MINUS vs WE BEIR YOU (1965 views)

13.02.15 19:15 CET
Awards awarded to for
Lady Macbeth minus.Aure 46 kills
Killing Spree minus.Aure 7 frags without being killed
Accountant minus.Aure 100% kills/killed ratio
He's dead, Jim! minus.Aure 13 gibs
...and stay dead! minus.Aure 28% gibs/kill
Lead Poisoning minus.Aure 45 SMG kills
Spammity spam spam! BEIR. jAck 4 SPAM kills
Fragstealer BEIR. jAck 121 damage per frag
Die! Damn you, Die! BEIR. nAnji 248 damage per frag
What objective? minus.PATRIK 323 XP
Red Shirt BEIR. nAnji 62 deaths
Are these pliers sharp? BEIR. nAnji 15 deaths without fragging
Med Pack Whore BEIR. jAck 119 damage per death
Eyes Wide Shut minus.Aure 1 team kills
Gingerbread man minus.Aure 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
BEIR. jAck7424635475001156256828400/03/328/324/116114536
BEIR. nAnji3224920622001357866952540/00/118/472/1289112315
BEIR. 5049555109700241141113780940/03/146/476/1225129311
minus.Aure1002974646130121763554941900/02/345/200/216611975
minus.PATRIK8532339458101461455917180/02/035/272/415812925
minus.92620859121113513780114112080/04/080/272/416212455
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BEIR. jAck701051217300321362895400/00/29/123/0DK/KKKDDKKDKKKDDDDDK/KD/DDDKD
BEIR. nAnji2583624100224243290360/00/16/210/0DDDDDDDDDDDDDDDKD/DKDD/DKKDKDK
BEIR. 481881841400545606185760/00/315/333/0
minus.Aure11210818164008303520301880/01/017/70/1KKK/DDKKKKKKKDDDK//K/KK/K//D/KKDKD
minus.PATRIK1281081814400431502530180/02/016/80/2KDKDKK/KK/KDKKDKD/KKDKDK/KDKDKKD
minus.120216363080012618545602060/03/033/150/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BEIR. jAck6258101620041644229700/01/09/110/1DKK/KDDD/DK/DK/KDKDKDDKKDD
BEIR. nAnji521311019000822842131180/00/08/102/1DK/KD/D/DKKKDKKDK//DDK/K//DDD
BEIR. 5718920352001239284428180/01/017/212/2
minus.Aure81104131670172660185920/00/114/70/1T/DDKK/KDDDK//KDK/KKDDK/KKKDK/
minus.PATRIK66124101531031768206900/00/08/112/1KKXDDKDKSDKKDK/DDDDK/D/DKK
minus.7422823311011104428392820/00/122/182/2
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BEIR. jAck13083131000041845163600/02/110/51/0KK/KKKD/KKKDKK/DKK/DDKD
BEIR. nAnji253531210031078153100/00/03/90/0/D//DKDDDKDKDDD
BEIR. 78118162210072923316700/02/113/141/0
minus.Aure908591020031940160500/01/28/50/0DDD//KKDKKD/DKDKKKK
minus.PATRIK469161310041227131800/00/06/80/1DDKK//DDDKD/K/DDKKD
minus.68176152330073167292300/01/214/130/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BEIR. jAck000400000000/00/00/40/0DDDD
BEIR. nAnji1401700000000/00/01/70/0DKDDDDDD
BEIR. 7011100000000/00/01/110/0
minus.Aure15006400030000/00/06/10/0/DKK/K/KKK
minus.PATRIK16605300030000/00/05/00/0K/K/K/KK
minus.158011700060000/00/011/10/0

» View plaintext endround stats
Player Chats
minus.Aure [Countdown]: LOL
[11:37]: Allied Command Post constructed. Charge speed increased!
[7:58]: The Tank has been repaired!
[7:55]: Allied team has stolen the Tank!
[6:25]: Allied team has destroyed the Bank Doors!
[2:57]: The Tank has been damaged!
[1:41]: Allied team is escaping with the Gold Crate!
minus.PATRIK [0:36]: lol
[0:34]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:25
BEIR. jAck [Warmup]: ruyp
minus.PATRIK [Warmup]: wait
[11:02]: The Tank has been repaired!
[11:00]: Allied team has stolen the Tank!
minus.Aure [10:41]: this pat is so beast
[10:38]: Allied Command Post constructed. Charge speed increased!
minus.Aure [10:36]: lol
[10:30]: Tank Barrier #1 has been constructed.
[10:12]: Axis team has destroyed the Allied Command Post!
[9:59]: Axis Command Post constructed. Charge speed increased!
[8:59]: Truck Barrier #1 has been constructed.
[8:49]: Tank Barrier #1 has been destroyed.
[8:45]: The Tank has been damaged!
[8:41]: The Tank has been repaired!
[8:14]: The Tank has been damaged!
minus.PATRIK [8:13]: ...
[7:24]: The Tank has been repaired!
[7:12]: Allied team has destroyed the Bank Doors!
[7:08]: The Tank has been damaged!
[6:39]: Allied team has destroyed the Axis Command Post!
[6:02]: Allied Command Post constructed. Charge speed increased!
[4:27]: Allied team is escaping with the Gold Crate!
[1:58]: Truck Barrier #1 has been destroyed.
[0:52]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:33 (original: 11:25)
minus.Aure [Warmup]: NEED WARMUP
minus.PATRIK [Warmup]: :D
minus.Aure [Warmup]: shoot like shit
minus.Aure [Warmup]: worst ever
minus.PATRIK [Warmup]: iOwnAure: shit map
minus.Aure [11:14]: FUCKERS
minus.Aure [11:13]: why
minus.PATRIK [11:11]: :D
[10:41]: The Allies have captured the forward bunker!
[10:29]: The Depot Fence has been constructed.
[10:22]: Axis Command Post constructed. Charge speed increased!
[9:58]: The Allies have breached the Forward Bunker Gate!
[9:47]: The Allies have opened up the Forward spawn rear exit!
[8:52]: Allied team has destroyed the Axis Command Post!
[7:44]: The Allies have breached the Depot Gate!
[7:30]: Allied Command Post constructed. Charge speed increased!
[6:01]: The Allied Truck is in position!
[6:00]: The Crane Controls have been constructed.
[5:59]: The Allies have breached the Depot's east wall!
[5:59]: The Allies have activated the crane!
[5:45]: The Allies have loaded the Gold Crate onto the Truck!
BEIR. nAnji [5:15]: GG
[4:38]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:21
[5:58]: BEIR. jAck disconnected
minus.Aure [5:52]: w?
minus.PATRIK [5:50]: :D?
BEIR. nAnji [5:47]: --'
BEIR. nAnji [5:44]: SORRY
minus.PATRIK [5:42]: np
minus.Aure [5:39]: WHATS wrong with him?
BEIR. nAnji [5:36]: hes havin a bad day :D
minus.Aure [5:31]: MME TOO
minus.Aure [5:30]: same
BEIR. nAnji [5:11]: thx for game anyway ;)
minus.Aure [5:09]: thanks
minus.PATRIK [5:05]: ty :33
[5:03]: BEIR. nAnji disconnected
minus.Aure [Warmup]: :O

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.