Alvin and the Chipmunks vs blurred-vision (2537 views)

de Bl4d3
de KRESTi
de FLoPJEHZ
pl hunter
si Aniky
de s1LENT
06.12.15 23:00 CET
Awards awarded to for
Lady Macbeth -=C=- Simon 74 kills
Killing Spree -=C=- Simon 5 frags without being killed
Accountant -=C=- Simon 125% kills/killed ratio
He's dead, Jim! -=C=- ALViN 20 gibs
...and stay dead! -=C=- ALViN 42% gibs/kill
Lead Poisoning bv ~ Aniky 42 SMG kills
Spammity spam spam! -=C=- Simon 9 SPAM kills
Fragstealer -=C=- Simon 190 damage per frag
Die! Damn you, Die! bv ~ s1LENT 228 damage per frag
What objective? -=C=- THEODORE 294 XP
Red Shirt -=C=- ALViN 77 deaths
Are these pliers sharp? bv ~ hunter 9 deaths without fragging
Med Pack Whore -=C=- Simon 185 damage per death
Eyes Wide Shut bv ~ Aniky 3 team kills
Gingerbread man -=C=- ALViN 16 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
-=C=- ALViN612524877202016107029787640/03/224/314/522312436
-=C=- Simon1252837459160161204299662090/01/133/299/316316953
-=C=- THEODORE762945572130110102359754770/03/429/285/118613546
-=C=- 8482917720849223232979295073500/07/486/2818/119114345
bv ~ Aniky8425658699031111388119201550/03/242/274/519617353
bv ~ s1LENT58244427390299398101923070/00/228/363/322414036
bv ~ hunter572094070200118721108672420/04/319/244/1221815539
bv ~ 6670914021220053129507329797040/07/389/2411/1221315646
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
-=C=- ALViN557024431110565395849480/00/26/91/3DKDDK/S/DDDKKD/KDDDDDKD/DK/
-=C=- Simon13699523811006733157261750/00/117/103/0/KKDK/KKKDDKD/DKKKDK/KKDDDKK/DK/KKKKD
-=C=- THEODORE591053152700659585421180/00/211/151/0DDKDDDDKKKDDDK///DDDKDDDDKK/KK/K/KD
-=C=- 8327410713329101719828169962410/00/534/345/3
bv ~ Aniky79833443500668117304180/03/017/112/1KDKKDKDKK//KDKK/DK/KDKK/KKKKKDDK/KDDKDKD
bv ~ s1LENT507323466005520860691080/00/010/140/1DKK/DDK/KDDKDDKDDD/K/DK/KDDDKD
bv ~ hunter627523371004497764551660/02/07/91/3/KDDDKKKDKKDDDK/KK/KDD/DDD
bv ~ 642318012612001516996198282920/05/034/343/5
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
-=C=- ALViN5972132250061865218700/01/010/142/2//KKDDKDDDK/DDDK/KKDDDKD/KKDKKDKD/D
-=C=- Simon100921010300022992192180/01/07/92/2DKDDXKDDKDDKDDKKKKKDK
-=C=- THEODORE5062612101215422184410/00/14/83/1D/TDDDDDKDK/KKKDDDK
-=C=- 702262944901857066563590/02/121/317/5
bv ~ Aniky14097141030022170170030/00/013/61/3XKKKKDKKKDKDKKDDDKD/KK/DK
bv ~ s1LENT1008612121013234620211410/00/011/92/0TKDKK/KKKDKKKDKD/DDDK/DKD
bv ~ hunter62711016100420471985360/01/26/53/5KDDDK/KKKDDDK/KKDDDDK/DKD/
bv ~ 10125436385019656357061800/01/230/206/8

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
-=C=- ALViN911101112410522981751160/02/08/81/0K/KD/KKKDKKDSD//X/KKKDDKD
-=C=- Simon109921211201024122048160/00/09/104/1KKDDKDDDKKDKKTKKKDKDDDKD
-=C=- THEODORE225127188500227352149180/03/114/51/0KKDDKKK/KK/KKDDKKKKDKKKKDK
-=C=- 14232941311111774455948500/05/131/236/1
bv ~ Aniky627610161033240729161340/00/212/101/1DDKKDK/KD/KDKTDTDDDTKKDDK/DKD
bv ~ s1LENT4685715201118442102580/00/27/131/2DDDDKDDKD/KDDKXDXDXDKDKTDK
bv ~ hunter4163717000316972427400/01/16/100/4/KDKDKDDDDKD//DDDDDDKKKXD
bv ~ 5022424483047594874452320/01/525/332/7

