'xD Mixjump, vs RiGAMORTiS (2352 views)

fi lEku
nl Sebhes
nl yii
ee doppler
nl mENACE
nl iNsAne
20.07.15 15:45 CEST
Awards awarded to for
Lady Macbeth 'xD lEku, 85 kills
Killing Spree 'xD lEku, 5 frags without being killed
Accountant 'xD lEku, 113% kills/killed ratio
He's dead, Jim! 'xD Sebhes, 20 gibs
...and stay dead! RiGAmENACEMORTiS 48% gibs/kill
Lead Poisoning 'xD lEku, 78 SMG kills
Spammity spam spam! 'xD Sebhes, 16 SPAM kills
Fragstealer 'xD lEku, 175 damage per frag
Die! Damn you, Die! 'xD yii, 233 damage per frag
What objective? 'xD lEku, 484 XP
Red Shirt RiGAiNsAneMORTiS 95 deaths
Are these pliers sharp? RiGAiNsAneMORTiS 14 deaths without fragging
Med Pack Whore 'xD yii, 159 damage per death
Eyes Wide Shut RiGADOPPLRMORTiS 3 team kills
Gingerbread man 'xD lEku, 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
'xD yii,87437677610112212227120222560/08/356/484/318215647
'xD Sebhes,72443598020211810779103542350/06/138/5316/1018312657
'xD lEku,11348485751001261471711587970/07/478/431/317315454
'xD 90136421123140336637723339635880/021/4172/4321/317914556
RiGAiNsAneMORTiS6741164951300231305613121180/04/555/615/9204138514
RiGAmENACEMORTiS49320428620009889911940540/01/1139/612/521213938
RiGADOPPLRMORTiS68412598714032512008126623740/03/549/4910/8204146412
MORTiS62114316526847035733963377234460/08/5143/4917/8207141411
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD yii,1289727216001136232881360/03/122/92/0/K/KK/K/KDKDKKDK/DK/KKDKDK/K/KKKDKDKK/KKK/KK/DKD
'xD Sebhes,569414253001031092744940/00/010/134/2DDDDDDKDDKD/KDK/KKKDDKK/KDDK//K/K////KD
'xD lEku,1091102321100937683204360/00/123/100/1KDKK/KK/K/KDDKDKDK/KKKD/DK/KDK/KDD//KKKDKKKD
'xD 9830164671000301050088291660/03/255/326/3
RiGAiNsAneMORTiS441141227400529313385180/01/011/200/3KKKDXK/KKDKDDKDD/KDDDD/D/KDDDDK/DDDDDKDD
RiGAmENACEMORTiS45741124600119533275180/00/310/191/1KDDKDDDDKDDKDDKDKDDDKDKDDDDK/DDKDDK
RiGADOPPLRMORTiS511211427301839453840540/01/012/172/2DDDTDKDK/KDDKKKDDDKK///KD/KDDDKK/D//DDKDKD
MORTiS473093778130114882910500900/02/333/563/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD yii,35109720100529963182900/00/17/140/0DDD/K/DDDD/DK/KDDDK/KDDDKKD
'xD Sebhes,601131423210224362904180/00/111/163/4DKDDKKDDDKDDDKD//KDDKDDDKKDKDDKDDDKKKS
'xD lEku,111154201840043599304000/04/216/120/0/KDDDKDKKDDDDKK//K/DKKKKDKKKDDDKDKKKKK
'xD 69376416171011903191261080/04/434/423/4
RiGAiNsAneMORTiS104114222130073817340400/02/218/112/1KKKKKDDKK/K/KKK//KDDDKKKKDD/KDDKD/DKKK/DKDD
RiGAmENACEMORTiS4789919500520922668180/00/19/110/2DK/DKDK/KK/D/D/KDDDDDKKKDDDD
RiGADOPPLRMORTiS95881920700732172959720/02/115/122/0KKD/KKDKD/KDK//KKDDDKK/KK/DKK/KKKDDKDDD
MORTiS82291506015001991269031900/04/442/344/3
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD yii,551011120211125723386620/01/010/171/2DKDDDKKDKKKSDTKDDKDDDDK/DDDKDKDDD
'xD Sebhes,9312115163110263927361230/03/09/154/3DDDKDDDKDKDKDKXSTKKDDKDXDKDKKKDKDKK
'xD lEku,1051221817501336612925210/03/116/120/2KDKDKDKK/KKXKDK/KDDDTDKDKDDKDKDDK/KKK
