rockit.ET vs Team-Visual (6921 views)

be chry
nl hayaa
de kReSti
nl SQuid
gb sqZz
it XyLoS
nl Aie
nl Efax
nl GiZmoO
nl hybrAtek
nl iNsAne
nl outlAw

United Cup III - 6on6
Week 2

Matchlink

#ET:U - United Cup III - Facebook
18.08.15 22:15 CEST
Awards awarded to for
Lady Macbeth viSual.succidamQue 56 kills
Killing Spree viSual.iNsAne 7 frags without being killed
Accountant Ri Jay 108% kills/killed ratio
He's dead, Jim! Ri Pelliku 20 gibs
...and stay dead! Ri chry 44% gibs/kill
Lead Poisoning Ri Jay 52 SMG kills
Spammity spam spam! Ri XyLoS 26 SPAM kills
Fragstealer Ri XyLoS 143 damage per frag
Die! Damn you, Die! viSual.A i e 217 damage per frag
What objective? viSual.A i e 303 XP
Red Shirt viSual.succidamQue 75 deaths
Are these pliers sharp? Ri chry 10 deaths without fragging
Med Pack Whore viSual.Efax 197 damage per death
Eyes Wide Shut Ri chry 6 team kills
Gingerbread man Ri sqzz 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Ri sqzz943024648101220866269116060/03/239/266/218814134
Ri chry84236414918069732252195740/01/532/3314/3179107510
Ri XyLoS771984356120217608856122800/016/43/2826/814210057
Ri Pelliku104302484620029867778722621/07/140/312/1018117156
Ri Jay1082815551150141057781872270/01/452/383/919216155
Ri kReSti1042955149140113890983762570/05/540/287/317517154
Ri 9516142842998911472502354217722061/033/5206/2858/317614256
viSual.hybrAtekKkKk4621826556116520172831590/01/423/323/1520013049
viSual.iNsAne6824940587108784784831040/03/634/373/919614478
viSual.succidamQue742105675121211817184221760/010/729/4619/1014611146
viSual.A i e8130338476015801481123300/04/534/311/821117335
viSual.Efax81247354310039618578082080/00/535/263/417718245
viSual.GiZmOoO56241315530196759101271970/11/429/342/821818447
viSual.671468226333443848421775023511740/119/4184/3431/819115447
Player Summary for bremen_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ri sqzz119159252141111408827543390/01/122/83/1/KK/K/K/K/T/KDKKKDKKDKDKDKDKK/K/K/KXKK/K/DKKKDDS
Ri chry96125272813026455829532650/01/220/208/1D/KTDK/KKDKDDDDDTDDK/KKKDXK/DKK/KDDK/KKDKKKDKDKKKKDKDKKDDD
Ri XyLoS8089212690210276527772470/07/22/1114/3T//KK/DKKD/DK/KDDDKDDDKDK/DK/KDKTKKK/KDKKDKDKK//D
Ri Pelliku95140212212016443235392180/01/120/151/4KXKKXKK/DDK/DKXK/D/XDDKDKDT/KKKDDDDKKDKDK/KKDKKD
Ri Jay15215835239013619236321240/01/133/192/2KKDKDD/KDKKKXKKKKD/DKDDKKDKKTKKKDKDDKKKXKK/KDKKKDDKDKDKDKKDKD
Ri kReSti111143292610015505542521670/01/223/176/2DKD/KK/KDKDKDTDKDDKDKKDDKKK/KDKK/KDD/KKKKDKDDDDKDKKKKKKD
Ri 109814158146571841270901990713600/012/9120/9034/13
viSual.hybrAtekKkKk36861233400225724015580/01/110/201/10DDDDDKDKDDKD/K/DDDDDDDKDDDDDDDDKDDDKDKKKDDKKD
viSual.iNsAne39851333100232754323720/00/211/242/5DDDDDKDKDKD/DKDKKD/KKDDDDDDKDDDKDDKDDDKDDDDDKD
viSual.succidamQue68104263860094018466300/04/116/236/5DKDKKDKDKKDKKDKDDK//KK/DDKDDKKDKKDDDDDDKDDK/D/KDKDK/KKDKDD/D//KD
viSual.A i e751191824300235574025960/02/116/180/4KDDDKDDKK/KKDKKDDKDKDKDDDDDKKXKDDDKDKDDK/DK
viSual.Efax1101402220901135564308860/00/322/131/3KKD/DKKDDDDKKKDKKKKDDDKDDKKTDKDKKKDKKDKDDDK
viSual.GiZmOoO40961332000629295756180/01/312/190/4DDDDDKDK/DK/DKDKDD/KKKDDKDDDDDK/DDDDK/DDDK/KD
viSual.6163010418023012219907270903300/08/1187/11710/31

