OneLastTryv2 vs Without brain (4197 views)

nl AmAzOn
be fratske
be Nickje
fr bladee
fr momo
fr COJIINE
fr talG


CyberGamer EU ET Season 3
3on3 Division 3
Group B

Download CGAC - #cg.et - Read the rules
19.04.15 22:00 CEST
Awards awarded to for
Lady Macbeth wbrain*momo 54 kills
Killing Spree 1LxfrAts/<e 6 frags without being killed
Accountant wbrain*momo 138% kills/killed ratio
He's dead, Jim! wbrain*blade 15 gibs
...and stay dead! wbrain*vigoR 38% gibs/kill
Lead Poisoning wbrain*momo 50 SMG kills
Spammity spam spam! 1LxNickje 8 SPAM kills
Fragstealer wbrain*blade 193 damage per frag
Die! Damn you, Die! 1LxfrAts/<e 314 damage per frag
What objective? wbrain*momo 387 XP
Red Shirt wbrain*blade 66 deaths
Are these pliers sharp? 1LxNickje 7 deaths without fragging
Med Pack Whore 1LxfrAts/<e 215 damage per death
Eyes Wide Shut 1LxAmAzOn 2 team kills
Gingerbread man 1LxAmAzOn 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wbrain*momo138387543970181060381931670/14/250/241/519621045
wbrain*blade643514366151214811682245031/02/240/452/718912356
wbrain*vigoR74274344613029659075821360/11/234/321/319416526
wbrain*86101213115135153125309239998061/17/2124/324/319316646
1LxAmAzOn76334445890218936783852500/04/240/382/121314556
1LxNickje572913663110013713980252190/00/228/498/119812747
1LxfrAts/<e8332339475026749388993021/02/334/384/119218965
1Lx7194811916825043723999253097711/06/3102/3814/120115456
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wbrain*momo756068100218321613580/00/06/50/2DKKKKDDK/KDDD/X
wbrain*blade4669613311212111554790/00/06/91/1DDDKKD/KDKD/KDDDDKST
wbrain*vigoR40244102001951146400/00/04/80/1DD/KKDDDDDKDDK
wbrain*5415316316115399446311370/00/016/221/4
1LxAmAzOn1006999301422111325590/00/010/50/0KK/KKDDDTK/K/DK/KKD
1LxNickje1008988900312871065720/00/07/61/0K/DKDDXKD/DKKKK/K
1LxfrAts/<e1145387100111331604360/00/06/62/0KDDKKDKKDK/KKDD
1Lx105211252413018463139941670/00/023/173/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wbrain*momo22067115200019001255540/01/09/41/1KKDKKDKKKKDKDKDK
wbrain*blade5062714101014881450971/01/06/130/2DDKDDDDDDKXTDDKDKDKKDKD
wbrain*vigoR1427810720101577156060/10/011/70/0KDKDKTKXKKDDKKDKKDD
wbrain*13720728265020496542651571/12/026/241/3
1LxAmAzOn76571013200315641635900/00/09/101/0KDKKDKDKDK/KDD/KDDDKKD/
1LxNickje69519131001153217171290/00/17/102/1DDKKD/KDDDDKDKKKDDKDKD
1LxfrAts/<e100627700011169161300/00/17/50/0KDKKKDDKK/DDDK
1Lx8217026333005426549652190/00/223/253/1
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wbrain*momo14273107100119861268180/10/110/40/0KKDDKKKDD/DKDKKKK
wbrain*blade4643715200212401702770/01/16/120/1DKDDDDKDKK//DDKDDDDXDKK
wbrain*vigoR7549343010647958760/00/04/40/0DKDDDKKT
wbrain*8816520266013387339281710/11/220/200/1
1LxAmAzOn1005788100413211299360/02/06/40/0K/KKK/KDDDKK//KD
1LxNickje584071200031184124000/00/06/91/0/DK/KDDKD/KKKDKDDDD
1LxfrAts/<e88478930021423133401/00/17/60/0DDK/K/KKKDKDKDKDD
1Lx821442329400939283873361/02/119/191/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wbrain*momo2506915630021880119500/02/013/40/0KKD/KKKKDKKDKK/KKKDKK
wbrain*blade553959100710908611960/00/04/11/1KDK///D//KK/K/
wbrain*vigoR884689300513191163540/01/07/30/1K/K/DKDK/KKD/D/KK
wbrain*131154282470014428932192500/03/024/81/2
1LxAmAzOn4040410101311831261470/00/14/51/1KD/KDDK//TDKDDD
1LxNickje9271110001741131900/00/11/100/0DDDDDKD/DXDDD
1LxfrAts/<e41525120011129517092000/00/15/111/0DKDDKDDDKKD/DXTDKDD
1Lx3011910331025321942892470/00/310/262/1
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wbrain*momo837756001015301540370/00/06/50/1DKKTDDDDDKKK
wbrain*blade666569300011571379540/00/16/70/2DKXDKKDDDDKDKDKD
wbrain*vigoR272531120011069175200/00/23/80/0DD/DDDKDKDDDKD
wbrain*591671426501137564671910/00/315/200/3
1LxAmAzOn14271107100218201350180/01/09/50/0KDDKKKKK/K/KKDDKD
1LxNickje502751000031369129500/00/03/72/0DKDKKD//KDK/DDD
1LxfrAts/<e3338310300011482111100/02/07/21/0KKKKKK/DKDKKK
1Lx1751812520100646713756180/03/019/143/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wbrain*momo100417700031475132200/01/16/20/1D/KKK/DK/KDKDK
wbrain*blade2007312650031930127800/00/012/30/0DKKDK/K/KK/KDKKKKK
wbrain*vigoR12052651002102768500/00/05/21/1DKK/KDKKD/K
wbrain*140166251860084432328500/01/123/71/2
1LxAmAzOn274031110021268151500/01/12/90/0KD/DDK/DDDDDKXD
1LxNickje665769100210261389180/00/04/72/0KKKDDD/DKK/KDDD
1LxfrAts/<e11261910109911528660/00/02/80/1DDDDDKDDTDD
1Lx351231029301432854432840/01/18/242/1