'xD 84344445310234887290472060/07/135/445/7
RiGAiNsAneMORTiS115124221960063989309400/01/118/123/1KDKKK/KKKDKDDKDDKDDK/K/K/KKK/DKXDKKK/KDKDD
RiGAmENACEMORTiS59851322400326433155180/00/312/141/2KDD/DDKDDKDDKDKDKKDK/KKKDDDDD/KDKDD
RiGADOPPLRMORTiS6611314213019241526231560/00/312/73/2K/KKKK/DDDK/DD//KDDK/KK/DDK/TKDK/KDD
MORTiS803224962130118904788721740/01/742/337/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
'xD yii,1461302215100530362573680/04/117/81/1DKK/DDDDKK/K/KDKK/KKKKKK/KDKKKDDKDKKK
'xD Sebhes,1001151616120062595197000/03/08/95/1K/KD/KDKKDKDDKDKDDKK//KKKK/KK/DD
'xD lEku,1269824190001036892418400/00/023/91/0K/D/K/DDKKK/DKK/K/K/KK/KKDKK/KKKDDKKK/KKDKD
'xD 1243436250130021932069611080/07/148/267/2
RiGAiNsAneMORTiS285982800052319323800/00/28/180/4DDDK/KDDKDDKDKDDDD/KD/DDD/DDDD/DKXKDD
RiGAmENACEMORTiS427292150002211284200/01/48/170/0DDDKDKKDKDDKDDDDDDDKDKDKDDDDKD
RiGADOPPLRMORTiS63901219101124313240920/00/110/133/4KKKDKKDKKDKDDDDDDDDDDDKDDDKKTDK/
MORTiS442212968601669619320920/01/726/483/8

» View plaintext endround stats
Player Chats
RiGAiNsAneMORTiS [Warmup]: am i on ac
RiGAmENACEMORTiS [Warmup]: lego boys
'xD Sebhes, [Warmup]: 1 min
RiGAmENACEMORTiS [Countdown]: shoutout aure ts
[Countdown]: The Allies have captured the forward bunker!
'xD Sebhes, [Countdown]: gl hf
RiGAiNsAneMORTiS [Countdown]: sjotout yasmin
[Countdown]: The Axis have captured the forward bunker!
RiGAiNsAneMORTiS [Countdown]: ....
'xD Sebhes, [Countdown]: :$
[9:50]: The Allies have captured the forward bunker!
[9:30]: The Depot Fence has been constructed.
[9:10]: The Allies have opened up the Forward spawn rear exit!
[9:08]: The Allies have breached the Forward Bunker Gate!
[8:05]: Allied Command Post constructed. Charge speed increased!
[5:06]: The Allies have breached the Depot Gate!
[0:41]: The Allied Truck is in position!
[0:25]: The Crane Controls have been constructed.
[0:24]: The Allies have activated the crane!
RiGAmENACEMORTiS [0:18]: :D
RiGAmENACEMORTiS [0:17]: :D
[0:11]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
[10:04]: The Allies have captured the forward bunker!
[10:00]: The Axis have captured the forward bunker!
[8:02]: The Allies have captured the forward bunker!
[7:44]: Axis Command Post constructed. Charge speed increased!
[7:23]: The Allies have breached the Forward Bunker Gate!
[7:10]: The Allies have opened up the Forward spawn rear exit!
[6:51]: Allied team has destroyed the Axis Command Post!
[6:47]: Allied Command Post constructed. Charge speed increased!
RiGADOPPLRMORTiS [6:42]: :DD
RiGADOPPLRMORTiS [6:40]: rustyy
'xD Sebhes, [6:40]: xD
[6:05]: The Depot Fence has been constructed.
[5:44]: The Allies have breached the Depot's east wall!
[4:39]: The Allies have breached the Depot Gate!
[4:23]: Match is PAUSED! (Allies)
[4:22]: Match resuming in 10 seconds!
[4:22]: Match resuming in 9 seconds!
[4:22]: Match resuming in 8 seconds!
[4:22]: Match resuming in 7 seconds!
[4:22]: Match resuming in 6 seconds!
[4:22]: Match resuming in 5 seconds!