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ri sqzz648111174004247527321640/01/19/131/0DKDKDDDK/XDKDDKKDDK/K/KKKDDD/
Ri chry4261614201116681523800/00/14/113/1DD/DDDDDDDTDKDKDKKDKK
Ri XyLoS505891820041522158400/04/21/104/2DDKD/DK/KDDKKDKDDDDD/KDKKD/
Ri Pelliku93941415601225302716300/05/010/130/1DDKDKKDKKK/TDKDKDKDKKXDDK/KDKDD
Ri Jay3763616100020542907540/00/26/120/2DDDDDKDDKDDDKDDDDKDKDK
Ri kReSti93971415200623032578720/03/211/70/0/DDK/K/K/K/K/DDKKDKDKDDKKKKDK
Ri 63454609517021712552140404000/013/841/668/6
viSual.hybrAtekKkKk108851312201421291817430/00/013/91/1/KDK/DK/KKKKD/KDKTKDXKDDKXKD
viSual.iNsAne1901342111300234132384180/03/317/51/1K/DKKDKDKKKKKDKKKKKKKK/DKKDKDDKD
viSual.succidamQue625115243122195221591560/02/410/135/4K/KDKD/KDDKDDDKDKDDDDDKDDKKDTTSKKDDKKDKDD
viSual.A i e10913012112003265322392080/02/410/30/2/KK/K/DKKDKDDKKKXDKKDDKD
viSual.Efax5044714000816661611180/00/07/70/0/K/K/K///DDKDKDKX/DKD/
viSual.GiZmOoO908710112013222723421430/00/111/60/1KK/KK/D/KKKKDDKDDDKTDD
viSual.102531788312142214040125525860/07/1268/437/9
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ri sqzz6628462013957774450/01/02/32/1DDK/K/KDTX/K
Ri chry75173420213164321890/00/12/13/1TDKKDDKT/
Ri XyLoS11637760003122252100/04/00/23/1/KDKKKK/DK/KD
Ri Pelliku57124700005541048140/00/04/20/5DDKDKKDDDKD
Ri Jay16035853000137985000/00/17/21/4DXKKKDDDKKKXKDK
Ri kReSti10028442001707700180/01/02/21/1KKDKDDK/
Ri 9615730329038513543252660/06/217/1210/13
viSual.hybrAtekKkKk16616010030282900/00/10/21/3KDSDDDDD
viSual.iNsAne802245210271184300/00/14/30/1/KDDKSKK/XDX
viSual.succidamQue13328862000118968200/02/20/46/0KKDKDKDKKKDKDD
viSual.A i e66394600001047934180/00/03/51/1KKDKDDKDDD
viSual.Efax10024330020478849460/00/23/12/0KDKDTKTD
viSual.GiZmOoO6625461000598998360/00/03/31/3DKDDDKDKKD
viSual.7714424325222432551351000/02/613/1811/8

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ri sqzz150346400021142651580/00/06/20/0KDK/KKKKD/
Ri chry16633531011780311400/00/16/10/0D/DKKKTKK
Ri XyLoS10014661000579730330/01/00/55/2DKDDKDKKXKDKD
Ri Pelliku45056922001116156901/01/06/11/0KKK/KKKKKDK
Ri Jay8525672001952798490/00/06/50/1DKKDKKDKDD/KD
Ri kReSti1002744000184484600/00/14/20/0DDK/KDKK
Ri 17518936266016545839051801/02/228/166/3
viSual.hybrAtekKkKk041040000198622580/00/20/10/1DDDD
viSual.iNsAne228291002448933140/00/02/50/2/DD/DKDDDDK
viSual.succidamQue100277710001012918200/02/03/62/1KKKDDDKDDKDKKD
viSual.A i e661546101075791480/00/05/50/1KKTDKDDDDDK
viSual.Efax50393610004851040580/00/03/50/1DKKDDKDDD
viSual.GiZmOoO66334600001005103100/10/03/61/0XKDKDDKDDKD
viSual.5116320384012390554581580/12/216/283/6

