Team-Visual vs #erAse.et Runo<3 (6419 views)

nl Aie
nl Efax
nl hybrAtek
nl GizmOoO
nl iNsAne
nl outlAw
be Azur
be Buzzer
nl esSe
be PlAyer
fr Snatix
fi toNi

ET United LAN
Playoffs
UB - Quarter Final

#ET:U - Play offs - Facebook
Awards awarded to for
Lady Macbeth viSual.outlAw 111 kills
Killing Spree viSual.A i e 6 frags without being killed
Accountant viSual.A i e 110% kills/killed ratio
He's dead, Jim! viSual.outlAw 32 gibs
...and stay dead! viSual.Efax 38% gibs/kill
Lead Poisoning viSual.A i e 91 SMG kills
Spammity spam spam! viSual.outlAw 52 SPAM kills
Fragstealer erase Azur 142 damage per frag
Die! Damn you, Die! erase PlAyer 358 damage per frag
What objective? viSual.A i e 626 XP
Red Shirt erase esSe 129 deaths
Are these pliers sharp? erase esSe 11 deaths without fragging
Med Pack Whore viSual.GiZmOoO 202 damage per death
Eyes Wide Shut viSual.A i e 6 team kills
Gingerbread man erase Azur 38 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
viSual.A i e110626888016061515235148084540/11/1191/362/1517318565
viSual.outlAw9048911112332043217736139268830/024/739/6252/2416011347
viSual.iNsAne725328411612151914903165855560/05/878/616/3017714255
viSual.hybrAtek70537649214042512291119784040/03/850/415/2019213047
viSual.Efax76483658525152112332137322970/06/458/516/919016049
viSual.GiZmOoO91584808823031516050172242950/09/871/513/1520119659
viSual.843251492584122227127885478825328890/048/8387/5174/1518215457
erase Azur634157011018133810243119823550/04/949/5317/1014610849
erase PlAyer685016810018041416446150964610/02/956/6414/1224215147
erase esSe503786612915232512884145054190/00/735/7621/19195111311
erase toNyy!924769710532023015981108422930/027/1123/6246/1116510348
erase Buzzer79555759412161415227162664911/09/968/643/620317145
erase tnel1s83521799510001615882176074090/04/365/6210/1420118549
erase 712846455633105418137866638629824281/046/3296/62111/1419213848
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.A i e60112915301523452738980/00/010/80/1K/DD/DKDD/KKD/DKKKKKDDTD/
viSual.outlAw94811819300525632725520/05/111/102/1KDKK/K/DKDDDK//KDKDDKDDKKKDKD/KKDKKDK
viSual.iNsAne54731222200322362806560/00/110/132/1KD//KDKDDKKD/KDDDDKDKDDKDKDDKKDDDD
viSual.hybrAtek53100713301222342146390/02/26/70/2DDD/DD/KDDKKDKDKKDKDT
viSual.Efax100701515410424522579390/02/010/93/0KDDD/KKK/SKKDK/DDKKDDDK/KDKKKK
viSual.GiZmOoO83921012200122823349180/01/19/100/0KDKDDK/KKDDKKDDKKKDDXDDX
viSual.74528719617122014112163433020/010/556/577/5
erase Azur4774817200314362588360/01/26/101/3DKDD/KKDK/DDDDKDKDDKD/DDKX
erase PlAyer1081141312301028202513820/00/112/102/1KDKDKKDTKDKDKDKKDKDDKDDKKD
erase esSe1058121203001036481732180/00/210/71/1K/KDKK/KDKK/K//KK/DK/KDK/DKDKKDKKDDKKK//D
erase toNyy!921041213400223701522180/02/29/81/3KKKXDD/DDKK/KDKKDXDDDDKKKKD
erase Buzzer4486818002430022928820/02/37/111/0DDDKKDK/DDKD/K/DKDTDKDKDD/TD