[4:22]: Match resuming in 4 seconds!
[4:22]: Match resuming in 3 seconds!
[4:22]: Match resuming in 2 seconds!
[4:22]: Match resuming in 1 seconds!
[4:22]: FIGHT!
[4:11]: The Allied Truck is in position!
[2:21]: The Crane Controls have been constructed.
[2:20]: The Allies have activated the crane!
[2:07]: The Allies have loaded the Gold Crate onto the Truck!
[0:55]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:04 (original: 12:00)
'xD Sebhes, [Intermission]: gg
RiGAiNsAneMORTiS [Warmup]: gg
[11:16]: Allied Command Post constructed. Charge speed increased!
RiGAiNsAneMORTiS [9:55]: :D
[9:27]: The Tank has been repaired!
[9:24]: Allied team has stolen the Tank!
[9:18]: Tank Barrier #1 has been constructed.
RiGAmENACEMORTiS [8:54]: :D
[8:51]: Axis team has destroyed the Allied Command Post!
[8:46]: Axis Command Post constructed. Charge speed increased!
[8:24]: Allied team has destroyed the Axis Command Post!
[8:19]: Allied Command Post constructed. Charge speed increased!
[8:12]: Tank Barrier #1 has been destroyed.
RiGAmENACEMORTiS [7:34]: :D
[7:28]: Truck Barrier #1 has been constructed.
[7:19]: Allied team has destroyed the Bank Doors!
[7:15]: The Tank has been damaged!
RiGAiNsAneMORTiS [6:46]: :
RiGAiNsAneMORTiS [6:44]: :')
[6:20]: Truck Barrier #1 has been destroyed.
[3:05]: Allied team is escaping with the Gold Crate!
[1:29]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:30
'xD Sebhes, [Intermission]: gg
[9:39]: The Tank has been repaired!
[9:36]: Allied team has stolen the Tank!
[9:08]: Axis Command Post constructed. Charge speed increased!
[9:06]: Tank Barrier #1 has been constructed.
[7:47]: Tank Barrier #1 has been destroyed.
[7:34]: Match is PAUSED! (Allies)
[7:34]: Match resuming in 225 seconds!
[7:34]: Match resuming in 210 seconds!
[7:34]: Match resuming in 195 seconds!
[7:34]: Match resuming in 10 seconds!
[7:34]: Match resuming in 9 seconds!
[7:34]: Match resuming in 8 seconds!
[7:34]: Match resuming in 7 seconds!
[7:34]: Match resuming in 6 seconds!
[7:34]: Match resuming in 5 seconds!
[7:34]: Match resuming in 4 seconds!
[7:34]: Match resuming in 3 seconds!
[7:34]: Match resuming in 2 seconds!
[7:34]: Match resuming in 1 seconds!
[7:34]: FIGHT!
[7:20]: The Tank has been damaged!
[7:13]: Allied team has destroyed the Axis Command Post!
[6:51]: Axis Command Post constructed. Charge speed increased!
[6:01]: The Tank has been repaired!
[5:44]: Allied team has destroyed the Bank Doors!
RiGADOPPLRMORTiS [4:08]: :D
'xD lEku, [3:04]: rrip
RiGAmENACEMORTiS [1:02]: :D
RiGADOPPLRMORTiS [0:28]: :D
'xD lEku, [0:22]: WDd*awDawdaw
RiGADOPPLRMORTiS [0:17]: leku
RiGADOPPLRMORTiS [0:16]: can i ask
RiGADOPPLRMORTiS [0:13]: what was that
RiGADOPPLRMORTiS [0:12]: :D
'xD lEku, [0:07]: headset
RiGADOPPLRMORTiS [0:03]: oke
[Intermission]: >>> Objective NOT reached in time (10:30)
'xD Sebhes, [Intermission]: gg
RiGADOPPLRMORTiS [Intermission]: thx
RiGADOPPLRMORTiS [Intermission]: cu
RiGADOPPLRMORTiS [Intermission]: wp
RiGAiNsAneMORTiS [Intermission]: :PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP
[Intermission]: 'xD Sebhes, disconnected
[Intermission]: RiGAiNsAneMORTiS disconnected
[Intermission]: 'xD yii, disconnected
[Intermission]: RiGADOPPLRMORTiS disconnected
[Intermission]: 'xD lEku, disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.