Team-Visual vs 'xD Trickjump, (5194 views)

de Ava
nl GiZmOo
nl hybrAtek
nl iNsAne
nl L4mpje
nl outlAw
nl 7ele
hr Arma
nl mAxwell
nl Sebhes
gb Shaman
fi Sherclock
ET Reborn LAN 2015
Group C - Round 2
Best Of 2



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Awards awarded to for
Lady Macbeth viSual.succidamQue 49 kills
Killing Spree viSual.hybrAtek 7 frags without being killed
Accountant viSual.GiZmOoO 195% kills/killed ratio
He's dead, Jim! viSual.L4mpje 14 gibs
...and stay dead! viSual.iNsAne 37% gibs/kill
Lead Poisoning viSual.succidamQue 45 SMG kills
Spammity spam spam! viSual.L4mpje 25 SPAM kills
Die! Damn you, Die! 'xD Sherclock, 280 damage per frag
What objective? viSual.GiZmOoO 201 XP
Red Shirt eAtoNyy 46 deaths
Are these pliers sharp? TEAMWARMUP Esther 13 deaths without fragging
Med Pack Whore viSual.GiZmOoO 239 damage per death
Eyes Wide Shut viSual.L4mpje 6 team kills
Gingerbread man EMILSTEIN 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
TEAMWARMUP esSe42051200000000/01/24/80/20024
eA.vANQ STRONK GAMIKnG7010423332005353745371450/02/220/201/615413724
TEAMWARMUP Punchingball3610116445018355847661520/00/615/272/422210824
eAtoNyy63128294630073204453100/06/413/3010/31109955
TEAMWARMUP Esther14021400010000/00/00/130/000213
PlAyereA50061200020000/00/16/90/00046
he503338116110012310299138342970/09/158/913/0815736
viSual.L4mpje130156392914166514517504240/012/58/1425/61325844
viSual.hybrAtek1331543626111210437027031930/03/230/122/212110073
viSual.iNsAne100153272710017374223842300/02/721/115/41398864
viSual.succidamQue14014749355039580540243260/02/345/185/911811544
EMILSTEIN106133333190113337730141980/02/128/112/61029744
viSual.GiZmOoO19520141216045421629801040/05/336/114/410314263
viSual.1329442251695521750266551685514750/026/3168/1143/411910054
'xD Sherclock,3678143950012355485900/01/211/292/5168125310
'xD armaa,2074525100315364009180/00/44/111/630716028
'xD 7ele <+3427014333015266539531130/09/32/194/619012024
34222339790196556128211310/010/317/197/622213527
Player Summary for bremen_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TEAMWARMUP esSe41051200000000/01/24/80/2DKKDDDDKDDDDKKDDD
eA.vANQ STRONK GAMIKnG3703800010000/00/03/50/2DDK/KDKDDDD
TEAMWARMUP Punchingball25031200110000/00/14/100/0DDK/DDKDDDKDDDTD
eAtoNyy1160141200020000/06/10/98/0K/KKDDKDKDK/KDKDKKKKDDKKDD
TEAMWARMUP Esther14021400010000/00/00/130/0DDDDDDDD/DDDDKKD
PlAyereA50061200020000/00/16/90/0DDDD/K/KKKDDDKKXDD
he470337000170000/07/517/548/4
viSual.L4mpje900101100010000/01/28/41/3DDKX/KKDDKDKKKDKDDDKK
viSual.hybrAtek12809700030000/01/17/21/0DKK/K/D/KKKKXKKD
viSual.iNsAne166010600020000/01/28/21/0K/KDDKD/KKKKKKKD
viSual.succidamQue188017900140000/00/116/22/2/KT/KKK/KKKDKKKXD/KDKKKDKKK
EMILSTEIN8808900010000/01/17/30/4KKDKK/DKKDKDDKDDD
viSual.GiZmOoO11408700220000/01/08/41/1KK//DTKDDDKKTDKKK
viSual.12906249003130000/05/754/176/10
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.L4mpje85616731131874644540/03/10/44/1XDXDKTX/S/KK/KKKD
viSual.hybrAtek1664510611231268787530/02/010/20/0/TKKKTKKKKDKDSK//K
viSual.iNsAne15072643000138668200/00/16/30/1KKXKKDDDDKK
viSual.succidamQue137531182011188713781550/01/110/51/1DKKKKDDKKDKDDKK/TKDK
EMILSTEIN128519730041201961400/00/07/30/0/D/DKKK/KKK/KKDK
viSual.GiZmOoO18364116301311911060780/01/010/21/2KTKK/DKK//KKKDKKDXK
viSual.1423465338152514880755123800/07/343/196/5
eA.vANQ STRONK GAMIKnG40264100003978139300/00/04/60/1K//DDKDK/KDDDD
