Team-Visual vs 3 Amigos (2135 views)

nl GiZmOoO
nl iNsAne
nl outlAw
gb fantasy
pl h2o
gb mini


KBG 3on3 LAN - Groupstage
Group A
Match 4

News - #teamoxid - Standings
Awards awarded to for
Lady Macbeth it's viSual iNsAne #hyperion 76 kills
Killing Spree amigos.miNi 14 frags without being killed
Accountant it's viSual iNsAne #hyperion 131% kills/killed ratio
He's dead, Jim! amigos.h2o 13 gibs
...and stay dead! it's viSual GiZmOoO 22% gibs/kill
Lead Poisoning it's viSual iNsAne #hyperion 71 SMG kills
Spammity spam spam! one.MerlinatoR 7 SPAM kills
Fragstealer one.MerlinatoR 122 damage per frag
Die! Damn you, Die! amigos.miNi 276 damage per frag
What objective? amigos.h2o 477 XP
Red Shirt it's viSual GiZmOoO 90 deaths
Are these pliers sharp? it's viSual outlAw 12 deaths without fragging
Med Pack Whore it's viSual iNsAne #hyperion 188 damage per death
Eyes Wide Shut amigos.miNi 3 team kills
Gingerbread man it's viSual GiZmOoO 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
amigos.fantasy381162052100742677484180/01/419/370/421314428
amigos.h2o87477758613021815053133452250/01/369/647/220115569
amigos.miNi794775367103710689119161820/05/445/494/9202178146
it's viSual iNsAne #hyperion13139776581101171105980301770/06/371/390/214613863
amigos.85146722426326064941068407756020/013/3204/3911/219115477
it's viSual GiZmOoO66434609013122611929118643270/01/557/584/219913036
it's viSual outlAw79400658213001812328111472100/06/153/576/6190136512
it's viSual iNsAne #hyperion113114181640073896308500/01/018/82/221619345
it's viSual 7694814318830125128153260965370/08/0128/812/220215348
one.MerlinatoR4713022472025372960141390/01/216/367/317012858
4713022472025372960141390/01/216/367/317012858
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
amigos.fantasy6231580003693123000/00/15/30/1DKKDDK/K/K/DD
amigos.h2o109401211200417221638180/00/112/50/1KK/KK/KK/KKDKDDKK/DDKDD
amigos.miNi10191101002859167400/00/01/60/2D/DD/DKDDDD
amigos.60901829300932744542180/00/218/140/4
it's viSual GiZmOoO5456611401312147831480/00/05/82/0DDDDDKKDKDKK/TD/K/
it's viSual outlAw1377211840022235146200/02/07/62/0KDD/DKKKKKDDD/KKKKK
it's viSual iNsAne #hyperion42583710031093102900/00/02/41/1KDD/D/K/DKX
it's viSual 7818620269018454232741480/02/014/185/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
amigos.fantasy223441800011428184000/00/14/150/1DKDDKDDKDDDDDK/DDDDDDD
amigos.h2o704571010001907187000/00/07/100/0KDKDKDKDKKDDKDDDD
amigos.miNi3358412000011931986580/00/13/91/2DDDDKDDKDDKDKDDD
amigos.421371540100145285696580/00/214/341/3
it's viSual GiZmOoO20095147101219001414530/00/013/52/0TDDKKKDKKDKKDKK/KKK/KK
it's viSual outlAw8707800020000/01/05/51/1DKKDK/DDKDKDKK/
it's viSual iNsAne #hyperion1665615930042803205600/01/016/41/1KKXKKKK/D/KKDKK/KDKK/KKKDKK
it's viSual 1511513624401847033470530/02/034/144/2
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
it's viSual iNsAne #hyperion1331392418300635462671390/03/221/100/0KK/D/KKKDDKK/KD/K/KKKDK/KKKKDDKKDKDDDKKKKD
amigos.fantasy3534720100215423415180/01/26/140/2KDD/KDKDKDDDDDKDDDDDDK/DDKD
amigos.h2o3896123120063654365800/00/112/250/0DKDD/KDDDDDDKDDKD/DDDDDDKDDDK/DKDKKK/K/KX/DD