erase tnel1s10811913122002306728291120/00/012/91/1KKDDDDKKDK/KKDK/DKKKKDDKD
erase 84578759214032116343141123480/05/1056/557/9

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.A i e200112147301222171739930/00/015/40/1K/KKKDDKKKKDK/TKKKKDKD
viSual.outlAw127148231880054356249200/02/214/97/3KDKKKD/KK//KKK/KD/KKDDKDKKKDKDDKDKKDXDKKKD
viSual.iNsAne7810111140015227119951900/00/111/81/3DKDDK/KKK//KKKXDDXKTXD/KD/DKD
viSual.hybrAtek6479914101624431816590/00/06/50/3D/KD/K/KKKKD/DT//KKDDKDD
viSual.Efax1091181211402222352075440/00/014/90/0KDKK/KDDKDKKXDKD/TTDKKKDKD
viSual.GiZmOoO7182101420022822260300/00/010/80/4DDK/K/KKDDKDDKKDKDDKDKDD
viSual.108640797818052216344127203860/02/370/438/14
erase Azur5381815201516302114240/01/27/71/1DDKD/T/D/DKKDKD/KDKKD/DK
erase PlAyer1683212200116072758360/00/01/101/0D/DDDDDKDDDKDD
erase esSe4565920300516683128540/00/06/133/2D/DK/XDD/KDDDK/DKDKDDKD/DDKDKK
erase toNyy!711021521901925261891920/01/08/117/1KKDKKDK///DD/D/KDDDKKDDKKDK/DK//KK/TK
erase Buzzer661051015100126022928360/01/09/130/1KDKDDDKKDDDKDKKDDDKDDK/DKX
erase tnel1s57821221100426873525450/00/011/151/2KDKKDKD/DD/D/DDKDDKKDDDKDKKDK/DKD
erase 515185610418022512720163442870/03/242/6913/7
Player Summary for bremen_b3
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.A i e1251112016201628442989710/00/321/30/5K/KKKXK/KK/DKTK/KKKDDKDK/KDDK/KDKDKKDD
viSual.outlAw6462182860311296723244800/04/010/147/4DKDD/KT/DDT/KDXKKDDK/KK/D/TKKK/DKDDD//KK/KKDDK/DKD
viSual.iNsAne931001516300536942996180/00/315/80/1KDD/DKDK/K/K/K/DXKKKKKDKDKDDKDKD
viSual.hybrAtek10512418173008248921901170/01/117/60/2/KDKKKD/DK/KKDKK/K/K//KKKDDKDKDKDK/
viSual.Efax556611202001019382322360/00/211/80/0K/KK/KK///K/K/K/DK/D/DDDDDKKDDD
viSual.GiZmOoO100902020300735853281180/02/218/70/5/DK/KKXDKK/DKKKKD/KKDKDDKDKKKDDDK/K/KK/DD
viSual.9055310211719044717517161027400/07/1192/467/17
erase Azur5391142631110233027941250/02/28/115/2K/K/D/DDK/KK/KKDDDK//DKDDDKD/DKKSDDKK//DT
erase PlAyer5092102030062984313000/01/19/130/0/DKDKDD///D/KDDKDDDKDKKKDD/DKK
erase esSe1761528201218532903900/00/25/220/2D/DDDDKDDDDDDDDDDDKDDT/DKKKDDDDDDD
erase toNyy!7770172270073278234500/06/02/169/1/K/KK/DK/DDDKDD/DKDKD/KDXDKKDKXDDKDKK/KKKX
erase Buzzer9310315164011282130091180/01/014/151/0DDDDDKDKDDKKKKDKDK/DKTDKDKKKDKKD
erase tnel1s4777919000228363336860/01/28/150/0DKDDKDDDDDKDDDDKKKDK//DKKDDD
erase 564947013119132816102175174190/011/746/9215/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.A i e64801117201122092704840/10/311/81/4DKDK/KDKDKDDKDDKKDDXKDDDDTDDKK
viSual.outlAw123782621701333392276950/05/31/1121/4KKKDKDKDDDKKKKDKKDKDDKKKKDKDDKDKDK/TKX/KKDDK/KDKD
viSual.iNsAne65951523200118262966230/01/214/100/12KDDKKDK/DDKKDDDDKDKDDKDDDDXKDDKKDDXDKKXKD
viSual.hybrAtek3869718101214042089670/00/17/91/5DDK/DKDKDKDKDDK/DKDTDDDDDD
