inteRaction vs Team-Visual (6631 views)

cz cpu
cz denton
cz Green_clon
cz Loocko
cz Rifleman
nl Testi
nl Aie
nl Efax
nl Sebhes
nl hybrAtek
nl iNsAne
nl outlAw

United Cup III - 6on6
Week 1

#ET:U - United Cup III - Facebook
Awards awarded to for
Lady Macbeth viSual.succidamQue 86 kills
Killing Spree viSual.viborator 7 frags without being killed
Accountant viSual.viborator 110% kills/killed ratio
He's dead, Jim! viSual.hybrAtek 26 gibs
...and stay dead! viSual.hybrAtek 46% gibs/kill
Lead Poisoning viSual.A i e 64 SMG kills
Spammity spam spam! viSual.succidamQue 41 SPAM kills
Fragstealer viSual.succidamQue 149 damage per frag
Die! Damn you, Die! viSual.Sebhes 368 damage per frag
What objective? viSual.A i e 482 XP
Red Shirt viSual.succidamQue 89 deaths
Are these pliers sharp? viSual.Sebhes 11 deaths without fragging
Med Pack Whore viSual.viborator 199 damage per death
Eyes Wide Shut viSual.hybrAtek 8 team kills
Gingerbread man viSual.succidamQue 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
viSual.succidamQue97367868921032812103113283790/117/831/5041/714112756
viSual.A i e106482676313041211199109115381/00/964/366/816717367
viSual.viborator1084545752151289862103601471/02/354/352/517319575
viSual.iNsAne70354628818062811787105078130/05/749/4314/1219011937
viSual.hybrAtek7238957792608211047291009600/02/1538/3416/1118411547
viSual.Sebhes61407467417121610494106953820/13/529/4510/14228143411
viSual.842453375445110225113659176290132192/129/5265/4589/1418114557
iR*Green_Clon613984776151299567123322270/02/342/505/1120416048
iR*cpu7646554719031211073126124710/07/850/350/1520517847
iR*Loocko5633744775126849298065190/00/540/553/13193126410
iR*denton8043667842202181059290393880/032/612/4422/1715810849
iR*DDMS81436577010011311647117952490/02/352/444/1020416947
^CiR*Rifleman79403627811022211530103333740/04/451/419/918613256
iR*7224753314567221280629016591722280/047/4247/4143/919214648
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.succidamQue90110283150211390128511870/08/42/1420/4DKKKDDKD/KKKDTTKKD/KKX/D/D/KKDKK/KD/KDKK/DKKD//KKXDDDDK/KKDKDKD
viSual.A i e11117920188013352435922250/00/520/61/4KDKKKKKKDDXK//DKDKKKDDKK/KKDDXKDKKTDDKDDD
viSual.viborator106137171651013091348300/00/216/81/4DDKK/DKDKKKKKKKDKDKDDDDKKKDKKSDDDD
viSual.iNsAne76124233060212410236395000/02/418/115/4/DDKD/K/KXK/KKD/K/KKK/K//K/KKDDDDDKD/DDTTKDKDKK/DKKKDKDD
viSual.hybrAtek10410924239056301424664790/01/411/810/7/K/KDKDD/TTK/KKK/K/KKDDDKDDDKKDDDKKDKKDTTXKDKKKKXDDTKK
viSual.Sebhes661451421500331613554360/00/010/144/7/D/KDDXDKKDKDKKDDDK/DDKKKKDDKKXKDDDDDX
viSual.928041261393811036207931958514270/011/1977/6141/30
iR*Green_Clon7015414203014281335441740/01/211/123/2K/KKKDKDKDDDKD/KDKDTDKDDDDKDKDD/KK/
iR*cpu791141924401129874200940/02/218/90/11DKXKDDDDDDDKTDDDKDDKKKKDKX/DKKKDKDKKKDDKKDDKDD