amigos.miNi63931422001223063779790/02/213/170/1DDDDKKKKDDK/DDKK/KKDDKDKDKKDDDKTDDDDD
amigos.6736257916011611048135231360/06/752/660/3
it's viSual GiZmOoO931231516200729932156360/01/114/80/0KK/KDK/DDDK/KDKKK/KDK/D/K/KDDKK
it's viSual outlAw150150241660044313267500/01/020/123/0DKKDKKK/DDKKKDKK/KKKKKDDD/KD/KDKKKDDKKKK
it's viSual 12227339328001173064831360/02/134/203/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
it's viSual iNsAne #hyperion1604585100399369000/00/08/20/0DK/KKKKKK/K/D
amigos.fantasy661746000160499900/00/04/50/0K/KDDDDKKD
amigos.h2o372638100111381139180/00/03/70/0K/KDKDDDDDD
amigos.miNi4031250000639103000/01/01/50/0KDKDDDD
amigos.761191724200533743858180/01/016/190/0
it's viSual GiZmOoO333339200585466500/00/03/40/0D/DDKD///K/K
it's viSual outlAw85286710041321102600/00/16/20/0/D/KKD/K/KDKK
it's viSual 596191630092175169100/00/19/60/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
it's viSual iNsAne #hyperion1301482620700543162872360/01/025/160/2/KDDDKKDDKDDKKXDKKDKDKKDDKKX/KDKKKKKK/KX/KKK/KKDD
amigos.h2o22320029136025444529621710/01/125/75/0/KK/KKKKKKDKDKKDKK/KDKKKKKDTKKDKKK/TK/KKDKKD
amigos.miNi28520220700213801224990/02/120/30/3KKKKKKKKTKKKKKTKDD/DKKXKKDDKKD
amigos.21355075401304111256280832160/04/270/265/5
one.MerlinatoR33771030101322703919170/01/16/254/1DDDKDDDDDDDD/KDKDDDKKD/TKDDDDKDD/DDDDKDKK
33771030101322703919170/01/16/254/1
it's viSual GiZmOoO33671030100432114566360/00/310/230/0D/KDD/KDDDDKDDDDKDDDDKDDDK/DD/DDKDKDKDKD
it's viSual outlAw34929260004260240771300/01/08/200/3/DKDKDDKKKDKDDK/DDD/K/DKXDDDDDDDDDDD
it's viSual 3415919561008581386431660/01/318/430/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
it's viSual iNsAne #hyperion100407700111184888840/00/18/50/0DKDT/KDDKKDKKDK
amigos.h2o852467100210291094180/00/04/52/0KKDKDKD/D/KKD
amigos.miNi1003355000285745700/00/01/42/0KKD/KXDDKK/
amigos.959718191015307024391020/00/113/144/0
one.MerlinatoR83265610105549091040/00/05/31/2DDDKKKKKDDTD
83265610105549091040/00/05/31/2
it's viSual GiZmOoO62305810037571101360/00/05/50/1K/KK/KD/DKDDXD
it's viSual outlAw442949100211281060800/01/03/40/2DDDK/D/KDKDKD
it's viSual 53599172005188521611160/01/08/90/3
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
it's viSual iNsAne #hyperion120256500001020909180/01/05/50/0KKKDKDKDKDD
amigos.h2o12546540000115898400/00/05/30/1KKDDKDKDK
amigos.miNi125415400001034741360/00/04/31/1KDKKDKDDK
amigos.1231121613000032122634540/01/014/111/2
one.MerlinatoR75276800019051186180/00/14/62/0KDDKDKK/DDKDKD
75276800019051186180/00/14/62/0
it's viSual GiZmOoO1003055210110001179180/00/05/30/1DDKDKS/KDKK
it's viSual outlAw402925100072984700/00/02/50/0DDDKDKD
it's viSual 7059710310117292026180/00/07/80/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
it's viSual iNsAne #hyperion16605300020000/01/04/10/0KKDK/KK/
amigos.h2o5001200000000/00/01/20/0DDK
amigos.miNi10002200000000/00/02/20/0DKKD
amigos.10508700020000/01/07/50/0
one.MerlinatoR3301300010000/00/01/20/0K/DD
3301300010000/00/01/20/0
it's viSual GiZmOoO5002400010000/00/12/20/0KD/KDD
it's viSual outlAw6602300000000/00/02/30/0DKDKD
it's viSual 5804700010000/00/14/50/0