viSual.Efax36557193022183727561670/03/24/112/5KDKDDDDDDDDDKDDDTDXKT/KDKK/DD
viSual.GiZmOoO50899185012197129871380/02/18/120/3DKDKKDDDDDDDDDKDDTK/DK/KKDDK
viSual.634667511620061112586157785740/111/1245/6125/33
erase Azur1469419134004273720171080/00/213/73/1KK/DKDKKDDK/KKDKKXKKKKDDKD/KDKKK/
erase PlAyer105781918602331231798850/00/114/107/4DDDKD/KKDKKKDKKDKKDDTDKDKK/DKKDDKK/KDTK
erase esSe45449201022181926641080/00/15/116/7KDD/KKKDDKDKDDDDXKTDDTK/DDKDDDDD
erase toNyy!1267624192016264415771490/010/44/710/3DKDKKKK/DKDKD/KKKK/DDKKKK/KKDDKX/DKDK/KKKTDKD
erase Buzzer1301001713510329222232351/01/314/51/2DKDKDKK/KKKK/KKDDK/KDKDKKXDKKSD
erase tnel1s121771714200325332298900/01/011/55/7KDKDKDKDKKDDKDK/KK/K/KDKDKKDKKXD
erase 1124691059720152115778125865751/012/1161/4532/24
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.A i e81801316201022482432250/00/314/80/2DTKKDKKDDKDDKDDKKDDKDDKDKDDKKD
viSual.outlAw6874152240062412219800/08/00/107/6KKKDD/D/KDD/D/K/KDKKDD/DDDDKKDKKDKKKD
viSual.iNsAne61851626211225393429650/01/115/151/8DKDDDKDDDTDK/KDDDKDDDKKKDKDKDKDKKDKKXD/KDDSD
viSual.hybrAtek66811015300213592015180/00/28/72/5KXDDKX/KK/KKDDDKKDDDDDKDKDD
viSual.Efax120931210801221032120110/01/011/81/0DKKDKKK/DKK/DDKDKDTKDKK
viSual.GiZmOoO851091214900125382811580/00/112/110/1KDKDDKK/DKKDDDDDDDKKKKKDKD
viSual.805227810328131313199150051770/010/760/5911/22
erase Azur76751317701721102469620/00/09/95/1/DDD/DDK/KK/K/DKK/KTK/KDKDKDKDK
erase PlAyer1118719173013350518891860/01/216/103/2KTDKKDK/DDKDKK/DKKKDKDKDKKK/DKDDKKDKD
erase esSe45541022310622661847760/00/17/101/5/DKDDKD/KKKDDDK/D/KD/KD/KSDDXKDDD
erase toNyy!126681915900230821992340/04/50/1113/1KX/KKKDK/DKKDKDKKKDKXKDDXDKXDKDKKDKDKD
erase Buzzer81871316003218372441990/02/214/100/2/K/KDKDDKDKDTDKDKKKTDDKKDKTDDDKD
erase tnel1s115711513400122052561400/01/113/101/1DDKDKKKKDKDDKKDKKKDK/DKDKDKD
erase 924428910026152115005131994970/08/1159/6023/12

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSual.A i e233131219401133722206830/01/220/51/2KK/KKKDKDKKKKKKDKKTKDKKDKDKKKDXD
viSual.outlAw734611154002209919112560/00/13/88/6DKD/KDKKKDDKDKKDDDDKKXDDXK/D
viSual.iNsAne1007815153033233723932040/03/013/72/5KKDKDK/KKDTKKDDDTDD/KDDXKKT/KKKDKD
viSual.hybrAtek868413153015236217221040/00/26/72/3/DKKKKDKDKDXDD/DK/K/XD/TKKKKDKD
viSual.Efax808181040011767188000/00/08/60/4/DKDKKDDKXKDKDDKKDD
viSual.GiZmOoO1901221910202228522193630/04/314/33/2KKDDKK/KKDKDKKKKTDKDDKKK/KTKKKD
viSual.127542877420071414789123057100/08/864/3616/22
erase Azur36082200090000/00/16/92/2/KDKDDKDD/K/DDKDKK///D/DDD/K/D
erase PlAyer2347521100124073008720/00/44/111/5DDDDKDDKDDK/DDKDDDDDDDKDDD
erase esSe63731219310016302231730/00/12/1310/2KDDDKKDSDKDKKDKDDDKDDKKDDDDKDKD
erase toNyy!6656101510042081151500/04/00/96/2D/KDKDKDKDK/K/DKDDKKD/DKD
erase Buzzer757412162003204327281210/02/110/100/1KDDD/KDD/K/DDDKDKDKDKKDDKKKK