iR*Loocko25907282101206131011920/00/36/161/8/DDDDKDDDKDDDDDXDDDDKDDDKDDKDDDKDDKDS
iR*denton108156262411013346225442410/015/10/1210/7TKDKKDDDKDKKDDDDDDKK/DDKKKKDKDKKDKDDKDKK/KK/KDKKDKK
iR*DDMS601411423200134204201540/00/212/162/4KDDDDDKDDK/DDDKDDDKDDKDDKKKKDDKDKKDKD
^CiR*Rifleman1001402323600648423203860/01/115/137/2DKK/KDKKDKDD/KKDKDKKKKDKKK/KD/DDDDKDDKKKD//KKD
iR*7479510314228131619585207938410/019/1162/7823/34

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.succidamQue808321269016290731451400/04/47/1311/2KKDDDKDKDKKDDDKD/KK/DKDDK/TDDDK/KDK/DK/DKKKKDKKD
viSual.A i e699116232013257433671341/00/313/153/3KDK/KKDK/DKDDDKKDKKDKDXDDKDDDDD/DKDKDKTXKD
viSual.viborator1061181615600325742694180/02/114/100/1KKKK/DDKDKKDK/KDKKKDKDD/KDDDKKD
viSual.iNsAne6610516244014292928991130/00/114/133/6DDDDKDDDK/KDDK/KKDTKDDKKDKXK/DKKKDDDDKD/KD
viSual.hybrAtek691271623600431152377990/00/512/114/3KDKKDKDDDDDDDKDDKKDKKK/KDDD/DKDD/K/KKKD
viSual.Sebhes5411412226116268031511820/12/36/115/1/DKD//KDDKKDDDDDDDDDKKD//K/KKKDXSTKK
viSual.746389713333142616779176336861/18/1766/7326/16
iR*Green_Clon851181720501427923078350/01/115/112/5DDDKDDDDDX//KDDKKDKKKK/KKKD/KTKKDDDKKDK
iR*cpu8214914175015313731731520/01/414/50/3D/KDDK/KDDDK/KDKDK/KDKKK/KKDDTKD
iR*Loocko1059419183020250218841350/00/016/152/4KDTDKKDKDDKKDKDKTDKKKKDDKKDKKDKKDDXDDDKD
iR*denton91126222450063031211300/014/01/157/4KKDKDKKDD//KKDKKKDKKXD/KDKDKKKK/DDDKK/D/KDDDKDD
iR*DDMS881231517400432532953860/00/114/101/4/XKD/KDKKKDKKKDDKK/DDKDKK/KDKDDXDD
^CiR*Rifleman79981924101429183578520/01/218/151/3DKKDKK/DKKKKKDDTKDKKKD/DDD/KDDKD/DDKKDKDDKDD
iR*8870810612023052317633167794600/017/878/7113/23
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.succidamQue73601115400321972875180/01/07/123/1KX/XKKDK/KDKDKD/KDKDDDDDDKKD
viSual.A i e1188913111013209222861150/00/112/72/1KDD/K/KDKKXKKTDK/DDKKKDKKD
viSual.viborator6971913100317232550360/00/09/100/0KDDKKKKDKDK//DDK/DDDKD
viSual.iNsAne45609202028242222701070/01/17/103/1KTK//KKKDKDDD/KD/D/D//TDDKDKD/D
viSual.hybrAtek50878164014181424042230/00/38/81/1TDDKDK/K//DDKDDDDKD/KDKKD
viSual.Sebhes12592160013172024921460/01/21/91/4//DDDD/DDDDTXXDDDDKKD
viSual.61426529112052411968148776450/03/744/5610/8
iR*Green_Clon6271101661012244279700/00/010/120/2DKDKKDDDDKKDDD/KDKSKKDDDKD
iR*cpu1079914130016296821511210/03/012/70/1KDKKKKXKDDKKD/K/KT//K/KDK/DKD
iR*Loocko3853513000519461909180/00/05/80/0D//DDDD/DKKKKD/K/D
iR*denton85831214401722661753930/02/27/43/2KDDKTKDK/KK///K/XKK/KD/DDKKD
iR*DDMS136951511300429651949830/01/013/71/0DKKKK/DKKDDK/KKKDKK/KDKK/D
^CiR*Rifleman689411163007248814091300/01/19/61/2D/DDDKD/KKDD/K//KK/KD/KDKKK
iR*83495678316123014877119684450/07/356/445/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.succidamQue1521142617300830982457340/14/015/117/0/KKKKDDK/K//KKKXKKX/KKKKD/KKDD/KXKKD/KDKDKKKKD