TEAMWARMUP Punchingball5433611300215151605760/00/16/80/1DDDKDKK/DKDK/DKDDX
eAtoNyy41485120001861154600/00/25/80/1DDDDKDDKDDDDKDKK/
he451071533300633544544760/00/315/220/3
'xD Sherclock,10121100000454135900/00/01/90/0KDDDDDDDDDD
'xD armaa,06080000423129100/00/10/50/1DDDDDDDD
'xD 7ele <+360346101012128116131130/01/12/64/1/KDKDKDDKDKKD/DTD
23527281012215842631130/01/23/204/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.L4mpje40045123405016004763480/03/20/114/1KTKKDXKKTTTKKDKKKTKDK
viSual.hybrAtek1206065300213441008360/00/06/30/1DKK/KXKKD/KD
viSual.iNsAne5029510301314588752170/00/32/34/2/DDDK/KDDXKK/KDTD
viSual.succidamQue15043128100319251342530/01/011/40/4KKKXKDK/K/KXDKDK/KDKDKX
EMILSTEIN1124898301613771096500/00/08/22/0K/TK/K/D/K/K/KKDKK
viSual.GiZmOoO13008213120001538661180/00/012/11/1KKKKKXKKKKKKKKD
viSual.3553075735160714924254587220/04/539/1421/9
eA.vANQ STRONK GAMIKnG852667200097616551450/00/05/61/1DKDKDDDKDKDKK
TEAMWARMUP Punchingball3347412100513661671760/00/14/40/2DDK/DDK//K/DKD/D
eAtoNyy2235290001973153700/00/11/51/2DD/KDDDDKDD
he4710812283006331548632210/00/210/152/5
'xD Sherclock,11222171000953173700/00/12/120/4DDDDKDDDDDDDDDDDDKD
'xD armaa,2838270000441142400/00/12/30/3KDDDDDKDD
'xD 7ele <+341175121001749121800/05/00/90/2DKDDDDKKD/DKDDKDD
277793620012143437900/05/24/240/9
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.L4mpje1253454300089138040/02/00/33/1KKDDKDKKD
viSual.hybrAtek233327320001014498500/00/14/20/0DKDKDKKKKK
viSual.iNsAne663923200028640100/00/12/10/1DDKKD
viSual.succidamQue802245000083169400/00/03/31/2KKDDDKDKD
EMILSTEIN408252001342694180/00/02/20/2DDDDKK/
viSual.GiZmOoO501424000069472500/01/21/20/0DKDDKD
viSual.991492224900140583392720/03/412/134/6
eA.vANQ STRONK GAMIKnG1331843000176769700/02/02/10/1DK/KDKK
TEAMWARMUP Punchingball501224000038061700/00/10/22/1DKKDDD
eAtoNyy852467300295469500/00/05/31/0KDK/KKDK/KDDD
he8954121430032101200900/02/17/63/2
'xD Sherclock,1402075300144479000/01/04/32/0DKK/KKKDKDKD
'xD armaa,6014351002542719180/00/12/21/0K/K/DDKD
'xD 7ele <+325614100030554000/01/10/10/2DDKDD
75401114500312912049180/02/26/63/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.L4mpje15016644002780250180/03/00/23/0K/KK/KDKDK
viSual.hybrAtek8017455002744410540/00/03/31/1KKDKD/K/DX
viSual.iNsAne10013442002612426130/01/03/20/0DKK/KDK/
viSual.succidamQue1002955201111626101180/00/15/41/0DDXDKKKKDKT/
EMILSTEIN25026521001457263900/01/04/10/0DK/KKKK
viSual.GiZmOoO2334173101079353480/02/15/21/0DKKDTKKKKKD
viSual.152142312315028454824933010/07/220/146/1
eA.vANQ STRONK GAMIKnG1203465000081679200/00/26/20/1KKKDKDKDKDD
TEAMWARMUP Punchingball20915100029787300/00/21/30/0DDKDDD
eAtoNyy332126000141675300/00/02/50/0KDD/DKDD
he586491610011529241800/00/49/100/1
'xD Sherclock,572447100050497300/00/14/50/1KKDDKDDDKDD
'xD armaa,01605000113057500/00/10/10/2D/DDD
'xD 7ele <+3281327000233058200/02/10/30/1D//DKDDKD
28536191003964213000/02/34/90/4

» View plaintext endround stats
Player Chats
[14:58]: Allies team locked from spectators by TEAMWARMUP esSe
[13:09]: The Allies have captured the forward bunker!
[13:06]: The Axis have reclaimed the forward bunker!
[13:05]: The Allies have captured the forward bunker!
[13:01]: The side door has been destroyed!
[12:56]: The Wooden Barrier has been constructed.
[12:55]: Truck Barrier #1 has been constructed.
[12:42]: Axis Command Post constructed. Charge speed increased!