erase tnel1s81951316100425543058360/01/010/82/3DD/KD/KKDDDKKK/DDKKKK/KKKDDDD
erase 57345601098102110715125403020/07/732/6021/15

» View plaintext endround stats
Player Chats
viSual.outlAw [Warmup]: snatix avi
viSual.outlAw [Warmup]: :x
viSual.hybrAtek [Warmup]: <razz{> and when the final came, I was scared of you guys
viSual.Efax [Warmup]: azur
erase Azur [Warmup]: efax
erase toNyy! [Warmup]: doge
viSual.Efax [Warmup]: vergeet niet class switchen
erase Azur [Warmup]: :PP
viSual.Efax [Warmup]: xD
erase Azur [Warmup]: i'll try
erase Azur [Warmup]: im testing new tactic hehe
viSual.iNsAne [Warmup]: :')
viSual.Efax [Warmup]: haha
viSual.Efax [Warmup]: le bronze
viSual.iNsAne [Warmup]: are yo gonna stand flag with that flamethrower azuru
erase Azur [Warmup]: maybe
erase Azur [Warmup]: maybe not
viSual.iNsAne [Warmup]: gg
erase Azur [Warmup]: who knows
erase esSe [Warmup]: strong def
erase tnel1s [Warmup]: nice ping
erase Azur [Warmup]: kamz plz come back
viSual.iNsAne [Warmup]: izi
erase esSe [Countdown]: hf
viSual.iNsAne [Countdown]: hf gl
viSual.iNsAne [Countdown]: esse
erase Buzzer [Countdown]: unhit :/S:S
erase esSe [Countdown]: hf bro
[shoutcast] 7ele [Countdown]: gl hf
[11:39]: Axis Command Post constructed. Charge speed increased!
[11:35]: Allies capture the Forward Bunker!
[11:33]: Axis reclaim the Forward Bunker!
[11:15]: Allies capture the Forward Bunker!
[10:36]: Allies have breached the Side Entrance!
[10:30]: Allies have breached the Main Entrance and secured the Forward Bunker!
viSual.iNsAne [9:56]: :')
viSual.iNsAne [9:56]: :')
viSual.iNsAne [9:56]: :')
[8:53]: Allied team has destroyed the Axis Command Post!
[8:48]: Allied Command Post constructed. Charge speed increased!
[7:59]: Allies have secured the East Radar Parts!
viSual.A i e [7:29]: :D
viSual.outlAw [5:00]: :')
viSual.outlAw [4:33]: :')
viSual.outlAw [4:33]: :')
viSual.outlAw [4:32]: :')
viSual.outlAw [4:32]: :')
[3:01]: Axis have returned the objective!
[2:00]: Allies have secured the West Radar Parts!
[Intermission]: >>> Clock set to: 9:59
[Intermission]: erase Azur disconnected
viSual.outlAw [Intermission]: esse 3600 mine dg
viSual.outlAw [Intermission]: :s
erase tnel1s [Warmup]: PING OF DEAFFFFF
viSual.outlAw [Warmup]: d
viSual.Efax [Warmup]: brb ff drinken haolen
erase tnel1s [Warmup]: NE
viSual.outlAw [Warmup]: :')
viSual.GiZmOoO [Warmup]: rup plz
erase tnel1s [Warmup]: NEE
viSual.iNsAne [Warmup]: shoutout demi
erase tnel1s [Warmup]: shoutout kamz for ddos
viSual.hybrAtek [Countdown]: legggoooo
[Countdown]: Vote FAILED! (Start Match )
[9:38]: Axis Command Post constructed. Charge speed increased!
erase tnel1s [9:24]: :)
erase tnel1s [9:23]: :)
erase tnel1s [9:23]: :)
erase tnel1s [9:23]: :)
erase tnel1s [9:23]: :)
erase tnel1s [9:23]: :)
[8:57]: Allied team has destroyed the Axis Command Post!