» View plaintext endround stats
Player Chats
[14:45]: Axis Command Post constructed. Charge speed increased!
[11:41]: The Allies have captured the forward bunker!
[11:39]: The Axis have reclaimed the forward bunker!
[11:38]: The Allies have captured the forward bunker!
[11:16]: Truck Barrier #1 has been constructed.
[11:14]: The side door has been destroyed!
[11:03]: The main gate has been destroyed!
[10:24]: Allied team has destroyed the Axis Command Post!
[9:31]: Allied Command Post constructed. Charge speed increased!
[9:04]: The Wooden Barrier has been constructed.
[8:28]: The Allies have captured the keycard. The generator has been started!
[8:26]: Allied team has gained access to the truck!
[8:04]: Truck Barrier #1 has been destroyed.
viSual.A i e [5:11]: dogface
viSual.A i e [5:10]: :D
viSual.A i e [5:08]: that nade
viSual.iNsAne [4:14]: x)
[3:39]: The Truck has been repaired!
[2:57]: Truck Barrier #2 has been constructed.
[2:01]: Truck Barrier #2 has been destroyed.
[1:37]: Allied team has escaped
[Intermission]: >>> Clock set to: 13:22
viSual.hybrAtekKkKk [Countdown]: <Ronner> heeeelemaal de weg kwijt
viSual.hybrAtekKkKk [Countdown]: <stray> doest matter what others think
[Countdown]: The Allies have captured the forward bunker!
[13:06]: Axis Command Post constructed. Charge speed increased!
[12:01]: The Allies have captured the forward bunker!
viSual.iNsAne [12:00]: x)
viSual.iNsAne [12:00]: x)
viSual.iNsAne [12:00]: x)
viSual.iNsAne [11:59]: x)
viSual.iNsAne [11:59]: x)
viSual.iNsAne [11:59]: x)
[11:52]: The side door has been destroyed!
[11:20]: Truck Barrier #1 has been constructed.
[11:20]: The main gate has been destroyed!
Ri chry [10:18]: die cgac gaat me nog laten stoppen met ET :p
[7:51]: Allied team has destroyed the Axis Command Post!
[7:33]: Allied Command Post constructed. Charge speed increased!
[7:03]: The Allies have captured the keycard. The generator has been started!
[7:01]: Allied team has gained access to the truck!
Ri chry [6:59]: its like playing with a fucking broken mouse this shit
[6:52]: The Wooden Barrier has been constructed.
[6:18]: Truck Barrier #1 has been destroyed.
[6:15]: The Truck has been repaired!
[4:54]: Allied team has escaped
[Intermission]: >>> Objective reached at 8:28 (original: 13:22)
Ri kReSti [Intermission]: gg
viSual.iNsAne [Intermission]: dgg
[Countdown]: viSual.iNsAnecalled a vote.
viSual.iNsAne [Countdown]: x)
viSual.iNsAne [Countdown]: x)
viSual.iNsAne [Countdown]: x)
[Countdown]: Vote FAILED! (Swap Teams )
[8:39]: The Doors are opening!!
[8:20]: Allied Command Post spawn active!
[8:20]: Allied Command Post constructed. Charge speed increased!
viSual.succidamQue [7:31]: gg
viSual.iNsAne [7:23]: x)
viSual.hybrAtekKkKk [7:17]: gg
viSual.iNsAne [7:17]: x)
viSual.succidamQue [7:16]: :')
[7:14]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 2:45
Ri kReSti [Intermission]: gg
[1:51]: The Doors are opening!!
[1:34]: Allied Command Post spawn active!
[1:34]: Allied Command Post constructed. Charge speed increased!
viSual.succidamQue [0:22]: gg
[0:17]: Axis have returned the objective!
[Intermission]: >>> Objective NOT reached in time (2:45)
Ri kReSti [Intermission]: gg
Ri sqzz [Intermission]: ggs
Ri chry [Intermission]: gg
[Intermission]: viSual.succidamQue disconnected
[Intermission]: Ri chry disconnected
[Intermission]: viSual.hybrAtekKkKk disconnected
[Intermission]: Ri kReSti disconnected
[Intermission]: Ri Jay disconnected
[Intermission]: Ri XyLoS disconnected
[Intermission]: viSual.iNsAne disconnected
[Intermission]: viSual.GiZmOoO disconnected
[Intermission]: Ri Pelliku disconnected
[Intermission]: viSual.Efax disconnected
[Intermission]: Ri sqzz disconnected
viSual.A i e [Warmup]: gg

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.