viSual.A i e1631231811201330091666640/00/019/80/0KDDKDKDKKKKDKKDK/KK/KKD/KKKTKD
viSual.viborator187128158302124741633931/00/015/71/0DKKDKDKKTKTKKDKKKDD/KKDKK
viSual.iNsAne100651414601423341699930/02/110/93/1K/DDKDKTDKXDDK/KKKDKKDKDKK/K/D
viSual.hybrAtek52669177027252918531590/01/37/71/0/KKDDKK/KDDDD/T///KDTDKD/KDK
viSual.Sebhes120891815600429331498180/00/012/110/2KDD/DDKKKDKDKX/KDKDKKKDK/KDKKDXK/KK
viSual.1295851008227062716377108064611/17/478/5312/3
iR*Green_Clon3055620100017182913180/00/06/150/2DDKDDDDKDDDDXDKDDDKDDDDDKKD
iR*cpu411037170000198130881040/01/26/140/0DDKKKDKDDDDDDKKDDKDDDDDD
iR*Loocko7210013180000198329121740/00/213/160/1DKDKDKKKDDDKXDDKDKDDDDKDDKDKDKKD
iR*denton3171722200218332629540/01/34/132/4KDDKDDD/DK/DDKDDKKDKDDDDDDDDD
iR*DDMS68771319101420092692260/01/013/110/2/KKDKKDDDDD/DKDTDKK/DDDKKKK/KDKDD
^CiR*Rifleman60719151015128221431060/01/09/70/2KKDKDKD/DDKT/DKKD//KKDD/D
iR*50477551115021110806163774820/04/751/762/11

» View plaintext endround stats
Player Chats
viSual.succidamQue [Warmup]: jij wel
viSual.iNsAne [Countdown]: hf gl
viSual.hybrAtek [Countdown]: enjoy boykes
iR*Green_Clon [Countdown]: hf
iR*cpu [Countdown]: enjoy raping us :D
[14:45]: Axis Command Post constructed. Charge speed increased!
[14:27]: Allied team has destroyed the Axis Command Post!
[14:23]: Allied Command Post constructed. Charge speed increased!
[13:13]: Tank Barrier #1 has been constructed.
[8:07]: The Tank has been repaired!
[8:04]: The Tank has been damaged!
iR*Green_Clon [8:00]: :)
[7:09]: The Tank has been repaired!
[7:08]: Allied team has stolen the Tank!
[6:38]: The Tank has been damaged!
[6:18]: The Tank has been repaired!
[5:54]: The Tank has been damaged!
[5:12]: Tank Barrier #1 has been destroyed.
[4:59]: The Tank has been repaired!
[4:33]: The Tank has been damaged!
[4:30]: The Tank has been repaired!
[4:23]: The Tank has been damaged!
[4:21]: Truck Barrier #1 has been constructed.
[3:54]: The Tank has been repaired!
[3:43]: Allied team has destroyed the Bank Doors!
[2:51]: Allied team is escaping with the Gold Crate!
[2:15]: Truck Barrier #1 has been destroyed.
[1:12]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 13:47
[13:32]: Axis Command Post constructed. Charge speed increased!
[12:53]: Allied team has destroyed the Axis Command Post!
[12:45]: Allied Command Post constructed. Charge speed increased!
[12:15]: The Tank has been repaired!
[12:12]: Allied team has stolen the Tank!
[12:01]: The Tank has been damaged!
[11:44]: The Tank has been repaired!
[11:24]: Tank Barrier #1 has been constructed.
[10:52]: The Tank has been damaged!
[10:44]: Truck Barrier #1 has been constructed.
[10:32]: Axis team has destroyed the Allied Command Post!
[8:34]: Axis Command Post constructed. Charge speed increased!
[8:09]: Tank Barrier #1 has been destroyed.