» View plaintext endround stats
Player Chats
[11:26]: The Tank has been repaired!
[11:23]: Allied team has stolen the Tank!
[10:58]: Allied Command Post constructed. Charge speed increased!
[9:56]: The Tank has been damaged!
[9:46]: Axis team has destroyed the Allied Command Post!
[9:40]: Axis Command Post constructed. Charge speed increased!
[9:08]: The Tank has been repaired!
[8:47]: Allied team has destroyed the Bank Doors!
[8:46]: Allied team has destroyed the Axis Command Post!
[8:23]: The Tank has been damaged!
[8:23]: Allied Command Post constructed. Charge speed increased!
[7:04]: Allied team is escaping with the Gold Crate!
[6:02]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 5:57
[3:54]: The Tank has been repaired!
[3:51]: Allied team has stolen the Tank!
[3:49]: The Tank has been damaged!
[3:28]: The Tank has been repaired!
[2:29]: The Tank has been damaged!
[2:24]: The Tank has been repaired!
[2:24]: Axis Command Post constructed. Charge speed increased!
[1:53]: Allied team has destroyed the Bank Doors!
[0:52]: The Tank has been damaged!
[Intermission]: >>> Objective NOT reached in time (5:57)
[7:47]: Allies capture the factory district!
[7:46]: Axis recapture the factory district!
[7:45]: Allies capture the factory district!
[7:43]: Axis recapture the factory district!
[7:41]: Allies capture the factory district!
[7:34]: The side gate has been built!
wbrain*blade [7:26]: side?
[6:44]: Allies have destroyed the Main Gate!
[4:38]: Allies have destroyed the Bunker Controls!
[4:38]: Allies have destroyed the Bunker Controls!
[4:38]: Allies have destroyed the Bunker Controls!
[4:38]: Allies have destroyed the Bunker Controls!
[4:38]: Allies have destroyed the Bunker Controls!
[4:38]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 5:21
[3:14]: Allies capture the factory district!
[3:09]: Axis recapture the factory district!
[2:55]: Allies capture the factory district!
[2:44]: The side gate has been built!
[2:20]: Allies have destroyed the Main Gate!
[2:15]: Allied Command Post constructed. Charge speed increased!
1LxNickje [0:57]: heads
[0:54]: 1LxNickjecalled a vote.
[0:46]: Vote FAILED! (Coin Toss )
[Intermission]: >>> Objective NOT reached in time (5:21)
1LxAmAzOn [Warmup]: btw
1LxAmAzOn [Warmup]: 4-0 rockit
wbrain*blade [Warmup]: expected
1LxNickje [Warmup]: can we start today please
wbrain*blade [Warmup]: this retard dl the ma
wbrain*blade [Warmup]: map*
wbrain*blade [Warmup]: :o)
[9:11]: The Main Door has been breached!
[7:22]: Allied Command Post constructed. Charge speed increased!
[6:33]: The Service Door has been breached!
[4:36]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 5:23
[4:43]: Allied Command Post constructed. Charge speed increased!
[4:39]: The Main Door has been breached!
[3:38]: The Service Door has been breached!
1LxfrAts/<e [0:28]: GG
1LxNickje [0:24]: ggwp
wbrain*blade [0:20]: GG WP
[Intermission]: >>> Objective NOT reached in time (5:23)
[Intermission]: 1LxfrAts/<e disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.