Skull Commando Squad vs demise (2590 views)

fi Hevimies
nl timbolina
be ViKO
ee doppler
gb jAm
fi Rong
27.07.15 13:30 CEST
Awards awarded to for
Lady Macbeth sCs Hevimies 59 kills
Killing Spree demise.jAm 6 frags without being killed
Accountant sCs Hevimies 78% kills/killed ratio
He's dead, Jim! sCs Hevimies 19 gibs
...and stay dead! sCs Hevimies 32% gibs/kill
Lead Poisoning demise.jAm 51 SMG kills
Spammity spam spam! sCs Hevimies 12 SPAM kills
Fragstealer sCs ViKO 206 damage per frag
Die! Damn you, Die! demise.Rong 334 damage per frag
What objective? demise.|)0PP|_3R 396 XP
Red Shirt sCs ViKO 95 deaths
Are these pliers sharp? sCs.t1Mbolina 8 deaths without fragging
Med Pack Whore demise.|)0PP|_3R 159 damage per death
Eyes Wide Shut demise.Rong 2 team kills
Gingerbread man sCs ViKO 42 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
demise.jAm6531854831600251115811430610/02/151/461/1220713865
demise.Rong5232442815023011225124241540/02/640/382/726715337
demise.|)0PP|_3R683965783610331330112068940/04/150/433/723314445
demise.62103815324727128835684359223090/08/1141/436/723614546
sCs.t1Mbolina51302448512212910820126272930/00/137/518/224614538
sCs ViKO5836556958124211857107474450/00/449/479/121211237
sCs Hevimies7736959761910281324512310910/08/339/4112/622416046
sCs61103615925639439935922356848290/08/3125/4129/622713937
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
demise.jAm104120242310001138553537180/01/023/100/2/DKK/DK//KK/K/DK/DKK/DDKK//KKDDKKKKKK/KDKDKKDKD
demise.Rong71100152130083576366500/01/313/91/1KDKD/DK/KKKD/DDKKKDK/K/K/K/KKDDD/DDD
demise.|)0PP|_3R641131625100133836362800/01/115/90/2D/DDKK/D/KDKKK/D//K///KK/DKKK/K/KDDDKK/DD
demise.8033355691400321126710830180/03/451/281/5
sCs.t1Mbolina4010510252017333140891860/00/19/172/0DK/KKD/DDDDKDDKDDD/KDDDDDKK/TD/KKD//
sCs ViKO41127143420212356432752970/00/012/214/1/DKDK//D//DDK/DKD/DK/KDK/DDDDDKDTKD/DD/KDKT/DDDKKK
sCs Hevimies61112132131053935390300/04/27/132/3KK/DKDDKDDKK/DKDD//DDKXDKDXDK/XKKDDKS
sCs4734437807132410830112674830/04/328/518/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
demise.jAm50771326300333123423360/01/112/180/5KDDDKDDKDDDKDDDDDK//DDKDDXKKDDDKKKDDD/KK
demise.Rong35114102800112333538091390/00/211/110/3D//DDD/K//KDDDDK//K/DKKD//DKD/TDDKD/KDK
demise.|)0PP|_3R951372223300743343490540/02/018/132/3KKKDKK/K/DKDDDKKD/D/KKD/KKKK/DKDDKDDK/DKKDKDK
demise.6032845776012210981107222290/03/341/422/11
sCs.t1Mbolina62931524600832193564350/00/010/165/0KDK/KDKDKDKKDDK/D/DDD/DKK/KK/KK/DDKD/DD
sCs ViKO719520285001438193445580/00/320/110/0DKDDKDKK/K/K/DKK/K/K/KD//DDKD//KKK//DDDKDKDKK/K/
sCs Hevimies831082024600936843972370/03/011/136/2DKK/D//D/KKDK/K/KDKKKKDD/KKKDD/DKDKK/KKKDDDD
sCs72296557617003110722109811300/03/341/4011/2
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
demise.jAm251014000252238200/00/01/10/1//KDD
demise.Rong50624100029558900/00/02/40/0DKDDKD
demise.|)0PP|_3R662423010166853200/00/02/20/0/KDKSD
demise.474051111031485150300/00/05/70/1
sCs.t1Mbolina331026110151568300/00/02/40/0SKDKDD/D