[12:16]: The main gate has been destroyed!
[10:47]: Match is PAUSED! (Axis)
[10:47]: Match resuming in 225 seconds!
[10:47]: Match resuming in 210 seconds!
TEAMWARMUP Esther [10:47]: prepare your anuz
[10:47]: Match resuming in 195 seconds!
viSual.succidamQue [10:47]: its prepared
viSual.succidamQue [10:47]: hybrAtek: even pauze jongens. Ik ga iedereen muten.
TEAMWARMUP Punchingball [10:47]: i m not sure, but i think they know what we actually planned..
viSual.GiZmOoO [10:47]: WIDE AND OPEN
[10:47]: Match resuming in 180 seconds!
[10:47]: Match resuming in 165 seconds!
[10:47]: Match resuming in 10 seconds!
[10:47]: Match resuming in 9 seconds!
[10:47]: Match resuming in 8 seconds!
[10:47]: Match resuming in 7 seconds!
[10:47]: Match resuming in 6 seconds!
[10:47]: Match resuming in 5 seconds!
[10:47]: Match resuming in 4 seconds!
[10:47]: Match resuming in 3 seconds!
[10:47]: Match resuming in 2 seconds!
[10:47]: Match resuming in 1 seconds!
[10:47]: FIGHT!
[10:15]: 'xD Sebhes, connected
[10:09]: 'xD Sherclock, connected
[10:08]: timbolina connected
'xD Sebhes, [10:05]: weee
timbolina [9:53]: erase, je mag zo tegen rockit
[9:48]: 'xD armaa, connected
[9:42]: timbolinahas become a referee
viSual.succidamQue [9:34]: :D
[8:54]: 'xD 7ele <+3 connected
[8:47]: TEAMWARMUP Esther disconnected
[8:46]: eAtoNyy disconnected
viSual.iNsAne [8:46]: THX FOR the prac erase boyts
viSual.iNsAne [8:44]: appreciated
PlAyereA [8:43]: HF
eA.vANQ STRONK GAMIKnG [8:42]: is goed
TEAMWARMUP esSe [8:40]: gl hf
eA.vANQ STRONK GAMIKnG [8:40]: succes mannen
[8:39]: TEAMWARMUP Punchingball disconnected
[8:38]: TEAMWARMUP esSe disconnected
[8:37]: eA.vANQ STRONK GAMIKnG disconnected
[8:37]: viSual.hybrAtekcalled a vote.
[8:36]: PlAyereA disconnected
[8:35]: Vote passed!
'xD armaa, [Warmup]: brb piss
eAtoNyy [Warmup]: -..
viSual.succidamQue [Warmup]: Efax: LETS BO GOYS!
viSual.L4mpje [Warmup]: qwij zijn klaar
viSual.iNsAne [Warmup]: maxwell
viSual.L4mpje [Warmup]: maxwell altijd vertraging door hem
viSual.L4mpje [Warmup]: godver
eAtoNyy [Warmup]: arma is piss
TEAMWARMUP Punchingball [Warmup]: ARMA
TEAMWARMUP Punchingball [Warmup]: is plasse
viSual.L4mpje [Warmup]: kk maxwell
TEAMWARMUP Punchingball [Warmup]: Ö=
viSual.GiZmOoO [Warmup]: xD
TEAMWARMUP Punchingball [Warmup]: ligt je muis lekker hybratek
viSual.iNsAne [Warmup]: ja man
viSual.L4mpje [Warmup]: maxwell doe rdy man je bent niet afk
TEAMWARMUP Punchingball [Warmup]: 2 tafels
viSual.L4mpje [Warmup]: kinderachtig gedoe
viSual.succidamQue [Warmup]: :D
viSual.GiZmOoO [Warmup]: hybra is luxe
TEAMWARMUP Punchingball [Warmup]: arma is here
TEAMWARMUP Punchingball [Warmup]: finally
'xD armaa, [Warmup]: shut uip
'xD armaa, [Warmup]: srry
viSual.succidamQue [Warmup]: its only gejm, why u heff to b mad
'xD armaa, [Warmup]: ^9E
TEAMWARMUP Punchingball [Warmup]: Where is Cony?
eA.vANQ STRONK GAMIKnG [Warmup]: time to be stronk boys
viSual.L4mpje [Warmup]: lets go
viSual.succidamQue [Countdown]: hf
viSual.GiZmOoO [Countdown]: succes boys
viSual.GiZmOoO [Countdown]: hf gl
'xD armaa, [Countdown]: gl hf
viSual.hybrAtek [Countdown]: hf
'xD 7ele <+3 [Countdown]: gl hf
[14:27]: Allied Command Post constructed. Charge speed increased!
[13:27]: The Tank has been repaired!
[13:24]: Truck Barrier #1 has been constructed.
