Happy Tree Friends vs LIKE A BOSS (2073 views)

nl constan
nl rezta
nl base
be aNGER
be Chilax
be rapz
18.11.15 21:45 CET
Awards awarded to for
Lady Macbeth bosszpar 24 kills
Killing Spree HTFconstan 4 frags without being killed
Accountant bosszpar 104% kills/killed ratio
He's dead, Jim! **B0$$**aNGER 6 gibs
...and stay dead! **B0$$**aNGER 43% gibs/kill
Lead Poisoning HTFbase 12 SMG kills
Spammity spam spam! THISIS4 ChilAx:) 2 SPAM kills
Fragstealer **B0$$**aNGER 186 damage per frag
Die! Damn you, Die! THISIS4 ChilAx:) 252 damage per frag
What objective? HTFbase 74 XP
Red Shirt HTFbase 24 deaths
Are these pliers sharp? HTFbase 4 deaths without fragging
Med Pack Whore rezta is outwit 182 damage per death
Eyes Wide Shut THISIS4 ChilAx:) 1 team kills
Gingerbread man HTFbase 4 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
THISIS4 ChilAx:)694211164011277828541690/00/04/82/025317833
bosszpar104722423400248824032180/01/010/100/220317523
**B0$$**aNGER8237141760032612265300/00/03/61/118715624
**B0$$**aNGER881514956140161027295391870/01/017/63/121417023
HTFconstan70481420500227922994720/00/17/62/219915043
HTFbase797419245014376036261990/00/012/41/019815144
rezta is outwit753415203002298736521020/00/05/70/119918314
ta751564864130189539102723730/00/024/73/119916134
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
THISIS4 ChilAx:)684211164011277828541690/00/04/82/0TDKD/DKDKDKKDDD
bosszpar104722423400248824032180/01/010/100/2KDD/KDK/KKDDKKDDKDKDKKDDD
**B0$$**aNGER8237141760032612265300/00/03/61/1X/K/DK/DKKDDDD
**B0$$**aNGER851514956140161027295391870/01/017/243/3
HTFconstan70481420500227922994720/00/17/62/2/DDK/KDKKDXDKDDKDKKK
HTFbase797419245014376036261990/00/012/41/0KK//DK/KD/TKKKKDKKDKK
rezta is outwit753415203002298736521020/00/05/70/1DK/K/DDDKDKDDDK
ta751564864130189539102723730/00/124/173/3

» View plaintext endround stats
Player Chats
**B0$$**aNGER [Warmup]: lekker potje toch
HTFconstan [Warmup]: alles onder 7 min nog nooit verloren
bosszpar [Warmup]: eerste keer nu
HTFconstan [Warmup]: make it happen
bosszpar [Warmup]: in 4m
HTFbase [Warmup]: constan zet straks mijn naam op gttv dan krijgen jullie toch forfeit :D
**B0$$**aNGER [Countdown]: xDDDDDDDDDDDDDDDDD
THISIS4 ChilAx:) [Countdown]: we caren toch nie hoor :d
bosszpar [Countdown]: base?
bosszpar [Countdown]: wtf
HTFconstan [5:51]: nerd down
HTFconstan [5:50]: nerd down
HTFconstan [5:50]: nerd down
bosszpar [5:39]: moet je die bind niet gebruiken als je selfkilled
HTFconstan [5:32]: 7/10 XD
**B0$$**aNGER [5:32]: we ahdden geen engi XD
**B0$$**aNGER [5:14]: full getapt XD
HTFconstan [5:04]: mongool
[4:36]: Allies capture the Forward Bunker!
HTFconstan [3:52]: ken ik om gieren
[3:23]: Door Controls have been constructed.
[3:23]: Allies have secured the forward bunker.
[3:22]: The Loading Doors are Opening!
HTFconstan [3:22]: snel snel
[3:12]: The Allies have stolen a gold crate!
[3:05]: The Axis have intercepted the stolen gold crate!
**B0$$**aNGER [3:01]: ALLE2 LOW XD
HTFconstan [2:50]: nerdje
[2:45]: The Allies have stolen a gold crate!
[2:38]: The Loading Doors are Closing!
HTFconstan [2:19]: zweterige nerd
**B0$$**aNGER [1:31]: XDDDDDDDD
HTFconstan [1:30]: nerd down
HTFconstan [1:29]: nerd down
**B0$$**aNGER [1:29]: jij probeert
[1:28]: Axis have returned the objective!
[1:28]: The Axis have intercepted the stolen gold crate!
HTFconstan [1:14]: GODVERARK
[1:11]: The Allies have stolen a gold crate!
[0:55]: The Loading Doors are Opening!
[0:43]: The Allies have secured a gold crate!
[0:35]: The Loading Doors are Closing!
[0:33]: The Allies have stolen a gold crate!
bosszpar [0:09]: GGS
[Intermission]: >>> Objective NOT reached in time (6:13)
bosszpar [Intermission]: base banned .||||||||
HTFconstan [Intermission]: niet eens geprobeerd
**B0$$**aNGER [Intermission]: hahahahaha
HTFbase [Intermission]: :$ soz
**B0$$**aNGER [Warmup]: jullie hadden het nog moeilijker dan jezelf had gedacht he xD

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.