» View plaintext endround stats
Player Chats
amigos.miNi [Warmup]: »ready
it's viSual GiZmOoO [Countdown]: hf
amigos.fantasy [Countdown]: hfh
it's viSual iNsAne #hyperion [Countdown]: hi anne
it's viSual outlAw [Countdown]: gl hf
[10:09]: The Tank has been repaired!
[10:06]: Allied team has stolen the Tank!
[9:35]: Allied Command Post constructed. Charge speed increased!
[9:16]: Truck Barrier #1 has been constructed.
[8:51]: Allied team has destroyed the Bank Doors!
[8:23]: Truck Barrier #1 has been destroyed.
[7:47]: Allied team is escaping with the Gold Crate!
[6:36]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 5:23
it's viSual iNsAne #hyperion [Warmup]: (00)
it's viSual iNsAne #hyperion [Warmup]: GG
amigos.miNi [Warmup]: »ready
it's viSual iNsAne #hyperion [3:25]: I GOT 2 e.t open
[2:23]: The Tank has been repaired!
[2:20]: Allied team has stolen the Tank!
[1:35]: Tank Barrier #1 has been constructed.
[1:01]: Axis Command Post constructed. Charge speed increased!
[0:30]: The Tank has been damaged!
[Intermission]: >>> Objective NOT reached in time (5:23)
amigos.h2o [Countdown]: hi merlinator best shoutcaster
[6:20]: The Doors are opening!!
[5:28]: Allied Command Post spawn active!
[5:28]: Allied Command Post constructed. Charge speed increased!
it's viSual iNsAne #hyperion [2:15]: :D
it's viSual outlAw [2:14]: xD
it's viSual GiZmOoO [2:13]: :DD
[1:55]: Main blast door opening!
[1:06]: Main blast door closing!
[0:51]: Main blast door opening!
[0:42]: Main blast door closing!
[0:35]: Main blast door opening!
[0:29]: Main blast door closing!
[0:15]: Main blast door opening!
[Intermission]: >>> Clock set to: 10:00
amigos.miNi [Warmup]: »ready
[8:11]: The Doors are opening!!
[7:58]: Allied Command Post spawn active!
[7:58]: Allied Command Post constructed. Charge speed increased!
amigos.fantasy [7:11]: 7 MINUTE HOLD INC
amigos.fantasy [6:58]: gg
amigos.fantasy [6:56]: jk
amigos.miNi [6:46]: gg
[6:45]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 3:15 (original: 10:00)
it's viSual GiZmOoO [Intermission]: gg
[Intermission]: amigos.h2o disconnected
amigos.miNi [Intermission]: wp
it's viSual iNsAne #hyperion [Intermission]: GG
it's viSual outlAw [Intermission]: ggs
[Intermission]: amigos.fantasy disconnected
[Intermission]: amigos.miNi disconnected
amigos.h2o [Countdown]: gl hf
amigos.miNi [Countdown]: gl hf
it's viSual GiZmOoO [Countdown]: hf
it's viSual iNsAne #hyperion [8:10]: :D
[6:09]: Allies capture the Forward Bunker!
[5:13]: Allies have damaged the East Wall
[4:31]: Axis reclaim the Forward Bunker!
[3:00]: Allies capture the Forward Bunker!
[2:50]: Axis reclaim the Forward Bunker!
[2:49]: Allies capture the Forward Bunker!
[1:49]: Axis reclaim the Forward Bunker!
[1:47]: Allies capture the Forward Bunker!
[1:25]: FimS_LAN connected
[1:15]: Axis reclaim the Forward Bunker!
[0:58]: FimS_LAN disconnected
[Intermission]: >>> Clock set to: 12:00
one.MerlinatoR [Intermission]: w
one.MerlinatoR [Intermission]: :D
[Intermission]: FimS_LAN connected
one.MerlinatoR [Intermission]: wp
it's viSual GiZmOoO [Intermission]: close game
it's viSual iNsAne #hyperion [Intermission]: GG
amigos.h2o [Warmup]: well that was intense, not that intense, but still pretty intense
it's viSual outlAw [Warmup]: cocky :)
amigos.h2o [Warmup]: bind :[
amigos.h2o [Warmup]: longdick style
[Countdown]: Allies capture the Forward Bunker!
[11:15]: Allies have damaged the West Wall
[10:50]: Allies capture the Forward Bunker!
[10:23]: Door Controls have been constructed.
[10:23]: Allies have secured the forward bunker.
[9:59]: The Allies have stolen a gold crate!
[9:37]: The Axis have intercepted the stolen gold crate!
[9:34]: The Allies have stolen a gold crate!
[9:05]: The Loading Doors are Opening!
[9:02]: The Allies have secured a gold crate!
[8:58]: The Allies have stolen a gold crate!
[8:51]: The Loading Doors are Closing!
[8:46]: The Loading Doors are Opening!
one.MerlinatoR [8:44]: gg
one.MerlinatoR [8:42]: :DDDD!
one.MerlinatoR [8:41]: :DDDD!
[8:32]: The Allies have secured a gold crate!
[8:32]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:27 (original: 12:00)
[Countdown]: Axis have captured the Forward Bunker!
[9:06]: The Axis have blown the Main Entrance!
[9:01]: Axis have captured the Forward Bunker!
it's viSual iNsAne #hyperion [8:11]: :D
[7:43]: Allies have reclaimed the Forward Bunker!
[7:36]: Axis have captured the Forward Bunker!
it's viSual iNsAne #hyperion [6:36]: :D
[6:16]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 3:43
it's viSual iNsAne #hyperion [Countdown]: SHOUTOUT rezta
amigos.h2o [Countdown]: SHOUTOUT rezta
[2:51]: The Axis have blown the Main Entrance!
[2:51]: Axis have captured the Forward Bunker!
[2:22]: Allies have reclaimed the Forward Bunker!

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.