credibilis. vs yolo (2322 views)

de s1LENT
de gr0ss
fi lEku
fi crod
15.07.14 16:15 CEST
Awards awarded to for
Lady Macbeth yolo:ClEku 63 kills
Killing Spree yolo:ClEku 4 frags without being killed
Accountant yolo:ClEku 95% kills/killed ratio
He's dead, Jim! yolo:DkaZuki 8 gibs
...and stay dead! yolo:DkaZuki 19% gibs/kill
Lead Poisoning yolo:ClEku 54 SMG kills
Spammity spam spam! yolo:ClEku 7 SPAM kills
Fragstealer yolo:ClEku 165 damage per frag
Die! Damn you, Die! yolo:DkaZuki 222 damage per frag
What objective? yolo:ClEku 327 XP
Red Shirt cRe.s1LENT 79 deaths
Are these pliers sharp? cRe.s1LENT 13 deaths without fragging
Med Pack Whore yolo:DkaZuki 150 damage per death
Eyes Wide Shut yolo:DkaZuki 2 team kills
Gingerbread man yolo:ClEku 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
yolo:ClEku95327636650027932779611080/02/254/347/514812146
yolo:DkaZuki7831242548022191537715890/02/137/304/221814325
yolo:8863910512013024818480156761970/04/191/3011/218313236
cRe.s1LENT41262327920118760592491690/01/428/514/7238117313
cRe.gr0ss6230640652012180719231600/03/135/393/420214236
cRe.50568721444023915676184802290/04/163/397/4220130310
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
yolo:ClEku14111134240001437133144360/01/032/91/1DKKKK/KK/D/DK/KDKK/KDKDK/KD/KK/KK/KK/K/KKK/K/KKKK/DKKDKDKK
yolo:DkaZuki478210211001031732747180/00/08/102/1/DDDDK//KK//DK/KDKD///DKK/KDKDD
yolo:9419344451002468865891540/01/040/193/2
cRe.s1LENT2081734100530563484540/00/16/251/3DDDK///DDDDKDKDDKDD/DDDKDDDDD/DKDDDDDKDDD
cRe.gr0ss561471425100102835340200/00/013/151/0KKDDDK//K/K/K/DK/DDD/K/KDD/DDDKD/KDKKKD
cRe.3822821592001558916886540/00/119/402/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
yolo:ClEku521341325300630903041360/01/110/162/2/DDDKKDD/DKDD/K/KK/KDKDDK/DDDDDKKDKDKD
yolo:DkaZuki90141202260073651321700/02/118/130/1DKKDDKDK//KDDK/K/KKK//KDKDKDKDKKDKDKKDDD/K
yolo:7127533479001367416258360/03/228/292/3
cRe.s1LENT651021726101928143134790/01/214/143/1DDK/K/KKD/T/KDKD/KDDDDDDKD/D/DKKK/KKDKDKK/KD
cRe.gr0ss731041723100734443607180/01/115/141/2K//KK/KDDDKX/KK/DDDDKKDKDK/KKDDKDKDDK/DKD
cRe.6920634492011662586741970/02/329/284/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
yolo:ClEku9050910100314681002180/00/05/74/2KD/DDDKK/DDDKXKKK/KXK
yolo:DkaZuki8344561023964794710/00/05/31/0K/DKK/K/DTKDT
yolo:87941416202624321796890/00/010/105/2
cRe.s1LENT1145587000111981284180/00/08/40/2K/KKDDKKDKKDDKD
cRe.gr0ss25272800005981148400/00/01/51/2DDKKDDDDDD
cRe.70821015000117962432580/00/09/91/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
yolo:ClEku100327710041056774180/00/17/20/0KDK/KK/KDK/K/D
yolo:DkaZuki14045750001136595700/00/06/41/0KKDKDKKDDKK/
yolo:120771412100524211731180/00/113/61/0
cRe.s1LENT02401200035371347180/00/10/80/1DXD/DD/DDDD/D
cRe.gr0ss77287900141194107420/02/06/50/0DKTK/KDD/KD/K/KDK
cRe.3952721001717312421200/02/16/130/1

» View plaintext endround stats
Player Chats
yolo:ClEku [Countdown]: HF GUIS
cRe.s1LENT [Countdown]: hf
yolo:DkaZuki [Countdown]: hf
yolo:DkaZuki [11:17]: xd
[10:24]: The Allies have captured the forward bunker!
[9:59]: Axis Command Post constructed. Charge speed increased!
[9:46]: The Allies have breached the Forward Bunker Gate!
[9:34]: The Allies have opened up the Forward spawn rear exit!
[9:17]: Allied team has destroyed the Axis Command Post!
[8:47]: Allied Command Post constructed. Charge speed increased!
[6:27]: The Allies have breached the Depot's east wall!
[5:59]: The Allies have breached the Depot Gate!
[5:36]: The Depot Fence has been constructed.
