RYKNIJ GORYLKU DOUBLE DUTCH DRAG vs bigger than jesus (2182 views)

08.01.15 23:15 CET
Awards awarded to for
Lady Macbeth ZAPIEJ Abj 6 kills
Killing Spree ZAPIEJ Abj 2 frags without being killed
Accountant ZAPIEJ Abj 100% kills/killed ratio
Lead Poisoning ZAPIEJ Abj 6 SMG kills
Spammity spam spam! Elviss >+ 1 SPAM kills
Red Shirt ZAPIEJ Abj 6 deaths
Are these pliers sharp? ZAPIEJ ULUMULU 5 deaths without fragging
Gingerbread man ZAPIEJ Abj 4 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
ZAPIEJ ULUMULU4002500030000/00/02/10/10015
ZAPIEJ Abj10006600040000/00/06/20/00023
ZAPIEJ WuT2001500020000/00/01/30/00014
ZAPIEJ 56091600090000/00/09/30/00014
Elviss >+6003500010000/00/02/41/00012
webe >+1701501020000/00/01/20/00014
.PHYZiC>+6003500020000/00/03/30/00022
>+44071501050000/00/06/31/00013
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ZAPIEJ ULUMULU4002500030000/00/02/10/1K///DDK
ZAPIEJ Abj10006600040000/00/06/20/0K/KK/KK/KDD/
ZAPIEJ WuT2001500020000/00/01/30/0/DD/KD
ZAPIEJ 53091600090000/00/09/60/1
Elviss >+6003500010000/00/02/41/0DDKDKDK/
webe >+2001501020000/00/01/20/0/KDS/D
.PHYZiC>+6003500020000/00/03/30/0DDKDKK//
>+47071501050000/00/06/91/0

» View plaintext endround stats
Player Chats
.PHYZiC>+ [Warmup]: on phone
.PHYZiC>+ [Warmup]: 1 min
webe >+ [Warmup]: dont get fragged by me guys
webe >+ [Warmup]: need demos for my fragmovie
ZAPIEJ Abj [Countdown]: Lowmovie :(?
ZAPIEJ ULUMULU [Countdown]: i will hide then
Elviss >+ [Countdown]: hf
ZAPIEJ Abj [Countdown]: hf
[10:07]: The Allies have captured the forward bunker!
webe >+ [9:52]: phyzic got engy bind finally
[9:50]: Axis Command Post constructed. Charge speed increased!
webe >+ [9:48]: after 6 years of waiting
.PHYZiC>+ [9:48]: :d
[9:38]: The Allies have breached the Forward Bunker Gate!
[9:30]: The Allies have opened up the Forward spawn rear exit!

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.