» View plaintext endround stats
Player Chats
[10:43]: The Allies have captured the forward bunker!
[10:34]: The Allies have breached the Forward Bunker Gate!
[10:21]: Axis Command Post constructed. Charge speed increased!
[10:04]: The Allies have opened up the Forward spawn rear exit!
[8:50]: Allied team has destroyed the Axis Command Post!
[8:37]: Axis Command Post constructed. Charge speed increased!
[7:55]: Allied team has destroyed the Axis Command Post!
[7:51]: Allied Command Post constructed. Charge speed increased!
[7:34]: The Allies have breached the Depot Gate!
[7:27]: The Depot Fence has been constructed.
[6:45]: The Allies have breached the Depot's east wall!
[4:32]: The Allied Truck is in position!
[4:28]: The Crane Controls have been constructed.
[4:27]: The Allies have activated the crane!
[4:14]: The Allies have loaded the Gold Crate onto the Truck!
-=C=- THEODORE [2:41]: gg
[2:38]: The Allies have escaped with the Gold Crate!
-=C=- Simon [Intermission]: gg
[Intermission]: >>> Objective reached at 9:21 (original: 12:00)
bv ~ Aniky [Intermission]: gg
bv ~ Aniky [Intermission]: sec need to fix sound issue
[Intermission]: bv ~ Aniky disconnected
-=C=- Simon [10:49]: :{
bv ~ s1LENT [9:02]: :D
[7:12]: The Tank has been repaired!
[7:09]: Allied team has stolen the Tank!
[6:48]: Allied Command Post constructed. Charge speed increased!
[6:46]: Tank Barrier #1 has been constructed.
-=C=- Simon [5:51]: :}
bv ~ s1LENT [5:49]: :(
[5:41]: Tank Barrier #1 has been destroyed.
-=C=- Simon [5:32]: :}
-=C=- Simon [5:20]: MEINE BARRIER
-=C=- Simon [5:19]: LASS DAS
bv ~ s1LENT [5:17]: :(
[5:01]: Allied team has destroyed the Bank Doors!
[4:57]: The Tank has been damaged!
-=C=- Simon [4:19]: :}
[4:18]: Allied team is escaping with the Gold Crate!
[3:19]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:40
-=C=- Simon [Intermission]: gg
bv ~ s1LENT [Intermission]: ^^gg
bv ~ s1LENT [8:17]: :D
[8:14]: Allied Command Post constructed. Charge speed increased!
[6:52]: The Tank has been repaired!
[6:49]: Allied team has stolen the Tank!
[6:43]: Tank Barrier #1 has been constructed.
bv ~ Aniky [6:10]: shit
bv ~ Aniky [6:10]: xd
[5:43]: Axis team has destroyed the Allied Command Post!
[5:39]: Axis Command Post constructed. Charge speed increased!
[5:17]: Tank Barrier #1 has been destroyed.
[4:32]: Truck Barrier #1 has been constructed.
[4:30]: The Tank has been damaged!
[4:26]: The Tank has been repaired!
[4:03]: Allied team has destroyed the Bank Doors!
[3:59]: The Tank has been damaged!
bv ~ Aniky [2:23]: 3rd for funz?
-=C=- Simon [2:09]: :}
bv ~ hunter [2:08]: :xd
bv ~ hunter [2:02]: SUPRISE
[1:54]: Truck Barrier #1 has been destroyed.
bv ~ s1LENT [1:49]: :D
-=C=- Simon [1:12]: :}
-=C=- Simon [1:12]: :}
-=C=- Simon [1:12]: :}
bv ~ s1LENT [1:10]: DAS IST CREDIBILIS!
-=C=- Simon [1:09]: :}
-=C=- Simon [1:04]: :{
bv ~ s1LENT [0:59]: :)
[0:50]: Truck Barrier #1 has been constructed.
-=C=- THEODORE [0:34]: :)
-=C=- THEODORE [0:34]: :d
[Intermission]: >>> Objective NOT reached in time (8:40)
bv ~ s1LENT [Intermission]: gg
-=C=- Simon [Intermission]: gg
[Intermission]: -=C=- ALViN disconnected
bv ~ s1LENT [Intermission]: 3rd?
-=C=- THEODORE [Intermission]: ggs
bv ~ Aniky [Intermission]: 3rd?
-=C=- THEODORE [Intermission]: blade doesnt want to
bv ~ s1LENT [Intermission]: ;{
-=C=- Simon [Intermission]: blade sleep
bv ~ Aniky [Intermission]: oh
bv ~ hunter [Intermission]: ok

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.