
[6:37]: The Allies have breached the Depot Gate!
[6:33]: Allied team has destroyed the Axis Command Post!
[6:30]: Allied Command Post constructed. Charge speed increased!
viSual.beAst [6:15]: {::DDD
[5:03]: The Allies have breached the Depot's east wall!
[4:27]: The Allied Truck is in position!
[4:01]: The Crane Controls have been constructed.
[4:00]: The Allies have activated the crane!
[3:46]: The Allies have loaded the Gold Crate onto the Truck!
viSual.Stoner [3:01]: :D
[1:26]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:39 (original: 9:05)
tBu setupj [Intermission]: tails
viSual.beAst [Warmup]: curve
tBu setupj [Warmup]: promen getting a drink i guess
tBu setupj [Warmup]: ready when u are
tBu setupj [Warmup]: no.
tBu mental [Warmup]: fuck off
tBu mental [Warmup]: /!\
viSual.beAst [Warmup]: no can do
viSual.scow [Warmup]: why so stressed?
viSual.beAst [Countdown]: lil stressed?
tBu mental [Countdown]: yes
tBu mental [Countdown]: totally
[9:36]: Axis have captured the Forward Bunker!
[9:13]: Allies have reclaimed the Forward Bunker!
[9:06]: The Axis have blown the Main Entrance!
tBu mental [7:59]: no not obvious
[7:58]: Axis have captured the Forward Bunker!
viSual.beAst [7:57]: STFU
tBu mental [7:54]: /!ß
[6:46]: Allies have reclaimed the Forward Bunker!
[5:20]: Axis have captured the Forward Bunker!
[5:08]: Allies have reclaimed the Forward Bunker!
tBu setupj [5:08]: fuck
tBu setupj [5:08]: off
tBu setupj [5:07]: lol
tBu mental [4:53]: heard me?
viSual.Stoner [4:49]: saw
viSual.beAst [4:47]: wh
tBu mental [4:41]: krey told u for sure :D
[4:36]: Axis have captured the Forward Bunker!
[4:18]: Allies have reclaimed the Forward Bunker!
[2:35]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 7:24
[6:52]: Axis have captured the Forward Bunker!
[6:33]: The Axis have blown the Main Entrance!
tBu setupj [5:24]: fuck
tBu setupj [5:23]: me
tBu setupj [5:22]: already
viSual.scow [5:18]: mental
[5:14]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 2:10 (original: 7:24)
viSual.scow [Intermission]: du wirst nie besser :p
[Intermission]: tBu setupj disconnected
[Intermission]: tBu promennnnn disconnected
tBu mental [Intermission]: JO GOGO EGO
[Intermission]: viSual.scow disconnected
tBu mental [Intermission]: aps
tBu mental [Intermission]: gg
[Intermission]: viSual.beAst disconnected
[Intermission]: ok disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.