sCs ViKO1002944000466642600/00/04/00/0//K/K/KK
sCs Hevimies100922200132237600/00/01/11/0K/DK
sCs784881231061503148500/00/07/51/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
demise.jAm661723100132330000/00/02/20/0D/KDK
demise.Rong2014150011755796150/00/02/20/2DT/DKDD
demise.|)0PP|_3R66723000034666000/00/02/40/0DKXDKD
demise.5138511101214241756150/00/06/80/2
sCs.t1Mbolina661223100155448700/00/02/20/0KD/KD
sCs ViKO751234110155139700/00/02/21/0SK/KDDK
sCs Hevimies801445100465154000/00/03/11/0/K/K/K/KD
sCs743891231061756142400/00/07/52/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
demise.jAm7650101320061857164670/00/09/51/2KDDKDK/KDDK//K/K//KKDKD
demise.Rong754691200061395156200/00/18/41/1DDKKDKDK/K//KKK//K/DD
demise.|)0PP|_3R5771814200724151685400/01/06/61/1K/KDDK/DKKD/K/K/K/D/DD
demise.6916727394001956674893470/01/123/153/4
sCs.t1Mbolina424161400041578229500/00/05/81/2/K/KK/DDDKKDD/DDDDKD
sCs ViKO5059510000411501329180/00/03/62/0D/KKDDKDD/D/KK/
sCs Hevimies7558912300121652043360/01/17/91/1DKKDKDDDKDK/DDDDDKKKK
sCs561582036300948935667540/01/115/234/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
demise.jAm284441400021289214200/00/04/100/2DKKD//KDDDDDDKDDDD
demise.Rong454451110031869200300/01/04/80/0DDK/KK//DDDKDDDK
demise.|)0PP|_3R464471500051702207300/00/07/90/1/DKDDK/KK/DDDKD/KDD/KD
demise.401321640100104860621800/01/015/270/3
sCs.t1Mbolina6941913210816231509720/00/09/40/0/DDD/KKK/K/KK/K/K//DKS
sCs ViKO66431015000721071875720/00/18/72/0KK/DKDKD//DKKDK/DD/KDK/K/
sCs Hevimies91681112400824881476180/00/010/41/0KKDKDD/K///K/K/KKK/K/KD
sCs75152304061023621848601620/00/127/153/0

» View plaintext endround stats
Player Chats
[10:59]: The Allies have breached the Forward Bunker Gate!
[10:47]: Axis Command Post constructed. Charge speed increased!
[10:12]: The Allies have opened up the Forward spawn rear exit!
[9:53]: Allied team has destroyed the Axis Command Post!
[9:49]: Allied Command Post constructed. Charge speed increased!
[7:24]: The Allies have breached the Depot Gate!
[7:24]: The Depot Fence has been constructed.
[6:45]: The Allies have breached the Depot's east wall!
[6:24]: The Allies have breached the Depot's west wall!
[5:26]: The Allied Truck is in position!
sCs ViKO [1:09]: gg
demise.|)0PP|_3R [0:11]: wp
sCs.t1Mbolina [0:08]: ?
[Intermission]: >>> Clock set to: 12:00
sCs Hevimies [Warmup]: oliko tää eka kartta?
demise.Rong [Countdown]: eka peli
demise.Rong [Countdown]: x)
[8:49]: The Allies have captured the forward bunker!
[8:47]: The Axis have captured the forward bunker!
[7:12]: The Allies have captured the forward bunker!
[6:56]: The Depot Fence has been constructed.
[6:50]: Axis Command Post constructed. Charge speed increased!
[6:32]: The Allies have breached the Forward Bunker Gate!
[6:29]: The Allies have opened up the Forward spawn rear exit!
[5:56]: Allied team has destroyed the Axis Command Post!
[5:43]: Allied Command Post constructed. Charge speed increased!
[5:07]: The Allies have breached the Depot Gate!
[4:04]: The Allies have breached the Depot's east wall!