[8:06]: The Tank has been repaired!
[7:46]: The Tank has been damaged!
[7:42]: The Tank has been repaired!
[7:09]: The Tank has been damaged!
[5:50]: Match is PAUSED! (Allies)
[5:50]: Match resuming in 225 seconds!
[5:49]: Match resuming in 10 seconds!
[5:49]: Match resuming in 9 seconds!
[5:49]: Match resuming in 8 seconds!
[5:49]: Match resuming in 7 seconds!
[5:49]: Match resuming in 6 seconds!
[5:49]: Match resuming in 5 seconds!
[5:49]: Match resuming in 4 seconds!
[5:49]: Match resuming in 3 seconds!
[5:49]: Match resuming in 2 seconds!
[5:49]: Match resuming in 1 seconds!
[5:49]: FIGHT!
[5:34]: The Tank has been repaired!
[5:24]: Allied team has destroyed the Bank Doors!
viSual.succidamQue [5:24]: just keep walking man
[5:13]: Allied team has destroyed the Axis Command Post!
[5:11]: The Tank has been damaged!
[4:58]: Allied Command Post constructed. Charge speed increased!
[3:14]: Truck Barrier #1 has been destroyed.
[3:13]: Allied team is escaping with the Gold Crate!
[2:08]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:38 (original: 13:47)
iR*Loocko [Warmup]: rup
viSual.viborator [Warmup]: outlaw
viSual.viborator [Warmup]: is
viSual.viborator [Warmup]: brb
viSual.A i e [Warmup]: succi has pc issues
viSual.A i e [Warmup]: he needs some minutes
viSual.A i e [Warmup]: if that's ok
viSual.A i e [Warmup]: we will ready immediately as axis
viSual.Sebhes [Warmup]: we doing tax for axis as well
viSual.A i e [Warmup]: so no more delays
iR*Loocko [Warmup]: right 5maps from 8pm gg
[11:38]: Allies capture the Forward Bunker!
[11:07]: Axis Command Post constructed. Charge speed increased!
[11:06]: Allies have breached the Side Entrance!
viSual.succidamQue [11:05]: :')
[10:55]: Allied team has destroyed the Axis Command Post!
[10:49]: Allies have breached the Main Entrance and secured the Forward Bunker!
[9:42]: Allied Command Post constructed. Charge speed increased!
[8:21]: Allies have secured the East Radar Parts!
[5:55]: Axis have returned the objective!
[3:05]: Allies have secured the West Radar Parts!
[Intermission]: >>> Clock set to: 8:54
viSual.succidamQue [Intermission]: got mah nikies on
[8:35]: Axis Command Post constructed. Charge speed increased!
[8:05]: Allies capture the Forward Bunker!
[8:03]: Axis reclaim the Forward Bunker!
[7:25]: Allies capture the Forward Bunker!
[7:22]: Axis reclaim the Forward Bunker!
[7:21]: Allies capture the Forward Bunker!
[6:49]: Allies have breached the Side Entrance!
iR*DDMS [6:46]: :D
[6:25]: Allies have breached the Main Entrance and secured the Forward Bunker!
[6:22]: Allied team has destroyed the Axis Command Post!
[5:39]: Axis Command Post constructed. Charge speed increased!
[4:33]: Axis have returned the objective!
[4:17]: Allied team has destroyed the Axis Command Post!
[3:59]: Allied Command Post constructed. Charge speed increased!
[2:55]: Allies have secured the East Radar Parts!
viSual.succidamQue [0:00]: gg
[Intermission]: >>> Objective NOT reached in time (8:54)
[Intermission]: iR*Loocko disconnected
viSual.Sebhes [Intermission]: gg boys
[Intermission]: iR*denton disconnected
[Intermission]: viSual.succidamQue disconnected
iR*Green_Clon [Intermission]: gg
[Intermission]: iR*Green_Clon disconnected
viSual.iNsAne [Intermission]: WP.
[Intermission]: iR*DDMS disconnected
[Intermission]: iR*cpu disconnected
[Intermission]: viSual.Sebhes disconnected
[Intermission]: viSual.iNsAne disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.