conquistadors vs One Way (2316 views)

fi VenoM32
fi nsd
hu cONY
hu HILLSONG
30.01.15 16:00 CET
Awards awarded to for
Lady Macbeth cqs // nessed 29 kills
Killing Spree cqs // nessed 5 frags without being killed
Accountant cqs // nessed 138% kills/killed ratio
He's dead, Jim! cqs // nessed 4 gibs
...and stay dead! cqs // nessed 14% gibs/kill
Lead Poisoning cqs // nessed 26 SMG kills
Spammity spam spam! cqs // nessed 4 SPAM kills
Fragstealer cqs // nessed 129 damage per frag
Die! Damn you, Die! cqs // ^PVenoM32 279 damage per frag
What objective? cqs // nessed 128 XP
Red Shirt cqs // ^PVenoM32 27 deaths
Are these pliers sharp? cqs // ^PVenoM32 7 deaths without fragging
Med Pack Whore 1| cONY 146 damage per death
Eyes Wide Shut cqs // ^PVenoM32 1 team kills
Gingerbread man cqs // ^PVenoM32 9 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
1| hillsong591101626010731813568720/01/012/173/119913226
1| cONY6293132011042650233000/00/011/172/220411125
1| 6020329461201158315898720/01/023/175/220212226
cqs // ^PVenoM32301098270019305138291510/00/18/141/238114227
cqs // nessed13812829214017368129601410/00/026/94/512714153
cqs // 77237374840216673267892920/00/034/95/525414245
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| hillsong331513000215128200/00/01/10/0K//D
1| cONY66723000029945000/00/02/20/1DKKDD
1| 502236000245073200/00/03/30/1
cqs // ^PVenoM3201903000124229900/00/00/20/0DD/
cqs // nessed2001842100149015100/00/03/11/0KDK/KK
cqs // 1003745100273245000/00/03/31/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| hillsong408250001443669180/00/02/30/1DK/DDKD
1| cONY66723100037449100/00/02/30/0KDDKD
1| 53154810018171160180/00/04/60/1
cqs // ^PVenoM321001433000061751500/00/03/30/0DKKDKD
cqs // nessed2001342100154330200/00/03/11/0KKDK/K
cqs // 15027751001116081700/00/06/41/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| hillsong715657000213131056540/00/03/52/0DDKKDKDKK//D
1| cONY1504832000146936800/00/05/41/1KKDDKDDK/KKD
1| 11110489000317821424540/00/08/93/1
cqs // ^PVenoM3218252110015107014401510/00/02/51/2D/K/K/DD/TD/DDX
cqs // nessed1145087101211881300830/00/07/32/3KDK//DKKXKKDDDKTK
cqs // 667510181027225827402340/00/09/83/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| hillsong723181101021274156100/01/06/81/0KDKDK/DDDDSKK/DKDKK
1| cONY503161201031508102100/00/02/81/0DDKK/KDDD/DK/DKDKS
1| 6162142302052782258200/01/08/162/0
cqs // ^PVenoM32305131000031122157500/00/13/40/0KDD/KK/DDDD/D
cqs // nessed130471310100314601207580/00/013/40/2DKDKKDDKK/KK/K/KDKKKKDD
cqs // 80981620100625822782580/00/116/80/2

» View plaintext endround stats
Player Chats
cqs // ^PVenoM32 [Countdown]: hfhf
[9:05]: The Axis have blown the Main Entrance!
[8:57]: Axis have captured the Forward Bunker!
1| cONY [8:22]: fuck
1| cONY [8:21]: my ping
1| cONY [8:09]: i cant play guys
1| cONY [8:04]: forfeit
cqs // nessed [8:02]: :O(
[7:53]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 2:06
cqs // nessed [Intermission]: not possible at this point tho
cqs // nessed [Warmup]: can stop at 2-0 tho
cqs // nessed [Warmup]: doesnt make any difference tho
[1:32]: Axis have captured the Forward Bunker!