[13:24]: Allied team has stolen the Tank!
[11:56]: Allied team has destroyed the Bank Doors!
[11:26]: Truck Barrier #1 has been destroyed.
[11:21]: The Tank has been damaged!
[10:58]: Allied team is escaping with the Gold Crate!
'xD armaa, [10:42]: wtdf
'xD armaa, [10:40]: is thatr garand
'xD armaa, [10:37]: like a sniper an
'xD armaa, [10:35]: man
viSual.succidamQue [10:33]: :D
'xD armaa, [10:31]: 4 hits 4 hit
viSual.L4mpje [10:04]: kk nerd
'xD armaa, [10:02]: :D
[10:00]: Allied team escaped with the Gold Crate!
eAtoNyy [Intermission]: haha
[Intermission]: >>> Clock set to: 4:59
'xD armaa, [Intermission]: lol
viSual.L4mpje [Intermission]: wp
'xD armaa, [Intermission]: maybe i shouldnt have had 7 beers klol
eA.vANQ STRONK GAMIKnG [Warmup]: FK OFF
viSual.succidamQue [Warmup]: the beer blame is on
'xD armaa, [Warmup]: we let you have thjis map np
viSual.L4mpje [Warmup]: nice shokri
'xD 7ele <+3 [Warmup]: 6 xp
'xD 7ele <+3 [Warmup]: worth arma
'xD armaa, [Warmup]: :DDD
'xD armaa, [Warmup]: :D
'xD armaa, [Warmup]: :D
'xD armaa, [Warmup]: :D
'xD armaa, [Warmup]: :D
'xD armaa, [Warmup]: :D
viSual.succidamQue [Warmup]: this 10 beer helped me
'xD armaa, [Warmup]: yea man
'xD armaa, [Countdown]: im a slav
'xD armaa, [Countdown]: beer has different effect
'xD armaa, [Countdown]: gè jf
'xD armaa, [Countdown]: gl ghf
'xD armaa, [4:57]: i cant even type
[4:43]: Axis Command Post constructed. Charge speed increased!
'xD armaa, [2:48]: i need more beer
[Intermission]: >>> Objective NOT reached in time (4:59)
'xD armaa, [Intermission]: gg pw
'xD armaa, [Intermission]: wp
eA.vANQ STRONK GAMIKnG [Warmup]: RUP
viSual.succidamQue [Warmup]: :D
viSual.succidamQue [Warmup]: its only gejm, why u heff to b mad
TEAMWARMUP Punchingball [Warmup]: -ready
EMILSTEIN [Warmup]: 1v1 after that, admin abuse
viSual.succidamQue [Warmup]: -ready
'xD armaa, [Warmup]: gl hf
eAtoNyy [Countdown]: ///
[Countdown]: Vote passed!
'xD armaa, [9:58]: flè hdf
[9:40]: Allied Command Post constructed. Charge speed increased!
[8:52]: The Main Door has been breached!
[8:29]: The Service Door has been breached!
'xD armaa, [7:48]: gg wp
'xD 7ele <+3 [7:39]: wp
[7:34]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 2:25
viSual.iNsAne [Warmup]: dat sebhes shouting as my mom on thursday evening
eAtoNyy [Warmup]: hahaha
TEAMWARMUP Punchingball [Warmup]: tcF
eAtoNyy [Warmup]: ahaha
'xD armaa, [Warmup]: all
viSual.succidamQue [Warmup]: its only gejm, why u heff to b mad
'xD armaa, [Warmup]: almost 30 acc and 3/5 score with lot of beer, worth
'xD armaa, [Countdown]: gl fhf
viSual.succidamQue [Countdown]: blame the beer
viSual.succidamQue [Countdown]: skilldrop lan
viSual.succidamQue [Countdown]: gg wp
'xD armaa, [Countdown]: yea man
'xD 7ele <+3 [Countdown]: :D!
viSual.succidamQue [Countdown]: :D
'xD armaa, [Countdown]: every time
[1:45]: Allied Command Post constructed. Charge speed increased!
[1:22]: The Main Door has been breached!
viSual.succidamQue [0:25]: :D
eA.vANQ STRONK GAMIKnG [0:20]: lol
'xD 7ele <+3 [0:10]: wp guys
'xD armaa, [0:09]: tzhat went thru the body
'xD armaa, [0:07]: the revive
'xD armaa, [0:04]: gg wep
viSual.GiZmOoO [0:03]: GG
viSual.succidamQue [0:01]: gg
[Intermission]: >>> Objective NOT reached in time (2:25)
eAtoNyy [Intermission]: quit
'xD Sherclock, [Intermission]: wp
eAtoNyy [Intermission]: quit
[Intermission]: 'xD Sherclock, disconnected
eAtoNyy [Intermission]: -#-
[Intermission]: 'xD Sebhes, disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.