[3:47]: The Allied Truck is in position!
demise.|)0PP|_3R [2:35]: 1hp?
demise.|)0PP|_3R [1:32]: wp
sCs ViKO [0:11]: gg
[Intermission]: >>> Objective NOT reached in time (12:00)
sCs Hevimies [Intermission]: brb smoke
demise.|)0PP|_3R [Warmup]: hevimies are you @cgag?
sCs ViKO [Warmup]: jam is the only one who isn't
demise.|)0PP|_3R [Warmup]: you doesnt appear to be
sCs Hevimies [Warmup]: i should be
sCs.t1Mbolina [Warmup]: he is on cgac
demise.|)0PP|_3R [Warmup]: jam is also
sCs ViKO [Warmup]: not on matchpage
sCs ViKO [Warmup]: glitchy AC
sCs.t1Mbolina [Warmup]: he is online but hes not running it properly
sCs.t1Mbolina [Warmup]: but who cares
demise.jAm [Warmup]: do youu need to launch the game via the anticheat?
sCs.t1Mbolina [Warmup]: ye
sCs ViKO [Warmup]: I think so ye
demise.jAm [Warmup]: I opened it and set matchid
sCs ViKO [Warmup]: fill in the command line
demise.jAm [Warmup]: then opened game normally:P
demise.jAm [Warmup]: cuz when i launch via ac it fucks my cfg up
sCs.t1Mbolina [Warmup]: np man
sCs ViKO [Warmup]: connect ip; password password at the command line
sCs ViKO [Warmup]: npnp
demise.jAm [Warmup]: yeah but then my cfg resets
demise.jAm [Warmup]: xD
sCs.t1Mbolina [Warmup]: rup
sCs ViKO [Countdown]: exec jam
sCs.t1Mbolina [Countdown]: glhf
sCs ViKO [Countdown]: hf
[9:30]: Axis have captured the Forward Bunker!
[8:32]: The Axis have blown the Main Entrance!
[7:49]: Allies have reclaimed the Forward Bunker!
[7:40]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 2:19
demise.|)0PP|_3R [Intermission]: :D
sCs ViKO [Intermission]: 11 hp gaming
sCs.t1Mbolina [Intermission]: 'one at ladderstairs'
sCs ViKO [Intermission]: tim best commgiver
sCs ViKO [Intermission]: yesterday:
sCs ViKO [Warmup]: Made nain.
[1:34]: Axis have captured the Forward Bunker!
demise.|)0PP|_3R [1:01]: 3rd?
[0:50]: The Axis have blown the Main Entrance!
[0:02]: Allies have reclaimed the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (2:19)
demise.Rong [Intermission]: gg
sCs ViKO [Intermission]: 3rd is fine
demise.|)0PP|_3R [Intermission]: tails
demise.Rong [Intermission]: adler?
sCs ViKO [Countdown]: hfhf
[8:40]: The Doors are opening!!
[6:36]: Axis have returned the objective!
[6:28]: Allied Command Post spawn active!
[6:28]: Allied Command Post constructed. Charge speed increased!
[3:56]: Main blast door opening!
[3:10]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:49
demise.Rong [Intermission]: the days when even timbolina has higher damage than me
demise.Rong [Intermission]: got to love them
sCs ViKO [Warmup]: tim always been outclassing u
demise.Rong [Warmup]: why youre not in the uc cup then
demise.Rong [Warmup]: wtf
demise.Rong [Warmup]: strange stuff
sCs Hevimies [Warmup]: uc )o_
sCs Hevimies [Warmup]: ?
sCs Hevimies [Countdown]: we play ec only
sCs ViKO [6:06]: ALLAH
[5:27]: The Doors are opening!!
[4:41]: Allied Command Post spawn active!
[4:41]: Allied Command Post constructed. Charge speed increased!
sCs ViKO [2:31]: EXEC FULLPULL
[1:48]: Axis have returned the objective!
[1:09]: Axis have returned the objective!
[Intermission]: >>> Objective NOT reached in time (6:49)
[Intermission]: demise.Rong disconnected
demise.|)0PP|_3R [Intermission]: wp
sCs ViKO [Intermission]: gg
[Intermission]: sCs Hevimies disconnected
[Intermission]: sCs ViKO disconnected
[Intermission]: sCs.t1Mbolina disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.