[5:04]: The Allied Truck is in position!
yolo:ClEku [2:47]: =DDD
cRe.s1LENT [0:06]: DAS IST CREDIBILIS!
cRe.gr0ss [0:04]: gg
[Intermission]: >>> Clock set to: 12:00
yolo:ClEku [Warmup]: Ready
[9:44]: The Allies have captured the forward bunker!
[9:21]: Axis Command Post constructed. Charge speed increased!
[9:00]: The Depot Fence has been constructed.
[8:37]: The Allies have breached the Forward Bunker Gate!
[8:28]: The Allies have opened up the Forward spawn rear exit!
[7:53]: Allied team has destroyed the Axis Command Post!
[7:48]: Allied Command Post constructed. Charge speed increased!
cRe.s1LENT [6:56]: :D
yolo:ClEku [6:51]: :S
cRe.s1LENT [6:49]: DAS IST CREDIBILIS!
[6:38]: The Allies have breached the Depot's east wall!
[6:01]: The Crane Controls have been constructed.
[5:52]: The Allies have breached the Depot Gate!
[4:28]: The Crane Controls have been destroyed.
[4:23]: The Allied Truck is in position!
[2:03]: The Crane Controls have been constructed.
[2:01]: The Allies have activated the crane!
[1:48]: The Allies have loaded the Gold Crate onto the Truck!
cRe.s1LENT [0:28]: :D
[0:08]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:51 (original: 12:00)
cRe.gr0ss [Intermission]: gg
yolo:ClEku [Intermission]: gg
[11:16]: Allies have damaged the East Wall
[11:13]: Allies capture the Forward Bunker!
[11:10]: Match is PAUSED! (Axis)
[11:10]: Match resuming in 10 seconds!
[11:10]: Match resuming in 9 seconds!
[11:10]: Match resuming in 8 seconds!
[11:10]: Match resuming in 7 seconds!
[11:10]: Match resuming in 6 seconds!
[11:10]: Match resuming in 5 seconds!
[11:10]: Match resuming in 4 seconds!
[11:10]: Match resuming in 3 seconds!
[11:10]: Match resuming in 2 seconds!
[11:10]: Match resuming in 1 seconds!
[11:10]: FIGHT!
[10:48]: Axis reclaim the Forward Bunker!
[10:09]: Allies capture the Forward Bunker!
[9:42]: Allies have secured the forward bunker.
[9:42]: Door Controls have been constructed.
[9:18]: The Allies have stolen a gold crate!
[8:47]: The Loading Doors are Opening!
[8:39]: The Allies have secured a gold crate!
[8:29]: The Loading Doors are Closing!
[8:19]: The Allies have stolen a gold crate!
[7:57]: The Loading Doors are Opening!
cRe.gr0ss [7:57]: gg
cRe.gr0ss [7:47]: back to hearthstone
[7:46]: Allies have escaped with the Gold!
[7:46]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 4:13
cRe.s1LENT [Intermission]: XD
yolo:ClEku [Intermission]: >D
yolo:ClEku [Warmup]: Ready
[3:18]: Allies capture the Forward Bunker!
[2:58]: Axis reclaim the Forward Bunker!
[2:49]: Allies have damaged the East Wall
[2:16]: Allies capture the Forward Bunker!
[2:04]: Axis reclaim the Forward Bunker!
[1:14]: Allies capture the Forward Bunker!
[1:01]: Allies have secured the forward bunker.
[1:01]: Door Controls have been constructed.
[1:00]: The Loading Doors are Opening!
[0:49]: The Allies have stolen a gold crate!
[0:44]: The Loading Doors are Closing!
[0:43]: Match is PAUSED! (Allies)
cRe.s1LENT [0:43]: :D
cRe.s1LENT [0:43]: :D
cRe.s1LENT [0:43]: :D
cRe.s1LENT [0:43]: :D
[0:43]: Match resuming in 225 seconds!
[0:43]: Match resuming in 10 seconds!
[0:43]: Match resuming in 9 seconds!
[0:43]: Match resuming in 8 seconds!
[0:43]: Match resuming in 7 seconds!
[0:43]: Match resuming in 6 seconds!
[0:43]: Match resuming in 5 seconds!
[0:43]: Match resuming in 4 seconds!
[0:43]: Match resuming in 3 seconds!
[0:43]: Match resuming in 2 seconds!
[0:43]: Match resuming in 1 seconds!
[0:43]: FIGHT!
[0:20]: The Loading Doors are Opening!
cRe.gr0ss [0:12]: gg
[0:10]: The Axis have intercepted the stolen gold crate!
cRe.s1LENT [Intermission]: GGS .]
[Intermission]: >>> Objective NOT reached in time (4:13)
cRe.s1LENT [Intermission]: Cu
yolo:ClEku [Intermission]: GG'S
[Intermission]: cRe.gr0ss disconnected
[Intermission]: yolo:DkaZuki disconnected
[Intermission]: yolo:ClEku disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.