1| cONY [0:10]: fucking
1| cONY [0:09]: lagg
[0:08]: Allies have reclaimed the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (2:06)
cqs // nessed [Warmup]: oh ok
1| cONY [Warmup]: rup
1| cONY [Warmup]: havent got much time
cqs // nessed [Warmup]: take cgac off
1| cONY [Countdown]: nono
[Countdown]: Allies capture the Forward Bunker!
cqs // nessed [Countdown]: if laggs so hard
1| cONY [Countdown]: ye
1| cONY [Countdown]: but no
[10:53]: Allies capture the Forward Bunker!
[10:32]: Door Controls have been constructed.
[10:32]: Allies have secured the forward bunker.
[10:31]: The Loading Doors are Opening!
[10:24]: The Loading Doors are Closing!
[10:24]: The Allies have stolen a gold crate!
[10:21]: Match is PAUSED! (Axis)
[10:20]: Match resuming in 225 seconds!
[10:20]: Match resuming in 210 seconds!
[10:20]: Match resuming in 195 seconds!
[10:20]: Match resuming in 10 seconds!
[10:20]: Match resuming in 9 seconds!
[10:20]: Match resuming in 8 seconds!
[10:20]: Match resuming in 7 seconds!
[10:20]: Match resuming in 6 seconds!
[10:20]: Match resuming in 5 seconds!
[10:20]: Match resuming in 4 seconds!
[10:20]: Match resuming in 3 seconds!
[10:20]: Match resuming in 2 seconds!
[10:20]: Match resuming in 1 seconds!
[10:20]: FIGHT!
[10:00]: The Axis have intercepted the stolen gold crate!
[9:40]: The Loading Doors are Opening!
[9:24]: The Loading Doors are Closing!
[9:23]: The Allies have stolen a gold crate!
1| cONY [8:54]: lagg
1| cONY [8:52]: ...
1| cONY [8:52]: /Spectator
[8:48]: The Loading Doors are Opening!
1| cONY [8:47]: whatafuck?
[8:41]: The Allies have secured a gold crate!
1| cONY [8:38]: I WILL DELETE FUCKING ET
[8:24]: The Loading Doors are Closing!
[8:22]: The Allies have stolen a gold crate!
[8:15]: The Axis have intercepted the stolen gold crate!
[8:02]: The Allies have stolen a gold crate!
[7:50]: The Axis have intercepted the stolen gold crate!
[7:23]: The Allies have stolen a gold crate!
[6:38]: The Loading Doors are Opening!
[6:34]: The Allies have secured a gold crate!
[6:34]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:25
1| cONY [4:55]: I HAVE GOT 999
[3:42]: Allies capture the Forward Bunker!
[2:56]: Axis reclaim the Forward Bunker!
[2:48]: Match is PAUSED! (Allies)
[2:48]: Match resuming in 10 seconds!
[2:48]: Match resuming in 9 seconds!
[2:48]: Match resuming in 8 seconds!
[2:48]: Match resuming in 7 seconds!
[2:48]: Match resuming in 6 seconds!
[2:48]: Match resuming in 5 seconds!
[2:48]: Match resuming in 4 seconds!
[2:48]: Match resuming in 3 seconds!
[2:48]: Match resuming in 2 seconds!
[2:48]: Match resuming in 1 seconds!
[2:48]: FIGHT!
cqs // ^PVenoM32 [1:45]: :D
cqs // ^PVenoM32 [1:45]: :D
[1:45]: Match is PAUSED! (Allies)
cqs // ^PVenoM32 [1:45]: nice pause
cqs // ^PVenoM32 [1:45]: matters so much
[1:45]: Match resuming in 10 seconds!
[1:45]: Match resuming in 9 seconds!
[1:45]: Match resuming in 8 seconds!
1| cONY [1:45]: my et
[1:45]: Match resuming in 7 seconds!
1| cONY [1:45]: dead
[1:45]: Match resuming in 6 seconds!
[1:45]: Match resuming in 5 seconds!
1| cONY [1:45]: or idk
cqs // ^PVenoM32 [1:45]: G_G
[1:45]: Match resuming in 4 seconds!
[1:45]: Match resuming in 3 seconds!
cqs // nessed [1:45]: :O(
[1:45]: Match resuming in 2 seconds!
[1:45]: Match resuming in 1 seconds!
[1:45]: FIGHT!
[1:17]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (5:25)
[Intermission]: 1| hillsong disconnected
[Intermission]: cqs // nessed disconnected
[Intermission]: cqs // VenoM32 disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.