Team-Visual vs HighBot (2548 views)

nl Jay
nl outlAw
pl dialer
de FiREBALL
de kReSti
de stRay


The ETernity Seeding tournament: 3on3
Play offs
LB - Final

Seeding Tournament Post - Discord - Play offs
Awards awarded to for
Lady Macbeth [GOATS.KRESTi] 36 kills
Killing Spree [GOATS.KRESTi] 7 frags without being killed
Accountant [GOATS.KRESTi] 144% kills/killed ratio
He's dead, Jim! [GOATS.KRESTi] 16 gibs
...and stay dead! [GOATS.KRESTi] 44% gibs/kill
Lead Poisoning [GOATS.KRESTi] 32 SMG kills
Spammity spam spam! [GOATS.KRESTi] 3 SPAM kills
Fragstealer 50. outlAw 50. God 189 damage per frag
Die! Damn you, Die! ^O50. jay 50. 415 damage per frag
What objective? [GOATS.KRESTi] 298 XP
Red Shirt 50. outlAw 50. God 49 deaths
Are these pliers sharp? [GOATS.stRay] 9 deaths without fragging
Med Pack Whore [GOATS.KRESTi] 216 damage per death
Eyes Wide Shut 50. dialer 50. merc 2 team kills
Gingerbread man [GOATS.FiREBALL] 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
[GOATS.FiREBALL]79214313913001868615962360/02/327/172/122115345
[GOATS.KRESTi]144298362516015736853031070/02/132/193/120521274
[GOATS.stRay]62235264220114649667771230/01/130/301/125016139
[GOATS.887479310631023720725180422660/05/189/306/122517556
50. outlAw 50. God71205354970117677273641530/01/232/293/319315034
^O50. jay 50.51148224320110621572511090/04/119/300/328316928
50. dialer 50. merc391311538002540575274340/00/216/311/127013938
50. 55484721309043217044198892960/05/267/314/124915337
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[GOATS.FiREBALL]80721620900932762836180/01/013/102/1DKDKK/KKK/KKK///KDKK/DDDDK/K/KDDD/KD
[GOATS.KRESTi]1601201610800433251947900/01/014/71/0KDDDKD/KKKKKKKXKK/K/DKK/KKD
[GOATS.stRay]941091617201937172978710/01/115/71/0/KKDDKDD/KK///DKKK/DT/KKDKK/KK/KDK
[GOATS.11130148471901221031877611790/03/142/244/1
50. outlAw 50. God5286112120062483345600/00/110/131/2K/DX/DK/DDKKD/DDDK/DKDKKD/DKKDKDD
^O50. jay 50.4062922100428663524540/01/18/160/2DKD/KDDDD/DD/KDKD/KDDKXDDDKDDKKD
50. dialer 50. merc2774518002324123338340/00/17/140/0KTKKDDKD//DDDDDTDDDDDD/KD
50. 40222256130213776110318880/01/325/431/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[GOATS.FiREBALL]663946100387084900/00/14/20/0KDK/KD/D/K
[GOATS.KRESTi]7535341000112378000/00/13/30/0DDKKDDK
[GOATS.stRay]30323100003784109500/00/03/70/0D/KD/KD/DDKDD
[GOATS.57106102020062777272400/00/210/120/0
50. outlAw 50. God75226820051029113000/00/06/30/0K/KK/DKD/K//KD
^O50. jay 50.83255600031039938180/02/03/30/0DKDK/K/K/DK
50. dialer 50. merc601935000165670900/00/03/40/0KKDDKD/D
50. 73661419200927242777180/02/012/100/0
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[GOATS.FiREBALL]834756100210211086180/01/04/40/0DKKDKKD//KD
[GOATS.KRESTi]225769440011452100800/01/07/31/0/DKKKDKDKKKKK
[GOATS.stRay]83575600011286902520/00/05/50/0DKDK/KKDDDK
[GOATS.1301801916500437592996700/02/016/121/0
50. outlAw 50. God6633690013106812971530/00/16/41/1K/K/KDDDKK/DKDTD
^O50. jay 50.1419170001939123500/00/01/60/0DDD/DDKD
50. dialer 50. merc6238580001989122700/00/15/60/1KDKDDK/DDXDKKD
50. 479012240015299637591530/00/212/161/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[GOATS.FiREBALL]85566720041694119100/00/26/10/0K/KK/KDK/D/DK
[GOATS.KRESTi]1146787301014681568170/00/08/61/1KTKDKDKKDDDDKKKD
[GOATS.stRay]2237290001709180200/00/07/110/1DDXDDDDDDKK/KDKDDKKK
[GOATS.741601623501538714561170/00/221/181/2
50. outlAw 50. God10964121130032192148100/01/010/91/0K/KDDKDKDKXKKDKKK/K/KDDD
^O50. jay 50.874278101213711554370/01/07/50/1KDKK/K/DTDDKKDDK
50. dialer 50. merc2802700000000/00/01/71/0DDKKDDDDD
50. 751062126401535633035370/02/018/212/1

» View plaintext endround stats
Player Chats
mr.inet-ONLY [Countdown]: speclock kallies
[GOATS.KRESTi] [Countdown]: hf
[Countdown]: Allies team locked from spectators by 50. outlAw 50. God
[8:52]: The Doors are opening!!
[8:24]: Allied Command Post spawn active!
[8:24]: Allied Command Post constructed. Charge speed increased!
[4:54]: Axis have returned the objective!
[3:33]: Axis have returned the objective!
[Intermission]: >>> Clock set to: 10:00
[GOATS.KRESTi] [Intermission]: gg
[GOATS.stRay] [Warmup]: Rup
[GOATS.stRay] [Warmup]: Rup
hmmmmmmm [Warmup]: siemanko
hmmmmmmm [Warmup]: wariaty
[GOATS.KRESTi] [Countdown]: hf
[8:14]: The Doors are opening!!
[7:50]: Allied Command Post spawn active!
[7:50]: Allied Command Post constructed. Charge speed increased!
[6:32]: Allied team has transmitted the documents!
[GOATS.KRESTi] [Intermission]: gg
[Intermission]: >>> Objective reached at 3:27 (original: 10:00)
50. outlAw 50. God [Intermission]: gg
[GOATS.stRay] [Warmup]: Rup
[11:35]: Allied Command Post constructed. Charge speed increased!
[10:41]: The Tank has been repaired!
[10:38]: Allied team has stolen the Tank!
[9:31]: The Tank has been damaged!
[9:26]: The Tank has been repaired!
[9:16]: Allied team has destroyed the Bank Doors!
[8:20]: The Tank has been damaged!
[8:13]: Allied team is escaping with the Gold Crate!
[7:08]: Allied team escaped with the Gold Crate!
[GOATS.KRESTi] [Intermission]: gg
[Intermission]: >>> Clock set to: 4:51
50. outlAw 50. God [Intermission]: gg
[GOATS.stRay] [Warmup]: Rup
[3:41]: The Tank has been repaired!
[3:38]: Allied team has stolen the Tank!
[2:23]: Allied team has destroyed the Bank Doors!
[2:19]: Allied Command Post constructed. Charge speed increased!
[1:16]: Allied team is escaping with the Gold Crate!
50. outlAw 50. God [0:05]: gg
[Intermission]: >>> Objective NOT reached in time (4:51)
[Intermission]: 50. outlAw 50. God disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.