[8:51]: Allied Command Post constructed. Charge speed increased!
[8:41]: Allies have breached the Side Entrance!
[8:39]: Allies capture the Forward Bunker!
[8:37]: Axis reclaim the Forward Bunker!
[8:33]: Allies capture the Forward Bunker!
[8:32]: Axis reclaim the Forward Bunker!
[8:30]: Allies capture the Forward Bunker!
[8:28]: Axis reclaim the Forward Bunker!
[8:27]: Allies capture the Forward Bunker!
[7:43]: Allies have breached the Main Entrance and secured the Forward Bunker!
[4:55]: Allies have secured the East Radar Parts!
erase tnel1s [3:23]: :D
[0:06]: Allies have secured the West Radar Parts!
[Intermission]: >>> Objective reached at 9:52 (original: 9:59)
[Intermission]: erase Azur disconnected
erase toNyy! [Intermission]: gg
viSual.iNsAne [Intermission]: wauw
viSual.outlAw [Intermission]: gg
erase esSe [Countdown]: hf guys
viSual.iNsAne [Countdown]: HF!!
[14:43]: Axis Command Post constructed. Charge speed increased!
viSual.Efax [10:36]: xD
viSual.Efax [10:35]: wtf
viSual.Efax [10:34]: hahaha
viSual.iNsAne [9:48]: :')
[9:42]: The Allies have captured the keycard. The generator has been started!
[9:41]: Allied team has gained access to the truck!
viSual.outlAw [9:28]: :')
viSual.outlAw [9:28]: :')
viSual.outlAw [9:28]: :')
[9:12]: The Allies have captured the forward bunker!
[8:59]: The side door has been destroyed!
[8:33]: The main gate has been destroyed!
[8:09]: The Wooden Barrier has been constructed.
[8:00]: Allied team has destroyed the Axis Command Post!
[7:57]: Allied Command Post constructed. Charge speed increased!
[7:46]: Truck Barrier #1 has been constructed.
viSual.iNsAne [6:40]: :')
[6:38]: The Truck has been repaired!
[5:26]: Truck Barrier #1 has been destroyed.
[3:55]: Allied team has escaped
[Intermission]: >>> Clock set to: 11:04
viSual.iNsAne [Intermission]: gg
viSual.iNsAne [Warmup]: hfgll
erase esSe [Countdown]: hf
[Countdown]: The Axis have reclaimed the forward bunker!
[Countdown]: The Allies have captured the forward bunker!
[Countdown]: The Axis have reclaimed the forward bunker!
[Countdown]: The Allies have captured the forward bunker!
[10:47]: The Allies have captured the forward bunker!
[10:44]: The Axis have reclaimed the forward bunker!
[10:42]: The Allies have captured the forward bunker!
[10:24]: The side door has been destroyed!
[10:23]: Axis Command Post constructed. Charge speed increased!
[10:04]: The main gate has been destroyed!
[9:54]: Allied team has destroyed the Axis Command Post!
[9:47]: Allied Command Post constructed. Charge speed increased!
[9:03]: The Wooden Barrier has been constructed.
erase tnel1s [8:49]: xd
[8:34]: The Allies have captured the keycard. The generator has been started!
[8:33]: Allied team has gained access to the truck!
[5:09]: The Truck has been repaired!
viSual.hybrAtek [3:57]: dat hit
viSual.iNsAne [3:30]: :')
viSual.outlAw [3:27]: :')
viSual.outlAw [3:25]: :')
viSual.iNsAne [3:25]: :')
viSual.outlAw [3:25]: :')
viSual.outlAw [3:25]: :')
viSual.outlAw [3:25]: :')
viSual.outlAw [3:25]: :')
viSual.iNsAne [3:24]: :')
viSual.iNsAne [3:24]: :')
viSual.iNsAne [3:24]: :')
[3:11]: Allied team has escaped
[Intermission]: >>> Objective reached at 7:53 (original: 11:04)
erase esSe [Intermission]: gg
viSual.iNsAne [Intermission]: gg
erase esSe [Countdown]: hf boys
viSual.iNsAne [Countdown]: hf lads!
viSual.outlAw [Countdown]: hf
erase esSe [Countdown]: hf merli and tele
[14:42]: Axis Command Post constructed. Charge speed increased!
[13:31]: The Allies have captured the forward bunker!
[13:04]: The Allies have breached the Forward Bunker Gate!
[12:34]: The Allies have opened up the Forward spawn rear exit!
[11:50]: Allied team has destroyed the Axis Command Post!
[11:32]: Allied Command Post constructed. Charge speed increased!
erase tnel1s [11:25]: :(
[11:25]: The Allies have breached the Depot Gate!
[10:44]: The Allies have breached the Depot's east wall!
[10:36]: The Depot Fence has been constructed.
[9:57]: The Allies have breached the Depot's west wall!
[9:22]: The Allied Truck is in position!
viSual.outlAw [9:05]: :')
[8:05]: The Crane Controls have been constructed.
[8:03]: The Allies have activated the crane!
[7:50]: The Allies have loaded the Gold Crate onto the Truck!
viSual.outlAw [7:46]: :')
viSual.hybrAtek [6:45]: dat
viSual.iNsAne [6:35]: :')
viSual.iNsAne [6:34]: :')
[6:26]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:33
viSual.outlAw [Intermission]: GG
erase PlAyer [Intermission]: wp
viSual.iNsAne [Intermission]: gg
erase PlAyer [Warmup]: goldrush erachter mannen?
viSual.hybrAtek [Warmup]: -sensitivity
erase PlAyer [Warmup]: is da goed voor jullie?
erase tnel1s [Warmup]: JA VOOR UNS IS WEL LEUK YEEEEEEEEEEE
viSual.iNsAne [Warmup]: hierna kunnen we wel door ja
[8:17]: Axis Command Post constructed. Charge speed increased!
[4:39]: The Allies have captured the forward bunker!
[4:01]: The Allies have breached the Forward Bunker Gate!
[3:43]: The Allies have opened up the Forward spawn rear exit!
[3:06]: Allied team has destroyed the Axis Command Post!
[2:37]: Allied Command Post constructed. Charge speed increased!
[2:24]: The Depot Fence has been constructed.
viSual.outlAw [1:45]: gg lads
viSual.Efax [1:43]: gg
[1:36]: The Allies have breached the Depot's east wall!
[1:27]: erase Azur disconnected
erase esSe [0:25]: ggs
viSual.iNsAne [0:22]: gg
viSual.Efax [0:09]: 4th ?
erase tnel1s [0:02]: 6thß?
viSual.hybrAtek [0:00]: <stray> doest matter what others think
viSual.hybrAtek [0:00]: <razz{> and when the final came, I was scared of you guys
[Intermission]: >>> Objective NOT reached in time (8:33)
viSual.iNsAne [Intermission]: gizmo has to go
viSual.outlAw [Intermission]: gizmo g2g
[Intermission]: erase toNyy! disconnected
erase PlAyer [Intermission]: gg
[Intermission]: viSual.outlAw disconnected
erase esSe [Intermission]: gg
viSual.Efax [Intermission]: gg
[Intermission]: erase PlAyer disconnected
[Intermission]: erase esSe disconnected
[Intermission]: viSual.A i e disconnected
erase Buzzer [Intermission]: so has azur
erase tnel1s [Intermission]: ^gizmo g2g
erase Buzzer [Intermission]: gg
[Intermission]: viSual.Efax disconnected
viSual.iNsAne [Intermission]: gg
viSual.GiZmOoO [Intermission]: gg
[Intermission]: viSual.iNsAne disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.